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Misc comments, removed duplicated IM_ARRAYSIZE macro in imgui_demo.cpp (it is now declared in imgui.h)
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@ -8,7 +8,7 @@
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// Gallery (please post your screenshots/video there!): https://github.com/ocornut/imgui/issues/1269
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// Developed by Omar Cornut and every direct or indirect contributors to the GitHub.
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// This library is free but I need your support to sustain development and maintenance.
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// If you work for a company, please consider financial support, e.g: https://www.patreon.com/imgui
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// If you work for a company, please consider financial support, see Readme. For individuals: https://www.patreon.com/imgui
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/*
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@ -7,16 +7,16 @@
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// During development, you can call ImGui::ShowDemoWindow() in your code to learn about various features of ImGui. Have it wired in a debug menu!
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// Removing this file from your project is hindering access to documentation for everyone in your team, likely leading you to poorer usage of the library.
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// Note that you can #define IMGUI_DISABLE_DEMO_WINDOWS in imconfig.h for the same effect.
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// If you want to link core ImGui in your public builds but not those demo windows, #define IMGUI_DISABLE_DEMO_WINDOWS in imconfig.h and those functions will be empty.
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// For any other case, if you have ImGui available you probably want this to be available for reference and execution.
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// If you want to link core ImGui in your final builds but not those demo windows, #define IMGUI_DISABLE_DEMO_WINDOWS in imconfig.h and those functions will be empty.
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// In other situation, when you have ImGui available you probably want this to be available for reference and execution.
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// Thank you,
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// -Your beloved friend, imgui_demo.cpp (that you won't delete)
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// Message to beginner C/C++ programmer about the meaning of 'static': in this demo code, we frequently we use 'static' variables inside functions.
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// We do this as a way to gather code and data in the same place, make the demo code faster to read, faster to write, and smaller. A static variable persist across calls,
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// so it is essentially like a global variable but declared inside the scope of the function.
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// Message to beginner C/C++ programmers. About the meaning of 'static': in this demo code, we frequently we use 'static' variables inside functions.
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// We do this as a way to gather code and data in the same place, just to make the demo code faster to read, faster to write, and use less code.
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// A static variable persist across calls, so it is essentially like a global variable but declared inside the scope of the function.
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// It also happens to be a convenient way of storing simple UI related information as long as your function doesn't need to be reentrant or used in threads.
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// This may be a pattern you want to use in your code (simple is beautiful!), but most of the real data you would be editing is likely to be stored outside your function.
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// This might be a pattern you occasionally want to use in your code, but most of the real data you would be editing is likely to be stored outside your function.
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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@ -52,18 +52,17 @@
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#pragma GCC diagnostic ignored "-Wdouble-promotion" // warning: implicit conversion from 'float' to 'double' when passing argument to function
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#pragma GCC diagnostic ignored "-Wconversion" // warning: conversion to 'xxxx' from 'xxxx' may alter its value
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#if (__GNUC__ >= 6)
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#pragma GCC diagnostic ignored "-Wmisleading-indentation" // warning: this 'if' clause does not guard this statement // GCC 6.0+ only. See #883 on github.
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#pragma GCC diagnostic ignored "-Wmisleading-indentation" // warning: this 'if' clause does not guard this statement // GCC 6.0+ only. See #883 on GitHub.
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#endif
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#endif
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// Play it nice with Windows users. Notepad in 2015 still doesn't display text data with Unix-style \n.
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// Play it nice with Windows users. Notepad in 2017 still doesn't display text data with Unix-style \n.
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#ifdef _WIN32
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#define IM_NEWLINE "\r\n"
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#else
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#define IM_NEWLINE "\n"
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#endif
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#define IM_ARRAYSIZE(_ARR) ((int)(sizeof(_ARR)/sizeof(*_ARR)))
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#define IM_MAX(_A,_B) (((_A) >= (_B)) ? (_A) : (_B))
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//-----------------------------------------------------------------------------
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