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	Minot internal tweaks, comments
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		| @@ -1351,6 +1351,7 @@ void ImStrTrimBlanks(char* buf) | ||||
| // B) When buf==NULL vsnprintf() will return the output size. | ||||
| #ifndef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS | ||||
|  | ||||
| //#define IMGUI_USE_STB_SPRINTF | ||||
| #ifdef IMGUI_USE_STB_SPRINTF | ||||
| #define STB_SPRINTF_IMPLEMENTATION | ||||
| #include "imstb_sprintf.h" | ||||
| @@ -2664,7 +2665,8 @@ void ImGui::ItemSize(const ImVec2& size, float text_offset_y) | ||||
|     const float text_base_offset = ImMax(window->DC.CurrentLineTextBaseOffset, text_offset_y); | ||||
|     //if (g.IO.KeyAlt) window->DrawList->AddRect(window->DC.CursorPos, window->DC.CursorPos + ImVec2(size.x, line_height), IM_COL32(255,0,0,200)); // [DEBUG] | ||||
|     window->DC.CursorPosPrevLine = ImVec2(window->DC.CursorPos.x + size.x, window->DC.CursorPos.y); | ||||
|     window->DC.CursorPos = ImVec2((float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x), (float)(int)(window->DC.CursorPos.y + line_height + g.Style.ItemSpacing.y)); | ||||
|     window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x); | ||||
|     window->DC.CursorPos.y = (float)(int)(window->DC.CursorPos.y + line_height + g.Style.ItemSpacing.y); | ||||
|     window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPosPrevLine.x); | ||||
|     window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y - g.Style.ItemSpacing.y); | ||||
|     //if (g.IO.KeyAlt) window->DrawList->AddCircle(window->DC.CursorMaxPos, 3.0f, IM_COL32(255,0,0,255), 4); // [DEBUG] | ||||
|   | ||||
| @@ -204,7 +204,7 @@ void ImGui::TextUnformatted(const char* text, const char* text_end) | ||||
|         } | ||||
|  | ||||
|         ImRect bb(text_pos, text_pos + text_size); | ||||
|         ItemSize(bb); | ||||
|         ItemSize(text_size); | ||||
|         ItemAdd(bb, 0); | ||||
|     } | ||||
|     else | ||||
| @@ -548,7 +548,7 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags | ||||
|     ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f); | ||||
|  | ||||
|     const ImRect bb(pos, pos + size); | ||||
|     ItemSize(bb, style.FramePadding.y); | ||||
|     ItemSize(size, style.FramePadding.y); | ||||
|     if (!ItemAdd(bb, id)) | ||||
|         return false; | ||||
|  | ||||
| @@ -602,7 +602,7 @@ bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg) | ||||
|     const ImGuiID id = window->GetID(str_id); | ||||
|     ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f); | ||||
|     const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size); | ||||
|     ItemSize(bb); | ||||
|     ItemSize(size); | ||||
|     if (!ItemAdd(bb, id)) | ||||
|         return false; | ||||
|  | ||||
|   | ||||
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