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Drag and Drop: Exposed some internals.
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90788a1242
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@ -673,7 +673,6 @@ static bool DataTypeApplyOpFromText(const char* buf, const char* ini
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namespace ImGui
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{
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static void ClearDragDrop();
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static void FocusPreviousWindow();
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}
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@ -11151,7 +11150,7 @@ void ImGui::Value(const char* prefix, float v, const char* float_format)
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// DRAG AND DROP
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//-----------------------------------------------------------------------------
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static void ImGui::ClearDragDrop()
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void ImGui::ClearDragDrop()
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{
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ImGuiContext& g = *GImGui;
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g.DragDropActive = false;
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@ -11340,6 +11339,12 @@ bool ImGui::BeginDragDropTarget()
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return true;
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}
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bool ImGui::IsDragDropPayloadBeingAccepted()
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{
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ImGuiContext& g = *GImGui;
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return g.DragDropActive && g.DragDropAcceptIdPrev != 0;
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}
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const ImGuiPayload* ImGui::AcceptDragDropPayload(const char* type, ImGuiDragDropFlags flags)
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{
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ImGuiContext& g = *GImGui;
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@ -873,6 +873,8 @@ namespace ImGui
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IMGUI_API bool SplitterBehavior(ImGuiID id, const ImRect& bb, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f);
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IMGUI_API bool BeginDragDropTargetCustom(const ImRect& bb, ImGuiID id);
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IMGUI_API void ClearDragDrop();
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IMGUI_API bool IsDragDropPayloadBeingAccepted();
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// FIXME-WIP: New Columns API
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IMGUI_API void BeginColumns(const char* id, int count, ImGuiColumnsFlags flags = 0); // setup number of columns. use an identifier to distinguish multiple column sets. close with EndColumns().
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