omar
cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )
2018-01-31 16:00:07 +01:00
omar
23c11e9764
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-31 15:43:19 +01:00
omar
596b6d6de2
Style: Enable window border by default. ( #707 )
2018-01-31 00:03:11 +01:00
omar
bebe03db05
Metrics: Minor formatting tweaks
2018-01-30 21:17:27 +01:00
omar
bd579e5429
Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. ( #787 ). NavActive takes account of NavFlags enable flags.
2018-01-30 20:07:12 +01:00
omar
9fc6f5907b
Nav: Fixed NavRectRel being cleared for one frame when restoring layer 0 with Alt/Menu key or Escape. Maybe was inconsequential. ( #787 )
2018-01-30 18:34:32 +01:00
omar
1ed7bce3ed
Nav: Removed old unused code. ( #787 )
2018-01-30 18:34:17 +01:00
omar
a8763d14c5
Internals: Renaming.
2018-01-30 15:08:53 +01:00
omar
38197a236d
Internals: Renaming.
2018-01-30 15:07:20 +01:00
omar
a7ad5134e5
Nav: window that are filling the entire display/viewport gets their windowing highlight clamped within. ( #787 )
2018-01-30 15:05:46 +01:00
omar
acf21ee429
Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. ( #787 )
2018-01-30 15:05:32 +01:00
omar
bed6ef03f5
Nav: workaround to kindly handle ALT-TAB without detecting TAB-release on backends that clear all keys on unfocus. ( #787 )
2018-01-29 23:59:47 +01:00
omar
c851b33352
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ( #787 )
2018-01-29 23:59:46 +01:00
omar
b40dc5c4f2
Nav: NavScoreItem uses g.CurrentWindow and not g.NavWindow. This was changed as part of b3cba62b80
when first trying to implement the NavFlattenedFlag. As it turns out we won't need it. Committing separately for safety. ( #787 )
2018-01-29 23:59:43 +01:00
omar
020b153d35
Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. ( #787 )
2018-01-29 23:59:43 +01:00
omar
c8d8dc7f0a
Nav: Internals: Renamed RootNavWindow to NavRootWindow ( #787 )
2018-01-29 23:59:43 +01:00
omar
72485a5d04
Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. ( #787 ) (+1 squashed commits)
...
+ store window inside result.
2018-01-29 23:59:42 +01:00
omar
1cf38d0334
Internals: Nav: Renamed ImGuiNavForward enum ( #787 )
2018-01-29 18:12:32 +01:00
omar
4654040bcb
Nav: Comments, added enum to clarify NavForward code. ( #787 )
2018-01-29 17:35:36 +01:00
omar
c8b9b2c6bd
Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. ( #787 )
2018-01-29 15:46:41 +01:00
omar
21771adb94
Nav: Debug overlay uses default font. ( #787 )
2018-01-29 15:35:51 +01:00
omar
3ded262776
Merge branch 'master' into navigation
2018-01-26 16:07:43 +01:00
omar
2d9d7a10ca
Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. ( #1574 ) Looks like a bug introduced in c36e586cce
.
2018-01-26 11:43:43 +01:00
omar
1f3b66b10a
Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005
( #246 ) tho at the time it is possible that SizeContents wasn't calculated as evenly.
...
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
2018-01-26 11:43:31 +01:00
omar
10a4a77b27
Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. ( #787 )
2018-01-25 20:39:34 +01:00
omar
04d5783ffd
Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. ( #787 )
2018-01-25 19:36:38 +01:00
omar
d088bd86ad
Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. ( #787 )
2018-01-25 19:25:30 +01:00
omar
486f0a8ba0
Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency)
2018-01-25 19:07:35 +01:00
omar
f2d5300408
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. ( #787 )
2018-01-25 19:03:47 +01:00
omar
ed088b00be
Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). ( #787 , #707 )
2018-01-25 18:50:30 +01:00
omar
e9070e768e
Nav: Fixed renaming of c09016b12a
that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. ( #787 )
2018-01-25 16:17:36 +01:00
omar
5d31e1696f
Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b
. ( #1363 )
2018-01-25 15:37:24 +01:00
omar
5f7f27c8de
Nav: Comments. ( #787 )
2018-01-24 20:07:35 +01:00
omar
d404b93b6b
Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. ( #787 ) + comments
2018-01-24 19:57:39 +01:00
omar
89b0ca1f8f
Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. ( #787 )
2018-01-24 19:55:56 +01:00
omar
f3776055d6
Merge branch 'master' into context
2018-01-24 19:31:11 +01:00
omar
455989b8b1
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use ( #787 )
2018-01-24 17:41:47 +01:00
omar
28671aa821
Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. ( #787 )
2018-01-24 17:41:47 +01:00
omar
8227176c17
Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). ( #787 )
2018-01-24 17:41:47 +01:00
omar
c09016b12a
Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. ( #787 )
2018-01-24 17:41:47 +01:00
omar
bd278e958e
Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. ( #787 )
2018-01-24 17:41:47 +01:00
ocornut
680162eb32
Merge branch 'master' into navigation
2018-01-24 17:41:14 +01:00
omar
5148937d4d
Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. ( #1567 , #1568 )
2018-01-24 17:39:21 +01:00
omar
37ee99983f
Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd
( #1567 )
2018-01-24 15:09:02 +01:00
omar
64b786c2aa
Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) ( #787 )
...
Note that this bit include badly hardcoded sizes, expecting an improvement later.
2018-01-24 10:31:54 +01:00
omar
cea78cc576
Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. ( #787 )
2018-01-24 10:24:41 +01:00
omar
eb7ec781dc
Nav: Tweak GetNavInputAmount(). Split debug defines.
2018-01-23 21:56:15 +01:00
omar
f6ee8d30fb
Comments ( #1567 )
2018-01-23 19:21:17 +01:00
omar
d500113f1d
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd
Added SetNextWindowBgAlpha() helper. ( #1567 ) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
2018-01-23 19:13:49 +01:00
omar
13c407591e
Nav: Comments, tweaks
2018-01-23 16:45:46 +01:00
omar
db2ba13154
Internals: Exposed SetCurrentFont() in imgui_internal.h
2018-01-23 16:33:06 +01:00
omar
9076366c17
Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. ( #1181 )
2018-01-23 09:57:49 +01:00
omar
1acb155419
Internals: Moved unnecessary MovingWindowMoveId field.
2018-01-22 14:31:20 +01:00
omar
5097368bd5
Tweaked FAQ.
2018-01-22 12:01:24 +01:00
omar
2026e792cd
Context: NewFrame() asserts ( #1565 )
2018-01-21 21:12:52 +01:00
omar
9edf211c0e
Merge branch 'master' into navigation
2018-01-21 20:46:50 +01:00
omar
3ed2ddbfbe
Metrics: Removed context size display.
2018-01-21 20:32:05 +01:00
omar
5e2aa6185c
Reorganized context handling to be more explicit,
...
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
7e4d28a49d
Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
e45d7a7060
Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5a301c29dc
Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
ac5b7a1bdf
Comments
2018-01-21 20:10:23 +01:00
Panos Karabelas
7c8a19978d
Simplified return of ImGui::IsKeyReleased()
2018-01-21 16:02:09 +00:00
omar
cd1409f4bf
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )
2018-01-20 20:25:12 +01:00
omar
0b1fecb792
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )
2018-01-20 12:36:16 +01:00
omar
6f6b6194b2
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
...
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar
d4bf9b4686
Renaming for consistency.
2018-01-19 15:47:10 +01:00
omar
8877622fa8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-19 15:42:28 +01:00
omar
e5a6e85f6d
Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. ( #1345 )
2018-01-19 15:37:25 +01:00
omar
42a612d7c9
Begin: Removed asserts that got in the way of some flags combination. ( #1345 )
2018-01-19 15:33:35 +01:00
omar
0978f00911
MovingWindow: Track click offset based on root window (undo 514d30d8cd
). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now.
2018-01-19 15:14:53 +01:00
omar
74dc70c543
DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. ( #1559 )
2018-01-19 09:16:26 +01:00
omar
63d47e8328
Drag and Drop: Increased payload type string to 12 characters instead of 8.( #143 )
2018-01-18 17:32:34 +01:00
omar
932d3f0198
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. ( #1555 ) + comments.
2018-01-18 10:06:58 +01:00
omar
7ccbb765e2
InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. ( #1418 , #1554 )
2018-01-17 12:15:00 +01:00
omar
2f15cc0855
Nav: Fixed popup wrap-around logic for windows with scrolling. ( #787 )
2018-01-15 21:55:32 +01:00
omar
05885b2e6d
Merge fix.
2018-01-15 20:18:01 +01:00
omar
472ba1394c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185
Internal: DrawData: Tidying, renaming.
2018-01-15 20:12:48 +01:00
omar
a77913054f
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-01-15 18:02:58 +01:00
omar
1182174d81
Internals: DrawData: We don't need an intermediate layer for popups.
2018-01-15 18:00:13 +01:00
omar
0c06b43e6b
Metrics: Tweaks to hover-window-drawlist to see window bounding box.
2018-01-15 17:55:38 +01:00
omar
038453258e
Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.
2018-01-15 17:48:32 +01:00
omar
06eef2ce6f
Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).
2018-01-15 17:48:32 +01:00
omar
6eff21ee5e
Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7
. ( #787 )"
...
This reverts commit 03f5cd6ca1
.
2018-01-15 16:19:01 +01:00
omar
514d30d8cd
MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470
. Comments + adding a local to ease patch #1345 .
2018-01-14 14:13:54 +01:00
Crunkle
daa38f2ad0
Fix cross compilers
2018-01-14 03:31:22 +00:00
omar
db63e71f13
Internals: Exposed SetCurrentFont() in imgui_internal.h
2018-01-12 20:07:01 +01:00
omar
1493de4f81
Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
2018-01-12 19:53:27 +01:00
omar
c85d7d6e49
Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6
( #787 )
2018-01-12 19:28:37 +01:00
omar
c9be7d7254
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-01-12 19:21:12 +01:00
omar
0a98202714
Nav: Standardized FIXME-NAV marker.
2018-01-12 19:13:15 +01:00
omar
cc173d7619
Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 , #1542 )
2018-01-11 23:21:24 +01:00
omar
5e9ae92ae9
Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 , #1542 )
2018-01-11 23:17:34 +01:00
omar
f7b10fc954
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-11 18:18:44 +01:00
omar
6a1011cf53
MovingWindow: Proper fix for 651538e
attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )
2018-01-11 18:16:16 +01:00
omar
b74f24c3e5
Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )"
...
This reverts commit 651538e13b
.
2018-01-11 18:08:14 +01:00
omar
1c95dea88c
Merge branch 'master' into navigation
2018-01-11 17:37:02 +01:00
omar
7d2a068dea
Begin: Shuffling bits of code around.
2018-01-11 17:33:37 +01:00
omar
cd7e178eac
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-11 16:49:59 +01:00
omar
651538e13b
Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )
2018-01-11 16:43:03 +01:00
omar
a63fbbca8b
Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )
2018-01-11 13:51:18 +01:00
omar
67671c0ab5
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-10 23:11:26 +01:00
omar
1eee10778b
Internals: Begin: Refactor some code into an UpdateManualResize() function.
2018-01-10 23:06:51 +01:00
omar
483f9b0d07
Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible.
2018-01-10 22:55:29 +01:00
omar
03f5cd6ca1
Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7
. ( #787 )
2018-01-10 18:58:55 +01:00
omar
919fc548ad
Merge branch 'master' into navigation
2018-01-10 18:58:26 +01:00
omar
6c583315e6
Begin: Moving some code around for the benefits of the wip viewport branch.
2018-01-10 18:56:51 +01:00
omar
f610e25682
Internals: Using ImFloor().when appropriate.
2018-01-10 18:33:29 +01:00
omar
fe919995da
Merge branch 'master' into navigation
2018-01-08 16:35:12 +01:00
omar
933ee6cd5d
InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). ( #1541 )
2018-01-08 16:01:30 +01:00
omar
fd4d63a0c5
InputText: Moved code for checking clipboard shortcut so we can expand on it. ( #1541 )
2018-01-08 15:56:01 +01:00
omar
168200f915
Popups: Comments, reorganize bits of the header section, renamed parameters.
2018-01-07 18:17:47 +01:00
omar
a8e5542d78
BeginPopup: Exposed extra_flags publicly. ( #1533 )
2018-01-07 18:13:01 +01:00
omar
3f4eccf154
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 16:22:09 +01:00
omar
3fc7cf190d
OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). ( #1497 , #1533 )
2018-01-07 16:20:02 +01:00
omar
deab2ab015
Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). ( #1497 )
2018-01-07 16:15:54 +01:00
omar
69ff65f054
Internals: Popup: Renaming fields.
2018-01-07 16:11:25 +01:00
omar
3678307cd9
Popup, Menus: Tweaks and comments.
2018-01-07 15:56:14 +01:00
omar
369189b675
Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion.
2018-01-07 15:40:46 +01:00
omar
e09852fc49
Popups: Revert aca23fd3f0
(Oct 20, 2017). Because 1) I can't seem to find a default. 2) The if is definitively faulty and would have been all true. 3) It looks like possibly the following commit 6ab737a4bb
could have made this unnecessary. Not absolutly certain. (~#439)
2018-01-07 15:34:15 +01:00
omar
63e4677b81
Popup: BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick() all react on mouse release instead of mouse click. Note that they don't use the full ButtonBehavior() or tracking aabb on both click and release. Applications I've tried seems to behave inconsistently there but on-release-without-tracking is both fairly common and doesn't require extra code for the id tracking. (~#439)
2018-01-07 15:23:57 +01:00
omar
c337cdcfd3
Internal: ButtonBehavior: Tweak to update g.ActiveIdClickOffset more consistently
2018-01-07 15:02:09 +01:00
omar
7ad169fa09
Merge branch 'master' into navigation + fix previous merge
...
# Conflicts:
# imgui.cpp
2018-01-07 14:33:44 +01:00
omar
d730a763f6
Internal: Reworked FocusFrontMostActiveWindow() so it fits the Nav branch usage as well.
2018-01-07 14:32:42 +01:00
omar
66b2ee6ea2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 14:25:05 +01:00
omar
a34490239c
Internals: Popup: Separating MousePosOnOpen and PopupPosOnOpen. They are equal in the master branch but different in the navigation branch.
2018-01-07 14:03:56 +01:00
omar
5fd19f037f
Internals: renamed FocusPreviousWindow() to FocusfrontMostActiveWindow()
2018-01-07 12:48:11 +01:00
omar
2874aabb93
Internals: BringWindowToFront() iterate front to back, faster in majority of use cases.
2018-01-07 12:48:11 +01:00
omar
95b773370f
Revert "Internals: Added LastActiveId, LastActiveIdTimer. ( #1537 )" Will come up with a better design later.
...
This reverts commit 007f4034c9
.
2018-01-05 17:40:51 +01:00
omar
007f4034c9
Internals: Added LastActiveId, LastActiveIdTimer. ( #1537 )
2018-01-05 15:33:24 +01:00
omar
29c194b2a4
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-03 20:47:42 +01:00
omar
4fc9f44073
Merge of minor left-overs from private work branch to reduce drifts. Should be functionally a no-op.
2018-01-03 20:46:54 +01:00
omar
4b1240b2e1
Fixed non-popup child windows not honoring the HiddenFrames flag (can't see a reason). Docking relies on this.
2018-01-03 20:45:24 +01:00
omar
b2ec0741f1
Internals: Settings api tweaks
2018-01-03 20:45:17 +01:00
omar
2b8224692e
Merge branch 'master' into navigation
2018-01-03 20:26:24 +01:00
omar
0a0b252bb6
DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0
) as our use case doesn't need it anymore. Will add it if there is a real need.
2018-01-03 17:02:51 +01:00
omar
33f7769d85
Columns: Clear offsets data when columns count changed. ( #1525 )
2018-01-03 14:38:01 +01:00
omar
f9b2058d5a
Internals: Renamed ImGuiSimpleColumns to ImGuiMenuColumns to avoid confusion. Reduced internal buffer size (we only use 3 slots).
2018-01-03 14:35:11 +01:00
omar
05ec0b0736
Casing tweaks + clarify license copyright (simpler/safer?) ( #1346 )
2018-01-03 14:32:16 +01:00
omar
96ccc484f9
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849
Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData.
2018-01-03 12:31:56 +01:00
omar
7fcbd45500
Internals: NextWindow: Renamed, moved functions to member.
2018-01-03 12:28:16 +01:00
omar
e339949de1
Internals: NextWindow: Using ImGuiCond for consistency.
2018-01-03 12:22:02 +01:00
omar
04b44398eb
Internals: refactored g.SetNextWindow fields into g.NextWindow. structure (so it can be more easily transported/copied)
2018-01-03 12:12:41 +01:00
omar
7e03ee8d85
Merge branch 'master' into navigation
2018-01-02 17:21:49 +01:00
Cory McWilliams
561e9f286e
Fix a memory leak of ImGuiColumnsSet's Columns vector. ImVector doesn't call destructors.
2018-01-02 10:46:20 -05:00
omar
170bcb2d7c
Internals: NewFrame: Shuffled some code around (to minimize upcoming patches)
2018-01-02 12:48:38 +01:00
omar
7a15fc8de5
Merge branch 'master' into navigation
2017-12-29 18:28:23 +01:00
omar
2dd2ca0096
Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
...
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e
.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-29 13:39:07 +01:00
omar
4fbdb50dca
MenuBar: Fixed menu bar pushing a clipping rect outside of its allocated bound (usually unnoticeable).
2017-12-28 23:53:36 +01:00
omar
4ba2e85744
Demo: Tweak. Comments. Metrics: Added some Drag and Drop info.
2017-12-28 23:53:27 +01:00
omar
90ff4ae5d1
BeginPopupModal(): the conditional test for SetNextWindowPos() was polling the wrong window, which in practice made the test succeed all the time.
2017-12-28 23:52:47 +01:00
omar
e985baa35d
Combo: When peeking into the popup window for alignment we check if the window was active, which is more correct. (no known issue in current codebase, but we'll need that change for later)
2017-12-28 23:52:42 +01:00
omar
06bea369c0
DragDrop: Added IsDragDropActive() helper which is useful for binding to decide how to handle mouse inputs.
2017-12-28 23:52:37 +01:00
omar
563d04fdb1
TreeNode: node with the ImGuiTreeNodeFlags_Leaf flag correctly disable highlight when DragDrop is active. ( #143 , #581 )
2017-12-28 23:52:31 +01:00
omar
49eed6e2d1
Version 1.54 WIP
2017-12-28 15:17:35 +01:00
omar
436cad4bca
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-26 15:37:31 +01:00
omar
d9034bf2d8
ListBox() changed signature of ListBox() to match Combo(). Still not very happy about not using const char** anymore. ( #931 )
2017-12-26 15:36:55 +01:00
omar
e916310b2e
Version 1.53
2017-12-25 17:41:41 +01:00
omar
ed2105d4a2
Merge branch 'master' into navigation
2017-12-25 16:45:27 +01:00
omar
3849bb4470
Moving window doesn't use accumulating MouseDelta so straying out of boundaries keeps moved window at the same spot.
2017-12-25 16:03:58 +01:00
omar
de5c304b49
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-24 18:59:40 +01:00
omar
8d54b1b7af
Misc comments, removed duplicated IM_ARRAYSIZE macro in imgui_demo.cpp (it is now declared in imgui.h)
2017-12-24 18:59:14 +01:00
omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
2017-12-24 18:16:22 +01:00
omar
cead207535
Comments
2017-12-24 17:58:41 +01:00
omar
6c63c7a8b1
Various zealous warning fixes (thanks Clang). (Navigation branch)
2017-12-23 16:40:12 +01:00
omar
ffb4f6ca8c
Merge branch 'master' into navigation
2017-12-23 16:27:48 +01:00
omar
9cda86d55a
Internals: Added IM_NEW, IM_DELETE helper macros ( #1517 , #484 , #504 )
2017-12-23 16:24:33 +01:00
omar
983d8f5f8e
Various zealous warning fixes (Clang).
2017-12-23 15:28:49 +01:00
omar
53b24ff79a
Removed reliance on ImU64 type for the ImDrawList assert. ( #1184 )
2017-12-23 15:02:36 +01:00
omar
1f26652944
Various zealous warning fixes (thanks Clang).
2017-12-23 14:07:03 +01:00
omar
1c1e490316
Merge branch 'master' into navigation
2017-12-22 20:21:54 +01:00
omar
46dcd9aa50
Columns: Made PixelsToOffsetNorm() properly symetrical to OffsetNormToPixels() ( #125 )
2017-12-22 20:21:35 +01:00
omar
471bcf8b5e
Columns: Fixed dragging when using a same of columns multiple times in the frame. ( #125 )
2017-12-22 20:21:02 +01:00
omar
e1a103b251
Drag and Drop: Disable tracking mouse button ownership when an external drag source is active, to make it easier to achieve drag and drop over multiple OS windows. ( #143 )
2017-12-22 20:20:52 +01:00
omar
8d21ee56d2
ImDrawList, Font: Fixed bug introduced in 531c11d5c7
( #1519 )
2017-12-22 20:19:48 +01:00
omar
287380261c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-21 19:55:21 +01:00
omar
c8c872c753
Internals: String functions uses size_t in their signature
2017-12-21 19:49:54 +01:00
omar
996dfb21cf
ImDrawList: Added ImDrawListFlags for AA settings. ImDrawList doesn't directly depends on GImGui anymore.
2017-12-21 19:49:54 +01:00
omar
d139bd088d
Begin: Moved modal darkening draw block
2017-12-21 19:49:54 +01:00
omar
14cb8177d0
ImDrawList: Removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Anti-aliasing is controlled via the regular style.AntiAliased flags.
2017-12-21 19:01:53 +01:00
omar
531c11d5c7
ImDrawList: Small refactor toward removing dependency on GImGui + PushClipRectFullscreen now correctly uses data provided by imgui which can takes account of DisplaySize + Removed static variable in PathArcToFast() which caused linking issues to some.
2017-12-21 18:52:34 +01:00
omar
230f826ef5
ImDrawList: Comments
2017-12-21 18:48:09 +01:00
omar
4c2514dc29
Merge branch 'master' into navigation
2017-12-21 11:18:42 +01:00
omar
6193f46af2
Active Modal window always set the WantCaptureKeyboard flag ( #744 )
2017-12-21 11:18:30 +01:00
omar
b366dd9322
BeginPopup: Moved flags into individual BeginPopupXXX calls/implementations and outside of BeginPopupex(). Removed _NoResize flag which is extraneous with AlwaysAutoResize.
2017-12-20 17:40:58 +01:00
omar
55c0d2b9ab
InputText: renamed ImGuiInputTextFlags_DisableUndo to ImGuiInputTextFlags_NoUndoRedo ( #1506 , #1508 )
2017-12-20 16:25:03 +01:00
ibachar
abaf347deb
Added a flag for text input to disable undo / redo
2017-12-17 15:27:56 +02:00
omar
b1d90b565d
Columns: Fixed previous commit (wrong chunk commited) ( #125 )
2017-12-15 17:09:41 +01:00
omar
b9391d1692
Columns: Internal: Columns have their no set of flags so NoResize can be setup by internal code. ( #125 )
2017-12-15 17:06:47 +01:00
omar
6497f5dc1b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-15 11:59:50 +01:00
omar
0c6e260f73
Drag and Drop: Added ImGuiDragDropFlags_SourceExtern to facilitate interfacing with WM_DROPFILES ( #143 )
2017-12-15 11:17:21 +01:00
omar
6effcf21d6
Drag and Drop: Source can also inhibit the preview on target, useful for extern sources that only exists for one frame. ( #143 )
2017-12-15 11:17:21 +01:00
omar
51433e26af
Drag and Drop: Renamed to ImGuiDragDropFlags_SourceNoAutoTooltip to ImGuiDragDropFlags_SourceNoPreviewTooltip ( #143 )
2017-12-15 10:15:51 +01:00
omar
eefea0588a
Using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. ( #1380 , #1502 )
2017-12-14 18:42:41 +01:00
Branimir Karadžić
ac8e708c3e
Fixed unused variable warning.
2017-12-14 18:14:43 +01:00
omar
45bca7851d
Added ImGuiHoveredFlags_RootAndChildWindows helper for consistency with focused flags. ( #1382 )
2017-12-13 22:30:16 +01:00
omar
cc3192f347
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-12-13 22:09:08 +01:00
omar
f265e16b84
Revert "Scrollbar: Minor simplication of the code using InnerRect data." > Introduced sheering on the scrollbar rectangle because InnerRect isn't setup at this point.
...
This reverts commit 7ac1583411
.
2017-12-13 22:07:18 +01:00
omar
ddbcda8c1b
Columns: Column width data is no longer lost while dragging toward the right side. ( #1499 , #125 )
2017-12-13 21:51:23 +01:00
omar
ba71e1c0e4
Columns: Minor stylistic fixes. ( #125 )
2017-12-13 21:48:56 +01:00
omar
f7c5f420e7
BeginChild() fix using negative sizes as window position because of erroneous clamping. It was hard to notice until we added asserts for it. ( #1500 )
2017-12-13 19:45:03 +01:00
omar
e8e84a6ad6
Columns: Added internal tracking of a few flag temporarily, to facilitate the work of third-parties who have columns patches. ( #125 )
2017-12-13 19:26:04 +01:00
omar
4ae5c7e227
Columns: Refactor: Moved ColumnsSet[] to window out of DC as they are persistent data for most + fix for pre C++11 compilers. ( #125 , #1499 )
2017-12-13 19:21:21 +01:00
omar
b016215c80
Columns: Refactor: Not using statestorage lookup anymore. ( #125 , #1499 )
2017-12-13 19:07:09 +01:00
omar
3a31a75e3b
Columns: Refactor: Renamed all members. ( #125 , #1499 )
2017-12-13 18:42:06 +01:00
omar
78320aa633
Columns: Refactor: Moved columns data into their own data structure. Minimum changes now to ease diffing. ( #125 , #1499 )
2017-12-13 18:41:51 +01:00
omar
027ffd91ea
IsWindowFocused(): oops, that was bound to happen with loosely typed enums (this is sort of why I made both values identical - no direct side effects).
2017-12-12 23:49:04 +01:00
omar
16fb58984f
Merge branch 'master' into navigation
2017-12-12 23:41:48 +01:00
omar
90d0b8b58b
Navigation: minor sync to reduce drifts between changes
2017-12-12 23:41:20 +01:00
omar
8b59ed0708
Drag and Drop: Exposed some internals.
2017-12-12 23:37:27 +01:00
omar
7c7a7baf76
Merged miscellaneous small stuff (from nav/dock branches).
2017-12-12 23:36:25 +01:00
omar
b174fcc9af
Added IsAnyWindowFocused() (from Nav branch).
2017-12-12 23:35:04 +01:00
omar
fa9327ccf8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
# imgui_internal.h
2017-12-12 20:44:12 +01:00
omar
d0a1be0de0
Merge branch 'drag_and_drop'
2017-12-12 20:39:52 +01:00
omar
ab049c6fc0
Drag and Drop: Fix merge for IMGUI_DISABLE_OBSOLETE_FUNCTIONS
2017-12-12 20:34:16 +01:00
omar
7faa5b16bb
Tweak
2017-12-12 19:15:00 +01:00
omar
3ea5e67ba2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2017-12-12 18:47:23 +01:00
omar
02e0a078f4
Begin: Tidying up code to make it more readable.
2017-12-12 18:46:42 +01:00
omar
28bbf1ade6
Fixed ParentWindow setup which broke Modal windows (fix c65124f415
)
2017-12-12 18:45:57 +01:00
omar
d561a43a4d
Drag and Drop: Drop target infer a fallback ID from the rectangle. Avoid Preview being accepted on drop frame when drop target has no ID. ( #143 )
2017-12-12 18:17:37 +01:00
omar
e98df91dc4
Drag and Drop: Added ImGuiCol_DragDropTarget ( #143 , #707 )
2017-12-12 15:44:22 +01:00
omar
7ec934f439
Drag and Drop: Comments
2017-12-12 15:33:26 +01:00
omar
052b6021dd
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
2017-12-12 15:02:05 +01:00
omar
0a3db267c3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2017-12-12 14:58:53 +01:00
omar
6190ab0084
Renamed GetItemsLineHeightWithSpacing() to GetFrameHeightWithSpacing()
2017-12-12 14:14:58 +01:00
omar
c22657985a
Added GetFrameHeight() function (used to be SmallSquareSize internally)
2017-12-12 14:12:49 +01:00
omar
ee7f1921e8
Internals: Added GetSmallSquareSize()
2017-12-12 14:08:58 +01:00
omar
08b72eb5c0
IsWindowFocused() refactor will flags. ( #1382 )
...
Marked IsRootWindowFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootWindow).
Marked IsRootWindowOrAnyChildFocused() as obsolete in favor of using IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows).
2017-12-12 14:07:12 +01:00
omar
c65124f415
Internals: ParentWindow is now NULL for non-child windows and means what everyone expects.
2017-12-12 12:50:43 +01:00
omar
f42d7b89e2
Internals: Removed misleading GetWindowParent() function. + renaming to clear confusing.
2017-12-12 12:50:42 +01:00
omar
4a555d35f0
IsWindowHovered(): split ImGuiHoveredFlags_FlattenChild into separate ChildWindows and RootWindow flags. Allowing more combination and a better symetry with IsWindowFocused() flags. ( #1382 )
2017-12-12 12:50:42 +01:00
omar
f93945540f
Renamed ImGuiTreeNodeFlags_AllowOverlapMode to ImGuiTreeNodeFlags_AllowItemOverlap. ( #600 , #1330 )
2017-12-11 22:42:12 +01:00
omar
45f440bb7d
Internals: Renamed ImGuiButtonFlags_FlattenChilds -> ImGuiButtonFlags_FlattenChildren, ImGuiButtonFlags_AllowOverlapMode -> ImGuiButtonFlags_AllowItemOverlap
2017-12-11 22:39:10 +01:00
omar
2b9d8ab91d
Merge branch 'master' into drag_and_drop
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-11 16:39:27 +01:00
omar
38bfdb357e
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-11 16:28:47 +01:00
omar
9fd15defe4
Added an implementation of SetItemDefaultFocus() in the master branch for combo patterns to use and be more forward-compatible. ( #787 )
2017-12-11 16:19:37 +01:00
omar
d1db229907
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_demo.cpp
2017-12-10 19:01:59 +01:00
omar
e3e0326ea9
Exposed BeginCombo() publicly.
2017-12-10 18:08:59 +01:00
omar
eab6333a0b
SetNextWindowContentSize() adjust for client->window size, but the fate of borders isn't really clear for now (until now we always tried to make borders not affect layout, so if we want a 200x200 fully visible space with borders and zero window padding user need to include the borders) ( #1490 )
2017-12-10 17:36:30 +01:00
omar
7ac1583411
Scrollbar: Minor simplication of the code using InnerRect data.
2017-12-10 17:27:37 +01:00
omar
a9b01600ac
Internals: window->InnerRect includes removal of borders so it'll be easier to use from other locations.
2017-12-10 17:24:10 +01:00
omar
b75acc21b0
Fix for border under title bar when WindowBorderSize == 0 and FrameBorderSize > 0
2017-12-10 16:48:18 +01:00
omar
f72b002da8
Removed SetNextWindowContentWidth(), prefer using SetNextWindowContentSize(). Kept redirection function (will obsolete). ( #246 , #519 , #1444 )
2017-12-10 16:05:47 +01:00
Branimir Karadžić
e23083a080
Fixed warning: logical ‘and’ of equal expressions
2017-12-10 12:15:29 +01:00
omar
0365c524a2
ColorPicker4: Fixed returning true when holding mouse button on the sat/value/alpha locations. ( #1489 )
2017-12-09 21:25:20 +01:00
omar
a8c7b1a2a2
ColorEdit4: Made IsItemActive() return true when picker popup is active. ( #1489 )
2017-12-09 21:17:27 +01:00
omar
871a5cecc1
Merge branch 'master' into navigation
2017-12-08 18:32:46 +01:00
omar
c9f0275e22
Combo: Removed ImGuiWindowFlags_ComboBox flag. Moved internal window flags.
2017-12-08 18:32:12 +01:00
omar
457011660e
Mouse wheel scrolling doesn't change speed inside Combo box (uses to slow down from 5 to 3) but instead slow down on window that are smaller than the scroll speed.
2017-12-08 18:28:17 +01:00
omar
a263dce2f2
Combo: Cleanup. Removed unrequired uses of the _ComboBox flag (the test in EndChild() is from commit no 1!). We could remove ImGuiWindowFlags_ComboBox soonish.
2017-12-08 17:21:45 +01:00
omar
9ce51ad9f6
Fix bad merge
2017-12-08 15:11:35 +01:00
omar
a6f37287d8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-08 15:06:37 +01:00
omar
7ac5f11b29
Standardizing the casing/format of internal window names + Misc comments.
2017-12-08 15:04:06 +01:00
omar
befc58771c
Combo: Recycling windows by using a stack number instead of a unique id, wasitng less windows.
2017-12-08 15:03:37 +01:00
omar
e998c7d3e3
Combo: Moved functions (untouched).
2017-12-08 15:03:32 +01:00
omar
a5e9392140
Combo: Added flags to BeginCombo() new api, removed explicit height, default to 8 instead of 7 items, allow popup height constraints via SetNextWindowSizeConstraints(), width expand if contents doesn't fit, popup reposition policy if it doesn't fit.
2017-12-08 15:03:26 +01:00
omar
d9d231dc6b
Internals: Renamed CalcSizeFullWithConstraint() to CalcSizeAfterConstraint() which is more appropriate + added explicit parameter to CalcSizeAutoFit() so it can be used externally.
2017-12-08 15:02:17 +01:00
omar
74f42baf3e
Fixed scrollbar issue, source size when explicit was read before applying custom size constraints (followup to cc2c023880
etc.)
2017-12-08 15:00:56 +01:00
omar
541dfd7901
Combo: Comments + fixed missing lower window padding.
2017-12-08 15:00:02 +01:00
omar
9872297a84
Internals: Renamed FindBestPopupWindowPos() to FindBestWindowPosForPopup()
2017-12-08 14:59:49 +01:00
omar
7bf85db6c4
Drag and drop: Added COL3F payload for color without alpha overwrite. Exposed standard color payload types in imgui.h ( #143 )
2017-12-08 12:48:53 +01:00
omar
b6b940c8ee
Merge branch 'master' into navigation + removed extraneous g.NavDisableMouseHover test in IsItemHovered()
...
# Conflicts:
# imgui.cpp
2017-12-08 09:35:23 +01:00
omar
e118239f69
IsItemHovered() comments ( #1382 )
2017-12-08 09:34:05 +01:00
omar
553b0fcf8f
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-07 21:20:16 +01:00
omar
ca0bb000ad
Begin: Factored out a bit of code to CalcSizeContents()
2017-12-07 21:14:54 +01:00
omar
f658edc72a
Begin: Remove unnecessary usage of window_is_new flag, as both fields are zero on window creation.
2017-12-07 21:14:49 +01:00
omar
45466a8cf9
Internals: BeginCombo() added dummy ImGuiComboFlags.
2017-12-07 21:14:41 +01:00
omar
97edd42fc0
Indent(), Unindent(): Allow passing negative values.
2017-12-07 21:14:25 +01:00
omar
7f2b9ea4c0
Begin: Minor refactor following fcf652f8ee7267055e331bf7a0133ed477816f27. Merging the if (Collapsed) block with the main one.
2017-12-07 21:14:13 +01:00
omar
8dcc1a8a20
Begin: Sizing fixes regarding uses SetNextWindowSize() on individual axises.
2017-12-07 21:14:00 +01:00
omar
e045eddd77
Minor tweaks. Using ImGuiAxis defines.
2017-12-07 21:13:23 +01:00
omar
92f7bd3605
Fixed 64-bit warnings.
2017-12-07 21:06:15 +01:00
omar
cc2c023880
Fixed scrollbar issue, followup to beda5fc5a0
and 2df8fa95df
.
2017-12-07 17:04:53 +01:00
omar
e6215b6ca0
Merge branch 'master' into navigation + merge fix
...
# Conflicts:
# imgui.cpp
2017-12-07 16:42:52 +01:00
omar
3c9f9a455e
Internals: Cleanup FindBestPopupWindowPos() to be more digestible, since we are bounds to rework the logic there. No functional changes intended. FIXED TYPO.
2017-12-07 16:36:07 +01:00
omar
8959c64b33
Internals: Cleanup FindBestPopupWindowPos() to be more digestible, since we are bounds to rework the logic there. No functional changes intended
2017-12-07 13:29:14 +01:00
omar
20c7aab60c
Exposed GetOverlayDrawList(). (~#545, ~#530)
2017-12-07 12:49:52 +01:00
omar
6deb865f78
Nav: Merge fix.
2017-12-06 17:48:28 +01:00
omar
2fc6a82665
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-06 17:44:40 +01:00
omar
8f41508c52
Begin: Move the code that update the Appearing flag above the BeginDocked() branch.
2017-12-06 17:42:28 +01:00
omar
2fc9a2e6e7
Fixed nav branch merge issue.
2017-12-06 15:20:36 +01:00
omar
beda5fc5a0
Fixed scrollbar enable/disable calculation when size is modified programmatically. This is the generalization of the fix in 2df8fa95df
.
2017-12-06 15:13:45 +01:00
omar
ecacaf7f2d
Lower-right resize grip only appears when hovered. ( #822 )
2017-12-06 15:13:45 +01:00
omar
3b7e4eaf38
Comments about ImGuiWindowFlags_ResizeFromAnySide. Removed hovering color. May need its own color. ( #822 )
2017-12-06 15:13:45 +01:00
omar
531e559e49
Windows can be resized from their borders when ImGuiWindowFlags_ResizeFromAnySide is set. ( #822 ) The interaction is currently unsatisfying because we can only reach a window from its inner rectangle (because of HoveredWindow filtering).
2017-12-06 15:13:45 +01:00
omar
e103fe8c1f
Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. ( #822 )
2017-12-06 15:13:45 +01:00
omar
90ae1c59c4
Added ImGuiWindowFlags_ResizeFromAnySide flag and code to resize from any of the 4 corners (only 2 corners enabled). ( #822 )
2017-12-06 15:13:45 +01:00
omar
729333293c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-05 22:56:35 +01:00
omar
0f119865a6
Comments about ImGuiWindowFlags_ResizeFromAnySide. Removed hovering color. May need its own color. ( #822 )
2017-12-05 22:53:58 +01:00
omar
5686c72bbd
Windows can be resized from their borders when ImGuiWindowFlags_ResizeFromAnySide is set. ( #822 ) The interaction is currently unsatisfying because we can only reach a window from its inner rectangle (because of HoveredWindow filtering).
2017-12-05 22:47:20 +01:00
omar
b9dc0caee3
Tweak four-corners resize grip code. Added ImRect::FixInverted() helper. ( #822 )
2017-12-05 22:44:52 +01:00
omar
2ca4f9e862
Added ImGuiWindowFlags_ResizeFromAnySide flag and code to resize from any of the 4 corners (only 2 corners enabled). ( #822 )
2017-12-05 22:42:57 +01:00
omar
364251146b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-05 16:15:05 +01:00
omar
77d1a4b636
Fixed a one frame glitch, when window claiming focus themselves on appear, the title bar wouldn't use the focused color on that frame.
2017-12-05 16:12:45 +01:00
omar
16d9fa30b2
Merge branch 'master' into drag_and_drop
2017-12-05 09:21:07 +01:00
omar
5f7cd7fb1c
Internals: Splitter Behavior doesn't show a border. ( #319 )
2017-12-01 17:39:50 +01:00
omar
be6384eb2a
Style: Tweaked default WindowRounding value from 9 to 7 ( #707 )
2017-12-01 17:39:31 +01:00
omar
6ea744d8f4
Drag and Drop: Added DragSource from color square. Added DragTarget on ColorEdit4 widget. ( #143 )
2017-11-30 16:54:39 +01:00
omar
81cbaef806
Merge branch 'master' into navigation
2017-11-29 23:49:17 +01:00
omar
b513fdce48
Scrolling: SetScrollFromPosY() tweak to match change in a0d53fee81084a547bf21f46e736ea89f79fffb5 with similar desirable jump/discontinuity at each limit to skip the (ItemSpacing>WindowPadding) difference (followup to 0e5b64ecd2
, #150 )
2017-11-29 23:48:32 +01:00
omar
c36e586cce
Style, Scrolling: Fixed padding and scrolling asymetry where lower/right sides of a window wouldn't use WindowPadding properly + causing minor scrolling glitches.
2017-11-29 23:48:32 +01:00
omar
25c159fac8
Internals: Removed unnecessary duplicate scrolling code + added extra infos to Metrics window.
2017-11-29 21:10:59 +01:00
omar
52e475230f
Settings: Internals: Renaming.
2017-11-28 23:16:09 +01:00
omar
2e1013a0c6
Settings: Internals: Simplifying code a bit. Creating Settings structure during first save. Windows where ImGuiWindowFlags_NoSavedSettings was late toggled will save settings correctly. ( #1000 )
2017-11-28 21:04:38 +01:00
omar
7ae71e4984
Settings: Internals: Added FindSettingsHandler()
2017-11-28 21:04:38 +01:00
omar
35eb5c5c99
Settings: Internals: Exposed FindWindowSettings(). Simplified some code.
2017-11-28 21:04:38 +01:00
omar
963259d128
Settings: Internals: Renamed ImGuiSettingsWindow to ImGuiWindowSettings.
2017-11-28 21:04:38 +01:00
omar
63712d5f5c
Merge branch 'master' into drag_and_drop
2017-11-28 17:28:45 +01:00
omar
9191b17218
Merge branch 'master' into navigation
2017-11-28 17:28:08 +01:00
omar
4a43632163
Build fix
2017-11-28 17:27:54 +01:00
omar
1a8a7c9d17
Settings: Import old style .ini file
2017-11-28 16:23:46 +01:00
omar
e5ebe42207
Settings: Make ImGuiWindow settings always first in the list.
2017-11-28 10:49:43 +01:00
omar
f3ec608c19
Settings: Initializing ImGuiSettingsWindow so external users don't end up with uncleared data. Exposed MarkIniSettingsDirty() in imgui_internal.h
2017-11-28 10:49:43 +01:00
omar
7e2d0d734c
Settings: basic refactor so that additional data structures can be loaded/saved. Parser/saver is still the minimum viable poor-man parsing.
2017-11-27 23:57:11 +01:00
omar
d552cabd15
Settings: Internal renaming of structure and fields names.
2017-11-27 23:57:10 +01:00
Emmanuel Benoît
77a310736d
Horizontal mouse wheel support
...
This patch adds support for the horizontal mouse wheel in ImGui. It
affects windows that can be scrolled, as long as the Ctrl key is not
being pressed.
The scrolling speed has been set empirically so that it matches the
scrolling speed on the Firefox browser when the horizontal wheel is
used.
Internally, it adds a MouseHorizWheel to ImGuiIO, which is then used in
NewFrame to scroll the current window.
The SDL/GL2, SDL/GL3, GLFW/GL2 and GLFW/GL3 examples has been modified
to use it.
2017-11-27 20:59:05 +01:00
omar
ade09b9e3c
Settings: Basic internal refactor to have functions for saving from/to memory (not exposed)
2017-11-27 19:02:40 +01:00
omar
532f564fd3
ImGuiTextBuffer: Renamed append() helper to appendf(), appendv() to appendfv(). Added reserve().
2017-11-27 19:02:00 +01:00
omar
d9c5d72962
ImGuiStorage: Added BuildSortByKey() helper to rebuild storage from stratch.
2017-11-24 16:56:17 +01:00
omar
46e994de4e
Nav: Do not clear last navigation id stored in a hidden child window. ( #787 )
2017-11-24 16:55:57 +01:00
omar
4e3c7f1557
Nav: Exposed NavInitWindow() in imgui_internal ( #787 )
2017-11-24 16:55:49 +01:00
omar
f5c47faee8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-24 16:55:31 +01:00
omar
6bd3b45b34
Sisyphus says: tweaked comments about not using old-style OpenGL examples ( #1459 , #1394 etc.)
2017-11-24 09:23:17 +01:00
stfx
6d3cfba834
Add Slider hover color just like Drag
...
I feel like there should be hover color options for each different control instead of the grouped frame color to make it usable for everyone. This also would not reduce performance as all controls already check for hover state as required by the ImGUI::IsHoveredItem() API.
2017-11-23 12:37:11 +01:00
omar
7763ab3fcc
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
2017-11-22 15:58:20 +01:00
omar
b618629d99
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-22 12:34:59 +01:00
omar
7d09a0ae99
Menu bar: better software clipping to handle small windows, in particular child window don't have the minimum constraint added in e9a7e73bba
so we need to render clipped menus better.
2017-11-22 12:33:59 +01:00
omar
aafa6cece5
Tweak expression to be less weird (how did that ever happen?)
2017-11-22 11:26:16 +01:00
Giuseppe Barbieri
21b456e567
Update imgui.cpp
2017-11-22 11:19:52 +01:00
omar
68b26b4867
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-22 11:04:00 +01:00
omar
176d8fbe74
Fixed unreferenced variable warnings.
2017-11-22 11:02:42 +01:00
omar
302757447a
Internals: Added SplitterBehavior(). ( #319 )
2017-11-20 19:41:17 +01:00
omar
195abc3d17
Begin: Fix border size latch when rounding uses Child or Popup value. ( #707 )
2017-11-20 15:19:54 +01:00
omar
2543807e56
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-11-20 13:54:06 +01:00
omar
3f5b2a3fe3
Exposed ImDrawCornerFlags, replaced occurences of ~0 with an explicit ImDrawCornerFlags_All. Inversed BotLeft (prev 1<<3, now 1<<2) and BotRight (prev 1<<2, now 1<<3).
2017-11-20 13:53:16 +01:00
omar
7f447c8270
Color picker: Tweak vertex shading code, since we aren't shading between PrimReserve and PrimVert the code can be expressed more naturally. ( #346 )
2017-11-20 13:16:57 +01:00
omar
dc2768503f
Fix for drag and drop branch.
2017-11-19 16:24:17 +01:00
omar
92212b17aa
Merge branch 'master' into drag_and_drop
2017-11-19 16:23:37 +01:00
omar
9848a7023b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2017-11-19 16:21:21 +01:00
omar
abbf836fd0
Style, Begin: removed ImGuiWindowFlags_ShowBorders window flag. Borders are now fully set up in the ImGuiStyle structure (see e.g. style.FrameBorderSize, style.WindowBorderSize). Use ImGui::ShowStyleEditor() to look them up. ( #707 , fix #819 , #1031 , ref #1019 , ref #447 )
2017-11-19 15:56:51 +01:00
omar
c433bc971f
Reorder fields for consistency.
2017-11-19 14:58:10 +01:00
omar
39137ccc3e
Style: renamed ImGuiCol_ChildWindowBg to ImGuiCol_ChildBg. ( #707 )
2017-11-19 13:52:40 +01:00
omar
9a44d447cd
NewFrame() now asserts if neither Render or EndFrame have been called. Exposed EndFrame(). Made it legal to call EndFrame() more than one. ( #1423 etc.)
2017-11-19 12:06:45 +01:00
omar
538a704143
NewFrame(): using literal strings in the most-frequently firing IM_ASSERT expression to increase the odd of programmers seeing them (especially those who don't use a debugger).
2017-11-19 12:00:07 +01:00
omar
d211a0e338
Merge branch 'master' into navigation (with style breakable)
...
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2017-11-19 00:39:37 +01:00
omar
4022ada843
Merge branch 'master' into drag_and_drop
2017-11-19 00:36:32 +01:00
omar
8a7f03cbf9
Combo: Offset popup position by border size so that a double border isn't so visible. ( #707 )
2017-11-19 00:29:59 +01:00
omar
d7af1a218e
Style: Added PopupRounding setting. ( #1112 )
2017-11-19 00:29:29 +01:00
omar
067605052d
Fix IsItemHovered() returning true for non-title bar hidden items that are clipped due to window collapsing logic. Fix 27fd1b913b
. ( #823 )
2017-11-19 00:29:29 +01:00
omar
6f7b1bf2e1
Internals: Renamed ImGuiWindow::Accessed to WriteAccessed.
2017-11-19 00:29:29 +01:00
omar
58345b11e1
Style: Removed ImGuiCol_ComboBg in favor of combo boxes using ImGuiCol_PopupBg for consistency. ( #707 )
2017-11-18 23:44:16 +01:00
omar
29e0078b66
Internals: Window minor internal renaming + added WindowRounding latch.
2017-11-18 19:06:11 +01:00
omar
bd4bc929ce
Style: renamed style.ChildWindowRounding to style.ChildRounding, ImGuiStyleVar_ChildWindowRounding to ImGuiStyleVar_ChildRounding.
2017-11-18 18:28:21 +01:00
omar
da2be7bbdc
Style: ScaleAllSizes() helper rounds down every values so they are aligned on integers.
2017-11-17 21:29:37 +01:00
omar
834fa52c8e
Columns: Added ImGuiColumnsFlags_GrowParentContentsSize to internal API to restore old content sizes behavior. ( #1444 , #125 )
2017-11-16 17:34:34 +01:00
omar
7746dd104c
Merge branch 'master' into drag_and_drop
2017-11-16 13:28:22 +01:00
omar
44c590393c
Merge branch 'master' into navigation
2017-11-16 13:28:10 +01:00
omar
29d962069d
Internals: Updating condition/allow flags with a function.
2017-11-16 13:28:01 +01:00
omar
4ad414c8d4
Internals: Window: Store whether the windows has a close button (we need that info for window/tabs dropping preview calculation)
2017-11-16 13:23:50 +01:00
omar
7c4be0a000
Internals: Added BringWindowToFront(), BringWindowToBack() helpers.
2017-11-16 13:11:49 +01:00
omar
6817f3a3d9
Merge branch 'master' into navigation
2017-11-15 23:44:50 +01:00
omar
e9a7e73bba
Windows with MenuBar have a larger minimum height to avoid artefacts (I fixed most of the vertical/horizontal artefacts, but the ones in rounded corners were too hard to fix).
2017-11-15 23:42:18 +01:00
omar
f36037b384
Menu: Fixed minor rendering issues on the right size with rounded window when resizing a window small.
2017-11-15 23:38:17 +01:00
omar
9b82d9fbef
Scrollbar: Minor graphical fix for when scrollbar don't have enough visible space to display the full grab.
2017-11-15 23:14:23 +01:00
omar
f5bdf443c9
Minor comments, tweaks
2017-11-15 22:37:43 +01:00
omar
5ea6e80da1
Make it possible to use SetNextWindowPos() on a child window. Useful internally.
2017-11-15 22:23:33 +01:00
omar
44b761b308
Merge branch 'master' into drag_and_drop
2017-11-15 14:41:27 +01:00
omar
27fd1b913b
Made it guaranteed by API that after calling Begin() the last Item represent the title bar. ( #823 )
2017-11-15 14:35:45 +01:00
omar
ae060b1d67
Merge branch 'master' into drag_and_drop
2017-11-15 10:24:54 +01:00
omar
64031852de
Merge branch 'master' into navigation
2017-11-14 23:17:58 +01:00
omar
64e79035d5
Scrollbar flicker fix for menus/popups (fixes 4d00dd8326
and 2df8fa95df
). Hopefully right this time.
2017-11-14 23:17:28 +01:00
omar
6001d9c7a4
Columns: Clipping columns borders on Y axis on CPU because some GPU drivers appears to be unhappy with triangle spanning large regions (not sure why tbh). ( #125 )
...
Demo: Columns: Adding a billion of extra lines and using clipper.
2017-11-14 22:41:54 +01:00
omar
ffad688fc8
Drag and Drop: Added payload->IsPreview() to user can render their custom preview while handling overlapping drop targets. ( #143 )
2017-11-14 22:11:43 +01:00
omar
852ece3a0e
Fixed build ( 3e06450d27
not meant for master branch, but ok)
2017-11-13 16:04:03 +01:00
omar
2275cb8b83
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-11-13 15:19:43 +01:00
omar
3e06450d27
Internals: Added ArrowButton() helper.
2017-11-13 15:18:31 +01:00
omar
7908cce25f
Drag and Drop: Added internal BeginDragDropTargetCustom() convenient to avoid submitting dummy ItemAdd. ( #143 )
2017-11-13 15:17:41 +01:00
omar
4d00dd8326
Fixed scrollbar flickering on/off when uncollapsing a window (fixes 2df8fa95df
)
2017-11-13 15:15:48 +01:00
omar
30bf40195b
io.OptNoCursorBlink -> io.OptCursorBlink ( #1427 )
2017-11-12 16:06:44 +01:00
omar
669498ff26
Added io.OptNoCursorBlink option to disable cursor blinking. ( #1427 ). Renamed io.OSXBehaviors to io.OptMacOSXBehaviors. Should affect users as the compile-time default is usually enough. ( #473 , #650 )
2017-11-12 16:03:09 +01:00
Branimir Karadžić
9daac64ff8
Clean g.WindowsById storage on shutdown.
2017-11-11 10:01:50 +01:00
omar
06075f20ba
Merge branch 'master' into navigation
2017-11-10 11:42:08 +01:00
omar
ba09de3a39
Begin: Fixed appending into a child window with a second Begin() from a different window stack querying the wrong window for the window->Collapsed test.
2017-11-10 11:38:01 +01:00
omar
8451855a30
ButtonBehavior: Fixed ImGuiButtonFlags_AllowOverlapMode to avoid temporarily activating widgets on click before they have been correctly double-hovered. ( #319 , #600 )
2017-11-09 20:20:02 +01:00
omar
4b94738c7e
Drag and Drop: Drop target rectangle goes out of clipping range ( #143 )
2017-11-09 20:18:17 +01:00
omar
b1653cd361
Drag and Drop: Allow NULL payload (since type only can be useful). ( #143 )
2017-11-09 20:18:05 +01:00
omar
a297cbafdb
Merge branch 'master' into navigation
2017-11-08 23:17:14 +01:00
omar
2df8fa95df
Fixed vertical scrollbar flickering/appearing, typically when manually resizing and using a pattern of filling available height (e.g. full sized BeginChild). THIS IS A GREAT FIX, this glitch was nasty and annoying (and yet somehow nobody reported it?). Hopefully haven't broken anything else...
2017-11-08 23:17:08 +01:00
omar
a4cc3d4637
Minor tweaks/comments. Note that the reordering the one subtraction caused subtle havoc before the patch in 9ac8820ee2
.
2017-11-08 22:36:31 +01:00
omar
9ac8820ee2
Fixed non-pixel aligned bounding box of window resize grip, / which triumphally led to any re-arrangement of operations inside the resize grip code outputting non-exact size_target values which led to unstable window position because clamping code uses size in a subtraction, etc etc. Lovely how a whole system can be made to act weird with a single bad input.
2017-11-08 22:32:22 +01:00
omar
b6504b8eee
Drag and drop: Handle overlapping drag target priorities given their surface, which appears to make most sense for drag and drop operations.
2017-11-08 15:47:52 +01:00
omar
2ab27be3de
Child window with MenuBar use regular WindowPadding.y so layout look consistent in child or in a regular window.
2017-11-07 22:23:20 +01:00
omar
41862b8c0e
ButtonBehavior: Fixed ImGuiButtonFlags_NoHoldingActiveID from incorrectly setting ActiveIdClickOffset, which probably have no known effect, but it is more correct this way. ( #1418 )
2017-11-07 16:41:58 +01:00
omar
1870738880
LowerBound() minor tweaks
2017-11-07 14:05:48 +01:00
omar
571b08f315
Internal: FindWindowByName() faster and doesn't touch every windows
2017-11-07 13:59:55 +01:00
omar
2c7ba21417
Fixed auto-resize allocating too much space for scrollbar when SizeContents is bigger than maximum window size (fixes c0547d358d
) ( #1417 )
2017-11-07 11:37:38 +01:00
omar
0d4c320f88
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_draw.cpp
2017-11-06 23:58:28 +01:00
omar
f0b4097c54
Begin: Simplified code and fixed a bug where appending into a window a second time (from a remote window) would incorrectly overwrite RootWindow with the current window in the stack. Our docking code uses this pattern.
2017-11-06 23:55:40 +01:00
omar
de1e7dc088
Drag and Drop: Moved internal fields out of public sight. ( #143 )
2017-11-06 20:04:10 +01:00
omar
8b725c94cb
Drag and Drop: Rework internal to allow overlapping targets ( #143 )
2017-11-06 19:39:23 +01:00
omar
16a5da9521
RenderTriangle() minor tweak to align Left/Right and Up/Down arrow extents visually
2017-11-03 20:20:25 +01:00
omar
553bdeedf7
Drag and Drop: Made it legal to not call SetDragDropPayload() between BeginDragDropSource() and EndDragDropSource(). ( #143 )
2017-11-02 18:30:46 +01:00
omar
3461a2f296
Merge branch 'master' into drag_and_drop
2017-11-02 18:06:04 +01:00
omar
982ce50b37
IsWindowHovered() returns true when moving window ( #1382 , #1404 )
2017-11-02 16:44:32 +01:00
omar
ff4d4ca651
IsWindowHovered(): Added ImGuiHoveredFlags_FlattenChilds flag. Made IsRootWindowOrAnyChildHovered() obsolete in favor of IsWindowHovered( ImGuiHoveredFlags_FlattenChilds) ( #1382 , #1404 )
2017-11-02 16:44:24 +01:00
omar
803ac3a5c6
IsWindowHovered() Fix behavior when an item is active to use the same logic as IsItemHovered() ( #1382 , #1404 )
2017-11-02 16:23:03 +01:00
omar
66f42324ad
Drag and Drop: Added ImGuiDragDropFlags_SourceNoHoldToOpenOthers flag.
2017-11-01 17:25:42 +01:00
omar
63f6f2dd13
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-11-01 15:09:23 +01:00
omar
6ab20ff9bf
Minor tweaks to the user guide.
2017-11-01 12:33:58 +01:00
omar
e55caf0b95
Merge pull request #1402 from elect86/patch-1
...
Minor fix typo
2017-10-30 09:51:49 +01:00
omar
7f06d385a1
Added assertions and comments for incorrect use/understanding of IsWindowFocused() etc. functions
2017-10-30 09:50:54 +01:00
Giuseppe Barbieri
9e3f9fc2dd
Update imgui.cpp
2017-10-30 09:35:42 +01:00
omar
5956fff7e2
Drag and Drop: ImGuiButtonFlags_PressedOnDragDropHold focuses the target window.
2017-10-30 00:10:05 +01:00
omar
a810619555
Drag and Drop: Added support for drag and drop hold-long-to-open for CollapsingHeader() and TreeNode(). Open only!
2017-10-30 00:03:04 +01:00
omar
1d7d8f8574
Merge branch 'master' into drag_and_drop
2017-10-29 23:49:24 +01:00
omar
b13d281356
Maintaining ActiveIdTimer and HoveredIdTimer (the later is useful for drag and drop, both will be of course for creators of custom widgets)
2017-10-29 23:49:01 +01:00
omar
d46772b429
Comments
2017-10-29 23:14:17 +01:00
omar
0e775807b4
Drag and Drop: Added a mechanism to allow widgets with no identifiers (such as Text/Image) to be used with BeginDragDropSource() given the explicit ImGuiDragDropFlags_SourceAllowNullID flag.
2017-10-29 23:10:44 +01:00
omar
b5f714e9f9
Drag and Drop: made BeginDragDropSource() clear the IsItemHovered() by default, added a flag to keep it.
2017-10-29 21:31:49 +01:00
omar
c5536e49ef
Drag and drop API experiment
2017-10-29 21:15:02 +01:00
omar
17dd8e7c30
Merge branch 'master' into navigation
2017-10-27 23:01:54 +02:00
omar
b9ebb34a04
Nav: ColorButton: Fixed a case of not using local 'hovered' flag directly, messes with some of my drag and drop work, and I can't find/understand the reason why this was left as is (there _was_ a reason at the time but it appears to be obsolete now?)
2017-10-27 20:54:48 +02:00
omar
f962ca0b01
ColorTooltip: Resize ColorButton to align better with text, now that ColorButton provides a text baseline ( 0260fdd1c6
)
2017-10-27 20:36:51 +02:00
omar
edafbcd630
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-10-27 20:04:51 +02:00
omar
c503a50cff
Styles: Moved Classic colors code to imgui_draw.cpp. Sneakily added a StyleColorsDark() function.
2017-10-27 20:01:30 +02:00
omar
77df1ba9e0
Version 1.53 WIP
2017-10-27 19:54:56 +02:00
omar
b422f35872
IO: Tracking extra mouse dragging data which is convenient for implementating various manual drag and drop patterns.
2017-10-27 18:21:30 +02:00
omar
c0b366b316
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-10-27 17:27:53 +02:00
omar
9f200d10d5
Version 1.52
2017-10-27 17:10:41 +02:00
omar
cc78e9a213
Merge branch 'master' into navigation
2017-10-27 16:46:03 +02:00
omar
267ea506de
Begin: Fix for unused "Debug" (fix for 3b83cd24f5
)
2017-10-27 16:45:56 +02:00
omar
5afee1c6f3
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-27 16:42:06 +02:00
omar
3b83cd24f5
Begin: Moved some code inside of the big if (first_begin_of_the_frame) scope
2017-10-27 16:39:55 +02:00
omar
3656f2c769
NewFrame: Allow MovedWindow setting the ImGuiWindowFlags_NoInputs after moving has started in order to be able to detect windows below it, which is useful for e.g. docking mechanisms.
2017-10-27 16:39:23 +02:00
omar
a6edd10ee6
NewFrame: Removed unnecessary call to FindHoveredWindow() and simplified code (went through this multiple times, hopefully haven't broken anything)
2017-10-27 16:38:14 +02:00
omar
6243252d5a
Internal: BeginTooltipEx() in imgui_internal.h
2017-10-27 16:21:12 +02:00
omar
f10a1d7b9e
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-10-27 15:53:59 +02:00
omar
d42f6bb6cc
Merged a bit of code from Navigation branch to ease further merging (InnerRect is currently not required in the Master branch)
2017-10-27 15:52:45 +02:00
omar
c432fcf2bb
Minor renaming.
2017-10-27 12:01:52 +02:00
omar
549f9e3f03
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-25 16:37:10 +02:00
omar
daef33e268
Comments about mouse setup and clearing HoveredWindow when mouse down isn't owned by imgui (will affect some future hovered test and drag'n drop patterns) ( #143 , #1382 , #1392 )
2017-10-25 11:01:41 +02:00
omar
4faf99eff5
Added most basic form of Disabled flag to disable interactions (but visuals aren't altered), in imgui_internals.h, undocumented/unsupported ( #211 , #1012 )
2017-10-25 09:28:54 +02:00
omar
fc25881207
Merge branch 'master' into navigation
2017-10-24 21:13:24 +02:00
omar
efcd53a0c3
Removed direct dependency on sprintf() in imgui.cpp ( #1038 )
...
(NB: imgui_demo stills uses it)
2017-10-24 20:57:41 +02:00
omar
1f3372b7f1
ImFormatString, ImFormatStringV(): clarifying specs so that passing a NULL buffer should return the desired length. ( #1038 )
2017-10-24 20:48:29 +02:00
omar
8fd5620277
Renamed IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS to IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS/IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS for consistency. (ref #238 , #520 , #738 )
2017-10-24 20:23:42 +02:00
omar
7d2cd0e6ff
Added IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS support in imconfig.h ( #1038 )
2017-10-24 20:19:32 +02:00
Patrick Doane
70cb427469
Add missing CloseClipboard call
2017-10-24 20:12:42 +02:00
omar
d513546325
Merge branch 'master' into navigation
2017-10-24 15:49:01 +02:00
omar
5b062c4c29
Fixed typos
2017-10-24 15:26:04 +02:00
omar
0260fdd1c6
ColorButton: As a small convenience, provide a text baseline.
2017-10-24 14:38:32 +02:00
omar
e9ff7162bc
ColorButton: Fixed rendering color button with a checkerboard if the transparency comes from the global style.Alpha and not from the actual source color.
2017-10-24 10:43:41 +02:00
omar
97bf2131e2
Fixed calling SetNextTreeNodeOpen() on a collapsed window leaking to next frame.
2017-10-23 14:37:47 +02:00
omar
20983773f1
Nav: MainMenuBar now releases focus when user gets out of the menu layer. WindowingTarget when applying focus to a window with only menus automatically sets the layer. ( #787 )
...
This is enough for basic mouse/gamepad usage, but 1- previous window gets an unfocused title bar color temporarily, 2- generaly for gamepad and especially keyboard we need much more to get this done right
2017-10-23 12:38:39 +02:00
omar
025d4f0c97
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-10-23 12:34:46 +02:00
omar
e7922b3fa0
Factorized some code (+ declared as static function without namespace, a pattern with the Nav branch has started to use)
2017-10-23 12:34:15 +02:00
omar
2ef2c104a1
Begin: Minor tweaks
2017-10-23 11:36:43 +02:00
omar
be12f8c55d
Nav: Fixed handling of ImGuiNavInput_KeyMenu so it doesn't set g.NavWindowingTarget at all, reducing size effects + handling menu layer toggle on Alt Release ( #787 )
2017-10-23 11:26:52 +02:00
omar
6f0aa766e1
Nav: Added internal ImGuiNavReadMode_Released test for key releases.
2017-10-23 11:26:30 +02:00
omar
d769e2515a
Merge branch 'master' into navigation
2017-10-23 10:05:36 +02:00
omar
1bc1751670
MenuItem(): Tweaks to mimic exact spacing of BeginMenu() when inside a menu bar, which is a little misleading imho but may be useful. ( #1387 )
2017-10-22 10:56:37 +02:00
omar
b177f2432d
MenuItem(): Tweak to not draw over all horizontal space when in horizontal layout mode. ( #1387 )
2017-10-22 10:36:22 +02:00
omar
5fa81f2a26
Nav: Added ImGuiNavInput_KeyMenu aside from ImGuiNavInput_PadMenu as it is one differenciator between pad and keyboard that's very annoying with the keyboard.
...
Remove the move/resize behavior that appears than holding the button for a while. (#787 )
2017-10-20 22:12:10 +02:00
omar
1c5b3fb1d2
Merge branch 'master' into navigation
2017-10-20 21:17:57 +02:00
omar
f7259e60ee
Comments
2017-10-20 21:17:51 +02:00
omar
23b9060468
Nav: Honoring ImGuiItemFlags_NoNav which is used by color picker ( #787 )
2017-10-20 20:35:39 +02:00
omar
e4bb9102f9
Merge branch 'master' into navigation
2017-10-20 20:32:17 +02:00
omar
6ab737a4bb
Popups: Fixed right-click to close popups not handling modal windows properly. (~#439)
2017-10-20 20:31:01 +02:00
omar
aca23fd3f0
Popups: similarly to previous commit, we fix reopening a popup within a popup stack from truncating the whole stack. This is done by properly refocusing the lower level popup. (~#439)
2017-10-20 19:25:34 +02:00
omar
59a89774d7
Popups: fixed CloseInactivePopups() so that right-clicking to close one level of popups in a popups stack won't close the whole stack. This is done by properly refocusing the lower level popup. Fixes 87ae40843c
(~#439)
2017-10-20 19:24:12 +02:00
omar
43df7eb5ea
Added OpenPopupOnItemClick(); helper which mimic BeginPopupContextItem() but doesn't do the open.
...
Made the color popups uses this standard function so they handle reopening a context menu.
2017-10-20 18:56:31 +02:00
omar
0ea66dc260
Fixed bad merge from Master
2017-10-20 18:16:53 +02:00
omar
1172ff62e1
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2017-10-20 18:10:07 +02:00
omar
3cc10d25a9
BeginPopupContextItem(), BeginPopupContextWindow(): Using newly introduced IsItemHovered() flags to allow reopening another context menu (over same or not same item) with right-click. ( #439 ) (+1 squashed commits)
2017-10-20 18:02:52 +02:00
omar
695ea45fca
IsWindowHovered(): Changed default behavior to now return false is a widget from another window is active + Added support for ImGuiHoveredFlags_AllowWhenBlockedByActiveItem. (relate to drag'n drop idoms: #143 )
2017-10-20 17:59:48 +02:00
omar
564ff2dfd3
IsItemHovered(), IsWindowHovered(): added flags to enable various and more specific behavior. Will enable improvements for popups/context menus and drag'n drop. (relate ~#439, #1013 , #143 , #925 )
...
The legacy confusing IsItemRectHovered(), IsWindowRectHovered() can be completely removed now.
Changed IsWindowHovered() behavior with default parameter: it now return false is the window is blocked by a popup.
Demo: Added tests for those two functions.
2017-10-20 17:52:22 +02:00
omar
d29a6a5a5a
Moved IMGUI_DISABLE_OBSOLETE_FUNCTIONS block lower in the imgui.h file so obsolete functions can use flags. Also sane to quarantine them outside of the respectable area.
2017-10-20 17:29:52 +02:00
omar
e6f06627e9
Made the ImGuiWindowFlags_NoMove flag inherited from parent to child, so in a setup with RootWindow (no flag) -> Child (NoMove flag) -> SubChild (no flag) user won't be able to move the root window by clicking on SubChild. ( #1381 )
2017-10-20 16:13:13 +02:00
omar
3b485cda51
Fixed a bug allowing to move a _NoMove window from a child that doesn't have the flag. ( #1381 )
...
broken by e56eba44fe
(#1337 )
2017-10-20 16:09:24 +02:00
omar
87ae40843c
Popups: popups can be closed with a right-click anywhere, without altering focus under the popup.(~#439)
2017-10-20 13:26:39 +02:00
omar
853018dd4d
Popups: Fixed a bug introduced in 1a35766356
which made the BeginPopupContextXXX functions create popups without border. (nb: all that border mess is going away in styling clean up)
2017-10-20 13:21:42 +02:00
omar
5f7299e15a
Refactor EndFrame() code that process focusing window with left mouse button. This commit should be no-op.
2017-10-20 13:07:57 +02:00
omar
51eed2f257
Merge branch 'master' into navigation
2017-10-19 19:42:27 +02:00
omar
5b699517d4
Internals: PaintVerts** renamed to ShadeVerts**, moved to imgui_draw.cpp and exposed in imgui_internal.h (+1 squashed commits)
2017-10-19 19:42:19 +02:00
omar
22977ffedb
Documentation: Extra comments + tweaks to make usage of long-line more bearable.
2017-10-19 19:30:46 +02:00
omar
938f1b720f
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-10-19 00:04:53 +02:00
omar
370a48c10b
Internals: RenderCollapseTriangle() -> RenderTriangle(), takes a ImGuiDir
2017-10-18 23:46:16 +02:00
omar
a03093b2d4
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. ( #600 , #787 )
2017-10-18 19:55:08 +02:00
omar
29a652adee
CollapsingHeader(bool*) variant: fixed for IsItemHovered() to work properly in the nav branch.Basically the close button now has to use ItemAdd() to be navable into, which overwrite the IsItemHovered data. ( #600 , #787 )
2017-10-18 19:51:32 +02:00
omar
a126c702d9
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2017-10-18 13:09:28 +02:00
omar
ef3f87eec5
Internals: ButtonBehavior: made ImGuiButtonFlags_PressedOnClick and ImGuiButtonFlags_PressedOnDoubleClick set the click offset correctly + hold on g.ActiveId so Held state can be reported. Added ImGuiButtonFlags_NoHoldingActiveId flag to disable the later.
2017-10-18 13:08:25 +02:00
omar
bf778ebb7e
Checkbox: Using checkmark. MenuItem: Tweaked checkmark, thicker.
2017-10-18 13:06:49 +02:00
omar
d96b6ecf88
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_demo.cpp
2017-10-17 16:20:35 +02:00
omar
03b76bf05b
Begin: Marked 5 parameters version of Begin() as obsolete. Now waiting for a riot to happen!
2017-10-17 16:19:21 +02:00
omar
78a85ba3fe
Begin: Work toward obsoleting the 5-arguments Begin() overload. Internal BeginEx() becomes the normal public Begin() again! (4)
2017-10-17 16:15:46 +02:00
omar
2739b6ebcd
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed bg_alpha from internal BeginEx(). (3)
2017-10-17 16:14:20 +02:00
omar
4aa9d2089d
Begin: Work toward obsoleting the 5-arguments Begin() overload. Removed size_on_first_use from internal BeginEx(). (2)
2017-10-17 15:51:20 +02:00
omar
55d873875e
Begin: Work toward obsoleting the 5-arguments Begin() overload. (1)
2017-10-17 15:47:55 +02:00
omar
1a35766356
BeginPopupContextItem() now supports a NULL string identifier and uses the last item ID if available. For interactive items (that have an ID) this works! For non interactive items we assert.
2017-10-16 23:37:12 +02:00
omar
c76f014292
Fix IsItemHovered() issue on child by temporarily reverting 344d48be31
. This is not the ideal solution. ( Fix #1370 )
2017-10-16 16:41:09 +02:00
omar
af565ea828
Nav: InputTextMultiline: Fixed navigation/selection. Disabled selecting all when activating a multi-line text editor. ( #787 )
2017-10-16 02:41:28 +02:00
omar
7ea52ac1e4
Nav: InputTextMultiline: Fixed navigation/selection. Disabled selecting all when activating a multi-line text editor. ( #787 )
2017-10-16 02:30:59 +02:00
omar
82a27fd3aa
Nav: InputText: Fixed using Up/Down history callback feature when Nav is enabled ( #787 )
2017-10-16 02:06:42 +02:00
omar
b70c2fa887
Nav: Internals: Moved some internal code to namespace, comments
2017-10-16 00:46:23 +02:00
omar
ae1866c424
Nav: NavProcessItem() updates current NavLayer. Basically we're hearing toward rebuilidng nav info from an id. ( #787 ).
2017-10-16 00:38:42 +02:00
omar
97851f7376
Nav: NavProcessItem() computes window-relative rectangle using own Window rather than NavWindow. Not sure what it may mean for child-flattened-nav (disabled). ( #787 )
2017-10-16 00:36:31 +02:00
omar
7d14262202
Nav: SetFocusID() update NavWindow and NavRectRel just as we get them. Needed by upcoming commit, committing separately as I'm curious if it has any side-effect. ( #787 )
2017-10-16 00:33:30 +02:00
omar
83416fa5da
Merge branch 'master' into navigation
2017-10-15 21:28:17 +02:00
omar
d761825cfb
Nav: Renaming a field + Comments.
2017-10-15 17:57:15 +02:00
omar
ce7b04e8b9
Removed apparently unncessary code in InputFloatN() and InputInt().
2017-10-13 23:59:17 +02:00
omar
db5f1b79cd
Nav: ButtonBehavior() keep _displaying_ NavId item as howered when refocusing or moving window, which is consistent with IsItemHovered() and reduce noise/flicker ( #787 )
2017-10-13 19:18:59 +02:00
omar
c42baf392a
Reluctantly exposed GetActiveID(), GetHoveredID() in imgui_internal because the demo code will need it.
2017-10-13 16:48:14 +02:00
omar
53780a4fcc
Nav: Shallow tweaks.
2017-10-13 16:23:44 +02:00
omar
f852b9a52a
Exposed Scrollbar() in imgui_internal.h and removed a bool arg
2017-10-13 13:31:34 +02:00
omar
b667d5a9e7
Nav: Internals: Renamed ImGuiButtonFlags_NoNavOverride to ImGuiButtonFlags_NoNavFocus + fixed a theorically missing test in ButtonBehavior() ( #787 )
2017-10-13 13:31:34 +02:00
omar
0371219222
Nav: Internals: Renamed SetActiveIDNoNav -> SetActiveID() and old SetActiveID() -> SetFocusID(), both functions needs to be called when both are desirabled. ( #787 )
...
May break code relying on imgui_internal.h, relying on nav and not calling ButtonBehavior().
2017-10-13 13:31:34 +02:00
omar
8b095e483b
Internals: Moved SetNavID() and renamed casing to be consistent with stuff exposed in imgui_internal.h
2017-10-13 13:31:34 +02:00
omar
4be967823f
Exposed Scrollbar() in imgui_internal.h and removed a bool arg
2017-10-13 13:30:28 +02:00
omar
48498b337d
Internals: SetActiveID window cannot be NULL
2017-10-13 13:07:07 +02:00
omar
4548bcb5c9
Nav: commiting shallow bits to reduce noise from working copy/upcoming commit.
2017-10-12 02:09:13 +02:00
omar
17519c313a
Nav: Extract part of NavUpdate() into a saner NavUpdateWindowingTarget() ( #787 )
2017-10-11 20:47:41 +02:00
omar
b05b31e690
Nav: Made NavWindow always refresh from NavId so we can lazily retrieve the window for user functions that don't have it. This is not required by current commit but I'd rather test it earlier. Idea: eventually if we switch to 64-bit identifiers we could reserve e.g. 20 bits to store a simplified window identifier so we can always retrieve a window from an id. ( #787 )
2017-10-11 20:37:45 +02:00
omar
f0d437dd9c
Nav: SetActiveId() uses SetActiveIDNoNav() to avoid duplicating logic. ( #787 )
2017-10-11 20:29:53 +02:00
omar
2047c58efb
Nav: Extract part of NavUpdate() into a saner NavScrollToBringItemIntoView() ( #787 )
2017-10-11 20:28:16 +02:00
omar
7a14d7dfdc
Nav: More consistently drawing a (thin) navigation rectangle hover filled frames such as tree nodes, collapsing header, menus. ( #787 )
2017-10-11 19:05:36 +02:00
omar
3833f1f7a2
Merge branch 'master' into navigation
2017-10-11 15:38:33 +02:00
omar
43b4a81b3e
Rnamed AlignFirstTextHeightToWidgets() to AlignTextToFramePadding(). Kept inline redirection function (will obsolete).
2017-10-11 15:36:57 +02:00
omar
c6e370a77a
TreeNode: Added ImGuiTreeNodeFlags_FramePadding flag
2017-10-11 15:16:11 +02:00
omar
69dd895358
Nav: Renaming NavInitDefaultRequest -> NavInitRequest
2017-10-06 15:54:29 -07:00
omar
4d83078885
Nav: Moving code next to its peers
2017-10-06 15:50:32 -07:00
omar
d2975115cd
Nav: Caching into g.NavAnyRequest to minimize hot path cost (and so we can add many more request sources)
2017-10-06 15:14:28 -07:00
omar
d91b093be6
Nav: Minor tweaks in NavProcessItem() used by ItemAdd()
2017-10-06 14:56:25 -07:00
omar
c3105919ba
Nav: Minor tweaks also toward removing processing from ItemAdd()
2017-10-06 14:51:15 -07:00
omar
d16309ca77
Internal: ItemAdd() minor shallow tweaks
2017-10-06 14:40:53 -07:00
omar
64ce83b9ed
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-10-06 14:27:29 -07:00
omar
042153d254
Internal: ItemAdd(), IsClippedEx(): removed unnecessary indirection for ID parameter
2017-10-06 14:23:18 -07:00
omar
acb6f12d2c
Removed extraneous calls to GetCurrentWindowRead() when we already have a ImGuiContext. Internal RenderXXX functions also don't need to write into the Accessed field at all.
2017-10-06 11:48:07 -07:00
omar
6e1199c603
Merge branch 'master' into navigation
2017-10-06 11:24:58 -07:00
omar
f451785c9e
Nav: Shuffled code in ItemAdd() so that NavProcessItem() may have access to LastItemId (will be required by tabbing)
2017-10-06 10:17:01 -07:00
omar
e12cfa9dfd
Nav: Minor midying up and comments,
2017-10-06 09:44:50 -07:00
omar
40df7a5155
Nav: Removed possibly redundant test prior to calling NavProcessItem() from ItemAdd()
2017-10-06 09:40:13 -07:00
omar
a77dd02e8a
Nav: Moving code next to its peers
2017-10-05 22:06:46 -07:00
omar
f5bd4663dd
Nav: Moving the big chunk of code from ItemAdd() to NavProcessItem()
2017-10-05 22:02:13 -07:00
omar
59c6f35bf6
Added ActivateItem(), GetItemID() functions.
2017-10-05 21:34:01 -07:00
omar
80c4e2fe7b
Nav: Tidying up activation mechanism so that setting NavActivateId can trigger buttons.
2017-10-05 21:27:08 -07:00
omar
d851775c80
ColorButton: Reduced bordering artefact that would be particularly visible with opaque Col_FrameBg and FrameRounding enabled.
2017-10-05 17:55:27 -07:00
omar
726dcf0dd2
TextUnformatted(): minor tweak
2017-10-05 11:03:38 -07:00
omar
a0d724b450
Made AlignFirstTextHeightToWidgets() saner and faster (still disliking its name very much!)
2017-10-05 11:02:23 -07:00
omar
a3d0755181
Merge branch 'master' into navigation
2017-10-05 10:31:37 -07:00
omar
f326fac64a
Nav: Menus and popups now have move request wrap around vertically (using the move request forward thing added recently). ( #787 )
2017-10-05 10:29:17 -07:00
omar
a8788e51a7
SetKeyboardFocusHere() added assert to prevent passing values smaller than -1 as we may have to outlaw them (I think nobody was using that)
2017-10-05 09:53:07 -07:00
omar
63cd2bf9b1
Removed obsolete comment.
2017-10-05 09:40:06 -07:00
omar
3ddcdcf6e7
Merge branch 'master' into navigation
2017-10-04 18:46:09 -07:00
omar
67ac7da30f
Styles: Added ImGuiStyle::ScaleAllSizes(float) helper to make it easier to have application transition to e.g. High DPI with a matching style.
2017-10-04 18:13:57 -07:00
omar
a56b71e866
Nav: Added code to render thin highlight type. ( #787 )
2017-10-04 10:44:27 -07:00
matiTechno
b36a043bbf
typo
2017-10-04 11:09:21 +02:00
omar
6ea90af6b7
Nav: Highlight clipped within host window then extruded out. ( #787 )
2017-10-03 13:53:17 -07:00
omar
cb4e6c8212
Nav: Selectable(): activating selectable also sets NavId + removed the MouseDelta test (added in 43ee5d73e9
, #323 ) as I don't think it is needed. ( #787 )
2017-10-03 13:44:48 -07:00
omar
64a51327d3
Nav: Added NavMoveResultParentId internal info to record when the parent/context of a given NavId. Useful for various algorithms (currently looking at range selection stuff) ( #787 )
2017-10-03 13:25:40 -07:00
omar
74da533c93
Nav: Added NavJustNavigatedId internal info to record when we land on a given item after a navigation request, useful for various algorithms (currently looking at range selection stuff) ( #787 )
2017-10-03 11:22:38 -07:00
omar
7f58bb03c1
Changed the internal name formatting of child windows to use slashes as separator, more readable.
2017-10-02 16:07:34 -07:00
omar
cbc9730798
Metrics: Draw window bounding boxes when hovering Pos/Size. List all draw layers, trimming empty commands like Render() does.
2017-10-02 16:07:33 -07:00
omar
491edfd8d8
Nav: Fixed a crash introduced yesterday.
2017-09-30 23:46:23 +02:00
omar
0046c618b0
Nav: Allow to collapse tree nodes with NavLeft and open them with NavRight ( #787 , #1079 )
2017-09-30 00:47:07 +02:00
omar
ecd72cc0c7
Nav: Disabled the final axial check when considering candidates in most situations except menubars.
...
It's definitively undesirable inside Menu as we want to catch nav request failures reliably.
I think it may be considered as an option if we find this desirable i some circumstances. Right now ideally I'd remove it totally but with current scoring setup, without it we can't easily reach the Window Close button. (#787 )
2017-09-30 00:26:55 +02:00
omar
88a354585a
Nav: It's now possible to navigate sibling of a menu-bar while navigating inside one of their child. If a Left<>Right navigation request fails to find a match we forward the request to the root menu. ( #787 , #126 )
...
Currently the sibling menu is isn't automatically opened, that's still left to it (and even that can be anoying in Windows when the first menu-item is a child menu)
2017-09-29 23:39:34 +02:00
omar
f4e4c38705
BeginMenu(): fixed logic to distinguish vertical menu from one layed out in a menu bar. Makes MenuItem() in a regular window behave more consistently, and this will be also needed by upcoming menu-navigation changes in the nav branch. ( #126 , #787 )
2017-09-29 23:37:14 +02:00
omar
9912f7eef8
BeginMenu(): fixed logic to distinguish vertical menu from one layed out in a menu bar. Makes MenuItem() in a regular window behave more consistently, and this will be also needed by upcoming menu-navigation changes in the nav branch. ( #126 , #787 )
2017-09-29 22:19:53 +02:00
omar
cf3b21179b
Nav: Comments
2017-09-29 20:03:02 +02:00
omar
5a9ebeca9e
Nav: Fix typo from 9712a81f85
2017-09-29 19:49:20 +02:00
omar
bfaa426f7f
Nav: Minor tidying up (adding local variables to be a little more sane).
2017-09-29 19:48:16 +02:00
omar
8a5a29f0be
Nav: Renamed internal field.
2017-09-29 19:28:19 +02:00
omar
9712a81f85
Nav: Rectangle rectangle stored per window and per layer as well. Makes things simpler, allows enable us to visualize more data.
2017-09-29 19:26:03 +02:00
omar
54eb4c485e
Nav: Marked misleading/broken code that will never execute.
2017-09-29 19:15:24 +02:00
omar
e3c89aeb10
Nav: Fixed menuitems/selectable on menu layer (layer 1) from storing themselves in wrong layer of LastNavIds when hovered.causing inconsistencies and bugs when hovering menu with mouse then pressing ALT to return to layer 0).
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NB: this is not a new bug introduced by the previous commit (which is related to nav layers), bug has been there for a while. (#787 )
2017-09-29 18:24:43 +02:00
omar
9737efb2f1
Nav: Store per-window last nav id also per-layer so we can easily query them for menu navigation code. ( #787 )
2017-09-29 17:58:25 +02:00
omar
8a814487fe
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-09-29 16:30:43 +02:00
omar
fba9353c60
BeginMenu: Shuffling braces around to clarify flow
2017-09-29 16:29:00 +02:00
omar
cf308f4039
Nav: Fixed SetItemDefaultFocus from stealing default focus when we are initializing default focus for a menu bar layer ( #787 )
2017-09-29 00:20:51 +02:00
omar
f4398226cc
Nav: Support for fallback horizontal scrolling with PadLeft/PadRight (nb: fallback scrolling is only used to navigate windows that have no interactive items). ( #787 )
2017-09-29 00:01:26 +02:00
omar
30b1d85962
Nav: Commiting some better organized Debug helper because this going to stay for a bit.
2017-09-28 23:48:30 +02:00
omar
1f7f54e196
Removed extraneous test.
2017-09-28 22:00:17 +02:00
omar
df366b230e
ColorPicker4: Use nav flag to provide a slighly better experience when using navigation ( #787 , #346 )
2017-09-28 20:22:30 +02:00
omar
2d859dee4e
Nav: Added ImGuiItemFlags_NoNav item flag
2017-09-28 19:58:01 +02:00
omar
878fa96896
Nav: Re-arranged ItemAdd() to maximize early out ( #787 )
2017-09-28 19:57:24 +02:00
omar
dd0855de5c
ButtonBehavior: Tidying up.
2017-09-28 19:47:45 +02:00
omar
4b4e455c40
Nav: Internal nenaming
2017-09-28 19:41:30 +02:00
omar
e0a2a832cd
Nav: Changed internal flag to NoNavDefaultFocus to be false by allow, and more consistent ( #787 )
2017-09-28 19:18:41 +02:00
omar
af38749ea1
Nav: Fixed ButtonBehavior mistakenly setting active id when the Activate button is held and we have a new NavId, which affected browsing some popups ( #787 )
2017-09-28 19:07:52 +02:00
omar
ca4db8c905
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-09-28 17:40:25 +02:00
omar
e8f7c83138
Begin: Shallow tweak to minimize diff with nav branch
2017-09-28 17:37:55 +02:00
omar
926c1cf9a4
Merged from Navigation branch: ImGuiItemFlags_SelectableDontClosePopup flag
2017-09-28 17:02:28 +02:00
omar
f99348711b
Added VerticalSeparator() entry point in imgui_internal. Seperator() in an horizontal layout context still does that.
2017-09-28 16:41:01 +02:00
omar
9142002121
Separator(): Tweak Logging so that the separator text is aligned according to tree padding.
2017-09-28 16:40:28 +02:00
omar
d394c7ad0b
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2017-09-28 15:45:35 +02:00
omar
0106dcbd02
Fixed IsItemHovered() - part of the processing has to be done in ItemAdd() because the widget may alter clipping rectangle temporarily.
2017-09-28 15:43:26 +02:00
omar
2a8eb618dc
Nav: Fixed NavDown to open menu from a menu bar ( #787 )
2017-09-28 00:36:58 +02:00
omar
35f65e05ed
Merge branch 'master' into navigation
2017-09-28 00:33:29 +02:00
omar
fafe65a8fc
Refactor to move the responsability of SetHovered() to ItemHoverable() - previously IsHovered(). Simpler and the parallel to ItemAdd is clearer with the new name.
2017-09-28 00:21:47 +02:00
omar
2159629e9e
Removed another msileading difference between the hovered functions (IsWindowContentHoverable() uses the root window already). Sorry for the commit spam! (making small commit to easily be able to Bisect those in case I make a mistake)
2017-09-28 00:05:35 +02:00
omar
eca74d55c7
IsItemHovered(), IsHovered(): Shallow tweaks, eventually removed all the braces.
2017-09-28 00:05:18 +02:00
omar
2b7d4c713e
Internals: Moved IsWindowContentHoverable() in the file
2017-09-27 23:31:03 +02:00
omar
c5a79deb38
IsItemHovered(), IsHovered(): Shallow tweaks to make them more symetrical. Removed one set of braces.
2017-09-27 23:10:46 +02:00
omar
7bcb1d3816
Internals: ButtonBehavior(), IsHovered() moved the responsability of flatten_child higher level to ButtonBehavior() - not super sure about the elegance of this
2017-09-27 22:59:40 +02:00
omar
79ef64430c
Nav: Fixed merge cc26db8ec7
2017-09-27 17:27:21 +02:00
omar
cc26db8ec7
Merge branch 'master' into navigation
2017-09-27 17:25:50 +02:00
omar
0adcddac39
IsItemHovered(), ItemAdd(): finishing cleaning up, moved the code to IsItemHovered() so ItemAdd() is more lightweight and the two IsXXXHovered functions are now very similar, making their differences less confusing.
2017-09-27 17:21:50 +02:00
omar
19e22baa06
ItemAdd(): more re-ordering of tests to match IsHovered() + comments
2017-09-27 17:06:07 +02:00
omar
344d48be31
IsItemHovered(), ItemAdd(): Fixed seemingly unnecessary comparaison of root windows, makes IsItemHovered() more consistent with internal IsHovered().
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Original test was added in 6e99688fa7
should not have been using RootWindow in the first place.
The difference between public-facing and internal versions would only be noticeable with overlapped child windows, which doesn't really happen anyway
2017-09-27 16:49:25 +02:00
omar
c075786d8b
ItemAdd(): re-ordering the tests, submission should now be faster.
2017-09-27 16:29:46 +02:00
omar
99c7622a1b
ItemAdd(), not performing computation for IsItemRectHovered() which does them itself, allowing us in the next commit to optimize ItemAdd() and make its logic more consistent with IsHovered().
2017-09-27 16:20:53 +02:00
omar
e87ad328e4
Moved implementation of Hovered-related functions next to each others + comments, before I attempt to work on them. No functional change here.
2017-09-27 16:07:47 +02:00
omar
869732c456
Nav: Removed unnecessary combo code (that kept the combo arrow highlighted after reverting to mouse controls). ( #787 )
2017-09-27 12:34:18 +02:00
omar
a2b2e56e8e
Merge branch 'master' into navigation
2017-09-27 12:31:12 +02:00
omar
e56eba44fe
Fixed not being able to move a window by clicking on one of its child window ( #1337 , #635 ), broken by 313d388bba
2017-09-27 12:25:40 +02:00
omar
8374a454da
Removed extraneous ImGui:: prefixes. Declared ColorEditOptionsPopup in imgui_internals.h. Tweaked internal signatures.
2017-09-27 11:39:13 +02:00
omar
bbd6d5d5b5
Combo: Cleaned up, removed unnecessary code (looks like this part went untouched for a long time!).
2017-09-27 00:20:09 +02:00
omar
8fd4beddb8
Merge branch 'master' into navigation
2017-09-26 20:28:40 +02:00
omar
9e1ad7295f
ImFont: Renamed (supposedly internal) fields (e.g. XAdvance to AdvanceX). Custom text renderers might be affected if they didn't use the GetCharAdvance() helper function.
2017-09-26 20:05:16 +02:00
omar
10bb9524eb
ImFont: Renamed ImFont::Glyph to ImFontGlyph (for consistency and so ImFontAtlas types can use it without ordering half of the file). Left a redirection type.
2017-09-26 19:54:30 +02:00
omar
f1a20ec66d
Merge branch 'master' into navigation
2017-09-26 16:54:37 +02:00
omar
be03882a15
Separator(): output vertical separator when used in horizontal layout mode, so it works in menu bars.
2017-09-26 15:43:48 +02:00
omar
c7a606ab7e
Horizontal layout does the minimum job to be usable internally - not exposed ( #97 )
2017-09-26 15:42:55 +02:00
omar
728deff56c
Comments, debug code (commented), todo list
2017-09-26 15:33:57 +02:00
omar
82748df71a
WantCaptureMouse: Tweaked logic so WantCaptureMouse can stay false when e.g. hovering over void while an InputText() is active. ( #621 )
2017-09-26 01:12:09 +02:00
omar
69d0d33451
Exposed PushMultiItemsWidths() to imgui_internal.h
2017-09-25 22:45:10 +02:00
omar
24f21bd4d4
Merge pull request #1113 from Urmeli0815/ImGuiSelectableFlags_MenuItem
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MenuItem: only activate on Release, not on Click (nb: and not on ClickRelease to allow opening menu and selecting something with a single click. Windows seems to behave the same, allowing to click and hold to e.g. Open then move cursor, release on Save and save gets activated)
2017-09-25 22:13:38 +02:00
omar
7e8069dd23
Merge branch 'master' into navigation
2017-09-25 22:08:38 +02:00
omar
c0547d358d
Begin: Fixed auto-fit calculation code that predict the presence of ascrollbar so it works in the case size constraints are used. I actually don't need this fix now, but earlier experiment with BeginCombo() required this fix.
2017-09-25 22:04:39 +02:00
omar
4b2781fe87
Begin: Moving some code into a CalcSizeAutoFit() function.
2017-09-25 21:57:42 +02:00
omar
0d56140b4a
BeginCombo(): rework internals a little to make it easier to provide custom combo-like elements relying in BeginCombo().
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BeginPopupEx() doesn't enforce AlwaysAutoResize flag anymore.
2017-09-25 21:45:34 +02:00
omar
4b82759598
SetNextWindowPos: added a ImVec2 pivot parameter for positioning a given a center, bottom-right position, etc. As a generalization of SetNextWindowPosCenter() which is now obsolete. This will be useful for combo-like popups as well.
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Demo: Simple-overlay window uses the SetWindowPos pivot to select a corner to position itself at.
2017-09-25 18:25:43 +02:00
omar
0a55573288
Begin(): Minor tidying up of flow
2017-09-25 15:48:52 +02:00
omar
9f34925b2a
Window: Tweaked ApplySizeFullWithConstraint() -> CalcSizeFullWithConstraint() so it can be used without side-effect
2017-09-25 13:23:25 +02:00
omar
0a5fb24f10
Popups: Exposing a little more of popups internals in imgui_internals.h
2017-09-25 12:52:06 +02:00
omar
b9c185402e
Nav: minor tidying up NavUpdate() to use a local variables, easier to test replacing g.NavWindow with g NavMoveResultWindow for navigation accross flattened child windows.
2017-09-20 23:58:56 +02:00
omar
113b2467cd
Minor bits. Reduce usage of GImGui multiple times in same function.
2017-09-20 23:02:06 +02:00
omar
479e532f18
ColorEdit: fixed weird ternary pattern that makes some compiler warning (fair)
2017-09-18 21:41:49 +02:00
omar
f24b5f71ca
Merge branch 'master' into navigation
2017-09-18 15:35:47 +02:00
omar
79ce9b74d5
BeginTooltipEx() internal tweaks
2017-09-18 15:35:00 +02:00
omar
44e8d94aba
Merge branch 'master' into navigation
2017-09-18 15:32:31 +02:00
omar
105f3b14e4
Merge branch 'master' into styles
2017-09-18 15:11:51 +02:00
omar
9693fd5351
PushStyleVar/PopStyleVar: internal tweaks
2017-09-18 15:07:22 +02:00
omar
7c9e38f60a
Style: Moving code in a function to make incoming diff easier to parse.
2017-09-18 15:06:54 +02:00
omar
709653c330
Merge branch 'master' into styles
2017-09-18 15:03:25 +02:00
omar
6c91a1ef7f
Minor comments
2017-09-17 23:35:39 +02:00