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	Merge branch 'master' into navigation
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		| @@ -5588,9 +5588,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) | ||||
|         window->InnerRect.Max.x = window->Pos.x + window->Size.x - window->ScrollbarSizes.x; | ||||
|         window->InnerRect.Max.y = window->Pos.y + window->Size.y - window->ScrollbarSizes.y; | ||||
|         //window->DrawList->AddRect(window->InnerRect.Min, window->InnerRect.Max, IM_COL32_WHITE); | ||||
|  | ||||
|         // Clear 'accessed' flag last thing | ||||
|         window->Accessed = false; | ||||
|     } | ||||
|  | ||||
|     // Inner clipping rectangle | ||||
| @@ -5603,6 +5600,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) | ||||
|     clip_rect.Max.y = ImFloor(0.5f + window->InnerRect.Max.y - border_size); | ||||
|     PushClipRect(clip_rect.Min, clip_rect.Max, true); | ||||
|  | ||||
|     // Clear 'accessed' flag last thing (After PushClipRect which will set the flag. We want the flag to stay false when the default "Debug" window is unused) | ||||
|     if (first_begin_of_the_frame) | ||||
|         window->Accessed = false; | ||||
|  | ||||
|     window->BeginCount++; | ||||
|     g.SetNextWindowSizeConstraint = false; | ||||
|  | ||||
|   | ||||
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