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Settings: Import old style .ini file
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parent
c8b5b569da
commit
1a8a7c9d17
21
imgui.cpp
21
imgui.cpp
@ -2676,15 +2676,22 @@ static void LoadIniSettingsFromMemory(const char* buf_readonly)
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char* type_start = line + 1;
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char* type_end = ImStrchrRange(type_start, name_end, ']');
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char* name_start = type_end ? ImStrchrRange(type_end + 1, name_end, '[') : NULL;
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if (type_start && type_end && name_start++ && name_end)
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if (!type_end || !name_start)
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{
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const ImGuiID type_hash = ImHash(type_start, type_end - type_start, 0);
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entry_handler = NULL;
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for (int handler_n = 0; handler_n < g.SettingsHandlers.Size && entry_handler == NULL; handler_n++)
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if (g.SettingsHandlers[handler_n].TypeHash == type_hash)
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entry_handler = &g.SettingsHandlers[handler_n];
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entry_data = entry_handler ? entry_handler->ReadOpenEntryFn(g, name_start) : NULL;
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name_start = type_start; // Import legacy entries that have no type
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type_start = "Window";
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}
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else
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{
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*type_end = 0; // Overwrite first ']'
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name_start++; // Skip second '['
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}
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const ImGuiID type_hash = ImHash(type_start, 0, 0);
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entry_handler = NULL;
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for (int handler_n = 0; handler_n < g.SettingsHandlers.Size && entry_handler == NULL; handler_n++)
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if (g.SettingsHandlers[handler_n].TypeHash == type_hash)
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entry_handler = &g.SettingsHandlers[handler_n];
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entry_data = entry_handler ? entry_handler->ReadOpenEntryFn(g, name_start) : NULL;
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}
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else if (entry_handler != NULL && entry_data != NULL)
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{
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