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TextUnformatted(): minor tweak
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@ -5552,6 +5552,7 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
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if (text_end == NULL)
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text_end = text + strlen(text); // FIXME-OPT
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const ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrentLineTextBaseOffset);
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const float wrap_pos_x = window->DC.TextWrapPos;
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const bool wrap_enabled = wrap_pos_x >= 0.0f;
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if (text_end - text > 2000 && !wrap_enabled)
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@ -5562,7 +5563,6 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
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// We also don't vertically center the text within the line full height, which is unlikely to matter because we are likely the biggest and only item on the line.
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const char* line = text;
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const float line_height = GetTextLineHeight();
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const ImVec2 text_pos = window->DC.CursorPos + ImVec2(0.0f, window->DC.CurrentLineTextBaseOffset);
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const ImRect clip_rect = window->ClipRect;
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ImVec2 text_size(0,0);
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@ -5636,7 +5636,6 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
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const ImVec2 text_size = CalcTextSize(text_begin, text_end, false, wrap_width);
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// Account of baseline offset
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ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrentLineTextBaseOffset);
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ImRect bb(text_pos, text_pos + text_size);
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ItemSize(text_size);
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if (!ItemAdd(bb, NULL))
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