mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 14:16:36 +00:00
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
This commit is contained in:
parent
84238240d6
commit
801645d350
@ -30,11 +30,9 @@ HOW TO UPDATE?
|
||||
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.67 (In Progress)
|
||||
VERSION 1.66b (Released 2018-12-01)
|
||||
-----------------------------------------------------------------------
|
||||
|
||||
Breaking Changes:
|
||||
|
||||
Other Changes:
|
||||
|
||||
- Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText()
|
||||
@ -44,6 +42,7 @@ Other Changes:
|
||||
- Demo: Added ShowAboutWindow() call, previously was only accessible from the demo window.
|
||||
- Demo: ShowAboutWindow() now display various Build/Config Information (compiler, os, etc.) that can easily be copied into bug reports.
|
||||
- Fixed build issue with osxcross and macOS. (#2218) [@dos1]
|
||||
- Examples: Setting up 'io.BackendPlatformName'/'io.BackendRendererName' fields to the current back-end can be displayed in the About window.
|
||||
- Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
|
||||
|
||||
|
||||
|
@ -16,7 +16,7 @@ IMGUI_IMPL_API void ImGui_ImplWin32_NewFrame();
|
||||
|
||||
// Handler for Win32 messages, update mouse/keyboard data.
|
||||
// You may or not need this for your implementation, but it can serve as reference for handling inputs.
|
||||
// Intentionally commented out to avoid dragging dependencies on <windows.h> types. You can copy the extern declaration in your code.
|
||||
// Intentionally commented out to avoid dragging dependencies on <windows.h> types. You can COPY this line into your .cpp code instead.
|
||||
/*
|
||||
IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
|
||||
*/
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.67 WIP
|
||||
// dear imgui, v1.66b
|
||||
// (main code and documentation)
|
||||
|
||||
// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
|
||||
@ -672,8 +672,8 @@ CODE
|
||||
you to animate labels. For example you may want to include varying information in a window title bar,
|
||||
but windows are uniquely identified by their ID. Use "###" to pass a label that isn't part of ID:
|
||||
|
||||
Button("Hello###ID"; // Label = "Hello", ID = hash of (..., "ID")
|
||||
Button("World###ID"; // Label = "World", ID = hash of (..., "ID") // Same as above, even though the label looks different
|
||||
Button("Hello###ID"); // Label = "Hello", ID = hash of (..., "ID")
|
||||
Button("World###ID"); // Label = "World", ID = hash of (..., "ID") // Same as above, even though the label looks different
|
||||
|
||||
sprintf(buf, "My game (%f FPS)###MyGame", fps);
|
||||
Begin(buf); // Variable title, ID = hash of "MyGame"
|
||||
|
6
imgui.h
6
imgui.h
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.67 WIP
|
||||
// dear imgui, v1.66b
|
||||
// (headers)
|
||||
|
||||
// See imgui.cpp file for documentation.
|
||||
@ -44,8 +44,8 @@ Index of this file:
|
||||
|
||||
// Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
|
||||
#define IMGUI_VERSION "1.67 WIP"
|
||||
#define IMGUI_VERSION_NUM 16700
|
||||
#define IMGUI_VERSION "1.66b"
|
||||
#define IMGUI_VERSION_NUM 16602
|
||||
#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
|
||||
|
||||
// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.67 WIP
|
||||
// dear imgui, v1.66b
|
||||
// (demo code)
|
||||
|
||||
// Message to the person tempted to delete this file when integrating Dear ImGui into their code base:
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.67 WIP
|
||||
// dear imgui, v1.66b
|
||||
// (drawing and font code)
|
||||
|
||||
/*
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.67 WIP
|
||||
// dear imgui, v1.66b
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
|
||||
|
@ -1,4 +1,4 @@
|
||||
// dear imgui, v1.67 WIP
|
||||
// dear imgui, v1.66b
|
||||
// (widgets code)
|
||||
|
||||
/*
|
||||
|
Loading…
Reference in New Issue
Block a user