mirror of
https://github.com/Drezil/imgui.git
synced 2024-11-14 17:07:01 +00:00
Begin: Moving some code around for the benefits of the wip viewport branch.
This commit is contained in:
parent
f610e25682
commit
6c583315e6
18
imgui.cpp
18
imgui.cpp
@ -4478,6 +4478,13 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
window->LastFrameActive = current_frame;
|
||||
window->IDStack.resize(1);
|
||||
|
||||
// Lock window rounding, border size and rounding so that altering the border sizes for children doesn't have side-effects.
|
||||
window->WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupRounding : style.WindowRounding;
|
||||
window->WindowBorderSize = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildBorderSize : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupBorderSize : style.WindowBorderSize;
|
||||
window->WindowPadding = style.WindowPadding;
|
||||
if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & (ImGuiWindowFlags_AlwaysUseWindowPadding | ImGuiWindowFlags_Popup)) && window->WindowBorderSize == 0.0f)
|
||||
window->WindowPadding = ImVec2(0.0f, (flags & ImGuiWindowFlags_MenuBar) ? style.WindowPadding.y : 0.0f);
|
||||
|
||||
// Setup draw list and outer clipping rectangle
|
||||
window->DrawList->Clear();
|
||||
window->DrawList->Flags = (g.Style.AntiAliasedLines ? ImDrawListFlags_AntiAliasedLines : 0) | (g.Style.AntiAliasedFill ? ImDrawListFlags_AntiAliasedFill : 0);
|
||||
@ -4534,15 +4541,6 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
}
|
||||
}
|
||||
|
||||
// Lock window rounding, border size and rounding so that altering the border sizes for children doesn't have side-effects.
|
||||
window->WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupRounding : style.WindowRounding;
|
||||
window->WindowBorderSize = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildBorderSize : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupBorderSize : style.WindowBorderSize;
|
||||
window->WindowPadding = style.WindowPadding;
|
||||
if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & (ImGuiWindowFlags_AlwaysUseWindowPadding | ImGuiWindowFlags_Popup)) && window->WindowBorderSize == 0.0f)
|
||||
window->WindowPadding = ImVec2(0.0f, (flags & ImGuiWindowFlags_MenuBar) ? style.WindowPadding.y : 0.0f);
|
||||
const float window_rounding = window->WindowRounding;
|
||||
const float window_border_size = window->WindowBorderSize;
|
||||
|
||||
// Calculate auto-fit size, handle automatic resize
|
||||
const ImVec2 size_auto_fit = CalcSizeAutoFit(window, window->SizeContents);
|
||||
ImVec2 size_full_modified(FLT_MAX, FLT_MAX);
|
||||
@ -4676,6 +4674,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags)
|
||||
window->DrawList->AddRectFilled(fullscreen_rect.Min, fullscreen_rect.Max, GetColorU32(ImGuiCol_ModalWindowDarkening, g.ModalWindowDarkeningRatio));
|
||||
|
||||
// Draw window + handle manual resize
|
||||
const float window_rounding = window->WindowRounding;
|
||||
const float window_border_size = window->WindowBorderSize;
|
||||
ImRect title_bar_rect = window->TitleBarRect();
|
||||
if (window->Collapsed)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user