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	avoid floating point exception when _EM_OVERFLOW is enabled (#2303)
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		| @@ -3729,7 +3729,7 @@ void ImGui::EndFrame() | ||||
|     IM_ASSERT(g.FrameScopeActive && "Forgot to call ImGui::NewFrame()?"); | ||||
|  | ||||
|     // Notify OS when our Input Method Editor cursor has moved (e.g. CJK inputs using Microsoft IME) | ||||
|     if (g.IO.ImeSetInputScreenPosFn && ImLengthSqr(g.PlatformImeLastPos - g.PlatformImePos) > 0.0001f) | ||||
|     if (g.IO.ImeSetInputScreenPosFn && (g.PlatformImeLastPos.x == FLT_MAX || ImLengthSqr(g.PlatformImeLastPos - g.PlatformImePos) > 0.0001f)) | ||||
|     { | ||||
|         g.IO.ImeSetInputScreenPosFn((int)g.PlatformImePos.x, (int)g.PlatformImePos.y); | ||||
|         g.PlatformImeLastPos = g.PlatformImePos; | ||||
|   | ||||
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