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Using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. (#1380, #1502)
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17
imgui.cpp
17
imgui.cpp
@ -213,6 +213,7 @@
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Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
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Also read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2017/12/14 (1.53) - using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set.
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- 2017/12/13 (1.53) - renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing(). Kept redirection function (will obsolete).
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- 2017/12/13 (1.53) - obsoleted IsRootWindowFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow). Kept redirection function (will obsolete).
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- obsoleted IsRootWindowOrAnyChildFocused() in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows). Kept redirection function (will obsolete).
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@ -2462,12 +2463,20 @@ void ImGui::NewFrame()
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window->Size *= scale;
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window->SizeFull *= scale;
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}
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else if (!g.IO.KeyCtrl && !(window->Flags & ImGuiWindowFlags_NoScrollWithMouse))
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else if (!g.IO.KeyCtrl)
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{
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// Mouse wheel Scrolling
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float scroll_amount = 5 * window->CalcFontSize();
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scroll_amount = (float)(int)ImMin(scroll_amount, (window->ContentsRegionRect.GetHeight() + window->WindowPadding.y * 2.0f) * 0.67f);
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SetWindowScrollY(window, window->Scroll.y - g.IO.MouseWheel * scroll_amount);
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// If a child window has the ImGuiWindowFlags_NoScrollWithMouse flag, we give a chance to scroll its parent (unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set).
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ImGuiWindow* scroll_window = window;
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while ((scroll_window->Flags & ImGuiWindowFlags_ChildWindow) && (scroll_window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(scroll_window->Flags & ImGuiWindowFlags_NoScrollbar) && !(scroll_window->Flags & ImGuiWindowFlags_NoInputs) && scroll_window->ParentWindow)
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scroll_window = scroll_window->ParentWindow;
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if (!(scroll_window->Flags & ImGuiWindowFlags_NoScrollWithMouse) && !(scroll_window->Flags & ImGuiWindowFlags_NoInputs))
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{
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float scroll_amount = 5 * scroll_window->CalcFontSize();
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scroll_amount = (float)(int)ImMin(scroll_amount, (scroll_window->ContentsRegionRect.GetHeight() + scroll_window->WindowPadding.y * 2.0f) * 0.67f);
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SetWindowScrollY(scroll_window, scroll_window->Scroll.y - g.IO.MouseWheel * scroll_amount);
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}
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}
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}
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2
imgui.h
2
imgui.h
@ -524,7 +524,7 @@ enum ImGuiWindowFlags_
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ImGuiWindowFlags_NoResize = 1 << 1, // Disable user resizing with the lower-right grip
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ImGuiWindowFlags_NoMove = 1 << 2, // Disable user moving the window
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ImGuiWindowFlags_NoScrollbar = 1 << 3, // Disable scrollbars (window can still scroll with mouse or programatically)
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ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel
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ImGuiWindowFlags_NoScrollWithMouse = 1 << 4, // Disable user vertically scrolling with mouse wheel. On child window, mouse wheel will be forwarded to the parent unless NoScrollbar is also set.
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ImGuiWindowFlags_NoCollapse = 1 << 5, // Disable user collapsing window by double-clicking on it
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ImGuiWindowFlags_AlwaysAutoResize = 1 << 6, // Resize every window to its content every frame
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//ImGuiWindowFlags_ShowBorders = 1 << 7, // Show borders around windows and items (OBSOLETE! Use e.g. style.FrameBorderSize=1.0f to enable borders).
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@ -997,6 +997,9 @@ void ImGui::ShowTestWindow(bool* p_open)
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{
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if (ImGui::TreeNode("Child regions"))
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{
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static bool disable_mouse_wheel = false;
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ImGui::Checkbox("Disable Mouse Wheel", &disable_mouse_wheel);
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ImGui::Text("Without border");
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static int line = 50;
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bool goto_line = ImGui::Button("Goto");
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@ -1004,7 +1007,8 @@ void ImGui::ShowTestWindow(bool* p_open)
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ImGui::PushItemWidth(100);
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goto_line |= ImGui::InputInt("##Line", &line, 0, 0, ImGuiInputTextFlags_EnterReturnsTrue);
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ImGui::PopItemWidth();
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ImGui::BeginChild("Sub1", ImVec2(ImGui::GetWindowContentRegionWidth() * 0.5f,300), false, ImGuiWindowFlags_HorizontalScrollbar);
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ImGui::BeginChild("Sub1", ImVec2(ImGui::GetWindowContentRegionWidth() * 0.5f,300), false, ImGuiWindowFlags_HorizontalScrollbar | (disable_mouse_wheel ? ImGuiWindowFlags_NoScrollWithMouse : 0));
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for (int i = 0; i < 100; i++)
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{
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ImGui::Text("%04d: scrollable region", i);
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@ -1018,7 +1022,7 @@ void ImGui::ShowTestWindow(bool* p_open)
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ImGui::SameLine();
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ImGui::PushStyleVar(ImGuiStyleVar_ChildRounding, 5.0f);
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ImGui::BeginChild("Sub2", ImVec2(0,300), true);
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ImGui::BeginChild("Sub2", ImVec2(0,300), true, (disable_mouse_wheel ? ImGuiWindowFlags_NoScrollWithMouse : 0));
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ImGui::Text("With border");
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ImGui::Columns(2);
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for (int i = 0; i < 100; i++)
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