Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)

This commit is contained in:
omar 2018-07-31 17:26:42 +02:00
parent 7e1678ff00
commit 65b46f62ef
3 changed files with 12 additions and 4 deletions

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@ -59,6 +59,7 @@ Other Changes:
- Misc: Added ImGuiMouseCursor_Hand cursor enum + corresponding software cursor. (#1913, 1914) [@aiekick, @ocornut]
- Misc: Tweaked software mouse cursor offset to match the offset of the corresponding Windows 10 cursors.
- Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987)
- Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive).
- Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. (#1463, #1380, #1502)
- Fixed a include build issue for Cygwin in non-POSIX (Win32) mode. (#1917, #1319, #276)
- OS/Windows: Fixed missing ImmReleaseContext() call in the default Win32 IME handler. (#1932) [@vby]

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@ -2194,6 +2194,12 @@ ImGuiID ImGuiWindow::GetIDNoKeepAlive(const char* str, const char* str_end)
return ImHash(str, str_end ? (int)(str_end - str) : 0, seed);
}
ImGuiID ImGuiWindow::GetIDNoKeepAlive(const void* ptr)
{
ImGuiID seed = IDStack.back();
return ImHash(&ptr, sizeof(void*), seed);
}
// This is only used in rare/specific situations to manufacture an ID out of nowhere.
ImGuiID ImGuiWindow::GetIDFromRectangle(const ImRect& r_abs)
{
@ -8929,26 +8935,26 @@ void ImGui::SetNextTreeNodeOpen(bool is_open, ImGuiCond cond)
void ImGui::PushID(const char* str_id)
{
ImGuiWindow* window = GetCurrentWindowRead();
window->IDStack.push_back(window->GetID(str_id));
window->IDStack.push_back(window->GetIDNoKeepAlive(str_id));
}
void ImGui::PushID(const char* str_id_begin, const char* str_id_end)
{
ImGuiWindow* window = GetCurrentWindowRead();
window->IDStack.push_back(window->GetID(str_id_begin, str_id_end));
window->IDStack.push_back(window->GetIDNoKeepAlive(str_id_begin, str_id_end));
}
void ImGui::PushID(const void* ptr_id)
{
ImGuiWindow* window = GetCurrentWindowRead();
window->IDStack.push_back(window->GetID(ptr_id));
window->IDStack.push_back(window->GetIDNoKeepAlive(ptr_id));
}
void ImGui::PushID(int int_id)
{
const void* ptr_id = (void*)(intptr_t)int_id;
ImGuiWindow* window = GetCurrentWindowRead();
window->IDStack.push_back(window->GetID(ptr_id));
window->IDStack.push_back(window->GetIDNoKeepAlive(ptr_id));
}
void ImGui::PopID()

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@ -1045,6 +1045,7 @@ public:
ImGuiID GetID(const char* str, const char* str_end = NULL);
ImGuiID GetID(const void* ptr);
ImGuiID GetIDNoKeepAlive(const char* str, const char* str_end = NULL);
ImGuiID GetIDNoKeepAlive(const void* ptr);
ImGuiID GetIDFromRectangle(const ImRect& r_abs);
// We don't use g.FontSize because the window may be != g.CurrentWidow.