Commit Graph

4125 Commits

Author SHA1 Message Date
omar
b8c24aff4c Internals: EndGroup: Removed unnecesary parameter to ItemSize() 2019-02-05 21:16:54 +01:00
omar
521470b3cd Internals: Removed unnecessary code. 2019-02-05 21:16:32 +01:00
omar
8e44aacc8e Fonts: Fixed crash if FontGlobalScale is zero. Correctly debug naming default font if not 13 px. Demo: Moved PopupRounding along with other rounding values. Metrics: Displaying indexes with idx to be correct / less misleading. 2019-02-04 23:34:20 +01:00
omar
c23a19c26f Internals: Exposed internal SetWindowPos to imgui_internal.h (for imgui-test) 2019-02-03 17:29:51 +01:00
omar
ac6d474103 Removed io.DisplayVisibleMin/DisplayVisibleMax (which were marked obsolete and removed from viewport/docking branch already). 2019-02-01 16:37:07 +01:00
omar
5cb7040f66 Internals: Tracking dummy select scope id (currently always zero) to facilitate merging of the range_select branch. (#1861) 2019-02-01 12:14:38 +01:00
omar
0d4a2a2cd0 Internals: Track ActiveIdHasBeenPressed (similar to ActiveIdHasBeenEdited). This is currently mostly for the benefit of the range_select branch. (#1861) 2019-02-01 12:14:37 +01:00
omar
52a9f8bd3e Merged from Docking branch: Various small changes, comments, typos fixes, moved blocks. To reduce overall drift. Should be no-op. 2019-02-01 10:26:08 +01:00
omar
fb4f1ff7f6 InputText: Fixed a bug where ESCAPE would be first captured by the Keyboard Navigation code. (#2321, #787) 2019-01-30 15:16:09 +01:00
omar
0a233a505d imgui-test: Added extra item info callbacks. Using nav_bb for interactions when possible. Comments, Demo tweaks. 2019-01-30 12:53:01 +01:00
Francisco Gallego
aacf993ee1 ImStrncpy: Fixed -Wstringop-truncation warning on GCC8 (#2323) 2019-01-30 10:19:40 +01:00
omar
8a4422b2fa Fixed CloseCurrentPopup() on a child-menu of a modal incorrectly closing the modal. (#2308) 2019-01-27 23:54:17 +01:00
omar
13ca2fe845 Silence XCode static analysis false positive (#2309) 2019-01-27 23:30:44 +01:00
omar
b26ac92a12 Revert "Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages)."
This reverts commit 20bc06af70.
2019-01-27 16:43:56 +01:00
omar
f56d9b74cc Nav: Removed unnecessary test (always failing). 2019-01-27 16:37:02 +01:00
omar
ee3b4f2bf1 Using IM_UNUSED() macro. 2019-01-27 16:23:23 +01:00
omar
c3c2cd1e82 Fix various XCode and PVS-Studio static analyzer warnings (#2309) 2019-01-27 16:18:23 +01:00
omar
20bc06af70 Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages). 2019-01-27 16:18:23 +01:00
omar
c362a96a3f When resizing from an edge, the border is more visible and better follow the rounded corners. Border rendering moved to RenderOuterBorders so it can be called in a different order for docking. (#1495, #822) 2019-01-23 19:21:25 +01:00
omar
f14f93ef6e Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value. 2019-01-21 16:50:27 +01:00
omar
28901dd104 Internals: Tweaks. Comments about PushID/GetID public function. 2019-01-21 16:50:27 +01:00
omar
f994b8aab8 ImHash: Moved crc32 table out of the function so it can be shared, also avoid cases were compiler tries to makes its initialization thread-safe. 2019-01-21 16:50:27 +01:00
Thomas Ruf
1e4cf67a53 avoid floating point exception when _EM_OVERFLOW is enabled (#2303) 2019-01-21 16:43:07 +01:00
omar
00ffdb9fa9 ImGuiTextBuffer: Added append() function (unformatted). 2019-01-20 22:21:26 +01:00
omar
2c38b32db1 Removed trailing spaces (#2038, #2299) 2019-01-20 17:56:17 +01:00
omar
f94ba546ba Added checks for "zero-as-null-pointer-constant" warnings for older Clang (#2299, followup to #2277) 2019-01-20 17:46:00 +01:00
omar
fcd61e0c59 Comments about DLL boundaries and using TLS variables for GImGui. (#2292) 2019-01-18 23:04:45 +01:00
omar
06aaf23877 Various tweaks and fixes as suggested by PVS Studio (thanks PVS Studio!) 2019-01-16 16:10:51 +01:00
omar
09f1cb642b FreeType: Minor tweaks previous commit (#2285) 2019-01-15 21:50:43 +01:00
omar
95ee99e6aa Version 1.68 WIP 2019-01-15 20:19:05 +01:00
omar
b8c6e31c2d Fixed cursor issue caused by 6890e08b when calling BeginChild/EndChild multiple times to reappend into a same child window. (#2282) 2019-01-15 15:05:56 +01:00
omar
7a5058e3bf Version 1.67 2019-01-14 17:41:44 +01:00
omar
6e41745f31 Added a bunch of diagnostic ignore to cope with Clang -Weverything being absurd. Also fixed two legit warnings. (#2277) 2019-01-13 18:57:46 +01:00
omar
49994ceb6e FAQ entry, moved ImTextureId, Gallery links. 2019-01-12 19:48:07 +01:00
omar
1f6e0b2f98 ImVector: Made a struct. Using T/T* in the code instead of value_type/iterator. Renamed index_from_pointer() to index_from_ptr() (was not documented, added in 1.63, users not supposed to use ImVector, hopefully not a big deal). 2019-01-10 15:51:08 +01:00
omar
61a99f994e Minot internal tweaks, comments 2019-01-08 23:11:54 +01:00
omar
f53cd3ee0f Internals: LowerBound: Use raw pointer typedefs, we never use iterator anywhere else in the codebase.
Demo: Typo.
C98 fix.
2019-01-08 17:37:07 +01:00
omar
57b1622afc Added IMGUI_USE_STB_SPRINTF (undocumented) (#1038) 2019-01-08 15:28:33 +01:00
omar
b33977bc15 Tests: Reworking hook prototypes for imgui-test to be faster and multi-context friendly. 2019-01-07 23:59:05 +01:00
omar
3997e8b555 Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. (#787) 2019-01-07 22:46:42 +01:00
omar
5cb7ce2085 Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete). 2019-01-06 16:59:51 +01:00
omar
c3af134cc8 IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later. 2019-01-06 16:37:42 +01:00
omar
9ba202821f Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. (#787) 2019-01-04 19:03:56 +01:00
omar
d223d1e951 Added bindings in Readme. Added internal IMGUI_DEBUG_LOG() helper. Comments, missing breaking changes note relative to imgui_impl_xxxx changes, not really part of core but worth adding in the imgui.cpp breaking change section. 2019-01-04 18:01:43 +01:00
omar
6777544855 Added sanity check to debug parent/child ordering issues (they would generally manifest with an assert/crash in EndFrame bu tthis assert will catch some earlier). 2019-01-03 21:42:36 +01:00
omar
237109caa5 Internals: Extracted code out of EndFrame() into UpdateMouseMovingWindowEndFrame() 2019-01-02 23:08:32 +01:00
omar
b3469fa94b Alternative fix for bug introduced in d845135 (#1651), fix CTRL+Tab and fallback tooltip. 2019-01-02 23:08:32 +01:00
omar
3e30bfd6c9 Revert "Fixes crash/assert bug introduced in d845135 (#1651): would assert when showing the CTRL+Tab list and or fallback "...." tooltip."
This reverts commit 1b0e38df47.
2019-01-02 22:56:17 +01:00
omar
1b0e38df47 Fixes crash/assert bug introduced in d845135 (#1651): would assert when showing the CTRL+Tab list and or fallback "...." tooltip. 2019-01-02 22:14:28 +01:00
omar
6b97ded438 Happy new year! & comments 2019-01-02 10:57:57 +01:00
omar
e21bc44684 Comments: fixed missing line in the "how a simple rendering function may look like" section (#2258) 2019-01-02 09:57:25 +01:00
omar
d845135273 Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. (#1651). 2018-12-23 18:00:37 +01:00
omar
a9a60a24c1 Tweaked asserts 2018-12-23 17:51:50 +01:00
omar
b471813f54 Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches. 2018-12-20 20:01:02 +01:00
omar
5691385a33 IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. (#2004 + for cimgui) 2018-12-20 11:41:24 +01:00
omar
6890e08bc5 Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff 2018-12-19 15:19:31 +01:00
omar
89ac0ea7c1 Various user-facing comments 2018-12-19 11:19:55 +01:00
omar
84d1ce3958 Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title. 2018-12-18 16:17:27 +01:00
omar
ca953f0fee Fix merge issue on master. 2018-12-18 15:11:11 +01:00
omar
ae76a1fda7 Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window. 2018-12-18 15:01:15 +01:00
omar
510ca373a2 Moved setting up NavHideHighlightOneFrame from lower-level ClosePopupToLevel() to CloseCurrentPopup() with an explanation. (Followup on 68d3e139a7) 2018-12-18 14:59:22 +01:00
omar
65dac02171 Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous. 2018-12-14 18:44:17 +01:00
omar
f1c7596409 Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo. 2018-12-14 18:42:22 +01:00
omar
587506dd57 Tests: Changed prototype of ImGuiTestEngineHook_ItemAdd to match functions called in same spot. Made ButtonBehavior submit fallback item info if ItemAdd() was not called (for resize grips, resize borders, scrollbar, columns, etc.) 2018-12-14 11:27:02 +01:00
omar
8497948ba0 Comments, minor tweaks. 2018-12-13 19:17:36 +01:00
omar
febc3e6aa1 Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114) 2018-12-11 19:19:12 +01:00
omar
d9a84de9d9 Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed. 2018-12-11 19:08:06 +01:00
omar
54a60aaa40 Added BETA api for Tab Bar/Tabs widgets. (#261, #351) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
2018-12-11 12:36:47 +01:00
omar
cc1283fb78 Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch) 2018-12-11 12:20:48 +01:00
omar
15447f5b7b Using named flags instead of 0 + shallow formatting tweaks from other branches. 2018-12-11 12:14:27 +01:00
omar
9476e07d5a Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899)
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
2018-12-10 16:05:30 +01:00
omar
59f3c4fc20 Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do. 2018-12-10 15:41:01 +01:00
omar
d20e3ee710 Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system. 2018-12-10 14:30:41 +01:00
omar
125e62491e Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks. 2018-12-04 14:34:49 +01:00
omar
fb6ef8b1db Comments, tweak 2018-12-03 23:50:59 +01:00
omar
10e13dd6bb Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix). 2018-12-03 12:19:23 +01:00
omar
801645d350 Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22). 2018-12-03 10:17:17 +01:00
omar
7658035e5a About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose. 2018-11-30 18:30:21 +01:00
omar
3849def253 Added ShowAboutWindow(), About Window now showing various config/build information. 2018-11-30 18:30:21 +01:00
omar
baf67d393f When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213) 2018-11-29 23:25:29 +01:00
omar
4105cc7e97 Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure. 2018-11-27 19:46:14 +01:00
omar
d27ffefbd4 Version 1.67 WIP 2018-11-22 18:59:57 +01:00
omar
da3c4330c1 Version 1.66 2018-11-22 15:11:52 +01:00
omar
cc4b1f9e47 Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787) 2018-11-21 16:07:04 +01:00
omar
b9ae9bb1e3 Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS 2018-11-21 15:37:29 +01:00
omar
50c43d1c8e Removed unnecessary ImGui:: prefixes. 2018-11-15 16:43:05 +01:00
omar
6b4443755d Internals: Added FindWindowByID() helper. (#2190) 2018-11-15 16:41:48 +01:00
omar
aa668c410a Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit. 2018-11-15 13:56:27 +01:00
omar
19b4fcdacb Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185) 2018-11-13 11:23:15 +01:00
omar
c808eb92c6 Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure. 2018-11-05 17:28:00 +01:00
Torkel Bjørnson-Langen
1441756a0f Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153) 2018-11-05 14:17:51 +01:00
omar
12c72d2893 Fixed OpenGL texture loading example in comment + Discourse link to root of discourse 2018-10-25 21:32:29 +02:00
omar
a72d5ada61 Misc comments improvements 2018-10-25 19:02:43 +02:00
omar
ac9aaf4b6e Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern. 2018-10-25 17:45:48 +02:00
omar
5be915d6ab Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. (#1660, #787) 2018-10-15 18:23:18 +02:00
omar
90b50bd4c3 Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660) 2018-10-15 18:16:49 +02:00
omar
ca753829cb Revert using wchar_t functions (9cf94d5 + 2eaf5b0). Big mistake, wchar_t is not guaranteed to be 16-bits. 2018-10-12 15:48:38 +02:00
omar
28953208d4 Tests: Added imgui-test engine hooks (experimental). 2018-10-12 15:47:15 +02:00
omar
9cf94d5dd6 RenderText(), InputTextMultiline(): Optimization for large text by using memchr, wmemchr, wcschr when appropriate. 2018-10-12 12:34:47 +02:00
omar
0fe48cbb61 Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096)
Added misc/README file.
2018-10-12 11:16:51 +02:00
omar
ed4dcd9072 Shutdown: Unlock font atlas before destroying context, so we can destroy a context between NewFrame and EndFrame if we wait (facilitate main loop structures). Internals: GetWindowScrollMaxX(), GetWindowScrollMaxY() 2018-10-11 22:38:26 +02:00
omar
cf0afb48ac TextUnformatted: Using memchr(), fixed not properly testing for text_end bound + comments.
Internals: Added ImStreolRange() + used in LogRenderedText() + comments.
2018-10-11 12:53:10 +02:00
omar
d02b11dfbd ImGuiTextBuffer: Avoid heap allocation when empty. 2018-10-11 12:08:09 +02:00
omar
1efafa1d29 Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus) 2018-10-10 12:09:06 +02:00
omar
fbfe193fcd Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110) 2018-10-02 18:49:55 +02:00
omar
ae7f833c69 Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110) 2018-10-02 18:43:10 +02:00
omar
e623be998d Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143) 2018-10-01 15:53:18 +02:00
omar
3dcd552628 Fixed extraneous static attribute. (#2105) 2018-09-27 13:01:51 +02:00
Loïc HAMOT
9aae21483a Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105) 2018-09-27 12:59:22 +02:00
omar
61d94ff88e Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete). 2018-09-26 21:30:37 +02:00
omar
a7d3ae8937 BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h. 2018-09-26 21:24:42 +02:00
omar
e2436ca625 Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated. 2018-09-10 20:40:21 +02:00
omar
062b1f0463 Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. (#2067) 2018-09-07 22:30:46 +02:00
omar
2eaf722fd7 Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. (#2066) 2018-09-07 17:24:56 +02:00
omar
eb7033e75b Version 1.66 WIP 2018-09-06 21:44:59 +02:00
omar
e0cab5664a Version 1.65 2018-09-06 15:58:58 +02:00
omar
5a679a45cc Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. (#1718, #2036)
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
2018-09-06 15:58:25 +02:00
omar
e58bc3d5b7 Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. (#2036) 2018-09-06 11:36:00 +02:00
omar
0b18c11440 Refactor: Moved ImFile functions. (#2036) 2018-09-06 11:36:00 +02:00
omar
ab64e8f993 Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. (#2036) 2018-09-06 11:36:00 +02:00
omar
bb3184af74 Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) (#2036) 2018-09-05 20:54:28 +02:00
omar
cbdce80837 Internals: Refactor: Moved render functions to their own section. (#2036) 2018-09-05 20:46:57 +02:00
omar
65876f348a Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787) 2018-09-05 17:33:00 +02:00
omar
77ba883f23 Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout. 2018-09-05 17:29:47 +02:00
omar
bbcc976739 Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent. 2018-09-05 17:29:47 +02:00
omar
b944aa623c Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';' 2018-09-05 11:52:48 +02:00
omar
40db2ca098 Fixed a build issue with non-Cygwin GCC under Windows. 2018-09-04 18:58:20 +02:00
omar
bcb1441ce7 Version 1.65 WIP 2018-09-03 14:38:04 +02:00
omar
5d40d295b3 Comments, readme updates 2018-08-31 11:37:14 +02:00
omar
48db5713d6 Version 1.64 2018-08-31 10:00:03 +02:00
omar
38cfcf9fbc Tweak comments and indexes 2018-08-31 09:59:58 +02:00
omar
8a216fe756 Refactor: Internals: Moved Tooltip functions in imgui.cpp in their own section + comments. (#2036) 2018-08-30 21:15:12 +02:00
omar
fd2bfb7e07 Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 3) (#2036) 2018-08-30 21:00:51 +02:00
omar
064b949bc2 Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 2) (#2036) 2018-08-30 20:59:24 +02:00
omar
2a0d26e603 Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 1) (#2036) 2018-08-30 20:58:36 +02:00
omar
df37a156e8 Refactor: Moved Scrollbar function from imgui.cpp to imgui_widgets.cpp, added file index (#2036) 2018-08-30 20:51:57 +02:00
omar
728b2ef026 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. DONE! (part 9) (#2036, #787) 2018-08-30 19:23:11 +02:00
omar
cda45737ab Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 8) (#2036, #787) 2018-08-30 19:23:11 +02:00
omar
acf3cc4c3f Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 7) (#2036, #787) 2018-08-30 19:23:11 +02:00
omar
8a6fd237f6 Refactor: Internals: Restored new lines in NavUpdate() ... (part 6) (#2036, #787) 2018-08-30 19:23:11 +02:00
omar
84eb2682b7 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (moved NavUpdate which would not diff properly unless empty lines were removed, hence the previous patch). (part 5) (#2036, #787) 2018-08-30 19:23:11 +02:00
omar
73052dc00c Refactor: Internals: Removing new lines from NavUpdate solely because I couldn't find another way to get a neat diff/patch when moving it. (part 4) (#2036, #787) 2018-08-30 19:23:11 +02:00
omar
6bda59e5b7 Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (extracted some code out of NavUpdate()). (part 3) (#2036, #787) 2018-08-30 19:23:11 +02:00
omar
60ee4de56d Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 2) (#2036, #787) 2018-08-30 19:23:10 +02:00
omar
ce58795bdf Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 1) (#2036, #787) 2018-08-30 19:23:10 +02:00
omar
f2926f910f Refactor: Internals: Moved Logging functions in imgui.cpp in their own section. (#2036) 2018-08-30 19:23:10 +02:00
omar
15172f0742 Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. (#2036) 2018-08-30 19:23:10 +02:00
omar
98f618ed18 Refactor: Internals: Moved various functions in imgui.cpp (#2036) 2018-08-30 19:23:10 +02:00
omar
2714f8fa23 Refactor: Moved Slider/Drag/Input functions + support DataType stuff from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 15:40:46 +02:00
omar
c25f48b902 Refactor: Moved InputText functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 15:40:46 +02:00
omar
ad0bfdcd95 Refactor: Moved ColorEdit/ColorPicker/ColorButton/etc. functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 15:40:45 +02:00
omar
5dc954f5d7 Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 15:40:45 +02:00
omar
a265c62636 Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 15:40:45 +02:00
omar
0e9577d0da Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 15:40:44 +02:00
omar
f26b8c1e07 Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 14:55:27 +02:00
omar
6468a3c0ce Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 14:50:32 +02:00
omar
3eaa063984 Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp (#2036) 2018-08-30 14:50:32 +02:00
omar
f2aa124eb8 Version 1.64 WIP 2018-08-30 14:25:23 +02:00
omar
9e0f24dcb6 Version 1.63 2018-08-29 16:20:25 +02:00
omar
92edb7a4e3 Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor) 2018-08-29 16:12:54 +02:00
omar
2598d26c73 ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050) 2018-08-29 13:30:46 +02:00
omar
f9634feb66 Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR (#846) 2018-08-28 19:10:59 +02:00
omar
06e917f135 Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875) 2018-08-23 13:47:37 +02:00
omar
0810d57819 Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034) 2018-08-23 13:26:14 +02:00
omar
e28b1078f5 Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034) 2018-08-23 13:21:01 +02:00
omar
abaa274592 Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034) 2018-08-22 22:31:51 +02:00
omar
102d5e6de6 Rearrange header comments to find enums easily + fixed inconsistent sorting. 2018-08-22 22:13:05 +02:00
omar
7011d87bf8 InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. (#2006, #1443, #1008) 2018-08-22 21:27:27 +02:00
omar
7d9d9bc34e InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. (#2006, #1443, #1008) 2018-08-22 21:11:55 +02:00
omar
ea9f5d7600 Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008) 2018-08-22 13:25:08 +02:00
omar
8d639ec60d InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259) + fixed demo to use those functions. (#2006, #1443, #1008). 2018-08-22 13:09:44 +02:00
omar
ea1906004b InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found. 2018-08-22 12:46:47 +02:00
omar
5122c76441 InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback. 2018-08-22 12:46:47 +02:00
omar
68448c5faa ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices. 2018-08-22 12:46:47 +02:00
omar
2dc5ec95d7 Internals: InputText: Renaming. Comments. 2018-08-22 12:46:46 +02:00
omar
9f393c38e9 InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). 2018-08-22 12:46:45 +02:00
omar
24ff259816 InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008). 2018-08-21 21:36:07 +02:00
omar
4de6e1f7e4 InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size. 2018-08-21 15:14:10 +02:00
omar
0fd6e9bc0d InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents. 2018-08-21 14:27:57 +02:00
omar
e6c78f9470 InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211) 2018-08-21 14:27:57 +02:00
omar
5942c08143 Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025) 2018-08-21 14:27:57 +02:00
omar
f23d29b481 Added links to Discourse forums. 2018-08-20 10:45:10 +02:00
omar
4910629f6a Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes. 2018-08-20 09:59:51 +02:00
omar
bb2de30e3e Internals: Added ImTextCountUtf8BytesFromChar() helper. 2018-08-17 11:33:45 -07:00
omar
ac39c4b2a8 SplitterBehavior: Fix for when the sizes are already under the minimum desired size. 2018-08-17 11:33:40 -07:00
omar
341ebd961b Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875). 2018-08-16 13:33:16 -07:00
omar
8972ebae73 Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586) 2018-08-15 16:28:39 -07:00
omar
caaa746424 Nav: NavWindowingList doesn't save to .ini file. TODO entries. 2018-08-13 17:29:20 -07:00
omar
fda9dc8e18 Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) 2018-08-09 18:07:49 +02:00
omar
421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) 2018-08-09 17:49:48 +02:00
omar
d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) 2018-08-09 17:42:53 +02:00
omar
0065fe16a2 Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787)
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
2018-08-08 16:03:13 +02:00
omar
9d8a0374d3 Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926). 2018-08-06 13:07:19 +02:00
omar
0905202f44 Internals: Minor renaming for consistency. 2018-08-05 18:13:24 +02:00
omar
bc6ac8b2ae Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
2018-08-03 18:12:36 +02:00
omar
498c0dcb4c Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings. 2018-08-03 11:41:07 +02:00
omar
87e2fea09d Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650)
Demo: Exposed flags in Demo.
2018-08-01 11:50:57 +02:00
omar
65b46f62ef Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!) 2018-07-31 17:28:18 +02:00
omar
7e1678ff00 Drag and Drop: Elapse payload as soon as delivery is made. (#153) 2018-07-31 17:28:08 +02:00
omar
faf2c34149 Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143). 2018-07-31 13:46:19 +02:00
omar
79ae6d3bf6 Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. (#143) 2018-07-31 13:45:25 +02:00
omar
e13e5982ff Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725) 2018-07-31 12:11:18 +02:00
omar
f88bf9cea3 InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. (#1983) 2018-07-30 18:48:10 +02:00
omar
a7ac9e8346 Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987) 2018-07-30 18:20:25 +02:00
omar
4d5dcdb57a Internals: Changed signature of ShadeVerts functions to remove pointers. (#1286, #1700, #1986) 2018-07-30 17:24:04 +02:00
omar
f05aede098 Revert "Assert that fmt != NULL before calling vsnprintf (#1969)"
This reverts commit 84183f5bb6.
2018-07-30 16:50:47 +02:00
omar
80db2383d8 Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) (#1085) 2018-07-30 16:01:06 +02:00
omar
2a67aeaa3d Visual Studio: calling into _vsnprintf. (#1085) 2018-07-30 16:01:06 +02:00
omar
15a93d6fe3 Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer. 2018-07-30 14:36:33 +02:00
omar
f9e8b5c652 CollapseButton: Added hovering highlight + minor consistency tweaks. 2018-07-27 13:32:33 +02:00
omar
6211f40f3d Internals: Drag and Drop: default drop preview use a narrower clipping rectangle (no effect here, but other branches uses a narrow clipping rectangle that was too small so this is a fix for it) + Comments 2018-07-27 12:39:42 +02:00
omar
28c1a9857e Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. (#319). 2018-07-26 23:50:05 +02:00
omar
63df9d6311 Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h 2018-07-26 23:49:36 +02:00
OswaldHurlem
84183f5bb6 Assert that fmt != NULL before calling vsnprintf (#1969)
In the case of Visual Studio 15.6 + Windows SDK 10.0, vsnprintf() with NULL format string appears to corrupt the stack...
2018-07-26 22:26:50 +02:00
omar
dd0d5debef Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin. 2018-07-26 19:24:27 +02:00
omar
0b045d8de5 Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh 2018-07-26 19:03:02 +02:00
omar
7adac4ab3e FAQ update 2018-07-26 12:55:40 +02:00
omar
0c88fad6c2 Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. (#319) 2018-07-25 16:07:05 +02:00
omar
357534e588 Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function. 2018-07-24 16:45:11 +02:00
omar
3a522b2400 Internals: Renamed one of the arrow functions so their name don't collide. 2018-07-24 16:41:17 +02:00
omar
528b50a89f Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. (#1463, #1380, #1502) 2018-07-22 19:04:15 +02:00
omar
4b8ce24e46 Internals: Extracted part of NewFrame() into a UpdateMouseWheel() function. 2018-07-22 18:57:28 +02:00
omar
4ebd442a24 Added asserts to catch illegal modifications of the font atlas between NewFrame() and EndFrame()/Render(). (#1958) 2018-07-22 18:53:27 +02:00
omar
e07f5d4c78 Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time. 2018-07-22 18:46:41 +02:00
omar
048add5ef2 ImGuiTextFilter, TextRange: removed cruft from TextRange since it's not a publicly and generic helper at the moment + marked internal stuff + changed a reference to a pointer. (#1879) 2018-07-19 15:22:18 +02:00
omar
93321d3280 Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. (#787) 2018-07-17 19:48:53 +02:00
Rokas Kupstys
7e59eb026b Fix warning when IMGUI_DEFINE_MATH_OPERATORS is already defined by build system. (#1950) 2018-07-17 17:17:56 +02:00
omar
5e73e969fb Comments, exposed a few things in imgui_internal.h for consistency, added ImQsort wrapper. 2018-07-12 11:08:24 +02:00
omar
23288547ec Revert part of c7016c2 incorrectly renaming ImGuiCol_NavWindowingHighlight to ImGuiCol_NavWindowListHighlight, that was wholly unnecessary (and not documented!). (also invalidate #1939) 2018-07-12 09:53:10 +02:00
omar
9007dff5eb IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. (#1940, #211)
+ shallow changelog tweaks
2018-07-10 19:16:57 +02:00
omar
b829671df1 Fixed missing value in GetStyleColorName(). (#1939) broken with c7016c2 2018-07-10 16:45:54 +02:00
omar
4dfb9ef751 Internals: Extracted StartMouseMovingWindow so we can add code to turn an arbitrary widget into a window mover (will be useful to make the Collapse button a window mover past a mouse drag threshold) + added a couple of _None flags. 2018-07-10 11:16:40 +02:00
omar
dc021f1c23 Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity) 2018-07-09 21:38:37 +02:00
omar
17f36038e0 Internals: Misc/shallow merge from Docking branch. 2018-07-09 21:10:47 +02:00
omar
7033b2043b Internals: Move IMGUI_CDECL declaration to imgui_internal.h so everyone can profit. 2018-07-09 20:34:12 +02:00
omar
c7016c25e8 Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. (#787) 2018-07-09 19:16:48 +02:00
omar
0708f91617 Internals: Removed RootWindowForTabbing, won't be needed. Nav: Not starting NavWindowingTarget when a modal is active (was not noticeable). 2018-07-09 16:20:14 +02:00
omar
bd6097ac6f Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. (#143) + additional safety checks. 2018-07-08 20:06:49 +02:00
omar
64938178b7 Internals: Moved selectable flags to avoid collision with public flags + rewrote some tests so we can consistently grep for (held && hovered) 2018-07-08 18:23:12 +02:00
omar
a33f0d1f7f Drag and Drop: Fixed ImGuiDragDropFlags_SourceNoDisableHover to affect hovering state prior to calling IsItemHovered() + fixed description. (#143) 2018-07-08 16:38:57 +02:00
vby
3a42eb6620 Fix missing ImmReleaseContext in default Win32 IME handler (#1932) 2018-07-08 15:24:12 +02:00
omar
b0cdfe0ece Generalized d11d211e so regular popups (without the AlwaysAutoResize flag) also have a smaller minimum size, but reduced it to an arbitrary 4.0f instead of 1.0f to ease debugging of faulty situations. (#1909) 2018-07-08 13:27:16 +02:00
omar
c790723cfa Drag and Drop: Fixed an incorrect assert when dropping a source that is submitted after the target (bug introduced with 1.62 changes related to the addition of IsItemDeactivated()). (#1875, #143) 2018-07-08 13:03:39 +02:00
omar
d11d211e5d Allow popup from ignoring the style.WindowMinSize values so short menus are not padded. (#1909) Wider generalization of b16603745c. 2018-07-06 18:29:39 +02:00
omar
42bf149ac6 Removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor io.OptResizeWindowsFromEdges=true to enable the feature globally. (#1495) The feature is not currently enabled by default because it is not satisfying enough. 2018-07-06 15:30:21 +02:00
omar
0146f4b456 Internals: BeginChildEx tweaks. 2018-07-05 09:17:16 +02:00
omar
7b2662d245 Examples: Comments, bits of documentation 2018-07-04 19:06:28 +02:00
omar
665bd1e140 Links and thanks. Comments on using BeginCombo/EndCombo + moved the Combo() implementations closer to each others to maximize user seeing how it is implemented from any of the secondary function body. 2018-07-04 10:29:28 +02:00
omar
004fe8916a Internals: Settings: Simple optimization caching index into the settings buffer, to remove an unnecessary O(N*M) search during saving. (with N=active root windows during the session, M=stored settings which grows over time) 2018-06-28 18:42:38 +02:00
omar
b16603745c Allow menu windows from ignoring the style.WindowMinSize values so short menus are not padded. (#1909) 2018-06-28 11:33:03 +02:00
omar
7adae3299e Double-click on resize grip doesn't need to test HoveredWindow (as button has the flattenchild flag anyway) + double-click on title bar verify that we don't have overlapping items to allow contents in title bar. + Comments 2018-06-27 17:29:31 +02:00
omar
79153cf19f Internals: Various renaming. e.g. NewFrameUpdateHoveredWindowAndCaptureFlags() to UpdateHoveredWindowAndCaptureFlags() + exposed UpdateMovingWindow() in imgui_internal.h. 2018-06-26 12:40:37 +02:00
omar
14ceaaf460 ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly. 2018-06-26 12:37:20 +02:00
omar
9d67d18d86 Internals: Moved some of the SliderBehaviorT code into SliderBehavior to reduce the amount of instanciated code. 2018-06-25 14:01:21 +02:00
omar
c1d8dee6c5 Version 1.63 WIP 2018-06-25 09:40:09 +02:00
omar
1b74e3be02 Version 1.62 2018-06-22 09:41:25 +02:00
omar
40845852b9 Fixed warnings + readme 2018-06-16 10:23:11 +02:00
omar
b5d385824d Added assert in TreePop() to ease catching ID stack underflow earlier. 2018-06-14 15:11:14 +02:00
omar
826d77185e Revert 640c0566: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope. 2018-06-14 15:10:46 +02:00
omar
ce0b36ba10 Added _None values to various enum flags, useful for readability and some coding style likes it. (Unfortunately we can't refer to them as default value in imgui.h functions because they need to be declared below). 2018-06-13 23:22:19 +02:00
omar
2a6fbb2197 Speculative fix for Win32 clipboard handler if SetClipboardText() fails + Minor fix for static analyzer + using :: prefix when calling in Win32 functions. 2018-06-13 22:22:52 +02:00
omar
d57fc7fb97 Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. (#820, #956, #1875) 2018-06-13 00:10:33 +02:00
omar
be4b8b5615 Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks. 2018-06-13 00:02:19 +02:00
omar
cd455a4600 Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. (#820, #956, #1875) 2018-06-12 18:44:33 +02:00
omar
c725710c6d Comments 2018-06-12 18:25:04 +02:00
omar
cdf51cad2d Comments, documentation 2018-06-11 19:52:40 +02:00
omar
85f9694bd4 Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
8e48ab6b19 Nav: Addendum: only set io.WantSetMousePos if necessary. (#1867) 2018-06-07 18:08:59 +02:00
omar
e3710448ae Nav: Removed an unnecessary assertion that could fail when using Mouse and Keyboard simultaneously with the NavEnableSetMousePos flag. (#1867) 2018-06-07 18:04:44 +02:00
omar
929529a0db SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. (#1866) 2018-06-07 13:29:54 +02:00
omar
b3a5b8debd Popup: Improved handling of (erroneously) repeating calls to OpenPopup() to not fully close/re-open the popup so its child popups won't get closed. (#1497, #1533, #1865).
Followup/fix the change made in deab2ab015
2018-06-06 19:25:49 +02:00
omar
5a288b2d3a Readme, FAQ tweaks (#1807) 2018-06-06 13:02:19 +02:00
omar
d44faa165a Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. (#1859)
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
2018-06-06 12:35:36 +02:00
omar
2a56105f85 TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). (#1864) 2018-06-06 11:39:29 +02:00
omar
916528080e InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. (#787) 2018-06-05 16:16:54 +02:00
omar
512ffa37bd Nav: Fixed clipped scoring when exiting a NavFlattened child back to a parent item (clipping not desirable then). (followup and fix to c665c15). (#787) 2018-06-05 16:12:46 +02:00
omar
6d98c0323b Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). (#787) 2018-06-05 15:49:33 +02:00
omar
2bdf0b54a2 Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate(). 2018-06-05 15:34:22 +02:00
omar
c665c15a7d Nav: When entering into a NavFlattened child we only consider the visible items for scoring (note that this only work assuming the NavFlattened child window has interactive items). Fixes accidentally hoping into a NavFlattened child. (#767) 2018-06-04 18:18:12 +02:00
omar
f4120e20d5 Nav: NavFlattened: Fixed navigation miscrolling parent window when the current window is scrolling enough to keep the item in view. Fix feature added in e11610d6, typically affect large navigation steps (used by PageUp/PageDown). + comments (#787) 2018-06-04 18:18:11 +02:00
omar
5a7e98c7cf Internals: Nav: Removed ParentID from move result (unused, would need to be full-filled for PageUp/PageDown code) + FAQ typo fix. 2018-06-04 15:43:33 +02:00
omar
948009a8b2 Intensive FAQ answer for the million of people asking the same questions over and over again. (#1848, #1791, #1840, #1493, #1295) 2018-05-30 16:31:34 +02:00
omar
a2198bcf6b Made mouse drag distance calculation more robust to invalid mouse position. (#1845) 2018-05-29 10:47:18 +02:00
omar
08e20ae465 Internals: Reintroducing LastActiveIdTimer because it is useful and to reduce merge conflicts. (#1537) 2018-05-28 21:48:25 +02:00
omar
d4b151076c Internals: Added BeginDragDropTooltip() internal function to convey semantic (drag and drop tooltip doesn't get clipped within display boundaries). Revert part of 3218666fb9. (#1739, #143). 2018-05-28 21:40:09 +02:00
omar
3218666fb9 Made drag source tooltip display at the same position as a regular tooltip to avoid discontinuity where dynamically swapping tooltip at the target site. Made drag source tooltip override previous tooltip if any. (#1739, #143). 2018-05-28 21:24:03 +02:00
omar
92b7d6bc4f Added ImGuiDragDropFlags_AcceptNoPreviewTooltip flag to disable drag source tooltip from the target site (#143) 2018-05-28 20:57:41 +02:00
omar
7fd9199a1d Internals: Selectable: Renamed variables. Todo update. 2018-05-28 17:13:40 +02:00
omar
f843facba4 Internals: PushItemFlag() flags are inherited by BeginChild(). 2018-05-28 15:30:42 +02:00
omar
0e83d74698 Documentation: FAQ, ID Stack, Fonts (#1839, #1840), #1842) 2018-05-27 22:32:46 +02:00
omar
251f178a6f Drag and Drop: Source doesn't report as hovered (at a lower-level). Source disable AllowOverlap flag if any set. (#143) 2018-05-24 18:05:50 +02:00
omar
b88fbd69cc Drag and Drop: BeginDragDropSource(): Offset tooltip position so it is off the mouse cursor, but also closer to it than regular tooltips, and not clamped by viewport. (#1739) 2018-05-23 23:19:01 +02:00
omar
09ea376a6a BeginCombo(), BeginMainMenuBar(), BeginChildFrame(): restore modified style at end of Begin instead of End so doesn't affect child windows, BeginTooltip() etc.. (allowed since 7b6b7038c5) 2018-05-23 23:05:26 +02:00
omar
bf56b6b9a5 ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. (#1826) 2018-05-21 10:13:21 +02:00
omar
6c684ae39b Fixed GCC pre-8 build. (#1822) + added bonus the non-ASCII character pasted from GCC breaks my SourceTree/Git combo 2018-05-17 18:10:20 +02:00
omar
64b1645deb Disabled GCC 8.1.0 warnings -Wclass-memaccess (#1822) 2018-05-17 14:19:20 +02:00
omar
d5c8f404b2 Remove trailing white spaces. 2018-05-17 14:12:37 +02:00
omar
ede5059e69 Internals: Forward declaring and commenting internal structures. Renamed ImGuiDrawContext to ImGuiWindowTempData, but kept .DC member name for backward compatibility purpose 2018-05-17 10:48:15 +02:00
omar
86f8cdbd98 Comments + Internals: Selectable: decoupled internal flags and removed their menu / menu-item semantic as upcoming changes are requiring more flexibility. 2018-05-16 18:03:37 +02:00
omar
640c056602 TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless. Tweak demo. 2018-05-14 23:36:37 +02:00
omar
99ff6fc7e4 Nav: Draft internal api to forward move request with loop/wrap options. Will rework for parallel scoring of two paths (as a generalization of the NavFlattened concept). (#787) 2018-05-14 23:07:35 +02:00
omar
e11610d6ff Nav: To keep the navigated item in view we also attempt to scroll the parent window as well as the current window. (#787) 2018-05-14 19:50:48 +02:00
omar
036dce634e Version 1.62 WIP 2018-05-14 19:19:19 +02:00
omar
78b28d545f Version 1.61 + todo additions 2018-05-14 12:34:47 +02:00
omar
3f29ed6fd5 ColorEdit: Fixed not being able to pass the ImGuiColorEditFlags_NoAlpha or ImGuiColorEditFlags_HDR flags to SetColorEditOptions(). Demo tweak. 2018-05-13 23:41:43 +02:00
omar
725c13ca68 Fix for atof with glibc. 2018-05-13 22:43:43 +02:00
omar
2a2bb8970d Added ImAtof, ImCeil, ImFloorStd to IMGUI_DISABLE_MATH_FUNCTIONS for consistency. Configuration comments. 2018-05-13 22:31:29 +02:00
omar
ff033f431b Added IMGUI_DISABLE_MATH_FUNCTIONS in imconfig.h to make it slightly easier to redefine wrappers to std maths functions such as fabsf(), fmodf(), etc. Comments. 2018-05-13 21:04:07 +02:00
omar
7475c1e7dd Data types: DragScalar: Fixed speed of integer values tweaking with keyboard/gamepad when speed < 1. Enforce min/max bounds when power curves are used. SliderScalar: Fixed integer/slow tweaking. (#643) 2018-05-12 17:39:34 +02:00
omar
fc7fc83f9e Data types: DragScalar, InputScalar: default parameters. Added IM_STATIC_ASSERT(). Comments. 2018-05-11 19:27:27 +02:00
omar
0dc18a6ca6 Documentation tweaks, comments 2018-05-11 16:54:50 +02:00
omar
8149408408 Merge branch 'data_types'
# Conflicts:
#	CHANGELOG.txt
#	imgui.cpp
2018-05-11 16:48:50 +02:00
omar
14f575ff76 Scrolling: Fixed a case where using SetScrollHere(1.0f) at the bottom of a window on the same frame the window height has been growing would have the scroll clamped using the previous height. (#1804) 2018-05-10 14:31:04 +02:00
omar
91e39e72a3 Combo: Horizontally offset items using WindowPadding instead of Indent, for consistency. 2018-05-09 23:12:35 +02:00
omar
773d484009 Internals: Made ContentsRegionRect absolute to reduce confusion. Renamed InnerRect to InnerMainRect, renamed WindowRectClipper to OuterRectClipped. 2018-05-09 23:12:34 +02:00
omar
f83f566530 Internals: Nav: Extracted code into a NavClampToVisibleAreaForMoveDir() + fix debug code + inline some functions, removed obsolete EndChild() comment. 2018-05-09 21:48:03 +02:00
omar
4cabf599c4 Data types: Fix format srtings with leading blanks. Fix ColorEdit4() to not use obsolete formats (when using IMGUI_DISABLE_OBSOLETE_FUNCTIONS) (#643) 2018-05-08 23:41:46 +02:00
omar
ad2927888b Apply fix from data_types branch, some widgets broken when format string doesn't contains a %. Broken by 92f0165f85. Data_types branch fix c5fb929555. 2018-05-08 20:07:25 +02:00
omar
5f464877ed Internals: Declaring DragBehavior, SliderBehavior in there (no warantee given) as they may be useful to custom widgets. 2018-05-08 19:52:56 +02:00
omar
c5fb929555 Data types: Fixed empty format string (or no % specifier) breaking the parsing back of values. 2018-05-08 19:52:55 +02:00
omar
280c05e4f8 Fix to allow compiling in unity builds where stb_rectpack/stb_truetype may be already included in the same compilation unit. 2018-05-08 11:02:38 +02:00
omar
0bf43b3a1b Settings: Added LoadIniSettingsFromDisk(), LoadIniSettingsFromMemory(), SaveIniSettingsToDisk(), SaveIniSettingsToMemory(), io.WantSaveIniSettings. (#923, #993) 2018-05-07 22:18:45 +02:00
omar
023cc25c7c Internals: Removed unnecessary allocation indirection for g.LogClipboard (this only made sense when there was a global context instance) 2018-05-07 22:15:25 +02:00
omar
3e8087458d SliderScalar, VSliderScalar(): Support for any data types. Tested with various ranges/limits. Note that Drag/Slider/Input currently fail if the format string doesn't preview the actual value. Will fix next. (#320, #643, #708, #1011) 2018-05-04 20:55:51 +02:00
omar
944f414cc6 Internals: A few selected math helpers are now using template to handle all supported types. Added ImPow() to wrap float/double in a standard manner without calling pow(double) when not needed in Drag code. 2018-05-04 18:14:59 +02:00
omar
f4c16fbb99 Internals: Data types: Made format string optional. DragBehavior: Moved a bit of code outside of the template. Slider tidying up. Removed unnecessary call to fabsf(). 2018-05-04 17:57:47 +02:00
omar
dcd26f1295 DragFloat, DragInt: Default format string is none is passed to the function. Fixed demo using old style %.0f. 2018-05-04 16:41:48 +02:00
omar
f47c756755 Internals: Missing const, some renaming. Tweak legacy fast path. 2018-05-03 22:12:55 +02:00
omar
0699ae161f DragInt, DragScalar: Actually made the fast-past handle the now-most-common case.. 2018-05-03 21:49:38 +02:00
omar
7640439747 DragInt: Patch old format strings to replace %f by %d when using the DragInt() entry point. (#320, #643, #708, #1011) 2018-05-03 21:35:04 +02:00
omar
069b284f17 Internals: Tidying up internal helpers. Fixed a case ImParseFormatTrimDecorations() can return an off by one (out of bound) pointer if the format string is invalid. Extracted ImParseFormatFindEnd() out of TrimDecorations so we can use it to find the format type and replace the %f in old Int apis. 2018-05-03 20:22:29 +02:00
omar
086c3925c4 Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. (#320, #643, #708, #1011) 2018-05-03 19:42:35 +02:00
omar
6c932479f2 Internal: DragScalar(), InputScalar() now support signed/unsigned, 32/64 bits, float/double data types. (#320, #643, #708, #1011) 2018-05-03 17:34:38 +02:00
omar
93b8580a8d Internals: DragFloat: Fixed power handling. Use an temporary accumulator and no absolute values so we will be able to manipulate double as well as 64-bit integers. (#1011, #708, #320) 2018-05-03 17:34:33 +02:00
omar
3f04fd0644 Internals: DragFloat: Removed DragSpeedScaleFast/DragSpeedScaleSlow since it's not yet usable and Nav version doesn't have an equivalent. 2018-05-03 17:34:29 +02:00
omar
4780ac1ca4 Internals: Data types: Added s64, u64 data types. Added support in InputScalar(). Removed internal.h InputScalarEx() to InputScalar(). Removed cheap-relative-operators support in recently added U32 data path, since this is heading toward being legacy code. + Fixed InputDouble parsing code. (#1011, #320, #708) 2018-05-03 17:34:22 +02:00
omar
d9fa1f869e Comments about using "power curves". Demo tweaks. (#648) 2018-05-03 17:34:15 +02:00
omar
8a370f6491 SliderFloat: Fixed grab size and steps with %g format. (#642, #1301) 2018-05-03 17:34:09 +02:00
omar
10e3f17235 DragFloat/SliderFloat internal InputScalar trim leading/trailing spaces emitted from the format string when presenting an edit box to the user. (#648)
Follow up to 6881d065b8
2018-05-03 17:34:02 +02:00
omar
a62f195e83 Internals: Renamed IsCharIsSpace() to IsCharIsBlank*() to match standard terminlogy and added ascii/u16 variations. 2018-05-03 17:33:55 +02:00
omar
ef05141a06 Internals: InputScalarEx: Tweak internals so there is a fast path for the simple case.
(in particular because it makes it clear what the extra code is for, so people tempted to create their own InputText data transform/handler understand how little is actually needed)
2018-04-30 20:12:14 +02:00
omar
ed756d474e Internals: Added ImGuiDataType_Uint32 data type which is usable with InputScalarEx(). 2018-04-30 20:02:33 +02:00
omar
7df985bc5c Nav: Fixed hovering a Selectable() with the mouse so that it update the navigation cursor. Fixed c8b9b2c6 which was incorrect (#787) 2018-04-30 19:40:25 +02:00
omar
a1da7f9860 Internals: Tweaked ParseFormatPrecision(), clarified its more limited purpose, allowing 2-digits precisions since it makes (some) sense for doubles. (#648) 2018-04-30 16:52:16 +02:00
omar
92f0165f85 DragFloat, SliderFloat: Rounding scalar using the provided format string instead of parsed precision. (#648) 2018-04-30 16:44:57 +02:00
omar
6881d065b8 DragFloat/SliderFloat internal InputScalar trip trailing decoration off the format string when presenting an edit box to the user. (#648) 2018-04-30 15:59:59 +02:00
omar
d7e24416dd DragFloat/SliderFloat internal InputScalar relies on the user supplied format string to format and parse value. (#648)
The trailing text after the format will be displayed in the InputText but not affect back parsing. Ideally we can try to strip it later.
2018-04-30 15:21:51 +02:00
omar
f2e9dddeca DragDrop: Removed const qualifier from ImGuiPayload 's void* data, easing casting on user side. 2018-04-28 10:43:15 +02:00
omar
f80314754c InputFloat,InputFloat2,InputFloat3,InputFloat4: Added variations taking a more flexible and consistent optional "const char* format" parameter instead of "int decimal_precision". This allow using custom formats to display values in scientific notation, and is generally more consistent with other API. Obsoleted functions using the optional "int decimal_precision" parameter. (#648) 2018-04-28 00:11:40 +02:00
omar
73445ff248 Renamed all "display_format" arguments to "format" to emphasis that they also affect rounding of values. (#648, #642) 2018-04-27 23:44:27 +02:00
omar
8a38271a7c SliderFloat, DragFloat: Fix to allow input of scientific notation when Ctrl+Clicking a slider or drag, matching the change done in c19b2781 for InputFloat(). (#648, #1011) 2018-04-27 23:18:28 +02:00
omar
066550de68 DragFloat, DragInt: Cancel mouse tweak when current value is initially past the min/max boundaries and mouse is pushing in the same direction (keyboard/gamepad version already did this). 2018-04-27 19:15:25 +02:00
omar
a84aff1875 Internals: DragBehavior: tweaks internals. 2018-04-27 18:22:10 +02:00
omar
1d99b5f963 Internals: Reordered parameters of DataTypeFormatString() internal helper functions and shallow tweaks. 2018-04-27 18:19:59 +02:00
omar
101f9b42b7 InputText: Fixed returning true when edition is cancelled with Esc and the current buffer matches the initial value. 2018-04-27 17:32:03 +02:00
Bruce Mitchener
f8c9c33d33 Fixed static analyzers warnings with bool literals (#1775)
* Use `false` instead of `0` for a bool literal.
* Simplify calls to RadioButton to not need bool literals.
2018-04-26 09:51:46 +02:00
omar
eb1c36fdfb Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769) 2018-04-25 22:07:14 +02:00
omar
711a63befc Misc: Stop moving window if mouse position becomes invalid. Flagged menus are _NoMove for sanity. 2018-04-25 17:58:54 +02:00
omar
d317d90610 Misc: NavCalcPreferredRefPos selects between mouse and nav reference position + added sanity assert (merged from viewport branch to minimize branch drift). 2018-04-25 17:58:54 +02:00
omar
9cbca8c127 Begin: Shuffled some code, _should_ have no side-effect. Clear NextWindowData in one call and more consistently. (merged from viewport branch to minimize branch drift). 2018-04-25 17:58:54 +02:00
omar
e3453d0dc4 Misc: Comments and shallow/small changes (merged from viewport branch to minimize branch drift). 2018-04-25 17:58:53 +02:00
Bruce Mitchener
b28535d1da ImGuiTextBuffer::appendfv needs to va_end the args_copy. 2018-04-25 17:40:39 +02:00
omar
01fa934222 Internals: Removed unecessary Pos/PosFloat separation, only reason appears to be mostly pre-1.0. The only piece of code that I expected sub-pixel window position to matter actually already round its delta (wrongly so, will fix later/separately if we want). 2018-04-25 15:24:26 +02:00
Bruce Mitchener
7ebdadf92b Fix various typos. 2018-04-25 09:40:14 +02:00
omar
46698c96c5 Removed presumably obsolete MovingWindow tests which prevent move/merge logic in viewport branch from working in all situations (e.g. docking away when ActiveId is the ID of a tab) 2018-04-24 16:48:26 +02:00
omar
dc03c93164 Internals: Removed misleading ImRect::FixInverted + fix minor formatting in Readme.
Demo: Fixed Overlay: Added a context menu item to enable freely moving the window.
2018-04-24 14:19:10 +02:00
omar
7b6b7038c5 Window: Relaxed the internal stack size checker to allow Push/Begin/Pop/.../End patterns to be used with PushStyleColor, PushStyleVar, PushFont without causing a false positive assert. (#1767) 2018-04-23 17:58:49 +02:00
omar
22773e03a2 InputText: On Mac OS X, support Cmd+Shift+Z for Redo. Cmd+Y is also supported as major apps seems to default to support both. (#1765) 2018-04-23 11:15:13 +02:00
omar
e2f831c80e InputText: tweaks, minor refactoring, renaming + comments (#1695) 2018-04-23 11:09:16 +02:00
omar
037d5a7e98 Columns: Fixed a bug introduced in 1.51 where columns would affect the contents size of their container, often creating feedback loops when ImGuiWindowFlags_AlwaysAutoResize was used. (#1760) 2018-04-20 16:03:21 +02:00
omar
49a451d247 Window: Fixed windows using the ImGuiWindowFlags_NoSavedSettings flag from not using the same default position as other windows. (#1760) 2018-04-20 15:40:12 +02:00
omar
f93dce9513 InputText: Tweak to make the if statement more readable + update Changelog (#1747) 2018-04-19 16:21:32 +02:00
Mikko Sivulainen
1554d97492 on OSX, ignore text input when CMD key is down 2018-04-19 16:17:57 +02:00
omar
f5700f238d Documentations for Github users. Metrics: Fixed display of NavRectRel, added display of ParentWindow. 2018-04-19 11:08:20 +02:00
omar
6d6f4a85f6 Fixed DisplaySafeAreaPadding not affecting popups/tooltips/menus at it should have (partly broken in 2e5577f44f). 2018-04-18 17:40:38 +02:00
omar
6a0b2627ad BeginMainMenuBar: Followup to 1e41bad9. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. (#1439) 2018-04-18 17:37:35 +02:00
Doug Binks
1e41bad90f Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. (#1439) 2018-04-18 15:13:09 +02:00
omar
7241dc61d4 Fixed default proportional item width lagging by one frame on resize + miscellaneous minor tweaks. 2018-04-17 23:36:59 +02:00
daniel-murray
83d97d4a9b Fix typos KeyDown => KeysDown 2018-04-14 10:28:10 +02:00
omar
d1c16d4ccd Documentation bits. Misc comments. 2018-04-13 22:23:34 +02:00
Guillaume Chereau
58fd8ea303 Fix minor error in doc
Not a big deal.
2018-04-12 13:18:26 +02:00
omar
d1d2bbf86a Internals: Popup: Moved popup/menu/tooltip positioning code (viewport branch needs it organized in a different manner, so we are pushing the bulk of it here to minimize differences). 2018-04-11 17:01:19 +02:00
omar
bfc0efaae9 Internals: Window: Aggregating ImDrawList into the ImGuiWindow structure. 2018-04-11 12:43:38 +02:00
omar
84fe711bdf Settings: Fixed saving an empty .ini file if CreateContext/DestroyContext are called without a single call to NewFrame(). (#1741) 2018-04-11 10:08:23 +02:00
omar
296f03374b NewFrame: Prevent division by zero in frame rate calculation if io.DeltaTime is continuously zero. (#1740, #881) 2018-04-10 23:48:27 +02:00
omar
928a4ad315 Begin: moved tooltip position code in an else block. Misc comments 2018-04-10 16:51:16 +02:00
omar
52cac135c9 Internals: Renamed GetFrontMostModalRootWindow() to GetFrontMostPopupModal() and exposed in imgui_internal.h (#1738) 2018-04-10 15:04:36 +02:00
omar
9117632bf0 Misc: IM_DELETE() helper function added in 1.60 doesn't clear the input _pointer_ reference, more consistent with expectation and allows passing r-value. 2018-04-09 20:42:49 +02:00
omar
6f1f5cbc20 Version 1.61 WIP 2018-04-09 14:02:32 +02:00
omar
3a29ddbcfa Version 1.60 2018-04-08 00:45:02 +02:00
omar
6d0c720451 Internals: Removed unused internal variant of ArrowButton(). 2018-04-07 23:06:06 +02:00
omar
82b7a39f31 Fixed a few zealous warnings. 2018-04-07 10:38:01 +02:00
omar
c712f7275d Fixed unused variable warning. 2018-04-07 10:25:51 +02:00
omar
c2fc978983 Style: Default style is now StyleColorsDark()! Toward a 1.60 release :) (#707) 2018-04-06 23:25:25 +02:00
omar
0734a12d25 IO: ImGuiConfigFlags_NoMouse disable hovering so it is not destructive. Amend 2464e62a1a 2018-04-06 23:05:53 +02:00
omar
e88fb10d7c NewFrame: Extract some code into a NewFrameUpdateHoveredWindowAndCaptureFlags() which can be of use with touch-based inputs systems. 2018-04-06 19:36:15 +02:00
omar
c1bdab6d5b Comments about io.WantCapture flags + todo entries. 2018-04-06 19:36:14 +02:00
omar
ac2027c415 NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers. 2018-04-06 19:36:14 +02:00
omar
2464e62a1a IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame(). 2018-04-06 19:36:13 +02:00
omar
18a243bef0 Columns: Fixed calling Columns() again with the same number of columns. (#125) 2018-04-06 17:50:50 +02:00
omar
fc30462f18 Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694) 2018-04-04 19:35:08 +02:00
omar
5aa3f99b4c Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments. 2018-04-04 17:21:36 +02:00
omar
4649967112 Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694) 2018-04-04 15:01:01 +02:00
omar
cd1e6e384f Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff. 2018-04-04 12:39:48 +02:00
omar
1e116e6c17 Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik. 2018-04-03 23:18:43 +02:00
omar
84fbc49403 BeginChild: named child don't include the full id inside their name (#1698) 2018-04-03 22:13:35 +02:00
omar
78610a54d2 Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now. 2018-04-03 20:55:30 +02:00
omar
77e234d9df Comments 2018-04-03 20:22:44 +02:00
omar
c461401b21 Comments, FAQ 2018-04-03 20:05:59 +02:00
omar
cc96477b1c Comments (#1695) 2018-03-25 14:45:40 +02:00
omar
b69dc45f6e Internals: Removed ImGuiDataType_Float2. 2018-03-22 20:14:31 +01:00
omar
c19b27813d Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well. 2018-03-22 18:58:40 +01:00
omar
c796960ff9 InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011) 2018-03-22 17:49:53 +01:00
omar
21ac470a8a Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics. 2018-03-22 16:37:21 +01:00
omar
75c3793db5 IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202) 2018-03-20 21:19:23 +01:00
omar
dcf7c3d188 Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542) 2018-03-20 20:39:44 +01:00
omar
170f44e6f0 IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787) 2018-03-20 20:12:34 +01:00
omar
d1c45db9e8 Fixed enum typo. 2018-03-19 22:47:10 +01:00
omar
62e94717eb Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787) 2018-03-19 13:20:25 +01:00
omar
33ad8b2f0c Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks 2018-03-19 13:20:18 +01:00
omar
e7670c0bcc Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707) 2018-03-12 11:48:04 +01:00
omar
b9ac127b0b Internals: Columns renaming fields 2018-03-12 11:03:27 +01:00
omar
351b3fa7b0 Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in 1ef1acbd8d 2018-03-09 10:29:41 +01:00
omar
a3d5f92214 Merge branch 'master' into font_offset 2018-03-08 16:49:39 +01:00
omar
642c6748ac Comments, Changelog 2018-03-08 11:15:27 +01:00
omar
cea7492bab Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done). 2018-03-05 22:47:53 +01:00
omar
51afaf7117 Fixed type cast warning. 2018-03-05 13:15:15 +01:00
omar
0ec356eb6e Comments, FAQ update. 2018-03-05 13:05:47 +01:00
omar
5ed45d0aec Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0). 2018-03-04 17:55:59 +01:00
omar
bf7481eba0 Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect. 2018-03-04 17:44:17 +01:00
omar
968a8d2a3f Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125) 2018-03-04 16:58:24 +01:00
omar
ee770af72c Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656) 2018-03-04 16:56:21 +01:00
omar
69e700f869 Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added 2018-03-03 20:15:10 +01:00
omar
8a4093f38b Added ArrowButton(). Exposed ImGuiDir. 2018-03-03 20:08:03 +01:00
omar
1549c5cf5e BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders. 2018-03-03 19:43:31 +01:00
omar
ad7ff7504e Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1 2018-03-03 19:34:47 +01:00
omar
839cdd37a3 Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding. 2018-03-03 19:23:48 +01:00
omar
11f13ab24f Internal: renamed RenderTriangle() to RenderArrow(). 2018-03-03 19:08:22 +01:00
omar
6797ee4b68 Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787) 2018-03-01 13:03:12 +01:00
omar
c994796e26 Internal: Moved IM_NEWLINE helper to imgui_internal.h 2018-02-28 21:45:02 +01:00
omar
2c9f45bbe7 Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787) 2018-02-28 18:51:40 +01:00
omar
c7835dd189 ImRect: Removed misleading IsFinite() function used by some Nav code. 2018-02-26 16:35:46 +01:00
omar
5427eca960 Compacted some old Breaking Changes notes (Pre July 2015 stuff) 2018-02-25 19:05:31 +01:00
omar
bd267ad739 Changelog: Added all change infos since 1.53 up to the current version. 2018-02-25 14:15:38 +01:00
omar
27667fc035 TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079) 2018-02-25 14:15:37 +01:00
omar
8040cf1425 Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master 2018-02-22 23:22:16 +01:00
Podgorskiy
94466745bb A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return
2018-02-22 10:57:20 -05:00
omar
b28995b667 Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640) 2018-02-22 15:39:49 +01:00
omar
2c3c5125b3 Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637) 2018-02-21 21:33:58 +01:00
omar
7cbcccd96b Update Breaking Change section with moved misc/fonts/ (#1631) 2018-02-20 12:08:37 +01:00
omar
7ee2bc8f5e FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. (#1397) 2018-02-20 10:24:31 +01:00
omar
b33f0e215f Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization. 2018-02-18 23:28:56 +01:00
omar
1399c9c8a9 Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise. 2018-02-18 20:21:21 +01:00
omar
bdb27366e7 Nav: Tweak windowing highlighting for full viewport windows. 2018-02-17 00:19:04 +01:00
omar
63332d152a Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
20c14f9589 Fixed GCC zealous warnings (#1623) 2018-02-16 15:43:28 +01:00
omar
1cbfe0700c Plot: plot a flat line if scale_min==scale_max (#1621) 2018-02-16 14:34:49 +01:00
omar
30c469f7c5 ImFont: DisplayOffset.y defaults to 0 instead of +1. 2018-02-15 10:46:28 +01:00
omar
eb1d481915 Comments (#1230, #1611) 2018-02-12 15:38:04 +01:00
omar
d8d1da27fd Merge branch 'master' of https://github.com/RandyGaul/imgui into RandyGaul-master 2018-02-12 15:35:16 +01:00
Randy Gaul
2c4a761982 __cdecl markup for non-standard calling conventions via MSVC 2018-02-12 00:50:40 -08:00
omar
64e0666803 Internals: Moved some of NewFrame() into UpdateMovingWindow(). 2018-02-11 22:48:30 +01:00
omar
7cc1bc7635 Added IsAnyMouseDown() helper.
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
2018-02-10 16:50:19 +01:00
omar
3b163ac35b Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.) 2018-02-08 23:11:51 +01:00
omar
d17d21da1b Warning fix. (#1565) 2018-02-06 20:21:29 +01:00
omar
7c16d52f72 Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787) 2018-02-06 20:20:34 +01:00
omar
f0364aa359 Merge branch 'context'
# Conflicts:
#	examples/allegro5_example/main.cpp
#	examples/directx10_example/main.cpp
#	examples/directx11_example/main.cpp
#	examples/directx9_example/main.cpp
#	examples/marmalade_example/main.cpp
#	examples/opengl2_example/main.cpp
#	examples/opengl3_example/main.cpp
#	examples/sdl_opengl2_example/main.cpp
#	examples/sdl_opengl3_example/main.cpp
#	examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
4e5b7612ae Nav: Documentation tweaks. (#787) 2018-02-06 20:10:05 +01:00
omar
3171f90a1a Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787) 2018-02-06 19:54:30 +01:00
omar
7e32fc7109 Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787) 2018-02-06 19:23:12 +01:00
omar
ed4bbc4fd4 Nav: Comments, guides. 2018-02-06 18:48:31 +01:00
omar
cea8017e0b Merge branch 'master' into context 2018-02-06 18:04:44 +01:00
omar
db071184a0 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-02-06 13:51:09 +01:00
omar
b50dce54ea Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. (#1597, #143) 2018-02-06 13:46:14 +01:00
omar
c6ba7c8231 Internals: TreeNode: Renaming local to be more consistent with other widgets. 2018-02-06 13:41:46 +01:00
omar
e6926d9f7c Internals: Refactored bool LastItemRectHovered into flags. (#1597) 2018-02-06 13:34:41 +01:00
omar
ce2b8d3255 Nav: Comments, removed extraneous parameter. 2018-02-06 13:16:44 +01:00
omar
0c0d811859 Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. (#787) 2018-02-05 23:53:40 +01:00
omar
fb9fecea5e Nav: Sliders and Drags are toggle activated instead of requiring user to cross Cross/Space. (#787) 2018-02-05 20:16:38 +01:00
omar
4932303e62 Nav: DragBehavior: Tweaks (to take the noise out of the next commit). 2018-02-05 20:15:31 +01:00
omar
e5e3cc617e Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId. 2018-02-05 19:37:29 +01:00
omar
fb7cf4a475 Nav: Removed old unnecessary ifdefs. 2018-02-05 18:25:03 +01:00
omar
f35734c925 Nav: Debugging code. (#787) 2018-02-05 17:02:30 +01:00
omar
92ee6b1185 Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. (#787) 2018-02-05 16:07:54 +01:00
omar
348c46d21e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-02-05 15:50:28 +01:00
omar
11d0fc8220 Tooltip: BeginTooltip() sets NoInputs flag. 2018-02-05 15:10:07 +01:00
omar
1dedbf8091 Style: Fixed missing style.MouseCursorScale initialization (#939), messed up original commit badly. 2018-02-05 15:07:25 +01:00
omar
533fe8cb55 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-02-05 14:55:57 +01:00
omar
8ad88f725c Nav: Minor tidying up. (#787) 2018-02-05 14:53:22 +01:00
omar
3f297e74e4 Merging the minor/shallow changes from Navigation branch. 2018-02-05 14:52:28 +01:00
omar
2081fc15b5 Added assert in BeginChild(ImGuiId id). 2018-02-05 13:42:34 +01:00
omar
223be68d77 Nav: Debugging stuff. 2018-02-05 13:42:33 +01:00
omar
66ff820eaa Nav: Ensure g.NavScoringRectScreen is always finite and not inverted. (#787) 2018-02-04 18:30:46 +01:00
omar
0bd15b52a6 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-02-04 13:16:13 +01:00
omar
147ec8d1e2 Style Added style.MouseCursorScale, may remove (#939). 2018-02-04 12:17:35 +01:00
omar
648de2fc00 Nav: Press Left on a child with ImGuiTreeNodeFlags_NavCloseFromChild moves you to parent node instead of closing it immediately. More standard. (#787, #1079) 2018-02-02 18:38:18 +01:00
omar
ce9d7baaba Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. (#787, #1079) 2018-02-02 17:47:05 +01:00
omar
9120938200 Nav: Revert 5c9ea4d53a with comments. (#787) 2018-02-01 23:53:00 +01:00
omar
96ddfbc973 Nav: Modal windows can't be closed with Nav PadCancel. (#787) 2018-02-01 23:36:22 +01:00
omar
efbd8cebe7 Nav: Comments (#787) 2018-02-01 22:53:08 +01:00
omar
c4fc879508 CloseButton: Fixed cross positioning. 2018-02-01 22:33:48 +01:00
omar
942c140710 CloseButton: Fixed cross positioning. 2018-02-01 22:32:52 +01:00
omar
68d3e139a7 Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. (#787) 2018-02-01 22:28:58 +01:00
omar
950f260a32 Nav: Fixed Selectable/MenuItem Nav Highlight from using rounding when outer highlight stays square. (#787) 2018-02-01 22:25:25 +01:00
omar
c7b7b181b5 Nav: CloseButton reacts when clipped. (#787) 2018-02-01 22:13:25 +01:00
omar
5c9ea4d53a Nav: Fixed press Left on sub-menu when parent wasn't a menu - we were just checking at the wrong level. (#787) 2018-02-01 21:33:23 +01:00
omar
eb737e0a42 Nav: Child window is restored on focus follow up. Fix bdd868704f. (#787, ~#727) One visible issue was pressing Left to leave a child menu. 2018-02-01 21:27:46 +01:00
omar
95f9c74b9a Metrics: Displaying some of the important internal window flags. 2018-02-01 21:27:45 +01:00
omar
79ff3c2d49 Merge branch 'master' into navigation 2018-02-01 18:33:40 +01:00
omar
07163804df Internals: Renamed CloseInactivePopups() to a better ClosePopupsOverWindow(). Exposed in imgui_internal.h 2018-02-01 18:31:41 +01:00
omar
5812d0b751 Nav: Using CTRL+TAB / PadFocusNext/Prev to Focus a window closes the previous window popups. (#787) 2018-02-01 18:29:30 +01:00
omar
fd6d8863f7 Nav: SetFocusID() clears NavInitRequest for consistency (repro would a same frame interaction / race condition). (#787) 2018-02-01 18:19:36 +01:00
omar
ef2c3bcdee Nav: Fixed InitRequest leaking when changing window (repro was to navigate inside File->Options->[Child] then press Left and notice how we would land on parent window on the fist item after the current one). (#787) 2018-02-01 18:02:55 +01:00
omar
8cc2dbc3bd Internals: Nav: Extracted code into IsWindowNavFocusable(). (#787) 2018-02-01 14:56:56 +01:00
omar
bdd868704f Nav: Child window is restored on focus when returning to layer 0 or refocusing. This is a little experimental and potentially error-prone right now. (#787, vaguely relate to ~#727) Ideally we should maintain a non-sorted last-focused list that include childs windows. 2018-02-01 00:50:42 +01:00
omar
7b22a91578 Nav / Slider: Fixed reaching edge of integer slider with navigation input, bug introduced on January 25 in Nav branch 10a4a77b27. (#787) 2018-02-01 00:08:13 +01:00
omar
eaa6f490a2 Merge branch 'master' into navigation
# Conflicts:
#	imgui_demo.cpp
2018-01-31 23:38:05 +01:00
omar
9bc5c089b6 Internal: Avoid needlessly bringing parent of front-most child back to front. This is mostly to reduce flicker/confusion in Metrics when traversing windows. We could aim at separating the child windows from non-child windows at some point. 2018-01-31 23:37:05 +01:00
omar
76d8af4036 Nav: when browsing a window that has no activable items (scroll only) we keep a highlight on the child. (#787) 2018-01-31 21:25:52 +01:00
omar
aa2dda7610 Nav: Tweak code to be easier to follow + updated todo list after clarifying an issue. 2018-01-31 21:06:47 +01:00
omar
e6c0b212e8 Nav: Fixed initial movement (which sends an InitRequest) from clearing NavDisableHighlight and fully enabling Nav feedbacks. (#787)
NB: Setting g.NavInitResultExplicit = false on InitRequest match was added in initial commit c2cb2a6928
2018-01-31 18:53:15 +01:00
omar
9c8fb804ed Log: Comments and extraneous assets to clarify intent. (#1584) 2018-01-31 17:41:26 +01:00
omar
27980d9688 Merge branch 'master' into context 2018-01-31 16:02:26 +01:00
omar
47e81a6194 Merge branch 'master' into navigation 2018-01-31 16:00:25 +01:00
omar
cd3dd886de Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) 2018-01-31 16:00:07 +01:00
omar
23c11e9764 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-31 15:43:19 +01:00
omar
596b6d6de2 Style: Enable window border by default. (#707) 2018-01-31 00:03:11 +01:00
omar
bebe03db05 Metrics: Minor formatting tweaks 2018-01-30 21:17:27 +01:00
omar
bd579e5429 Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. (#787). NavActive takes account of NavFlags enable flags. 2018-01-30 20:07:12 +01:00
omar
9fc6f5907b Nav: Fixed NavRectRel being cleared for one frame when restoring layer 0 with Alt/Menu key or Escape. Maybe was inconsequential. (#787) 2018-01-30 18:34:32 +01:00
omar
1ed7bce3ed Nav: Removed old unused code. (#787) 2018-01-30 18:34:17 +01:00
omar
a8763d14c5 Internals: Renaming. 2018-01-30 15:08:53 +01:00
omar
38197a236d Internals: Renaming. 2018-01-30 15:07:20 +01:00
omar
a7ad5134e5 Nav: window that are filling the entire display/viewport gets their windowing highlight clamped within. (#787) 2018-01-30 15:05:46 +01:00
omar
acf21ee429 Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. (#787) 2018-01-30 15:05:32 +01:00
omar
bed6ef03f5 Nav: workaround to kindly handle ALT-TAB without detecting TAB-release on backends that clear all keys on unfocus. (#787) 2018-01-29 23:59:47 +01:00
omar
c851b33352 Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787) 2018-01-29 23:59:46 +01:00
omar
b40dc5c4f2 Nav: NavScoreItem uses g.CurrentWindow and not g.NavWindow. This was changed as part of b3cba62b80 when first trying to implement the NavFlattenedFlag. As it turns out we won't need it. Committing separately for safety. (#787) 2018-01-29 23:59:43 +01:00
omar
020b153d35 Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. (#787) 2018-01-29 23:59:43 +01:00
omar
c8d8dc7f0a Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787) 2018-01-29 23:59:43 +01:00
omar
72485a5d04 Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits)
+ store window inside result.
2018-01-29 23:59:42 +01:00
omar
1cf38d0334 Internals: Nav: Renamed ImGuiNavForward enum (#787) 2018-01-29 18:12:32 +01:00
omar
4654040bcb Nav: Comments, added enum to clarify NavForward code. (#787) 2018-01-29 17:35:36 +01:00
omar
c8b9b2c6bd Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. (#787) 2018-01-29 15:46:41 +01:00
omar
21771adb94 Nav: Debug overlay uses default font. (#787) 2018-01-29 15:35:51 +01:00
omar
3ded262776 Merge branch 'master' into navigation 2018-01-26 16:07:43 +01:00
omar
2d9d7a10ca Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. (#1574) Looks like a bug introduced in c36e586cce. 2018-01-26 11:43:43 +01:00
omar
1f3b66b10a Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 (#246) tho at the time it is possible that SizeContents wasn't calculated as evenly.
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
2018-01-26 11:43:31 +01:00
omar
10a4a77b27 Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. (#787) 2018-01-25 20:39:34 +01:00
omar
04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787) 2018-01-25 19:36:38 +01:00
omar
d088bd86ad Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. (#787) 2018-01-25 19:25:30 +01:00
omar
486f0a8ba0 Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency) 2018-01-25 19:07:35 +01:00
omar
f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) 2018-01-25 19:03:47 +01:00
omar
ed088b00be Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (#787, #707) 2018-01-25 18:50:30 +01:00
omar
e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787) 2018-01-25 16:17:36 +01:00
omar
5d31e1696f Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363) 2018-01-25 15:37:24 +01:00
omar
5f7f27c8de Nav: Comments. (#787) 2018-01-24 20:07:35 +01:00
omar
d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments 2018-01-24 19:57:39 +01:00
omar
89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787) 2018-01-24 19:55:56 +01:00
omar
f3776055d6 Merge branch 'master' into context 2018-01-24 19:31:11 +01:00
omar
455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) 2018-01-24 17:41:47 +01:00
omar
28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) 2018-01-24 17:41:47 +01:00
omar
8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787) 2018-01-24 17:41:47 +01:00
omar
c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) 2018-01-24 17:41:47 +01:00
omar
bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) 2018-01-24 17:41:47 +01:00
ocornut
680162eb32 Merge branch 'master' into navigation 2018-01-24 17:41:14 +01:00
omar
5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568) 2018-01-24 17:39:21 +01:00
omar
37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567) 2018-01-24 15:09:02 +01:00
omar
64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787)
Note that this bit include badly hardcoded sizes, expecting an improvement later.
2018-01-24 10:31:54 +01:00
omar
cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787) 2018-01-24 10:24:41 +01:00
omar
eb7ec781dc Nav: Tweak GetNavInputAmount(). Split debug defines. 2018-01-23 21:56:15 +01:00
omar
f6ee8d30fb Comments (#1567) 2018-01-23 19:21:17 +01:00
omar
d500113f1d Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. 2018-01-23 19:13:49 +01:00
omar
13c407591e Nav: Comments, tweaks 2018-01-23 16:45:46 +01:00
omar
db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-23 16:33:06 +01:00
omar
9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181) 2018-01-23 09:57:49 +01:00
omar
1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. 2018-01-22 14:31:20 +01:00
omar
5097368bd5 Tweaked FAQ. 2018-01-22 12:01:24 +01:00
omar
2026e792cd Context: NewFrame() asserts (#1565) 2018-01-21 21:12:52 +01:00
omar
9edf211c0e Merge branch 'master' into navigation 2018-01-21 20:46:50 +01:00
omar
3ed2ddbfbe Metrics: Removed context size display. 2018-01-21 20:32:05 +01:00
omar
5e2aa6185c Reorganized context handling to be more explicit,
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565, #586, #992, #1007, #1558)
2018-01-21 20:16:54 +01:00
omar
7e4d28a49d Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. (#1565, #586, #992, #1007, #1558) 2018-01-21 20:16:54 +01:00
omar
e45d7a7060 Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. (#1565, #586, #992, #1007, #1558) 2018-01-21 20:16:54 +01:00
omar
5a301c29dc Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. (#1565, #586, #992, #1007, #1558) 2018-01-21 20:16:54 +01:00
omar
ac5b7a1bdf Comments 2018-01-21 20:10:23 +01:00
Panos Karabelas
7c8a19978d Simplified return of ImGui::IsKeyReleased() 2018-01-21 16:02:09 +00:00
omar
cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) 2018-01-20 20:25:12 +01:00
omar
0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) 2018-01-20 12:36:16 +01:00
omar
6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar
d4bf9b4686 Renaming for consistency. 2018-01-19 15:47:10 +01:00
omar
8877622fa8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-19 15:42:28 +01:00
omar
e5a6e85f6d Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345) 2018-01-19 15:37:25 +01:00
omar
42a612d7c9 Begin: Removed asserts that got in the way of some flags combination. (#1345) 2018-01-19 15:33:35 +01:00
omar
0978f00911 MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now. 2018-01-19 15:14:53 +01:00
omar
74dc70c543 DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. (#1559) 2018-01-19 09:16:26 +01:00
omar
63d47e8328 Drag and Drop: Increased payload type string to 12 characters instead of 8.(#143) 2018-01-18 17:32:34 +01:00
omar
932d3f0198 NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. (#1555) + comments. 2018-01-18 10:06:58 +01:00
omar
7ccbb765e2 InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. (#1418, #1554) 2018-01-17 12:15:00 +01:00
omar
2f15cc0855 Nav: Fixed popup wrap-around logic for windows with scrolling. (#787) 2018-01-15 21:55:32 +01:00
omar
05885b2e6d Merge fix. 2018-01-15 20:18:01 +01:00
omar
472ba1394c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185 Internal: DrawData: Tidying, renaming. 2018-01-15 20:12:48 +01:00
omar
a77913054f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-15 18:02:58 +01:00
omar
1182174d81 Internals: DrawData: We don't need an intermediate layer for popups. 2018-01-15 18:00:13 +01:00
omar
0c06b43e6b Metrics: Tweaks to hover-window-drawlist to see window bounding box. 2018-01-15 17:55:38 +01:00
omar
038453258e Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse. 2018-01-15 17:48:32 +01:00
omar
06eef2ce6f Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy). 2018-01-15 17:48:32 +01:00
omar
6eff21ee5e Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787)"
This reverts commit 03f5cd6ca1.
2018-01-15 16:19:01 +01:00
omar
514d30d8cd MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470. Comments + adding a local to ease patch #1345. 2018-01-14 14:13:54 +01:00
Crunkle
daa38f2ad0 Fix cross compilers 2018-01-14 03:31:22 +00:00
omar
db63e71f13 Internals: Exposed SetCurrentFont() in imgui_internal.h 2018-01-12 20:07:01 +01:00
omar
1493de4f81 Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper. 2018-01-12 19:53:27 +01:00
omar
c85d7d6e49 Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6 (#787) 2018-01-12 19:28:37 +01:00
omar
c9be7d7254 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2018-01-12 19:21:12 +01:00
omar
0a98202714 Nav: Standardized FIXME-NAV marker. 2018-01-12 19:13:15 +01:00
omar
cc173d7619 Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) 2018-01-11 23:21:24 +01:00
omar
5e9ae92ae9 Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). (#822, #1542) 2018-01-11 23:17:34 +01:00
omar
f7b10fc954 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-11 18:18:44 +01:00
omar
6a1011cf53 MovingWindow: Proper fix for 651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) 2018-01-11 18:16:16 +01:00
omar
b74f24c3e5 Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337)"
This reverts commit 651538e13b.
2018-01-11 18:08:14 +01:00
omar
1c95dea88c Merge branch 'master' into navigation 2018-01-11 17:37:02 +01:00
omar
7d2a068dea Begin: Shuffling bits of code around. 2018-01-11 17:33:37 +01:00
omar
cd7e178eac Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-11 16:49:59 +01:00
omar
651538e13b Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381, #1337) 2018-01-11 16:43:03 +01:00
omar
a63fbbca8b Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. (#1382) 2018-01-11 13:51:18 +01:00
omar
67671c0ab5 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-10 23:11:26 +01:00
omar
1eee10778b Internals: Begin: Refactor some code into an UpdateManualResize() function. 2018-01-10 23:06:51 +01:00
omar
483f9b0d07 Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible. 2018-01-10 22:55:29 +01:00
omar
03f5cd6ca1 Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7. (#787) 2018-01-10 18:58:55 +01:00
omar
919fc548ad Merge branch 'master' into navigation 2018-01-10 18:58:26 +01:00
omar
6c583315e6 Begin: Moving some code around for the benefits of the wip viewport branch. 2018-01-10 18:56:51 +01:00
omar
f610e25682 Internals: Using ImFloor().when appropriate. 2018-01-10 18:33:29 +01:00
omar
fe919995da Merge branch 'master' into navigation 2018-01-08 16:35:12 +01:00
omar
933ee6cd5d InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). (#1541) 2018-01-08 16:01:30 +01:00
omar
fd4d63a0c5 InputText: Moved code for checking clipboard shortcut so we can expand on it. (#1541) 2018-01-08 15:56:01 +01:00
omar
168200f915 Popups: Comments, reorganize bits of the header section, renamed parameters. 2018-01-07 18:17:47 +01:00
omar
a8e5542d78 BeginPopup: Exposed extra_flags publicly. (#1533) 2018-01-07 18:13:01 +01:00
omar
3f4eccf154 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-07 16:22:09 +01:00
omar
3fc7cf190d OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). (#1497, #1533) 2018-01-07 16:20:02 +01:00
omar
deab2ab015 Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). (#1497) 2018-01-07 16:15:54 +01:00
omar
69ff65f054 Internals: Popup: Renaming fields. 2018-01-07 16:11:25 +01:00
omar
3678307cd9 Popup, Menus: Tweaks and comments. 2018-01-07 15:56:14 +01:00
omar
369189b675 Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion. 2018-01-07 15:40:46 +01:00
omar
e09852fc49 Popups: Revert aca23fd3f0 (Oct 20, 2017). Because 1) I can't seem to find a default. 2) The if is definitively faulty and would have been all true. 3) It looks like possibly the following commit 6ab737a4bb could have made this unnecessary. Not absolutly certain. (~#439) 2018-01-07 15:34:15 +01:00
omar
63e4677b81 Popup: BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick() all react on mouse release instead of mouse click. Note that they don't use the full ButtonBehavior() or tracking aabb on both click and release. Applications I've tried seems to behave inconsistently there but on-release-without-tracking is both fairly common and doesn't require extra code for the id tracking. (~#439) 2018-01-07 15:23:57 +01:00
omar
c337cdcfd3 Internal: ButtonBehavior: Tweak to update g.ActiveIdClickOffset more consistently 2018-01-07 15:02:09 +01:00
omar
7ad169fa09 Merge branch 'master' into navigation + fix previous merge
# Conflicts:
#	imgui.cpp
2018-01-07 14:33:44 +01:00
omar
d730a763f6 Internal: Reworked FocusFrontMostActiveWindow() so it fits the Nav branch usage as well. 2018-01-07 14:32:42 +01:00
omar
66b2ee6ea2 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-07 14:25:05 +01:00
omar
a34490239c Internals: Popup: Separating MousePosOnOpen and PopupPosOnOpen. They are equal in the master branch but different in the navigation branch. 2018-01-07 14:03:56 +01:00
omar
5fd19f037f Internals: renamed FocusPreviousWindow() to FocusfrontMostActiveWindow() 2018-01-07 12:48:11 +01:00
omar
2874aabb93 Internals: BringWindowToFront() iterate front to back, faster in majority of use cases. 2018-01-07 12:48:11 +01:00
omar
95b773370f Revert "Internals: Added LastActiveId, LastActiveIdTimer. (#1537)" Will come up with a better design later.
This reverts commit 007f4034c9.
2018-01-05 17:40:51 +01:00
omar
007f4034c9 Internals: Added LastActiveId, LastActiveIdTimer. (#1537) 2018-01-05 15:33:24 +01:00
omar
29c194b2a4 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2018-01-03 20:47:42 +01:00
omar
4fc9f44073 Merge of minor left-overs from private work branch to reduce drifts. Should be functionally a no-op. 2018-01-03 20:46:54 +01:00
omar
4b1240b2e1 Fixed non-popup child windows not honoring the HiddenFrames flag (can't see a reason). Docking relies on this. 2018-01-03 20:45:24 +01:00
omar
b2ec0741f1 Internals: Settings api tweaks 2018-01-03 20:45:17 +01:00
omar
2b8224692e Merge branch 'master' into navigation 2018-01-03 20:26:24 +01:00
omar
0a0b252bb6 DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0) as our use case doesn't need it anymore. Will add it if there is a real need. 2018-01-03 17:02:51 +01:00
omar
33f7769d85 Columns: Clear offsets data when columns count changed. (#1525) 2018-01-03 14:38:01 +01:00
omar
f9b2058d5a Internals: Renamed ImGuiSimpleColumns to ImGuiMenuColumns to avoid confusion. Reduced internal buffer size (we only use 3 slots). 2018-01-03 14:35:11 +01:00
omar
05ec0b0736 Casing tweaks + clarify license copyright (simpler/safer?) (#1346) 2018-01-03 14:32:16 +01:00
omar
96ccc484f9 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849 Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData. 2018-01-03 12:31:56 +01:00
omar
7fcbd45500 Internals: NextWindow: Renamed, moved functions to member. 2018-01-03 12:28:16 +01:00
omar
e339949de1 Internals: NextWindow: Using ImGuiCond for consistency. 2018-01-03 12:22:02 +01:00
omar
04b44398eb Internals: refactored g.SetNextWindow fields into g.NextWindow. structure (so it can be more easily transported/copied) 2018-01-03 12:12:41 +01:00
omar
7e03ee8d85 Merge branch 'master' into navigation 2018-01-02 17:21:49 +01:00
Cory McWilliams
561e9f286e Fix a memory leak of ImGuiColumnsSet's Columns vector. ImVector doesn't call destructors. 2018-01-02 10:46:20 -05:00
omar
170bcb2d7c Internals: NewFrame: Shuffled some code around (to minimize upcoming patches) 2018-01-02 12:48:38 +01:00
omar
7a15fc8de5 Merge branch 'master' into navigation 2017-12-29 18:28:23 +01:00
omar
2dd2ca0096 Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-29 13:39:07 +01:00
omar
4fbdb50dca MenuBar: Fixed menu bar pushing a clipping rect outside of its allocated bound (usually unnoticeable). 2017-12-28 23:53:36 +01:00
omar
4ba2e85744 Demo: Tweak. Comments. Metrics: Added some Drag and Drop info. 2017-12-28 23:53:27 +01:00
omar
90ff4ae5d1 BeginPopupModal(): the conditional test for SetNextWindowPos() was polling the wrong window, which in practice made the test succeed all the time. 2017-12-28 23:52:47 +01:00
omar
e985baa35d Combo: When peeking into the popup window for alignment we check if the window was active, which is more correct. (no known issue in current codebase, but we'll need that change for later) 2017-12-28 23:52:42 +01:00
omar
06bea369c0 DragDrop: Added IsDragDropActive() helper which is useful for binding to decide how to handle mouse inputs. 2017-12-28 23:52:37 +01:00
omar
563d04fdb1 TreeNode: node with the ImGuiTreeNodeFlags_Leaf flag correctly disable highlight when DragDrop is active. (#143, #581) 2017-12-28 23:52:31 +01:00
omar
49eed6e2d1 Version 1.54 WIP 2017-12-28 15:17:35 +01:00
omar
436cad4bca Merge branch 'master' into navigation
# Conflicts:
#	imgui.h
2017-12-26 15:37:31 +01:00
omar
d9034bf2d8 ListBox() changed signature of ListBox() to match Combo(). Still not very happy about not using const char** anymore. (#931) 2017-12-26 15:36:55 +01:00
omar
e916310b2e Version 1.53 2017-12-25 17:41:41 +01:00
omar
ed2105d4a2 Merge branch 'master' into navigation 2017-12-25 16:45:27 +01:00
omar
3849bb4470 Moving window doesn't use accumulating MouseDelta so straying out of boundaries keeps moved window at the same spot. 2017-12-25 16:03:58 +01:00
omar
de5c304b49 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-24 18:59:40 +01:00
omar
8d54b1b7af Misc comments, removed duplicated IM_ARRAYSIZE macro in imgui_demo.cpp (it is now declared in imgui.h) 2017-12-24 18:59:14 +01:00
omar
1b86e7343f Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete). 2017-12-24 18:16:22 +01:00
omar
cead207535 Comments 2017-12-24 17:58:41 +01:00
omar
6c63c7a8b1 Various zealous warning fixes (thanks Clang). (Navigation branch) 2017-12-23 16:40:12 +01:00
omar
ffb4f6ca8c Merge branch 'master' into navigation 2017-12-23 16:27:48 +01:00
omar
9cda86d55a Internals: Added IM_NEW, IM_DELETE helper macros (#1517, #484, #504) 2017-12-23 16:24:33 +01:00
omar
983d8f5f8e Various zealous warning fixes (Clang). 2017-12-23 15:28:49 +01:00
omar
53b24ff79a Removed reliance on ImU64 type for the ImDrawList assert. (#1184) 2017-12-23 15:02:36 +01:00
omar
1f26652944 Various zealous warning fixes (thanks Clang). 2017-12-23 14:07:03 +01:00
omar
1c1e490316 Merge branch 'master' into navigation 2017-12-22 20:21:54 +01:00
omar
46dcd9aa50 Columns: Made PixelsToOffsetNorm() properly symetrical to OffsetNormToPixels() (#125) 2017-12-22 20:21:35 +01:00
omar
471bcf8b5e Columns: Fixed dragging when using a same of columns multiple times in the frame. (#125) 2017-12-22 20:21:02 +01:00
omar
e1a103b251 Drag and Drop: Disable tracking mouse button ownership when an external drag source is active, to make it easier to achieve drag and drop over multiple OS windows. (#143) 2017-12-22 20:20:52 +01:00
omar
8d21ee56d2 ImDrawList, Font: Fixed bug introduced in 531c11d5c7 (#1519) 2017-12-22 20:19:48 +01:00
omar
287380261c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-21 19:55:21 +01:00
omar
c8c872c753 Internals: String functions uses size_t in their signature 2017-12-21 19:49:54 +01:00
omar
996dfb21cf ImDrawList: Added ImDrawListFlags for AA settings. ImDrawList doesn't directly depends on GImGui anymore. 2017-12-21 19:49:54 +01:00
omar
d139bd088d Begin: Moved modal darkening draw block 2017-12-21 19:49:54 +01:00
omar
14cb8177d0 ImDrawList: Removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Anti-aliasing is controlled via the regular style.AntiAliased flags. 2017-12-21 19:01:53 +01:00
omar
531c11d5c7 ImDrawList: Small refactor toward removing dependency on GImGui + PushClipRectFullscreen now correctly uses data provided by imgui which can takes account of DisplaySize + Removed static variable in PathArcToFast() which caused linking issues to some. 2017-12-21 18:52:34 +01:00
omar
230f826ef5 ImDrawList: Comments 2017-12-21 18:48:09 +01:00
omar
4c2514dc29 Merge branch 'master' into navigation 2017-12-21 11:18:42 +01:00
omar
6193f46af2 Active Modal window always set the WantCaptureKeyboard flag (#744) 2017-12-21 11:18:30 +01:00
omar
b366dd9322 BeginPopup: Moved flags into individual BeginPopupXXX calls/implementations and outside of BeginPopupex(). Removed _NoResize flag which is extraneous with AlwaysAutoResize. 2017-12-20 17:40:58 +01:00
omar
55c0d2b9ab InputText: renamed ImGuiInputTextFlags_DisableUndo to ImGuiInputTextFlags_NoUndoRedo (#1506, #1508) 2017-12-20 16:25:03 +01:00
ibachar
abaf347deb Added a flag for text input to disable undo / redo 2017-12-17 15:27:56 +02:00
omar
b1d90b565d Columns: Fixed previous commit (wrong chunk commited) (#125) 2017-12-15 17:09:41 +01:00
omar
b9391d1692 Columns: Internal: Columns have their no set of flags so NoResize can be setup by internal code. (#125) 2017-12-15 17:06:47 +01:00
omar
6497f5dc1b Merge branch 'master' into navigation
# Conflicts:
#	imgui.h
2017-12-15 11:59:50 +01:00
omar
0c6e260f73 Drag and Drop: Added ImGuiDragDropFlags_SourceExtern to facilitate interfacing with WM_DROPFILES (#143) 2017-12-15 11:17:21 +01:00
omar
6effcf21d6 Drag and Drop: Source can also inhibit the preview on target, useful for extern sources that only exists for one frame. (#143) 2017-12-15 11:17:21 +01:00
omar
51433e26af Drag and Drop: Renamed to ImGuiDragDropFlags_SourceNoAutoTooltip to ImGuiDragDropFlags_SourceNoPreviewTooltip (#143) 2017-12-15 10:15:51 +01:00
omar
eefea0588a Using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. (#1380, #1502) 2017-12-14 18:42:41 +01:00
Branimir Karadžić
ac8e708c3e Fixed unused variable warning. 2017-12-14 18:14:43 +01:00
omar
45bca7851d Added ImGuiHoveredFlags_RootAndChildWindows helper for consistency with focused flags. (#1382) 2017-12-13 22:30:16 +01:00
omar
cc3192f347 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-12-13 22:09:08 +01:00
omar
f265e16b84 Revert "Scrollbar: Minor simplication of the code using InnerRect data." > Introduced sheering on the scrollbar rectangle because InnerRect isn't setup at this point.
This reverts commit 7ac1583411.
2017-12-13 22:07:18 +01:00
omar
ddbcda8c1b Columns: Column width data is no longer lost while dragging toward the right side. (#1499, #125) 2017-12-13 21:51:23 +01:00
omar
ba71e1c0e4 Columns: Minor stylistic fixes. (#125) 2017-12-13 21:48:56 +01:00
omar
f7c5f420e7 BeginChild() fix using negative sizes as window position because of erroneous clamping. It was hard to notice until we added asserts for it. (#1500) 2017-12-13 19:45:03 +01:00
omar
e8e84a6ad6 Columns: Added internal tracking of a few flag temporarily, to facilitate the work of third-parties who have columns patches. (#125) 2017-12-13 19:26:04 +01:00
omar
4ae5c7e227 Columns: Refactor: Moved ColumnsSet[] to window out of DC as they are persistent data for most + fix for pre C++11 compilers. (#125, #1499) 2017-12-13 19:21:21 +01:00
omar
b016215c80 Columns: Refactor: Not using statestorage lookup anymore. (#125, #1499) 2017-12-13 19:07:09 +01:00
omar
3a31a75e3b Columns: Refactor: Renamed all members. (#125, #1499) 2017-12-13 18:42:06 +01:00
omar
78320aa633 Columns: Refactor: Moved columns data into their own data structure. Minimum changes now to ease diffing. (#125, #1499) 2017-12-13 18:41:51 +01:00
omar
027ffd91ea IsWindowFocused(): oops, that was bound to happen with loosely typed enums (this is sort of why I made both values identical - no direct side effects). 2017-12-12 23:49:04 +01:00
omar
16fb58984f Merge branch 'master' into navigation 2017-12-12 23:41:48 +01:00
omar
90d0b8b58b Navigation: minor sync to reduce drifts between changes 2017-12-12 23:41:20 +01:00
omar
8b59ed0708 Drag and Drop: Exposed some internals. 2017-12-12 23:37:27 +01:00
omar
7c7a7baf76 Merged miscellaneous small stuff (from nav/dock branches). 2017-12-12 23:36:25 +01:00
omar
b174fcc9af Added IsAnyWindowFocused() (from Nav branch). 2017-12-12 23:35:04 +01:00
omar
fa9327ccf8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
#	imgui_internal.h
2017-12-12 20:44:12 +01:00
omar
d0a1be0de0 Merge branch 'drag_and_drop' 2017-12-12 20:39:52 +01:00
omar
ab049c6fc0 Drag and Drop: Fix merge for IMGUI_DISABLE_OBSOLETE_FUNCTIONS 2017-12-12 20:34:16 +01:00
omar
7faa5b16bb Tweak 2017-12-12 19:15:00 +01:00
omar
3ea5e67ba2 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2017-12-12 18:47:23 +01:00
omar
02e0a078f4 Begin: Tidying up code to make it more readable. 2017-12-12 18:46:42 +01:00
omar
28bbf1ade6 Fixed ParentWindow setup which broke Modal windows (fix c65124f415) 2017-12-12 18:45:57 +01:00
omar
d561a43a4d Drag and Drop: Drop target infer a fallback ID from the rectangle. Avoid Preview being accepted on drop frame when drop target has no ID. (#143) 2017-12-12 18:17:37 +01:00
omar
e98df91dc4 Drag and Drop: Added ImGuiCol_DragDropTarget (#143, #707) 2017-12-12 15:44:22 +01:00
omar
7ec934f439 Drag and Drop: Comments 2017-12-12 15:33:26 +01:00
omar
052b6021dd Merge branch 'master' into drag_and_drop
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_internal.h
2017-12-12 15:02:05 +01:00
omar
0a3db267c3 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_demo.cpp
#	imgui_internal.h
2017-12-12 14:58:53 +01:00
omar
6190ab0084 Renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing() 2017-12-12 14:14:58 +01:00
omar
c22657985a Added GetFrameHeight() function (used to be SmallSquareSize internally) 2017-12-12 14:12:49 +01:00
omar
ee7f1921e8 Internals: Added GetSmallSquareSize() 2017-12-12 14:08:58 +01:00
omar
08b72eb5c0 IsWindowFocused() refactor will flags. (#1382)
Marked IsRootWindowFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow).
Marked IsRootWindowOrAnyChildFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows).
2017-12-12 14:07:12 +01:00
omar
c65124f415 Internals: ParentWindow is now NULL for non-child windows and means what everyone expects. 2017-12-12 12:50:43 +01:00
omar
f42d7b89e2 Internals: Removed misleading GetWindowParent() function. + renaming to clear confusing. 2017-12-12 12:50:42 +01:00
omar
4a555d35f0 IsWindowHovered(): split ImGuiHoveredFlags_FlattenChild into separate ChildWindows and RootWindow flags. Allowing more combination and a better symetry with IsWindowFocused() flags. (#1382) 2017-12-12 12:50:42 +01:00
omar
f93945540f Renamed ImGuiTreeNodeFlags_AllowOverlapMode to ImGuiTreeNodeFlags_AllowItemOverlap. (#600, #1330) 2017-12-11 22:42:12 +01:00
omar
45f440bb7d Internals: Renamed ImGuiButtonFlags_FlattenChilds -> ImGuiButtonFlags_FlattenChildren, ImGuiButtonFlags_AllowOverlapMode -> ImGuiButtonFlags_AllowItemOverlap 2017-12-11 22:39:10 +01:00
omar
2b9d8ab91d Merge branch 'master' into drag_and_drop
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-11 16:39:27 +01:00
omar
38bfdb357e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-11 16:28:47 +01:00
omar
9fd15defe4 Added an implementation of SetItemDefaultFocus() in the master branch for combo patterns to use and be more forward-compatible. (#787) 2017-12-11 16:19:37 +01:00
omar
d1db229907 Merge branch 'master' into navigation
# Conflicts:
#	imgui_demo.cpp
2017-12-10 19:01:59 +01:00
omar
e3e0326ea9 Exposed BeginCombo() publicly. 2017-12-10 18:08:59 +01:00
omar
eab6333a0b SetNextWindowContentSize() adjust for client->window size, but the fate of borders isn't really clear for now (until now we always tried to make borders not affect layout, so if we want a 200x200 fully visible space with borders and zero window padding user need to include the borders) (#1490) 2017-12-10 17:36:30 +01:00
omar
7ac1583411 Scrollbar: Minor simplication of the code using InnerRect data. 2017-12-10 17:27:37 +01:00
omar
a9b01600ac Internals: window->InnerRect includes removal of borders so it'll be easier to use from other locations. 2017-12-10 17:24:10 +01:00
omar
b75acc21b0 Fix for border under title bar when WindowBorderSize == 0 and FrameBorderSize > 0 2017-12-10 16:48:18 +01:00
omar
f72b002da8 Removed SetNextWindowContentWidth(), prefer using SetNextWindowContentSize(). Kept redirection function (will obsolete). (#246, #519, #1444) 2017-12-10 16:05:47 +01:00
Branimir Karadžić
e23083a080 Fixed warning: logical ‘and’ of equal expressions 2017-12-10 12:15:29 +01:00
omar
0365c524a2 ColorPicker4: Fixed returning true when holding mouse button on the sat/value/alpha locations. (#1489) 2017-12-09 21:25:20 +01:00
omar
a8c7b1a2a2 ColorEdit4: Made IsItemActive() return true when picker popup is active. (#1489) 2017-12-09 21:17:27 +01:00
omar
871a5cecc1 Merge branch 'master' into navigation 2017-12-08 18:32:46 +01:00
omar
c9f0275e22 Combo: Removed ImGuiWindowFlags_ComboBox flag. Moved internal window flags. 2017-12-08 18:32:12 +01:00
omar
457011660e Mouse wheel scrolling doesn't change speed inside Combo box (uses to slow down from 5 to 3) but instead slow down on window that are smaller than the scroll speed. 2017-12-08 18:28:17 +01:00
omar
a263dce2f2 Combo: Cleanup. Removed unrequired uses of the _ComboBox flag (the test in EndChild() is from commit no 1!). We could remove ImGuiWindowFlags_ComboBox soonish. 2017-12-08 17:21:45 +01:00
omar
9ce51ad9f6 Fix bad merge 2017-12-08 15:11:35 +01:00
omar
a6f37287d8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-08 15:06:37 +01:00
omar
7ac5f11b29 Standardizing the casing/format of internal window names + Misc comments. 2017-12-08 15:04:06 +01:00
omar
befc58771c Combo: Recycling windows by using a stack number instead of a unique id, wasitng less windows. 2017-12-08 15:03:37 +01:00
omar
e998c7d3e3 Combo: Moved functions (untouched). 2017-12-08 15:03:32 +01:00
omar
a5e9392140 Combo: Added flags to BeginCombo() new api, removed explicit height, default to 8 instead of 7 items, allow popup height constraints via SetNextWindowSizeConstraints(), width expand if contents doesn't fit, popup reposition policy if it doesn't fit. 2017-12-08 15:03:26 +01:00
omar
d9d231dc6b Internals: Renamed CalcSizeFullWithConstraint() to CalcSizeAfterConstraint() which is more appropriate + added explicit parameter to CalcSizeAutoFit() so it can be used externally. 2017-12-08 15:02:17 +01:00
omar
74f42baf3e Fixed scrollbar issue, source size when explicit was read before applying custom size constraints (followup to cc2c023880 etc.) 2017-12-08 15:00:56 +01:00
omar
541dfd7901 Combo: Comments + fixed missing lower window padding. 2017-12-08 15:00:02 +01:00
omar
9872297a84 Internals: Renamed FindBestPopupWindowPos() to FindBestWindowPosForPopup() 2017-12-08 14:59:49 +01:00
omar
7bf85db6c4 Drag and drop: Added COL3F payload for color without alpha overwrite. Exposed standard color payload types in imgui.h (#143) 2017-12-08 12:48:53 +01:00
omar
b6b940c8ee Merge branch 'master' into navigation + removed extraneous g.NavDisableMouseHover test in IsItemHovered()
# Conflicts:
#	imgui.cpp
2017-12-08 09:35:23 +01:00
omar
e118239f69 IsItemHovered() comments (#1382) 2017-12-08 09:34:05 +01:00
omar
553b0fcf8f Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-07 21:20:16 +01:00
omar
ca0bb000ad Begin: Factored out a bit of code to CalcSizeContents() 2017-12-07 21:14:54 +01:00
omar
f658edc72a Begin: Remove unnecessary usage of window_is_new flag, as both fields are zero on window creation. 2017-12-07 21:14:49 +01:00
omar
45466a8cf9 Internals: BeginCombo() added dummy ImGuiComboFlags. 2017-12-07 21:14:41 +01:00
omar
97edd42fc0 Indent(), Unindent(): Allow passing negative values. 2017-12-07 21:14:25 +01:00
omar
7f2b9ea4c0 Begin: Minor refactor following fcf652f8ee7267055e331bf7a0133ed477816f27. Merging the if (Collapsed) block with the main one. 2017-12-07 21:14:13 +01:00
omar
8dcc1a8a20 Begin: Sizing fixes regarding uses SetNextWindowSize() on individual axises. 2017-12-07 21:14:00 +01:00
omar
e045eddd77 Minor tweaks. Using ImGuiAxis defines. 2017-12-07 21:13:23 +01:00
omar
92f7bd3605 Fixed 64-bit warnings. 2017-12-07 21:06:15 +01:00
omar
cc2c023880 Fixed scrollbar issue, followup to beda5fc5a0 and 2df8fa95df. 2017-12-07 17:04:53 +01:00
omar
e6215b6ca0 Merge branch 'master' into navigation + merge fix
# Conflicts:
#	imgui.cpp
2017-12-07 16:42:52 +01:00
omar
3c9f9a455e Internals: Cleanup FindBestPopupWindowPos() to be more digestible, since we are bounds to rework the logic there. No functional changes intended. FIXED TYPO. 2017-12-07 16:36:07 +01:00
omar
8959c64b33 Internals: Cleanup FindBestPopupWindowPos() to be more digestible, since we are bounds to rework the logic there. No functional changes intended 2017-12-07 13:29:14 +01:00
omar
20c7aab60c Exposed GetOverlayDrawList(). (~#545, ~#530) 2017-12-07 12:49:52 +01:00
omar
6deb865f78 Nav: Merge fix. 2017-12-06 17:48:28 +01:00
omar
2fc6a82665 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-06 17:44:40 +01:00
omar
8f41508c52 Begin: Move the code that update the Appearing flag above the BeginDocked() branch. 2017-12-06 17:42:28 +01:00
omar
2fc9a2e6e7 Fixed nav branch merge issue. 2017-12-06 15:20:36 +01:00
omar
beda5fc5a0 Fixed scrollbar enable/disable calculation when size is modified programmatically. This is the generalization of the fix in 2df8fa95df. 2017-12-06 15:13:45 +01:00
omar
ecacaf7f2d Lower-right resize grip only appears when hovered. (#822) 2017-12-06 15:13:45 +01:00
omar
3b7e4eaf38 Comments about ImGuiWindowFlags_ResizeFromAnySide. Removed hovering color. May need its own color. (#822) 2017-12-06 15:13:45 +01:00
omar
531e559e49 Windows can be resized from their borders when ImGuiWindowFlags_ResizeFromAnySide is set. (#822) The interaction is currently unsatisfying because we can only reach a window from its inner rectangle (because of HoveredWindow filtering). 2017-12-06 15:13:45 +01:00
omar
e103fe8c1f Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. (#822) 2017-12-06 15:13:45 +01:00
omar
90ae1c59c4 Added ImGuiWindowFlags_ResizeFromAnySide flag and code to resize from any of the 4 corners (only 2 corners enabled). (#822) 2017-12-06 15:13:45 +01:00
omar
729333293c Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-12-05 22:56:35 +01:00
omar
0f119865a6 Comments about ImGuiWindowFlags_ResizeFromAnySide. Removed hovering color. May need its own color. (#822) 2017-12-05 22:53:58 +01:00
omar
5686c72bbd Windows can be resized from their borders when ImGuiWindowFlags_ResizeFromAnySide is set. (#822) The interaction is currently unsatisfying because we can only reach a window from its inner rectangle (because of HoveredWindow filtering). 2017-12-05 22:47:20 +01:00
omar
b9dc0caee3 Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. (#822) 2017-12-05 22:44:52 +01:00
omar
2ca4f9e862 Added ImGuiWindowFlags_ResizeFromAnySide flag and code to resize from any of the 4 corners (only 2 corners enabled). (#822) 2017-12-05 22:42:57 +01:00
omar
364251146b Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-12-05 16:15:05 +01:00
omar
77d1a4b636 Fixed a one frame glitch, when window claiming focus themselves on appear, the title bar wouldn't use the focused color on that frame. 2017-12-05 16:12:45 +01:00
omar
16d9fa30b2 Merge branch 'master' into drag_and_drop 2017-12-05 09:21:07 +01:00
omar
5f7cd7fb1c Internals: Splitter Behavior doesn't show a border. (#319) 2017-12-01 17:39:50 +01:00
omar
be6384eb2a Style: Tweaked default WindowRounding value from 9 to 7 (#707) 2017-12-01 17:39:31 +01:00
omar
6ea744d8f4 Drag and Drop: Added DragSource from color square. Added DragTarget on ColorEdit4 widget. (#143) 2017-11-30 16:54:39 +01:00
omar
81cbaef806 Merge branch 'master' into navigation 2017-11-29 23:49:17 +01:00
omar
b513fdce48 Scrolling: SetScrollFromPosY() tweak to match change in a0d53fee81084a547bf21f46e736ea89f79fffb5 with similar desirable jump/discontinuity at each limit to skip the (ItemSpacing>WindowPadding) difference (followup to 0e5b64ecd2, #150) 2017-11-29 23:48:32 +01:00
omar
c36e586cce Style, Scrolling: Fixed padding and scrolling asymetry where lower/right sides of a window wouldn't use WindowPadding properly + causing minor scrolling glitches. 2017-11-29 23:48:32 +01:00
omar
25c159fac8 Internals: Removed unnecessary duplicate scrolling code + added extra infos to Metrics window. 2017-11-29 21:10:59 +01:00
omar
52e475230f Settings: Internals: Renaming. 2017-11-28 23:16:09 +01:00
omar
2e1013a0c6 Settings: Internals: Simplifying code a bit. Creating Settings structure during first save. Windows where ImGuiWindowFlags_NoSavedSettings was late toggled will save settings correctly. (#1000) 2017-11-28 21:04:38 +01:00
omar
7ae71e4984 Settings: Internals: Added FindSettingsHandler() 2017-11-28 21:04:38 +01:00
omar
35eb5c5c99 Settings: Internals: Exposed FindWindowSettings(). Simplified some code. 2017-11-28 21:04:38 +01:00
omar
963259d128 Settings: Internals: Renamed ImGuiSettingsWindow to ImGuiWindowSettings. 2017-11-28 21:04:38 +01:00
omar
63712d5f5c Merge branch 'master' into drag_and_drop 2017-11-28 17:28:45 +01:00
omar
9191b17218 Merge branch 'master' into navigation 2017-11-28 17:28:08 +01:00
omar
4a43632163 Build fix 2017-11-28 17:27:54 +01:00
omar
1a8a7c9d17 Settings: Import old style .ini file 2017-11-28 16:23:46 +01:00
omar
e5ebe42207 Settings: Make ImGuiWindow settings always first in the list. 2017-11-28 10:49:43 +01:00
omar
f3ec608c19 Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h 2017-11-28 10:49:43 +01:00
omar
7e2d0d734c Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing. 2017-11-27 23:57:11 +01:00
omar
d552cabd15 Settings: Internal renaming of structure and fields names. 2017-11-27 23:57:10 +01:00
Emmanuel Benoît
77a310736d Horizontal mouse wheel support
This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.

The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.

Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.

The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it.
2017-11-27 20:59:05 +01:00
omar
ade09b9e3c Settings: Basic internal refactor to have functions for saving from/to memory (not exposed) 2017-11-27 19:02:40 +01:00
omar
532f564fd3 ImGuiTextBuffer: Renamed append() helper to appendf(), appendv() to appendfv(). Added reserve(). 2017-11-27 19:02:00 +01:00
omar
d9c5d72962 ImGuiStorage: Added BuildSortByKey() helper to rebuild storage from stratch. 2017-11-24 16:56:17 +01:00
omar
46e994de4e Nav: Do not clear last navigation id stored in a hidden child window. (#787) 2017-11-24 16:55:57 +01:00
omar
4e3c7f1557 Nav: Exposed NavInitWindow() in imgui_internal (#787) 2017-11-24 16:55:49 +01:00
omar
f5c47faee8 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-24 16:55:31 +01:00
omar
6bd3b45b34 Sisyphus says: tweaked comments about not using old-style OpenGL examples (#1459, #1394 etc.) 2017-11-24 09:23:17 +01:00
stfx
6d3cfba834
Add Slider hover color just like Drag
I feel like there should be hover color options for each different control instead of the grouped frame color to make it usable for everyone. This also would not reduce performance as all controls already check for hover state as required by the ImGUI::IsHoveredItem() API.
2017-11-23 12:37:11 +01:00
omar
7763ab3fcc Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba so we need to render clipped menus better. 2017-11-22 15:58:20 +01:00
omar
b618629d99 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-22 12:34:59 +01:00
omar
7d09a0ae99 Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba so we need to render clipped menus better. 2017-11-22 12:33:59 +01:00
omar
aafa6cece5 Tweak expression to be less weird (how did that ever happen?) 2017-11-22 11:26:16 +01:00
Giuseppe Barbieri
21b456e567
Update imgui.cpp 2017-11-22 11:19:52 +01:00
omar
68b26b4867 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-22 11:04:00 +01:00
omar
176d8fbe74 Fixed unreferenced variable warnings. 2017-11-22 11:02:42 +01:00
omar
302757447a Internals: Added SplitterBehavior(). (#319) 2017-11-20 19:41:17 +01:00
omar
195abc3d17 Begin: Fix border size latch when rounding uses Child or Popup value. (#707) 2017-11-20 15:19:54 +01:00
omar
2543807e56 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2017-11-20 13:54:06 +01:00
omar
3f5b2a3fe3 Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3). 2017-11-20 13:53:16 +01:00
omar
7f447c8270 Color picker: Tweak vertex shading code, since we aren't shading between PrimReserve and PrimVert the code can be expressed more naturally. (#346) 2017-11-20 13:16:57 +01:00
omar
dc2768503f Fix for drag and drop branch. 2017-11-19 16:24:17 +01:00
omar
92212b17aa Merge branch 'master' into drag_and_drop 2017-11-19 16:23:37 +01:00
omar
9848a7023b Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_demo.cpp
2017-11-19 16:21:21 +01:00
omar
abbf836fd0 Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up. (#707, fix #819, #1031, ref #1019, ref #447) 2017-11-19 15:56:51 +01:00
omar
c433bc971f Reorder fields for consistency. 2017-11-19 14:58:10 +01:00
omar
39137ccc3e Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg. (#707) 2017-11-19 13:52:40 +01:00
omar
9a44d447cd NewFrame() now asserts if neither Render or EndFrame have been called. Exposed EndFrame(). Made it legal to call EndFrame() more than one. (#1423 etc.) 2017-11-19 12:06:45 +01:00
omar
538a704143 NewFrame(): using literal strings in the most-frequently firing IM_ASSERT expression to increase the odd of programmers seeing them (especially those who don't use a debugger). 2017-11-19 12:00:07 +01:00
omar
d211a0e338 Merge branch 'master' into navigation (with style breakable)
# Conflicts:
#	imgui.cpp
#	imgui_draw.cpp
2017-11-19 00:39:37 +01:00
omar
4022ada843 Merge branch 'master' into drag_and_drop 2017-11-19 00:36:32 +01:00
omar
8a7f03cbf9 Combo: Offset popup position by border size so that a double border isn't so visible. (#707) 2017-11-19 00:29:59 +01:00
omar
d7af1a218e Style: Added PopupRounding setting. (#1112) 2017-11-19 00:29:29 +01:00
omar
067605052d Fix IsItemHovered() returning true for non-title bar hidden items that are clipped due to window collapsing logic. Fix 27fd1b913b. (#823) 2017-11-19 00:29:29 +01:00
omar
6f7b1bf2e1 Internals: Renamed ImGuiWindow::Accessed to WriteAccessed. 2017-11-19 00:29:29 +01:00
omar
58345b11e1 Style: Removed ImGuiCol_ComboBg in favor of combo boxes using ImGuiCol_PopupBg for consistency. (#707) 2017-11-18 23:44:16 +01:00
omar
29e0078b66 Internals: Window minor internal renaming + added WindowRounding latch. 2017-11-18 19:06:11 +01:00
omar
bd4bc929ce Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding. 2017-11-18 18:28:21 +01:00
omar
da2be7bbdc Style: ScaleAllSizes() helper rounds down every values so they are aligned on integers. 2017-11-17 21:29:37 +01:00
omar
834fa52c8e Columns: Added ImGuiColumnsFlags_GrowParentContentsSize to internal API to restore old content sizes behavior. (#1444, #125) 2017-11-16 17:34:34 +01:00
omar
7746dd104c Merge branch 'master' into drag_and_drop 2017-11-16 13:28:22 +01:00
omar
44c590393c Merge branch 'master' into navigation 2017-11-16 13:28:10 +01:00
omar
29d962069d Internals: Updating condition/allow flags with a function. 2017-11-16 13:28:01 +01:00
omar
4ad414c8d4 Internals: Window: Store whether the windows has a close button (we need that info for window/tabs dropping preview calculation) 2017-11-16 13:23:50 +01:00
omar
7c4be0a000 Internals: Added BringWindowToFront(), BringWindowToBack() helpers. 2017-11-16 13:11:49 +01:00
omar
6817f3a3d9 Merge branch 'master' into navigation 2017-11-15 23:44:50 +01:00
omar
e9a7e73bba Windows with MenuBar have a larger minimum height to avoid artefacts (I fixed most of the vertical/horizontal artefacts, but the ones in rounded corners were too hard to fix). 2017-11-15 23:42:18 +01:00
omar
f36037b384 Menu: Fixed minor rendering issues on the right size with rounded window when resizing a window small. 2017-11-15 23:38:17 +01:00
omar
9b82d9fbef Scrollbar: Minor graphical fix for when scrollbar don't have enough visible space to display the full grab. 2017-11-15 23:14:23 +01:00
omar
f5bdf443c9 Minor comments, tweaks 2017-11-15 22:37:43 +01:00
omar
5ea6e80da1 Make it possible to use SetNextWindowPos() on a child window. Useful internally. 2017-11-15 22:23:33 +01:00
omar
44b761b308 Merge branch 'master' into drag_and_drop 2017-11-15 14:41:27 +01:00
omar
27fd1b913b Made it guaranteed by API that after calling Begin() the last Item represent the title bar. (#823) 2017-11-15 14:35:45 +01:00
omar
ae060b1d67 Merge branch 'master' into drag_and_drop 2017-11-15 10:24:54 +01:00
omar
64031852de Merge branch 'master' into navigation 2017-11-14 23:17:58 +01:00
omar
64e79035d5 Scrollbar flicker fix for menus/popups (fixes 4d00dd8326 and 2df8fa95df). Hopefully right this time. 2017-11-14 23:17:28 +01:00
omar
6001d9c7a4 Columns: Clipping columns borders on Y axis on CPU because some GPU drivers appears to be unhappy with triangle spanning large regions (not sure why tbh). (#125)
Demo: Columns: Adding a billion of extra lines and using clipper.
2017-11-14 22:41:54 +01:00
omar
ffad688fc8 Drag and Drop: Added payload->IsPreview() to user can render their custom preview while handling overlapping drop targets. (#143) 2017-11-14 22:11:43 +01:00
omar
852ece3a0e Fixed build (3e06450d27 not meant for master branch, but ok) 2017-11-13 16:04:03 +01:00
omar
2275cb8b83 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-11-13 15:19:43 +01:00
omar
3e06450d27 Internals: Added ArrowButton() helper. 2017-11-13 15:18:31 +01:00
omar
7908cce25f Drag and Drop: Added internal BeginDragDropTargetCustom() convenient to avoid submitting dummy ItemAdd. (#143) 2017-11-13 15:17:41 +01:00
omar
4d00dd8326 Fixed scrollbar flickering on/off when uncollapsing a window (fixes 2df8fa95df) 2017-11-13 15:15:48 +01:00
omar
30bf40195b io.OptNoCursorBlink -> io.OptCursorBlink (#1427) 2017-11-12 16:06:44 +01:00
omar
669498ff26 Added io.OptNoCursorBlink option to disable cursor blinking. (#1427). Renamed io.OSXBehaviors to io.OptMacOSXBehaviors. Should affect users as the compile-time default is usually enough. (#473, #650) 2017-11-12 16:03:09 +01:00
Branimir Karadžić
9daac64ff8 Clean g.WindowsById storage on shutdown. 2017-11-11 10:01:50 +01:00
omar
06075f20ba Merge branch 'master' into navigation 2017-11-10 11:42:08 +01:00
omar
ba09de3a39 Begin: Fixed appending into a child window with a second Begin() from a different window stack querying the wrong window for the window->Collapsed test. 2017-11-10 11:38:01 +01:00
omar
8451855a30 ButtonBehavior: Fixed ImGuiButtonFlags_AllowOverlapMode to avoid temporarily activating widgets on click before they have been correctly double-hovered. (#319, #600) 2017-11-09 20:20:02 +01:00
omar
4b94738c7e Drag and Drop: Drop target rectangle goes out of clipping range (#143) 2017-11-09 20:18:17 +01:00
omar
b1653cd361 Drag and Drop: Allow NULL payload (since type only can be useful). (#143) 2017-11-09 20:18:05 +01:00
omar
a297cbafdb Merge branch 'master' into navigation 2017-11-08 23:17:14 +01:00
omar
2df8fa95df Fixed vertical scrollbar flickering/appearing, typically when manually resizing and using a pattern of filling available height (e.g. full sized BeginChild). THIS IS A GREAT FIX, this glitch was nasty and annoying (and yet somehow nobody reported it?). Hopefully haven't broken anything else... 2017-11-08 23:17:08 +01:00
omar
a4cc3d4637 Minor tweaks/comments. Note that the reordering the one subtraction caused subtle havoc before the patch in 9ac8820ee2. 2017-11-08 22:36:31 +01:00
omar
9ac8820ee2 Fixed non-pixel aligned bounding box of window resize grip, / which triumphally led to any re-arrangement of operations inside the resize grip code outputting non-exact size_target values which led to unstable window position because clamping code uses size in a subtraction, etc etc. Lovely how a whole system can be made to act weird with a single bad input. 2017-11-08 22:32:22 +01:00
omar
b6504b8eee Drag and drop: Handle overlapping drag target priorities given their surface, which appears to make most sense for drag and drop operations. 2017-11-08 15:47:52 +01:00
omar
2ab27be3de Child window with MenuBar use regular WindowPadding.y so layout look consistent in child or in a regular window. 2017-11-07 22:23:20 +01:00
omar
41862b8c0e ButtonBehavior: Fixed ImGuiButtonFlags_NoHoldingActiveID from incorrectly setting ActiveIdClickOffset, which probably have no known effect, but it is more correct this way. (#1418) 2017-11-07 16:41:58 +01:00
omar
1870738880 LowerBound() minor tweaks 2017-11-07 14:05:48 +01:00
omar
571b08f315 Internal: FindWindowByName() faster and doesn't touch every windows 2017-11-07 13:59:55 +01:00
omar
2c7ba21417 Fixed auto-resize allocating too much space for scrollbar when SizeContents is bigger than maximum window size (fixes c0547d358d) (#1417) 2017-11-07 11:37:38 +01:00
omar
0d4c320f88 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
#	imgui_draw.cpp
2017-11-06 23:58:28 +01:00
omar
f0b4097c54 Begin: Simplified code and fixed a bug where appending into a window a second time (from a remote window) would incorrectly overwrite RootWindow with the current window in the stack. Our docking code uses this pattern. 2017-11-06 23:55:40 +01:00
omar
de1e7dc088 Drag and Drop: Moved internal fields out of public sight. (#143) 2017-11-06 20:04:10 +01:00
omar
8b725c94cb Drag and Drop: Rework internal to allow overlapping targets (#143) 2017-11-06 19:39:23 +01:00
omar
16a5da9521 RenderTriangle() minor tweak to align Left/Right and Up/Down arrow extents visually 2017-11-03 20:20:25 +01:00
omar
553bdeedf7 Drag and Drop: Made it legal to not call SetDragDropPayload() between BeginDragDropSource() and EndDragDropSource(). (#143) 2017-11-02 18:30:46 +01:00
omar
3461a2f296 Merge branch 'master' into drag_and_drop 2017-11-02 18:06:04 +01:00
omar
982ce50b37 IsWindowHovered() returns true when moving window (#1382, #1404) 2017-11-02 16:44:32 +01:00
omar
ff4d4ca651 IsWindowHovered(): Added ImGuiHoveredFlags_FlattenChilds flag. Made IsRootWindowOrAnyChildHovered() obsolete in favor of IsWindowHovered( ImGuiHoveredFlags_FlattenChilds) (#1382, #1404) 2017-11-02 16:44:24 +01:00
omar
803ac3a5c6 IsWindowHovered() Fix behavior when an item is active to use the same logic as IsItemHovered() (#1382, #1404) 2017-11-02 16:23:03 +01:00
omar
66f42324ad Drag and Drop: Added ImGuiDragDropFlags_SourceNoHoldToOpenOthers flag. 2017-11-01 17:25:42 +01:00
omar
63f6f2dd13 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-11-01 15:09:23 +01:00
omar
6ab20ff9bf Minor tweaks to the user guide. 2017-11-01 12:33:58 +01:00
omar
e55caf0b95
Merge pull request #1402 from elect86/patch-1
Minor fix typo
2017-10-30 09:51:49 +01:00
omar
7f06d385a1 Added assertions and comments for incorrect use/understanding of IsWindowFocused() etc. functions 2017-10-30 09:50:54 +01:00
Giuseppe Barbieri
9e3f9fc2dd
Update imgui.cpp 2017-10-30 09:35:42 +01:00
omar
5956fff7e2 Drag and Drop: ImGuiButtonFlags_PressedOnDragDropHold focuses the target window. 2017-10-30 00:10:05 +01:00
omar
a810619555 Drag and Drop: Added support for drag and drop hold-long-to-open for CollapsingHeader() and TreeNode(). Open only! 2017-10-30 00:03:04 +01:00
omar
1d7d8f8574 Merge branch 'master' into drag_and_drop 2017-10-29 23:49:24 +01:00
omar
b13d281356 Maintaining ActiveIdTimer and HoveredIdTimer (the later is useful for drag and drop, both will be of course for creators of custom widgets) 2017-10-29 23:49:01 +01:00
omar
d46772b429 Comments 2017-10-29 23:14:17 +01:00
omar
0e775807b4 Drag and Drop: Added a mechanism to allow widgets with no identifiers (such as Text/Image) to be used with BeginDragDropSource() given the explicit ImGuiDragDropFlags_SourceAllowNullID flag. 2017-10-29 23:10:44 +01:00
omar
b5f714e9f9 Drag and Drop: made BeginDragDropSource() clear the IsItemHovered() by default, added a flag to keep it. 2017-10-29 21:31:49 +01:00
omar
c5536e49ef Drag and drop API experiment 2017-10-29 21:15:02 +01:00
omar
17dd8e7c30 Merge branch 'master' into navigation 2017-10-27 23:01:54 +02:00
omar
b9ebb34a04 Nav: ColorButton: Fixed a case of not using local 'hovered' flag directly, messes with some of my drag and drop work, and I can't find/understand the reason why this was left as is (there _was_ a reason at the time but it appears to be obsolete now?) 2017-10-27 20:54:48 +02:00
omar
f962ca0b01 ColorTooltip: Resize ColorButton to align better with text, now that ColorButton provides a text baseline (0260fdd1c6) 2017-10-27 20:36:51 +02:00
omar
edafbcd630 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui.h
2017-10-27 20:04:51 +02:00
omar
c503a50cff Styles: Moved Classic colors code to imgui_draw.cpp. Sneakily added a StyleColorsDark() function. 2017-10-27 20:01:30 +02:00
omar
77df1ba9e0 Version 1.53 WIP 2017-10-27 19:54:56 +02:00
omar
b422f35872 IO: Tracking extra mouse dragging data which is convenient for implementating various manual drag and drop patterns. 2017-10-27 18:21:30 +02:00
omar
c0b366b316 Merge branch 'master' into navigation
# Conflicts:
#	imgui.h
2017-10-27 17:27:53 +02:00
omar
9f200d10d5 Version 1.52 2017-10-27 17:10:41 +02:00
omar
cc78e9a213 Merge branch 'master' into navigation 2017-10-27 16:46:03 +02:00
omar
267ea506de Begin: Fix for unused "Debug" (fix for 3b83cd24f5 ) 2017-10-27 16:45:56 +02:00
omar
5afee1c6f3 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-10-27 16:42:06 +02:00
omar
3b83cd24f5 Begin: Moved some code inside of the big if (first_begin_of_the_frame) scope 2017-10-27 16:39:55 +02:00
omar
3656f2c769 NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms. 2017-10-27 16:39:23 +02:00
omar
a6edd10ee6 NewFrame: Removed unnecessary call to FindHoveredWindow() and simplified code (went through this multiple times, hopefully haven't broken anything) 2017-10-27 16:38:14 +02:00
omar
6243252d5a Internal: BeginTooltipEx() in imgui_internal.h 2017-10-27 16:21:12 +02:00
omar
f10a1d7b9e Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2017-10-27 15:53:59 +02:00
omar
d42f6bb6cc Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch) 2017-10-27 15:52:45 +02:00
omar
c432fcf2bb Minor renaming. 2017-10-27 12:01:52 +02:00
omar
549f9e3f03 Merge branch 'master' into navigation
# Conflicts:
#	imgui_internal.h
2017-10-25 16:37:10 +02:00
omar
daef33e268 Comments about mouse setup and clearing HoveredWindow when mouse down isn't owned by imgui (will affect some future hovered test and drag'n drop patterns) (#143, #1382, #1392) 2017-10-25 11:01:41 +02:00
omar
4faf99eff5 Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported (#211, #1012) 2017-10-25 09:28:54 +02:00
omar
fc25881207 Merge branch 'master' into navigation 2017-10-24 21:13:24 +02:00
omar
efcd53a0c3 Removed direct dependency on sprintf() in imgui.cpp (#1038)
(NB: imgui_demo stills uses it)
2017-10-24 20:57:41 +02:00
omar
1f3372b7f1 ImFormatString, ImFormatStringV(): clarifying specs so that passing a NULL buffer should return the desired length. (#1038) 2017-10-24 20:48:29 +02:00
omar
8fd5620277 Renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. (ref #238, #520, #738) 2017-10-24 20:23:42 +02:00
omar
7d2cd0e6ff Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h (#1038) 2017-10-24 20:19:32 +02:00
Patrick Doane
70cb427469 Add missing CloseClipboard call 2017-10-24 20:12:42 +02:00
omar
d513546325 Merge branch 'master' into navigation 2017-10-24 15:49:01 +02:00
omar
5b062c4c29 Fixed typos 2017-10-24 15:26:04 +02:00
omar
0260fdd1c6 ColorButton: As a small convenience, provide a text baseline. 2017-10-24 14:38:32 +02:00
omar
e9ff7162bc ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color. 2017-10-24 10:43:41 +02:00
omar
97bf2131e2 Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame. 2017-10-23 14:37:47 +02:00
omar
20983773f1 Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. (#787)
This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
2017-10-23 12:38:39 +02:00
omar
025d4f0c97 Merge branch 'master' into navigation
# Conflicts:
#	imgui.cpp
2017-10-23 12:34:46 +02:00
omar
e7922b3fa0 Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use) 2017-10-23 12:34:15 +02:00
omar
2ef2c104a1 Begin: Minor tweaks 2017-10-23 11:36:43 +02:00
omar
be12f8c55d Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release (#787) 2017-10-23 11:26:52 +02:00
omar
6f0aa766e1 Nav: Added internal ImGuiNavReadMode_Released test for key releases. 2017-10-23 11:26:30 +02:00
omar
d769e2515a Merge branch 'master' into navigation 2017-10-23 10:05:36 +02:00
omar
1bc1751670 MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. (#1387) 2017-10-22 10:56:37 +02:00
omar
b177f2432d MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. (#1387) 2017-10-22 10:36:22 +02:00
omar
5fa81f2a26 Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard.
Remove the move/resize behavior that appears than holding the button for a while. (#787)
2017-10-20 22:12:10 +02:00
omar
1c5b3fb1d2 Merge branch 'master' into navigation 2017-10-20 21:17:57 +02:00
omar
f7259e60ee Comments 2017-10-20 21:17:51 +02:00
omar
23b9060468 Nav: Honoring ImGuiItemFlags_NoNav which is used by color picker (#787) 2017-10-20 20:35:39 +02:00
omar
e4bb9102f9 Merge branch 'master' into navigation 2017-10-20 20:32:17 +02:00
omar
6ab737a4bb Popups: Fixed right-click to close popups not handling modal windows properly. (~#439) 2017-10-20 20:31:01 +02:00
omar
aca23fd3f0 Popups: similarly to previous commit, we fix reopening a popup within a popup stack from truncating the whole stack. This is done by properly refocusing the lower level popup. (~#439) 2017-10-20 19:25:34 +02:00
omar
59a89774d7 Popups: fixed CloseInactivePopups() so that right-clicking to close one level of popups in a popups stack won't close the whole stack. This is done by properly refocusing the lower level popup. Fixes 87ae40843c (~#439) 2017-10-20 19:24:12 +02:00
omar
43df7eb5ea Added OpenPopupOnItemClick(); helper which mimic BeginPopupContextItem() but doesn't do the open.
Made the color popups uses this standard function so they handle reopening a context menu.
2017-10-20 18:56:31 +02:00
omar
0ea66dc260 Fixed bad merge from Master 2017-10-20 18:16:53 +02:00