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Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787)
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parent
c09016b12a
commit
8227176c17
18
imgui.cpp
18
imgui.cpp
@ -10842,7 +10842,7 @@ void ImGui::EndMenuBar()
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return;
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ImGuiContext& g = *GImGui;
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// When a move request within one of our child menu failed, capture the request to navigate among our siblings.
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// Nav: When a move request within one of our child menu failed, capture the request to navigate among our siblings.
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if (g.NavMoveRequest && g.NavMoveResultId == 0 && (g.NavMoveDir == ImGuiDir_Left || g.NavMoveDir == ImGuiDir_Right) && (g.NavWindow->Flags & ImGuiWindowFlags_ChildMenu))
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{
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ImGuiWindow* nav_earliest_child = g.NavWindow;
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@ -10926,7 +10926,7 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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g.NavWindow = backed_nav_window;
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bool want_open = false, want_close = false;
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if (window->DC.LayoutType != ImGuiLayoutType_Horizontal) // (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu))
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if (window->DC.LayoutType == ImGuiLayoutType_Vertical) // (window->Flags & (ImGuiWindowFlags_Popup|ImGuiWindowFlags_ChildMenu))
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{
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// Implement http://bjk5.com/post/44698559168/breaking-down-amazons-mega-dropdown to avoid using timers, so menus feels more reactive.
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bool moving_within_opened_triangle = false;
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@ -10960,11 +10960,6 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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want_open = true;
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g.NavMoveRequest = false;
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}
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if (g.NavWindow && g.NavWindow->ParentWindow == window && g.NavMoveRequest && g.NavMoveDir == ImGuiDir_Left && IsPopupOpen(id)) // Nav-Left to close
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{
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want_close = true;
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g.NavMoveRequest = false;
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}
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}
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else
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{
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@ -11013,6 +11008,15 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
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void ImGui::EndMenu()
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{
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// Nav: When a left move request within our child menu failed, close the menu
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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if (g.NavWindow && g.NavWindow->ParentWindow == window && g.NavMoveRequest && g.NavMoveResultId == 0 && g.NavMoveDir == ImGuiDir_Left && window->DC.LayoutType == ImGuiLayoutType_Vertical)
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{
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ClosePopupToLevel(g.OpenPopupStack.Size - 1);
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g.NavMoveRequest = false;
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}
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EndPopup();
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}
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