mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-15 01:17:00 +00:00
Internals: Moved selectable flags to avoid collision with public flags + rewrote some tests so we can consistently grep for (held && hovered)
This commit is contained in:
parent
a33f0d1f7f
commit
64938178b7
@ -8107,7 +8107,7 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
|
||||
MarkItemValueChanged(id);
|
||||
|
||||
// Render
|
||||
const ImU32 col = GetColorU32((hovered && held) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
RenderNavHighlight(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding);
|
||||
RenderTextClipped(bb.Min + style.FramePadding, bb.Max - style.FramePadding, label, NULL, &label_size, style.ButtonTextAlign, &bb);
|
||||
@ -8156,7 +8156,7 @@ bool ImGui::ArrowButtonEx(const char* str_id, ImGuiDir dir, ImVec2 size, ImGuiBu
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held, flags);
|
||||
|
||||
// Render
|
||||
const ImU32 col = GetColorU32((hovered && held) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
RenderNavHighlight(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding);
|
||||
RenderArrow(bb.Min + ImVec2(ImMax(0.0f, size.x - g.FontSize - g.Style.FramePadding.x), ImMax(0.0f, size.y - g.FontSize - g.Style.FramePadding.y)), dir);
|
||||
@ -8275,7 +8275,7 @@ bool ImGui::ImageButton(ImTextureID user_texture_id, const ImVec2& size, const I
|
||||
bool pressed = ButtonBehavior(bb, id, &hovered, &held);
|
||||
|
||||
// Render
|
||||
const ImU32 col = GetColorU32((hovered && held) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
|
||||
RenderNavHighlight(bb, id);
|
||||
RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding));
|
||||
if (bg_col.w > 0.0f)
|
||||
|
@ -237,11 +237,11 @@ enum ImGuiColumnsFlags_
|
||||
enum ImGuiSelectableFlagsPrivate_
|
||||
{
|
||||
// NB: need to be in sync with last value of ImGuiSelectableFlags_
|
||||
ImGuiSelectableFlags_NoHoldingActiveID = 1 << 3,
|
||||
ImGuiSelectableFlags_PressedOnClick = 1 << 4,
|
||||
ImGuiSelectableFlags_PressedOnRelease = 1 << 5,
|
||||
ImGuiSelectableFlags_Disabled = 1 << 6,
|
||||
ImGuiSelectableFlags_DrawFillAvailWidth = 1 << 7
|
||||
ImGuiSelectableFlags_NoHoldingActiveID = 1 << 10,
|
||||
ImGuiSelectableFlags_PressedOnClick = 1 << 11,
|
||||
ImGuiSelectableFlags_PressedOnRelease = 1 << 12,
|
||||
ImGuiSelectableFlags_Disabled = 1 << 13,
|
||||
ImGuiSelectableFlags_DrawFillAvailWidth = 1 << 14
|
||||
};
|
||||
|
||||
enum ImGuiSeparatorFlags_
|
||||
|
Loading…
Reference in New Issue
Block a user