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Popups: similarly to previous commit, we fix reopening a popup within a popup stack from truncating the whole stack. This is done by properly refocusing the lower level popup. (~#439)
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@ -3567,6 +3567,11 @@ void ImGui::OpenPopupEx(ImGuiID id, bool reopen_existing)
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{
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g.OpenPopupStack.resize(current_stack_size+1);
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g.OpenPopupStack[current_stack_size] = popup_ref;
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// When reopening a popup we first refocus its parent, otherwise if its parent is itself a popup it would get closed by CloseInactivePopups().
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// This is equivalent to what ClosePopupToLevel() does.
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if (g.OpenPopupStack[current_stack_size].PopupId == id)
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FocusWindow(window);
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}
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}
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