mirror of
https://github.com/Drezil/imgui.git
synced 2025-02-20 15:52:43 +00:00
Merge branch 'master' into navigation
# Conflicts: # imgui.cpp # imgui_internal.h
This commit is contained in:
commit
8a814487fe
@ -98,9 +98,9 @@ See the [Screenshots Thread](https://github.com/ocornut/imgui/issues/123) for so
|
||||
|
||||
[](https://raw.githubusercontent.com/wiki/ocornut/imgui/web/v148/profiler.png)
|
||||
|
||||

|
||||

|
||||

|
||||

|
||||
|
||||

|
||||

|
||||

|
||||
|
||||
|
28
imgui.cpp
28
imgui.cpp
@ -10059,19 +10059,23 @@ bool ImGui::BeginMenu(const char* label, bool enabled)
|
||||
g.NavMoveRequest = false;
|
||||
}
|
||||
}
|
||||
else if (menu_is_open && pressed && menuset_is_open) // Menu bar: click an open menu again to close it
|
||||
else
|
||||
{
|
||||
want_close = true;
|
||||
want_open = menu_is_open = false;
|
||||
}
|
||||
else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // Menu bar: first click to open, then hover to open others
|
||||
{
|
||||
want_open = true;
|
||||
}
|
||||
else if (g.NavId == id && g.NavMoveRequest && g.NavMoveDir == ImGuiDir_Down) // Menu bar: Nav-Down to open
|
||||
{
|
||||
g.NavMoveRequest = false;
|
||||
want_open = true;
|
||||
// Menu bar
|
||||
if (menu_is_open && pressed && menuset_is_open) // Click an open menu again to close it
|
||||
{
|
||||
want_close = true;
|
||||
want_open = menu_is_open = false;
|
||||
}
|
||||
else if (pressed || (hovered && menuset_is_open && !menu_is_open)) // First click to open, then hover to open others
|
||||
{
|
||||
want_open = true;
|
||||
}
|
||||
else if (g.NavId == id && g.NavMoveRequest && g.NavMoveDir == ImGuiDir_Down) // Nav-Down to open
|
||||
{
|
||||
g.NavMoveRequest = false;
|
||||
want_open = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (!enabled) // explicitly close if an open menu becomes disabled, facilitate users code a lot in pattern such as 'if (BeginMenu("options", has_object)) { ..use object.. }'
|
||||
|
@ -178,7 +178,7 @@ enum ImGuiButtonFlags_
|
||||
ImGuiButtonFlags_FlattenChilds = 1 << 5, // allow interactions even if a child window is overlapping
|
||||
ImGuiButtonFlags_DontClosePopups = 1 << 6, // disable automatically closing parent popup on press // [UNUSED]
|
||||
ImGuiButtonFlags_Disabled = 1 << 7, // disable interactions
|
||||
ImGuiButtonFlags_AlignTextBaseLine = 1 << 8, // vertically align button to match text baseline - ButtonEx() only // FIXME: Should be removed and handled SmallButton(), not possible currently because of DC.CursorPosPrevLine
|
||||
ImGuiButtonFlags_AlignTextBaseLine = 1 << 8, // vertically align button to match text baseline - ButtonEx() only // FIXME: Should be removed and handled by SmallButton(), not possible currently because of DC.CursorPosPrevLine
|
||||
ImGuiButtonFlags_NoKeyModifiers = 1 << 9, // disable interaction if a key modifier is held
|
||||
ImGuiButtonFlags_AllowOverlapMode = 1 << 10, // require previous frame HoveredId to either match id or be null before being usable
|
||||
ImGuiButtonFlags_NoNavOverride = 1 << 11 // don't override navigation id when activated
|
||||
|
Loading…
x
Reference in New Issue
Block a user