ocornut
a456d17dfc
Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff)
2020-09-01 15:24:24 +02:00
ocornut
34077c0140
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-09-01 12:07:35 +02:00
ocornut
ce230fc370
Internals: TabBar renaming and shuffling stuff around.
...
+ sneaking a readme change
2020-08-31 17:49:18 +02:00
ocornut
600b8f60b4
Docking: Fixed crash in metrics.
2020-08-28 20:20:28 +02:00
ocornut
13f718337a
Internals: Added support for overriding locale decimal point, undocumented. ( #2278 ) + Misc doc update.
...
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
2020-08-28 18:38:31 +02:00
ocornut
901d432cb7
Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. ( #787 ) Tidying up todo items.
2020-08-27 19:51:35 +02:00
ocornut
093afd4f7f
Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup().
2020-08-26 21:00:43 +02:00
ocornut
45499b8f2f
Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. ( #3433 )
2020-08-26 20:18:54 +02:00
ocornut
b30d33378d
Nav: Activate InputSource as Gamepad when pressing any of the digital d-pad button.
2020-08-26 12:41:05 +02:00
ocornut
8d71bc2132
Internals: Nav: shallow refactor.
2020-08-26 12:39:34 +02:00
Rokas Kupstys
833eb771f2
Nav: Fix navigation resuming on first visible item when using gamepad.
...
In cases where navigation was requested with focused item out of view, clipping of current item rect resulted in an inverted rect, which was completely discarded and ImRect(0,0,0,0) was used as current point from which navigation scoring was calculated. IsInverted() check is completely removed as rect can no longer be inverted. Since rects are not initialized to ImRect(0,0,0,0) - old .Min.x != FLT_MAX check (which was changed in c7835dd189
) is not necessary either.
2020-08-26 11:30:08 +02:00
ocornut
1e8b9f84da
Nav: Removed stateful NavMoveFromClampedRefRect and made it more explicit that nav move request from gamepad start from a clipped location.
2020-08-26 11:28:35 +02:00
ocornut
e9053515bb
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
2020-08-25 19:29:06 +02:00
ocornut
30f0900b1c
Docking: Fix honoring payload filter with overlapping nodes. (we incorrectly over-relied on g.HoveredDockNode when making change for #3398 )
...
Essentially undo part of 85a661d
(#3398 ) + ref cf31254
(#3420 )
2020-08-25 19:17:46 +02:00
Rokas Kupstys
021c28ae39
Nav: Fix ScrollToBringRectIntoView() not bringing entire item into view when nav moves to the left. Correct some comments.
2020-08-25 16:48:49 +02:00
omar
d451f6cc30
Nav tweaks. Demo: Fixed drag and drop demo state (broken by f152fac4f1
). Fixed incorrect format string (which would work without IMGUI_DISABLE_OBSOLETE_FUNCTIONS).
2020-08-24 14:56:50 +02:00
ocornut
831e2c920e
Docking, Viewport: Fixed a rare edge-case if the window targetted by CTRL+Tab stops being rendered.
2020-08-21 18:44:56 +02:00
ocornut
cf312545e8
Docking: Fixed docking while hovering a child window. ( #3420 ) broken by 85a661d27
. Improve metrics debugging.
2020-08-21 16:34:34 +02:00
ocornut
9d20a5f0a5
Docking: DockSpace() emits ItemSize() properly + dockspace demo (works now since 05a25e5f3
)
2020-08-20 22:54:33 +02:00
ocornut
ad8fdc917f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-08-20 22:42:14 +02:00
ocornut
97dad66516
Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible.
2020-08-20 16:49:11 +02:00
ocornut
9262609eaf
Version 1.79 WIP
2020-08-20 16:46:44 +02:00
ocornut
5dc5610ad5
Docs: TODO, FAQ
2020-08-20 11:20:17 +02:00
ocornut
05bc204dbd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
2020-08-18 17:51:43 +02:00
ocornut
95c99aaa4b
Version 1.78
2020-08-18 17:50:45 +02:00
ocornut
c6b01e8e1d
Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. ( #3361 , #1823 , #1316 , #642 , #1829 , #3209 )
...
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
2020-08-18 17:02:58 +02:00
omar
b36d1d465d
Docking: Untangle a little bit of the ActiveIdClickOffset mess.
2020-08-18 12:40:43 +02:00
ocornut
25a9209b75
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
2020-08-17 23:29:17 +02:00
omar
f32663b33c
Drags, Sliders: Removed locking behavior with min > max (added in 1.73)
2020-08-17 22:10:42 +02:00
omar
fb0f2ebd41
Drags, Sliders: Tweaks.
2020-08-17 22:10:42 +02:00
Ben Carter
fa279a6aa0
Drags, Sliders: Added deadzone to make selecting 0.0 on linear sliders easier, slider navigation delta accumulation. ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:42 +02:00
omar
7607aea018
Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:41 +02:00
omar
a9626e1162
Docking: Made DockBuilderAddNode() automatically call DockBuilderRemoveNode(). ( #3399 , #2109 )
2020-08-11 11:52:13 +02:00
omar
214dd68ec1
Comments, clarifying ClosePopupsOverWindow().
2020-08-11 10:55:53 +02:00
omar
8241cd6284
Make moving window prevent its active id from being stolen ( #3392 , #3243 , #1738 )
...
Amend 7b3d379
, 615e9ae3
# Conflicts:
# imgui.cpp
# imgui_widgets.cpp
2020-08-10 16:30:23 +02:00
omar
a5ba26806f
Make moving window prevent its active id from being stolen ( #3392 , #3243 , #1738 )
...
Amend 7b3d379
, 615e9ae3
2020-08-10 16:28:46 +02:00
omar
dbc70f21a9
Docking: Fixed docking overlay bits appearing at (0,0), because of 43bd80a4
. Most typically noticable when disabling multi-viewport.
2020-08-10 15:54:41 +02:00
omar
85a661d276
Docking: Storing HoveredDockNode in context which can be useful for easily detecting e.g. hovering an empty node. ( #3398 )
2020-08-10 12:55:37 +02:00
omar
acf043a675
Docking: Moved code unjustly in DockNodeTreeFindNodeByPos() out of it and into caller (should have no side-effect ideally). Removed dupe in Begin() from earlier merge.
2020-08-10 12:52:23 +02:00
omar
2c13a74a9d
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
2020-08-10 11:35:51 +02:00
omar
89ac87cd91
Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup.
2020-08-10 11:31:55 +02:00
omar
8074b49148
Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). ( #3187 , #3386 )
...
# Conflicts:
# imgui_widgets.cpp
2020-08-05 19:24:07 +02:00
omar
473a01adb0
Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. ( #3379 ) + Demo: Rename "Layout" to "Layout & Scrolling".
2020-08-05 17:09:40 +02:00
omar
db886f3953
Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme.
2020-08-05 10:43:42 +02:00
omar
963839373c
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
2020-08-03 21:31:42 +02:00
omar
de1588928b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-08-03 19:54:31 +02:00
omar
4929a8e4a5
InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton().
2020-08-03 18:45:30 +02:00
omar
a876ad877d
Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
...
+ comments
2020-08-03 18:05:20 +02:00
omar
76ddacd2a1
Internals: Backport HoveredWindowUnderMovingWindow code from Docking branch.
...
(effectively allowing a window to be a drag payload without have to make it _NoInputs)
2020-07-29 15:32:25 +02:00
omar
70fa37527d
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
2020-07-29 15:15:14 +02:00
omar
218ff3a2a5
Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6
+ minor/shallow bits from docking branch.
2020-07-29 15:11:24 +02:00
omar
c7f5876f8a
Internals: backport window HitTestHole code from docking branch + RenderRectFilledWithHole() helper. ( #1512 , #3368 )
2020-07-29 15:03:52 +02:00
omar
f79f0e42f7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.h
2020-07-14 18:38:47 +02:00
omar
eefae08261
Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7
. ( #3344 , #2880 )
...
This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly.
2020-07-14 18:36:35 +02:00
omar
cbade7b16d
Docking: Workaround recovery for node created without the _ockSpace flags later becoming DockSpace. ( #3340 )
2020-07-10 19:17:49 +02:00
omar
3a6c9907cd
Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path).
2020-07-08 20:18:41 +02:00
omar
78d6bdf080
Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks.
2020-07-08 17:38:02 +02:00
omar
222b7ddbfa
Texture-based thick lines: Tweaks, fix for truetype builder.
2020-07-08 17:38:01 +02:00
Ben Carter
1d3c3070d8
Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable)
2020-07-08 17:38:01 +02:00
Ben Carter
8e4046e13b
Atlas build use GetCustomRectByIndex() + comments, rename, and shallow merge from tex_antialiasing_lines branch.
2020-07-08 17:25:40 +02:00
omar
4f5aac319e
Docking: moved local-ish IMGUI_DOCK_SPLITTER_SIZE to DOCKING_SPLITTER_SIZE at the top of the file.
2020-07-03 15:51:05 +02:00
omar
fc9d6b6cb5
Docking: Added experimental flags to perform more docking filtering and disable resize per axis. Designed for toolbar patterns.
...
The local/shared flags specs, saving and inheriting rules are pretty inconsistent at the moment.
2020-06-30 19:55:59 +02:00
omar
4bdbea8375
Docking: Rework size allocation to allow user code to override node sizes. Not all edge cases will be properly handled but this is a step toward toolbar emitting size constraints.
2020-06-30 18:53:13 +02:00
omar
2b9d88196e
Docking: Rework size allocations to recover when there's no enough room for nodes + do not hold on WantLockSizeOnce forever ( #3328 )
...
(Ensure if the fact that WantLockSizeOnce was kept when only 1 child is visible was desired/desirable)
2020-06-30 18:52:02 +02:00
omar
ab4ef822f0
Version 1.78 WIP
2020-06-30 16:56:09 +02:00
omar
90ea7e2f2f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2020-06-30 16:43:16 +02:00
Rokas Kupstys
0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
2020-06-30 16:37:21 +02:00
omar
dca7c3c629
TestEngine: Added hook to notify test engine of a removed imgui context.
2020-06-29 20:16:55 +02:00
omar
ddabfc3477
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-06-29 17:15:40 +02:00
omar
9418dcb693
Version 1.77
...
+ fix minor clang-tidy warnings which seems reasonable
2020-06-29 15:54:28 +02:00
omar
f4f04cb5ec
Windows: Amend 6b0cf2e6
to facilitate working in viewport branch + handle safe area padding and ConfigWindowsMoveFromTitleBarOnly.
...
# Conflicts:
# imgui.cpp
2020-06-25 23:14:46 +02:00
omar
dd02a180b5
Windows: Amend 6b0cf2e6
to facilitate working in viewport branch + handle safe area padding and ConfigWindowsMoveFromTitleBarOnly.
2020-06-25 23:04:55 +02:00
Rokas Kupstys
d7ef56dca2
Windows: Fix unintended window size changes when resizing windows close to main viewport edges.
2020-06-25 22:58:39 +02:00
Rokas Kupstys
6b0cf2e6ae
Windows: Fix unintended window size changes when resizing windows close to main viewport edges.
2020-06-25 22:16:19 +02:00
omar
45a7cf47ab
FAQ update, removed redundant block in imgui.cpp
2020-06-25 16:44:06 +02:00
omar
5628416bd3
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2020-06-25 14:03:40 +02:00
omar
fed80b9537
Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow().
2020-06-23 20:05:15 +02:00
omar
5acf6d861a
Popups: Added ImGuiPopupFlags type, ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen().
...
# Conflicts:
# docs/CHANGELOG.txt
2020-06-23 20:00:32 +02:00
omar
e1d7e14717
Viewports: used main viewport for centering (wip), clarified the meaning of how ImGuiPlatformMonitor WorkPos/WorkSize should be set if unknown, added asserts.
2020-06-23 18:42:01 +02:00
omar
a616ff5d4a
BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will not always be auto-centered. ( #915 , #3091 )
...
# Conflicts:
# imgui.cpp
2020-06-23 17:54:55 +02:00
omar
b83a1f3b00
BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will not always be auto-centered. ( #915 , #3091 )
2020-06-23 17:52:13 +02:00
omar
68389200c4
Internals: Comments about CalcWrapWidthForPos() ( #778 )
2020-06-23 16:29:48 +02:00
omar
76e40fe5d1
Docking: Fix misuse of PushClipRect in UpdateWindowManualResize(). ( #3311 )
2020-06-20 22:09:58 +02:00
omar
20d61f5f62
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-20 22:06:01 +02:00
omar
1a1dcea1a0
Internals: Initialize drawlist earlier in Begin() to facilitate detecting accidental draw earlier than legal. ( #3311 )
2020-06-20 22:04:04 +02:00
omar
99f68d7958
Docs: Added FAQ entries removed old one which is misleading today. Misc tweaks.
2020-06-19 11:34:04 +02:00
omar
9c2a36f573
Internals: clarified the code for ClampWindowRect().
...
As a side-effect, some rounding error may be neutralized however this isn't the intent. (#3309 )
2020-06-19 10:08:05 +02:00
omar
8ead38c100
Clang: Reduce uses of __has_warning for overall sanity, as compilers are hostile to software targetting multiple compiler version.
2020-06-18 17:02:24 +02:00
omar
704723744e
Disabled latest overzealous warnings from Clang
2020-06-18 16:19:51 +02:00
ocornut
078571b7a9
Popups: added comments, reorganized the functions in imgui.h
2020-06-16 23:39:00 +02:00
ocornut
6e138504c1
Popups: Fix BeginPopupContextVoid() when clicking over the area made unavailable by a modal. ( #1636 )
2020-06-16 19:32:59 +02:00
ocornut
37eb89371b
Popups: Internals: Added IsAnyPopupOpen().
2020-06-16 18:46:25 +02:00
ocornut
d31fe97f74
Popups: Fix an edge case where programatically closing a popup while clicking on its empty space would attempt to focus it and close other popups. ( #2880 )
2020-06-16 17:10:47 +02:00
ocornut
1dfd0634cb
Internals: Allow ItemHoverable() to be used with id==0 to facilitate high-level read-only hover test in widget code.
2020-06-15 22:13:06 +02:00
ocornut
99ab521024
Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). + Removed CalcItemRectClosestPoint() entry point
2020-06-15 22:12:38 +02:00
omar
90c0c0c163
Columns: Lower overhead on column switches and switching to background channel. (second attempt for 9b3ce49
)
...
Internals: Bits, comments, added ImRect::ToVec4()
2020-06-13 18:04:50 +02:00
ocornut
2665288b30
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-11 11:36:38 +02:00
ocornut
a933cc4f4d
Documentation update
2020-06-11 10:21:31 +02:00
ocornut
16da8e6da6
Revert "Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). ( #125 )"
...
This reverts commit 9b3ce494fd
.
2020-06-10 17:54:19 +02:00
ocornut
53f0f97273
Added FAQ entry about DPI. Added Japanese font loading example.
2020-06-09 17:29:26 +02:00
ocornut
40b799023b
Docs: Update fonts.md ( #2861 ) + update all references to FONTS.txt
2020-06-09 16:56:48 +02:00
ocornut
9b3ce494fd
Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). ( #125 )
...
This change benefits Columns but was primarily made with Tables in mind.
2020-06-08 23:18:23 +02:00
ocornut
b1f2eacdf3
ImDrawList: Prefixed internal functions with underscore, renamed UpdateClipRect() to _OnChangedClipRect(), UpdateTextureID() -> _OnChangedTextureID()
2020-06-08 20:58:30 +02:00
ocornut
117d57df5b
ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd()
2020-06-08 20:58:29 +02:00
ocornut
57191fe3d0
Comments about limiting WindowRounding to a reasonable size.
2020-06-08 14:17:49 +02:00
ocornut
8baa4ccff5
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-06 20:31:24 +02:00
ocornut
0320e7257b
ImDrawList: Small refactor to create empty command when beginning the frame, allowing to simplify some functions.
...
+ Missing clearing two fields in ClearFreeMemory() (was hamrless)
2020-06-06 20:27:24 +02:00
ocornut
003153b3ac
ImDrawList: Tweaks to make style consistent (using pointers, same local names). Added comments. Should be no-op.
2020-06-06 20:26:04 +02:00
thedmd
e22e3f300a
ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. ( #3129 , #3163 , #3232 )
2020-06-06 18:54:53 +02:00
ocornut
79fbab543d
Minor fix to avoid undefined behavior sanitizer triggering ( #3276 )
2020-06-04 18:59:04 +02:00
ocornut
41e8837f59
Comments, adding some spacing in ImVec2() constructors.
2020-06-02 18:13:54 +02:00
ocornut
5d472c4895
Merge branch 'master' into docking + fixes for #3259
...
# Conflicts:
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2020-05-25 18:32:15 +02:00
ocornut
5ddf60d8ce
Commit to facilitate branches merges
2020-05-25 18:28:25 +02:00
ocornut
0fe5170bc4
Viewports: Report minimized viewports as zero DisplaySize to be consistent with main branch + comments ( #1542 )
2020-05-25 16:28:55 +02:00
omar
d29157ce58
Moved static array with non-trivial constructors outside of function seems to remove requirement of linking with libstdc++ on some compilers.
2020-05-24 12:32:31 +02:00
omar
c8cde28cf3
IO: AddInputCharacters function ignore 0 input. ( #3252 )
...
Amend ef13d954
+ c8ea0a01
(#2541 , #2538 , #2815 )
2020-05-20 17:56:08 +02:00
ocornut
615e9ae345
Docking: Fix undocking ( #3243 ), amend 7b3d3798
( #1738 )
2020-05-18 15:08:47 +02:00
omar
3b3af6b731
Docking: Fix extraneous function declaration ( #3236 ) + moved some other declarations in imgui_internal to facilitate moving docking code.
2020-05-16 16:11:42 +02:00
omar
e4d8267188
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-05-16 14:14:51 +02:00
omar
1cd32d3afe
Docking: moving small docking context to imgui_internal.h, removed unnecessary indirection, renaming.
2020-05-14 00:19:56 +02:00
omar
476daf9aac
Settings: Added ReadInitFn pre-load handler.
...
(docking branch already has it, so it'll probably conflict with same contents)
2020-05-13 23:51:29 +02:00
Chris Savoie
c46b79846c
Metrics: Fix metrics crash with viewports.
2020-05-11 17:54:07 +02:00
omar
6636cb9f2f
Viewports: Don't set ImGuiViewportFlags_NoRendererClear when ImGuiWindowFlags_NoBackground is set. ( #3213 )
2020-05-11 17:29:50 +02:00
Rokas Kupstys
a6f4b0fd70
Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to BeginMenu()/EndMenu() or BeginPopup/EndPopup(). ( #3223 , #1207 )
...
First call to EndPopup() called NavRequestTryWrapWindow() which performed wrap-around operation while we were not done composing menu. This resulted in navigation wrapping around to first item.
Since wrap-around operation is only valid in last call to EndPopup() and there is no way to know which call is last - this operation is delayed to the end of the frame.
2020-05-11 15:30:12 +02:00
omar
7b3d379819
FocusWindow(NULL) correctly steal active id from previous window. ( #1738 ) amend b0a9bbf6
2020-05-08 18:36:05 +02:00
omar
8596f2b0fc
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-05-08 17:07:40 +02:00
omar
3aa1684129
Comments
2020-05-08 15:59:59 +02:00
omar
538d28e29e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-05-08 00:00:03 +02:00
omar
c0d5b3f55a
Fix to facilitate branch merges
2020-05-07 23:58:35 +02:00
omar
53ebd6a02f
Metrics: Added Table settings block.
2020-05-07 23:54:32 +02:00
omar
574ff0a280
Docking, Settings: Allow reload of settings data at runtime. ( #2573 )
2020-05-07 23:28:29 +02:00
omar
51e568f9dc
Docking: Fix to allow basic reload of non-docking .ini data (following d33021d8
) + moved settings blocks
2020-05-07 23:26:59 +02:00
omar
582f4db59b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2020-05-07 22:13:47 +02:00
omar
d33021d828
Settings: Made it possible to load window .ini data mid-frame. Added clear and post-read handlers. ( #2573 )
2020-05-07 21:38:04 +02:00
omar
b6a04d7750
Settings: Added Clear Settings in Metrics. ( #2188 ) + Preserve last loaded copy in internal buffer used for save (so it can be browsed easily).
2020-05-07 21:38:03 +02:00
omar
9ee442d3f0
Metrics: Added a "Settings" section with some details about persistent ini settings. InputText: Assert early on null buffer.
2020-05-07 21:34:44 +02:00
omar
510f301c9f
Internals: Removed seemingly unnecessary size_on_first_use arg to CreateNewWindow(), extracted code into ApplyWindowSettings.
2020-05-07 21:34:00 +02:00
omar
673d6df85f
Demo: Clamping font scale. Added helpers in demo. Comments. Update sponsors. ( #3206 )
2020-05-07 11:45:41 +02:00
omar
f152fac4f1
Demo: Wrapped many (not all) code and comments lines to 120 characters to fit below GitHub viewer limit. ( #3193 )
2020-05-05 21:33:16 +02:00
omar
5116eee108
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-05-04 15:05:07 +02:00
omar
b4dd28ffbb
Style: Added style.TabMinWidthForUnselectedCloseButton settings.
...
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
Set to an intermediary value to toggle behavior based on width (same as Firefox).
2020-05-04 14:58:21 +02:00
Ryan Pavlik
8cbff5ccb2
Fix various typos. ( #3161 )
...
(found by Debian's lintian on a package that uses imgui.)
(found by codespell.)
2020-04-28 16:10:15 +02:00
Rokas Kupstys
2593b6a1c8
Drag and Drop: Fix unintended fallback "..." tooltip during drag operation when drag source uses _SourceNoPreviewTooltip flags. ( #3160 )
2020-04-27 13:51:07 +02:00
omar
5ac5d3674f
Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function.
2020-04-23 19:27:04 +02:00
omar
7ddc1adefb
Internals: FIxed commented out IMGUI_DEBUG_LOG_xxx macros, added extra. Revert incorrect 103c5edaa
.
2020-04-22 16:41:18 +02:00
ocornut
266dff9bed
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_internal.h
2020-04-20 11:33:56 +02:00
ocornut
c0283c1289
TestEngine: Changed PushID hooks into GetID(), makes more sense and catches more information.
2020-04-20 11:31:30 +02:00
Rokas Kupstys
7f8b076f2b
Viewports, Backends: GLFW: Fix windows resizing incorrectly due to GLFW firing window positioning callbacks on next frame after window is resized manually. ( #2117 )
...
+ Docking fixed PVS warning
2020-04-18 11:27:34 +02:00
Patryk Czachurski
36ac557df0
Docking: Fix unused variable warning. ( #3135 )
2020-04-18 11:09:44 +02:00
omar
9f9ff84ba1
TestEngine: Added PushID() hooks.
2020-04-16 16:59:46 +02:00
omar
3233fbff0e
Internals: Added SetNextWindowScroll() ( #1526 )
2020-04-16 14:07:58 +02:00
omar
1fd9e131e4
TreeNode: Fixed bug where dragging a payload over a TreeNode() with either _OpenOnDoubleClick or _OpenOnArrow would open the node. ( #143 )
2020-04-15 13:06:05 +02:00
omar
e8c986b34e
Version 1.77 WIP
2020-04-14 14:55:50 +02:00
omar
b8e2b2bd6b
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-04-12 20:24:18 +02:00
omar
5503c0a12e
Version 1.76
...
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
7ee623d9b1
Internals: FocusScope not inherited by popups, modals. Amend a5041c88
2ebe08be
)
2020-04-12 18:58:06 +02:00
omar
71eb4034eb
Viewports: Fixed viewport merge code not testing the Minimized flag correctly. ( #3118 )
2020-04-12 17:48:24 +02:00
omar
fb70d90fef
Made default clipboard handlers for Win32 and OSX use a buffer inside the main context instead of a static buffer, so it can be freed properly on Shutdown. ( #3110 )
2020-04-09 13:34:39 +02:00
omar
832fda8488
Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers.
2020-04-07 14:46:46 +02:00
omar
3930472f34
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-04-06 18:16:13 +02:00
omar
752436219d
Metrics: Made Tools section more prominent, added options, made mesh viewer more accessible.
2020-04-06 18:10:24 +02:00
omar
cc0d4e346a
Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
...
+ Nav: Use nav layer enum, comments.
2020-04-03 12:41:33 +02:00
omar
b7e1b13ca7
Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags).
2020-04-02 21:53:10 +02:00
omar
11116eee80
Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. ( #3037 , #125 )
...
Essentially reverting 9d444062f9
.
2020-04-02 20:01:48 +02:00
omar
3490046c97
Nav: Disabled clipping g.NavId and fixed interactions with ImGuiListClipper. ( #787 )
2020-04-02 17:56:35 +02:00
omar
fd56de1144
Nav: Store key mods associated to a nav request (for range_select) + use io.KeyMods.
...
+ renamed NavScoringRectScreen > NavScoringRect
2020-04-02 17:56:21 +02:00
omar
0e884304ee
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.h
2020-04-02 14:27:48 +02:00
omar
ec2a24a5f1
Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. ( #125 )
2020-03-26 20:33:39 +01:00
omar
b4d1287011
Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it).
...
Amend old 6251d379
, 2bcafc86
2020-03-26 17:02:10 +01:00
omar
670367e51d
Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. ( #2538 , #2541 , #2815 )
2020-03-24 20:15:17 +01:00
omar
f2b01c3436
Changelog, tweak OpenGL3 backends. ( #3061 ), update Gallery thread links.
2020-03-24 18:45:05 +01:00
omar
4986dba270
Scrolling: Fixed scrolling centering API leading to non-integer scrolling values and initial cursor position. ( #3073 )
...
This would often get fixed after the fix item submission, but using the ImGuiListClipper as the first thing after Begin() could largely break size calculations. (#3073 )
2020-03-24 11:56:21 +01:00
omar
16a9488c13
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2020-03-19 12:44:53 +01:00
omar
fbc93debf9
Internal: Refactor: Moved NewFrameSanityChecks as ErrorCheckNewFrameSanityChecks()
2020-03-19 12:27:16 +01:00
omar
ccf0cc8584
Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame().
2020-03-19 12:24:32 +01:00
omar
bdd31ec4db
Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature.
2020-03-18 22:48:23 +01:00
omar
0bbbbe0f68
Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context
2020-03-18 22:48:22 +01:00
ocornut
1d5612a05e
Internal: Added two missing ImVec2 operators for consistency. Split up DragDropWithinSourceOrTarget
...
ImVec2 *= ImVec2 to match ImVec2 * ImVec2, likewise with /
2020-03-12 20:58:24 +01:00
ocornut
ea0399414c
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-03-11 22:30:34 +01:00
ocornut
a5041c8820
Focus: Child inherit focus scope from parent (amend 2ebe08be
).
2020-03-11 21:07:39 +01:00
ocornut
4a10af2bda
Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). ( #2541 , #2815 )
2020-03-11 13:25:50 +01:00
ocornut
aef057e975
Internals: Added GetInputTextState() + comments.
2020-03-07 15:55:05 +01:00
ocornut
2dcf8df9f4
Internals: Shuffled some of the windows-specific includes to avoid duplication. Might have undesirable side-effects on some compilers, please report!
2020-03-07 15:51:50 +01:00
ocornut
de37a0bfab
Internals: fix potential warning. Comments around include sections. Moved a few bits.
2020-03-07 15:40:22 +01:00
ocornut
1b5b87a40e
Internals: Added #define NOMINMAX before windows.h include for single-compile-unit builds.
2020-03-07 15:19:51 +01:00
ocornut
fbaf65b8f6
Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"
...
This reverts commit f2c7f3b200
.
2020-03-06 17:53:09 +01:00
ocornut
f2c7f3b200
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )
2020-03-06 17:28:32 +01:00
Rokas Kupstys
7e00cde8a9
Disable false-positive warning that papeared in pvs-studio v7.06.37052.34.
2020-03-05 15:26:20 +01:00
ocornut
1ecc1db226
Fix GCC warning
2020-03-05 12:35:01 +01:00
ocornut
a7ace918fe
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# imgui.cpp
2020-03-05 11:48:57 +01:00
ocornut
b029182a73
Merge branch 'features/unicode'
2020-03-03 18:59:54 +01:00
omar
897704cb49
Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height).
2020-03-03 18:57:07 +01:00
ocornut
a41332453e
Unicode: Changelog, comments, minimum CI integration. ( #2541 , #2538 , #2815 )
2020-03-03 18:53:29 +01:00
Sam Hocevar
c8ea0a017d
Unicode: UTF32 support improvements ( #2541 , #2538 , #2815 )
...
- Make ImWchar32 unsigned.
- Fix Win32 version of ImFileOpen by including windows.h sooner.
- Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal
surrogate pairs.
- Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
- Minor cleaning up in the high-plane Unicode support.
- Fix Clang -Wunreachable-code warning
2020-03-03 18:53:29 +01:00
Cloud Wu
6d59653e82
Unicode: full Unicode Support (6 squashed commits) ( #2541 , #2538 )
...
fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
2020-03-03 18:53:29 +01:00
ocornut
91ac93f9a6
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-03-03 17:06:38 +01:00
ocornut
8c683de33f
Internals: Refactor: Moved get height and contents regions functions, to Layout section. IF YOU GREAT CONFLICTS WHILE MERGING (NOT REBASING) THOSE 6 PREV COMMITS, TRY MERGING THEM INDIVIDUALLY 1 by 1 or 2 by 2 etc.
2020-03-03 17:04:32 +01:00
ocornut
05c3e0b898
Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2020-03-03 17:03:47 +01:00
ocornut
602df11f19
Internals: Refactor: Moved item width/size functions to Layout section.
2020-03-03 16:28:03 +01:00
ocornut
6c1810e503
Internals: Refactor: Moved cursor position functions to Layout section.
2020-03-03 16:27:58 +01:00
ocornut
3ce26f65d4
Internals: Refactor: Moved ItemAdd(), ItemSize(), BeginGroup(), EndGroup(), SameLine(), Indent(), Unindent() to Layout section.
2020-03-03 16:27:49 +01:00
ocornut
caca55c642
Internals: Refactor: Moved code into a Styling section and some code into the Error Handling section.
2020-03-03 16:03:28 +01:00
ocornut
2679bee28d
Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings()
2020-03-03 16:03:28 +01:00
ocornut
24bd33ace8
Menus: Some renaming, comments, add to demo. Amend 0342a3c
. ( #1207 )
2020-02-28 16:42:24 +01:00
Rokas Kupstys
0342a3c548
Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. ( #1207 )
2020-02-28 16:35:33 +01:00
omar
103c5edaaa
Internals: debug log macros.
2020-02-27 16:10:36 +01:00
ocornut
75de34e281
Viewports, Docking: Added per-viewport work area system for e.g. menu-bars. Fixed DocksapceOverViewport() and demo code (overlay etc) ( #3035 , #2889 , #2474 , #1542 , #2109 )
...
Clarified that BeginMenuMainBar() had an incorrect knowledge of its height (which was previously harmless).
Designed to easily allow for status bars although we don't have/use them yet, but custom code could use them.
2020-02-26 23:58:45 +01:00
ocornut
f032ad6b1f
Viewports: Renamed GetRect() to GetMainRect() in prevision for work rect. Comments
2020-02-26 21:02:25 +01:00
ocornut
898e91f20d
Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. ( #2718 )
...
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
ocornut
871727dd2f
Viewports: Software mouse cursor is also scaled by current DpiScale. (amend #939 )
2020-02-25 15:51:57 +01:00
Rokas Kupstys
3ff13edad9
Viewports: Improve menu positioning in multi-monitor setups.
...
This change uses mouse position for initial positioning of popup menus. It ensures that menu appears in expected location on monitor mouse is currently hovering. This change fixes incorrect menu positioning (permanent or on the first frame) when menu item spans multiple monitors.
2020-02-25 15:05:58 +01:00
ocornut
e547f898a9
Demo: Added color gradient in demo to identify srgb/linear issues better. Tweaks.
2020-02-24 12:44:19 +01:00
ocornut
3c80d57dc7
Viewports, Window: Avoid manually clipping resize grips and borders, which messes up with automation ability to locate the items. Also simpler and more standard.
...
Amend d8f9f6ba2a
and 377f730054
.
2020-02-19 23:43:04 +01:00
ocornut
02a6c06080
Window: Fixed a bug with child window inheriting ItemFlags from their parent when the child window also manipulate the ItemFlags stack. ( #3024 ) [@Stanbroek]
...
Amend f843facba4
and 8828889d5e
2020-02-18 14:25:50 +01:00
Omar
bb1e6f8af6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
2020-02-17 18:33:59 +01:00
Omar
8836975dcf
Drag and Drop, Nav: Disabling navigation arrow keys when drag and drop is active. ( #3025 )
2020-02-17 18:28:01 +01:00
omar
ccaec1a270
Version 1.76 WIP
2020-02-11 16:56:56 +01:00
omar
30bb15672d
Remove trailing spaces
2020-02-10 23:22:03 +01:00
omar
8432d1bfc7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2020-02-10 14:03:12 +01:00
omar
58b3e02b95
Version 1.75
...
Comments
2020-02-10 14:02:41 +01:00
omar
7e2d172ae5
Backends: GLFW, SDL: Platform monitors declared properly even if multi-viewport is not enabled.
2020-02-09 17:31:18 +01:00
omar
d37d25470a
Added IMGUI_DISABLE compile-time definition to make all headers and sources empty.
2020-02-09 17:08:33 +01:00
omar
3bde375078
Nav, Docking: Fixed failing to restore NavId when refocusing due to missing nav window.
2020-02-02 22:40:56 +01:00
omar
365b639981
Nav, Docking: Fixed failing to restore NavId when refocusing a child within a docked window.
2020-02-02 22:17:44 +01:00
omar
d4fc525614
Nav, Focus: Fixed messed up Ctrl+Tab order with Docked windows.
...
Amend d9bca0d853
, fc41839cab
, fc42528f13
for docking.
2020-02-02 21:24:53 +01:00
omar
5be649e082
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-02-02 21:21:54 +01:00
omar
fc42528f13
When testing for the presence of the ImGuiWindowFlags_NoBringToFrontOnFocus flag we test both the focused/clicked window (which could be a child window) and the root window.
2020-01-31 18:28:49 +01:00
omar
fc41839cab
Focus: Reworking FocusWindow() so in Docking branch we can fix CTRL+Tab being out of order on Docked windows because WindowsFocusOreder is poorly maintained.
...
When merging this and d9bca0d8
in Docking we'll replace two ocurrences of RootWindow with RootWindowDockStop.
2020-01-31 18:27:40 +01:00
omar
fb257eef3e
Internals: Update ->RootWindow and other links before applying the SetNextWindowXXX stuff. This is so FocusWindow() can always assume that ->RootWindow != NULL.
2020-01-31 18:25:57 +01:00
omar
4b4be11fd2
Docking: Clarifying that DockNode!=NULL when DockIsActive. Comments. Cleanup.
2020-01-31 14:57:47 +01:00
omar
d9bca0d853
Nav: Fixed a bug where the initial CTRL-Tab press while in a child window sometimes selected the current root window instead of always selecting the previous root window. ( #787 )
2020-01-31 14:42:59 +01:00
omar
47fab0e166
Misc renaming, comments. Docs: add missing spacing to Changelog.
2020-01-31 14:42:59 +01:00
omar
e7bfcb970e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-01-30 15:21:16 +01:00
omar
6e1f8be07b
Window: Fix SetNextWindowBgAlpha(1.0f) failing to override alpha component. ( #3007 )
2020-01-30 15:13:36 +01:00
omar
3b828e6f96
Fix following bbe946f
(ImRect <> ImVec4)
2020-01-28 20:29:07 +01:00
omar
bbe946fb6c
Minor fixes/tweaks (some to reduce drift wiih master branch)
2020-01-28 20:08:04 +01:00
omar
5f4dfad5b7
Merge misc/shallow changes from Docking to reduce drift.
...
Most are comments. Fix menu bar clipping: 07ff47bf1b
2020-01-28 20:06:34 +01:00
omar
6c1a73774d
Tooltip: Testing DragDropWithinSourceOrTarget in BeginTooltipEx() instead of just BeginTooltip() - feel this was an overlook. Added tooltip flags instead of using bool.
2020-01-27 22:02:43 +01:00
omar
377f730054
Fix resizing viewport-owning windows when mouse pos is outside the InnerClipRect (can happen with OS decoration on). ( #1542 )
2020-01-27 17:57:07 +01:00
omar
f5528001f6
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# imgui.cpp
# imgui_internal.h
2020-01-27 14:57:00 +01:00
omar
f68075b333
Docking: Added DockNodeFlagsOverrideSet/DockNodeFlagsOverrideClear (experimental)
2020-01-24 14:20:52 +01:00
omar
5363af7f47
AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts (amends)
...
Tweak default max error value, Changelog, comments, path-fast for 12 segments circles, made LUT store ImU8
2020-01-23 14:55:05 +01:00
Ben Carter
051ce0765e
AddCircle, AddCircleFilled: Add auto-calculation of circle segment counts
2020-01-23 14:52:48 +01:00
omar
2eda3585e7
Fixed hoverable/focus bug introduced in 3fe6ae97
( #2997 )
...
+ ArrowButtonEx() internal bits.
2020-01-22 15:20:49 +01:00
omar
f1b5c742ff
Viewports: Add various comments
2020-01-20 19:59:55 +01:00
omar
7e068da2bd
Docking: Internals: Renamed members from XxxxID to XxxxxId to be more consistent with rest of the codebase (still some inconsistency left that are harder to fix)
2020-01-20 19:29:25 +01:00
omar
3fe6ae9732
Internals: Move some Nav functions and members around (no functional change) + Misc comments
2020-01-20 18:19:03 +01:00
omar
2478dbfdb7
Disable warning C5054 introduced in VS 2019 16.2 ( #2983 )
2020-01-17 14:18:16 +01:00
Loïc Molinari
6c00d1916e
Disable format checks when using stb_sprintf.h
...
STB sprintf allows extra formats like %b or %$d. If ImGui is configured
to use STB sprintf, it generates warnings with GCC and clang when using
such formats because it keeps applying default printf-style warnings.
This commit disables printf-style warnings when using STB sprintf.
Since the printf-style warnings are defined in imgui.h based on the
compiler, IMGUI_USE_STB_SPRINTF can't just be defined in the cpp file
anymore and it's been moved as a proper config in imconfig.h.
2020-01-17 13:27:51 +01:00
omar
9ad4c5da7e
Fix zealous warnings + Internals: Renamed members from XxxxID to XxxxxId to be more consistent with rest of the codebase (still some inconsistency left that are harder to fix)
2020-01-16 23:44:05 +01:00
omar
f6d6880a61
Internals: Nav: PushFocusScope, PopFocusScope, GetFocusScopeID() helpers
2020-01-14 20:34:26 +01:00
omar
44174b1fa1
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
2020-01-14 20:01:27 +01:00
omar
2ebe08be40
Focus, Nav: Merged bits from RangeSelect features to enable early manipulation of focus scope for styling purpose.
...
FocusScopeId is tracked by nav scoring/request and stored in result.
It's all rather WIP and we should reorganize the SetNavIDXXX functions fiasco at some point (soon?).
Didn't separate FocusScope from SelectionScope for now, will re-investigate this later, this is the minimum commit to be able to do some styling.
2020-01-14 19:25:20 +01:00
omar
e2eb0b4bc4
Internals: Begin tries to setup WindowTemp/DC members in same order as their declaration. Readme: remove Coverity banner (PVS is better)
2020-01-13 16:50:56 +01:00
omar
02c2d18aa3
Internals: Renaming and marking of legacy focus/tabbing system
2020-01-13 15:21:37 +01:00
omar
52334ad8df
Internals: Minor ordering/comments of ImGuiWindowTempData.
2020-01-13 15:04:28 +01:00
omar
ff5299e0e0
Docs: FAQ, Comments.
2020-01-12 22:09:18 +01:00
Rokas Kupstys
97a8dc6514
CI: Added PVS-Studio static analysis on the continuous-integration server.
2020-01-10 16:58:39 +01:00
Rokas Kupstys
ae1e3619f6
Disable some PVS studio warnings.
...
V1048: While they are technically correct we want to emphasize assigned values must remain same.
2020-01-10 15:20:08 +01:00
omar
861f786d81
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-01-10 14:38:09 +01:00
omar
f9630e60c5
Metrics: Fix not being able to expand "ParentWindow" when parent window is same as root window.
2020-01-07 21:32:00 +01:00
omar
d581939387
Removed trailing spaces.
2020-01-06 15:24:16 +01:00
omar
22d7f26e06
Tweak wording
...
Remove Patreon
2020-01-06 12:55:01 +01:00
omar
3b1b5266e5
Docking: Fixed a bug where the tab bar of a hidden dockspace would keep requesting focus. ( #2960 )
2020-01-02 22:50:56 +01:00
omar
c163b856d7
Docking: Fix for IMGUI_DEBUG_INI_SETTINGS=1, comments
2020-01-02 22:35:29 +01:00
omar
07eb7adbb4
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2019-12-20 16:36:41 +01:00
omar
854fc08194
Amend f70204f2
to facilitate merges.
2019-12-20 16:34:07 +01:00
omar
4c108d22f0
Minor bits, placeholder aimed at facilitating merging of Tables branch into Docking
...
# Conflicts:
# imgui.cpp
2019-12-19 17:01:22 +01:00
omar
f70204f2f4
Minor bits, placeholder aimed at facilitating merging of Tables branch into Docking
2019-12-19 16:53:44 +01:00
omar
c706ff6f3a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-12-18 20:49:41 +01:00
omar
a610f1da52
Bezier Tweaks, fixed parameter order of 3831d50
2019-12-17 16:43:05 +01:00
Rokas Kupstys
3831d50ab9
Add ImBezierClosestPoint() function which returns a point on bezier curve which is closed to a specified point.
2019-12-17 16:22:02 +01:00
omar
9d444062f9
Limiting Columns()/BeginColumns() api to 64 columns ( #125 )
...
While the current code technically supports it, future code may not so we're putting the restriction ahead.
2019-12-17 13:25:46 +01:00
omar
10fdc03a46
Clarification about Im helpers + moving GetColorXXX functions outside of that block.
2019-12-17 13:19:36 +01:00
omar
992736dc5d
Merge branch 'refs/heads/master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-12-13 17:06:27 +01:00
omar
43bd80a40d
Internals: Breaking: ImRect() default constructor initializes all fields with 0.0f
...
Instead of (FLT_MAX,FLT_MAX,-FLT_MAX,-FLT_MAX). Previous behavior was designed for adding into a bounding box but rarely relied on and not worth it.
2019-12-13 11:56:00 +01:00
omar
6fdde67be2
Documentation, FAQ, todo tweaks
2019-12-10 13:37:29 +01:00
omar
f9c26d23de
Removed redirecting functions/enums that were marked obsolete in 1.53 (December 2017).
...
Comments
2019-12-08 16:38:27 +01:00
Ben Carter
697f15e339
Added PrimUnreserve() API. Obsoleted calling ImDrawList::PrimReserve() with a negative count.
2019-12-08 16:06:32 +01:00
omar
f656e7775e
Inputs: Added ImGuiMouseButton enum for convenience (e.g. ImGuiMouseButton_Right=1).
...
We forever guarantee that the existing value will not changes so existing code is free to use 0/1/2.
2019-12-06 16:29:36 +01:00
omar
6cbed03d4a
Comments, clarified mouse button ordering.
2019-12-06 16:29:32 +01:00
omar
b521cd357d
Removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions.
...
(none of the other functions have it).
2019-12-05 18:33:36 +01:00
omar
8342e5b91a
Amend previous commits (added ImGuiMouseCursor_NotAllowed enum + new cursors in GLFW 3.4)
...
Amend b5cad20d79
, 945a509773
+ unrelated minor typos
2019-12-05 15:45:30 +01:00
omar
927580d4a8
Docking: Cleanup, rename DockNodePreviewDockCalc() -> DockNodePreviewDockSetup()
2019-12-04 23:06:36 +01:00
omar
abaf0256b8
Version 1.75 WIP
...
Added message to font file loading assert.
2019-11-28 20:58:16 +01:00
omar
a1e4af62d3
Docking: Fix bug added in 71a58261
+ Misc docking omments
2019-11-28 20:52:46 +01:00
omar
4dff49b2f1
Docking, Viewports: Moving code.
...
Moved NewFrame() sanity checks in NewFrameSanityChecks().
Moved some of DockNodeUpdate() into DockNodeUpdateForRootNode().
2019-11-27 19:13:15 +01:00
omar
71a58261f6
Docking: Internals: Removed redundancy in code path leading to the BeginAsDockableDragDropSource(), clarified UpdateMouseMovingWindowEndFrame()
...
Note that the ConfigWindowsMoveFromTitleBarOnly path for UpdateMouseMovingWindowEndFrame() would previously test the window->RootWindow title bar instead of window->RootWindowDockStop. This didn't have any side effect afaik because we wouldn't enter that function anyway as clicking on any tab bar would trigger the move before UpdateMouseMovingWindowEndFrame() does it. However for consistency made the UpdateMouseMovingWindowEndFrame()code more correct.
+ minor renaming
2019-11-27 18:57:01 +01:00
omar
8d1b82d596
Docking: Internals: Rename StartMouseDragFromTitleBar() -> StartMouseMovingWindowOrNode(), clarify.
2019-11-27 15:51:15 +01:00
omar
3096e7a9cd
Viewports: Preserve last known size for minimized main viewport to be consistent with secondary viewports.
...
Amend 606175b9
, d8ab2c1a
.
However becomes inconsistent with viewport-enabled setup. Should report some of that logic in master, need back-end rework.
2019-11-26 21:02:28 +01:00
omar
1c3a9c8e74
Docking: Remove Size > 0.0f asserts added in 718e15c7
and 7c183dc6
. ( #2690 , #2109 , #2906 )
...
In #2906 the zero input came from a minimized viewport, but even without it we cannot prevent DockNode size from eventually reaching zero as padding are taken from the starting size.
In a separate commit we'll however shortcut some of the existing codepath on zero-sized viewport to reduce the likehood of lossy side-effects (just like we don't call ClampWindowRect in Begin)
2019-11-26 20:25:54 +01:00
omar
813e0c18e6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-11-26 12:23:43 +01:00
omar
bdce833636
Version 1.74
2019-11-25 18:38:53 +01:00
omar
26d177bc03
Docs: Moved misc/fonts/README.txt to docs/FONTS.txt. + tweaks
2019-11-25 18:29:28 +01:00
omar
bbe0409942
Metrics: Show wire-frame mesh and approximate surface area when hovering ImDrawCmd. Amend aeb5795
.
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Internals: Added ImTriangleArea()
2019-11-25 12:01:04 +01:00
Ben Carter
aeb57952d6
Added area calculation for draw lists in metrics
...
Added ability to hover over a draw list's summary stats and see all the contents in wireframe
(cherry picked from commit fd808347bd68a07ad318af6c151028bc9f7b82e7)
2019-11-25 11:10:00 +01:00
omar
3a82994429
Docking: Can undock from the small triangle button. (#2109,. #2645 )
2019-11-22 23:12:16 +01:00
omar
106184bbea
Docking: Fixed node->HasCloseButton not honoring ImGuiDockNodeFlags_NoCloseButton in a floating node, leading to empty space at the right of tab-bars with those flags. ( #2109 )
2019-11-22 23:11:21 +01:00
omar
51e2e9b239
ImVector: Added shrink() helper. ImFont::RenderText minor optimisation for debug build. Misc: Metrics shows tab names because we now have them.
2019-11-22 14:06:51 +01:00
omar
51a02b319c
Added IM_UNICODE_CODEPOINT_MAX. Changed specs of ImFontAtlas::AddCustomRectRegular() (breaking change).
2019-11-21 14:13:17 +01:00
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
2019-11-20 11:58:25 +01:00
omar
a899c1e570
Internals: Using ImU64 for internal ImFile api so we can later wrap them to fseeko/ftello//_fseeki64/_ftelli64 ( #2734 )
2019-11-20 10:40:14 +01:00
omar
ecbedc8c26
Tweaks, ammend 93efa54
, rename to IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS ( #1038 )
2019-11-19 21:29:12 +01:00
omar
4e90906b04
Added IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS / IMGUI_DISABLE_FILE_FUNCTIONS #2734 )
...
Using in Emscripten example.
2019-11-19 21:14:44 +01:00
omar
93efa5415f
Renamed IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS to IMGUI_DISABLE_DEFAULT_FORMAT_STRING_FUNCTIONS. ( #1038 )
...
Renamed IMGUI_DISABLE_MATH_FUNCTIONS to IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS.
2019-11-19 20:53:17 +01:00
omar
9efaf2828b
Doc comments. Removed .ini parsing code from 1.53 that parsed entries without the [Window] tag (which enabled importing an old .ini file)
2019-11-19 19:39:46 +01:00
omar
3895363432
Merge branch 'master' into docking inc alter GetWindowResizeID
...
# Conflicts:
# imgui.cpp
2019-11-18 13:58:50 +01:00
omar
7e232092a6
Internals: Added GetWindowResizeID(), renamed GetScrollbarID() to GetWindowScrollbarID(). Using integer for resize ID so they matches regardless of the pointer size.
...
Internals: Renamed IMGUI_USER_ERROR to IM_ASSERT_USER_ERROR().
2019-11-15 16:59:43 +01:00
omar
a1e43c682a
Merge branch 'master' into docking (with fixes)
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-15 15:32:36 +01:00
Tracy Ma
8f40020ca6
Disable Win32 clipboard and IME functions when build target UWP ( #2892 , #2895 )
2019-11-15 12:19:44 +01:00
omar
b23dcab6e1
Fix 25eee91
incorrect assert when ending a child-popup (rarely used but used by sub-nenus)
2019-11-14 16:06:39 +01:00
omar
be436e2b0b
Fix HelpMarker() symbol collision for unity builds ( #2893 )
2019-11-13 22:04:16 +01:00
omar
03852470de
Internals: Routing recoverable user errors via IMGUI_USER_ERROR() macro. ( #1651 )
2019-11-13 21:58:18 +01:00
omar
25eee91542
Error handling: Assert if user mistakenly calls End() instead of EndChild() on a child window. ( #1651 )
...
Internals: Moved some error handling code.
2019-11-13 21:51:38 +01:00
omar
b138f8cbcd
Internal: Nav rename preparing for nav inputs ownership changes. IsNavInputPressed() -> IsNavInputTest()
2019-11-13 21:02:25 +01:00
omar
7c441e37fa
CI: Update jobs to MacOS latest (Catalina)
...
Metrics: Added description to Item Picker.
2019-11-13 20:34:55 +01:00
omar
c3fd4ae473
Docking: comments
2019-11-12 11:06:02 +01:00
omar
6e8e2c0fa9
Scrollbar: Fixed an issue where scrollbars wouldn't display on the frame following a frame where all child window contents would be culled.
...
Demo: Fixed a small bug with scrolling demo.
Metrics: Tweaks.
2019-11-08 19:01:54 +01:00
omar
69b5c2f541
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-08 15:45:12 +01:00
omar
57dc34f4e8
TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. ( #1896 , #1861 )
2019-11-08 15:30:15 +01:00
omar
d003674f2c
Internals: Added ImChunkStream, used by window settings. (more generic followup to 4c13807
, the class will be used more extensively by Tables)
2019-11-07 16:05:03 +01:00
omar
a337e219b6
Internals: ImPool: Renaming.
2019-11-07 16:04:51 +01:00
omar
28f1d60de1
Internals: Renaming + added ImStrSkipBlank() from docking branch.
...
(cherry picked from commit a573943fa0ce323ffb4080e57f5e8fe1bc777c36)
2019-11-06 23:37:35 +01:00
omar
4c13807b7d
Misc: Optimized storage of window settings data (reducing allocation count).
2019-11-05 22:43:53 +01:00
omar
a704614b3e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-11-04 16:33:57 +01:00
omar
792a8631aa
Metrics: Expose basic details of each window key/value state storage.
2019-10-31 14:01:35 +01:00
omar
8fee5a4349
Internals: Renaming for consistency.
2019-10-31 11:15:40 +01:00
omar
d62a413476
Misc: Windows: Do not use _wfopen() if IMGUI_DISABLE_WIN32_FUNCTIONS is defined. ( #2815 )
2019-10-29 21:47:43 +01:00
omar
6024051a2f
Viewport: Fixed 32380a0
( #2876 )
2019-10-29 21:18:01 +01:00
omar
b3e94f5de8
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
2019-10-29 17:21:19 +01:00
Rokas Kupstys
c863c1f6a1
Clean up number rounding. Now it is more obvious what code is doing. ( #2862 )
...
Add IM_ROUND() macro
Replace IM_FLOOR(n + 0.5f) and ImFloor(n + 0.5f) with IM_ROUND(n)
2019-10-29 17:05:25 +01:00
omar
32380a0112
Viewport: Store current dpi scale in context.
2019-10-29 16:43:11 +01:00
omar
4e56de757c
Doc: Promote Discord over Discourse. Obsoleting Discourse server.
2019-10-25 15:36:37 +02:00
omar
664fb38e39
Docking: child windows don't use style.ChildRounding.
2019-10-25 11:13:51 +02:00
omar
0cbb96895a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx12.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
2019-10-24 15:11:37 +02:00
omar
ec0e953cca
Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment.
...
The issue would generally manifest when laying out multiple items on a same line, with varying heights and text baseline offsets. (#2833 )
Some specific examples, e.g. a button with regular frame padding followed by another item with a multi-line label and no frame padding, such as: multi-line text, small button, tree node item, etc. The second item was correctly offset to match text baseline, and would interact/display correctly,but it wouldn't push the contents area boundary low enough.
Note: previously the second parameter to ItemSize() was 0.0f was default, now -1.0f to signify "no text baseline offset request". If you have code using ItemSize() with an hardcoded zero you may need to change it. (+1 squashed commits)
2019-10-23 18:05:44 +02:00
omar
23c1ff4907
Removed redirecting functions/enums names that were marked obsolete in 1.52 (October 2017).
...
- Begin() [old 5 args version] -> use Begin() [3 args], use SetNextWindowSize() SetNextWindowBgAlpha() if needed
- IsRootWindowOrAnyChildHovered() -> use IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows)
- AlignFirstTextHeightToWidgets() -> use AlignTextToFramePadding();
- SetNextWindowPosCenter() -> use SetNextWindowPos() with a pivot of (0.5f, 0.5f)
- ImFont::Glyph -> use ImFontGlyph
If you were still using the old names, read "API Breaking Changes" section of imgui.cpp to find out the new names or equivalent features, or see how they were implemented until 1.73.
2019-10-22 14:45:11 +02:00
omar
7feccf9ab2
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
2019-10-18 16:50:30 +02:00
Rokas Kupstys
714fe29d1a
Replace manual flooring with IM_FLOOR() macro. ( #2850 )
...
Macro is used to ensure that flooring operation is always inlined even in debug builds. __forceinline does not force inlining in /Od builds with MSVC.
(cherry picked from commit bc165df6fd7969605bbc07b8a6d3d28f9109e8f3)
2019-10-18 16:18:38 +02:00
omar
53278be61f
FAQ, Readme. Use = {} instead of = { 0 }, wasn't problematic because they were all static variables or one stack array not read. But hey.
2019-10-18 16:18:05 +02:00
omar
5fc427a49e
Improved and moved FAQ to docs/FAQ.md so it can be readable on the web. ( #2848 )
2019-10-16 11:04:00 +02:00
Rokas Kupstys
6892b81578
Remove trailing spaces from bunch of files.
...
(cherry picked from commit 50e0f8d4ddf4c426f62f346c8260a927f6b7c779)
2019-10-15 16:04:02 +02:00
omar
c21fdabb43
Doc: Readme: moving contents to FAQ.
2019-10-15 14:21:44 +02:00
omar
a41f0b2df4
Inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
...
IMPORTANT: Renamed internal CalcTypematicPressedRepeatAmount to CalcTypematicRepeatAmount and reordered the t1, t0 arguments to t0, t1 !!
If you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0).
Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
Fixed the code and altered default io.KeyRepeatRate,Delay from 0.250,0.050 to 0.300,0.050 to compensate.
If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
2019-10-14 23:07:06 +02:00
omar
67e4cd5cc6
Comments, some logging for NavInitRequest debugging Moved OpenPopupOnItemClick() next to BeginPopupContextItem()
2019-10-14 15:54:11 +02:00
omar
bf4880f6a2
Merge branch 'master' into docking
2019-10-07 19:14:37 +02:00
omar
73fa6509a5
Internal: InputTextEx: tweaked a bit of code (should be a no-op)
2019-10-05 16:57:12 +02:00
omar
e0c0e53edf
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2019-10-04 19:22:42 +02:00
omar
a6c3be4bda
Internals: Tweaks to ItemSize() should be harmless. Added DebugDrawItemRect() helper.
2019-10-03 18:30:41 +02:00
omar
892dfb1dea
InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. ( #787 )
...
Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637 )
2019-10-02 15:57:36 +02:00
omar
0dad3f436b
Fix harmless float calculation overflow. ( #2813 )
2019-09-30 15:16:30 +02:00
omar
c262276988
Version 1.74 WIP
2019-09-30 14:27:56 +02:00
omar
6994bf10bc
Merge branch 'master' into docking + fix for RenderMouseCursor()
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-24 17:14:51 +02:00
omar
d5efe16157
Version 1.73
2019-09-24 17:02:26 +02:00
omar
ca858c084b
Demo tweaks. Comments. Compacting the rarely used AutoFitXXX fields in ImGuiWindowTempData.
2019-09-23 20:15:25 +02:00
omar
52deb415e0
Internal: Refactored internal RenderMouseCursor so colors can be specified. ( #2614 )
2019-09-23 14:53:49 +02:00
omar
25849234f6
Internal: Tree: tweaks (initially tried to implement auto-scrolling, stashed)
2019-09-23 13:11:38 +02:00
omar
3233d85d2f
Merge branch 'master' into docking
2019-09-22 22:16:11 +02:00
omar
13f00331da
Docking: Added ImGuiDockNodeFlags_NoDocking flag. ( #2109 )
2019-09-21 14:50:02 +02:00
omar
a45e3b5bb3
Readme, Wiki: Image loading examples.
2019-09-20 19:04:19 +02:00
omar
af93c21cf9
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-09-18 17:27:14 +02:00
omar
74e01e62ce
Fixed unused static function warning for some compilers. ( #2793 )
2019-09-18 13:21:12 +02:00
omar
1ca6ff974c
Viewport: fix to allow multiple shutdown / calls to DestroyPlatformWindows(). ( #2769 )
2019-09-17 18:02:58 +02:00
omar
575df6f192
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-17 16:35:50 +02:00
omar
b48dc067ae
Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. ( #2634 , #2639 )
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+ Fix #2775
2019-09-17 16:33:15 +02:00
omar
3b014d0c31
Merge branch 'features/ellipsis_rendering'
...
# Conflicts:
# imgui.cpp
2019-09-17 12:07:30 +02:00
omar
7d5a17e5e4
Remove trailing spaces (grep for ' \r?$' in visual studio)
2019-09-17 11:33:18 +02:00
omar
1c951dca97
Font: Narrow ellipsis: once we know an ellipsis is going to be drawn, we can claim the space between pos_max.x and ellipsis_max.x which gives us enough extra space to not requires the further (and otherwise valid) optimizations. Gets us vastly simplified code, yay. ( #2775 )
2019-09-17 11:14:46 +02:00
omar
57623c15dd
Font: Narrow ellipsis: various minor stylistic tweaks ( #2775 )
2019-09-17 11:13:34 +02:00
Rokas Kupstys
45405f0dc9
Font: implement a way to draw narrow ellipsis without relying on hardcoded 1 pixel dots. ( #2775 )
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This changeset implements several pieces of the puzzle that add up to a narrow ellipsis rendering.
## EllipsisCodePoint
`ImFontConfig` and `ImFont` received `ImWchar EllipsisCodePoint = -1;` field. User may configure `ImFontConfig::EllipsisCodePoint` a unicode codepoint that will be used for rendering narrow ellipsis. Not setting this field will automatically detect a suitable character or fall back to rendering 3 dots with minimal spacing between them. Autodetection prefers codepoint 0x2026 (narrow ellipsis) and falls back to 0x0085 (NEXT LINE) when missing. Wikipedia indicates that codepoint 0x0085 was used as ellipsis in some older windows fonts. So does default Dear ImGui font. When user is merging fonts - first configured and present ellipsis codepoint will be used, ellipsis characters from subsequently merged fonts will be ignored.
## Narrow ellipsis
Rendering a narrow ellipsis is surprisingly not straightforward task. There are cases when ellipsis is bigger than the last visible character therefore `RenderTextEllipsis()` has to hide last two characters. In a subset of those cases ellipsis is as big as last visible character + space before it. `RenderTextEllipsis()` tries to work around this case by taking free space between glyph edges into account. Code responsible for this functionality is within `if (text_end_ellipsis != text_end_full) { ... }`.
## Fallback (manually rendered dots)
There are cases when font does not have ellipsis character defined. In this case RenderTextEllipsis() falls back to rendering ellipsis as 3 dots, but with reduced spacing between them. 1 pixel space is used in all cases. This results in a somewhat wider ellipsis, but avoids issues where spaces between dots are uneven (visible in larger/monospace fonts) or squish dots way too much (visible in default font where dot is essentially a pixel). This fallback method obsoleted `RenderPixelEllipsis()` and this function was removed. Note that fallback ellipsis will always be somewhat wider than it could be, however it will fit in visually into every font used unlike what `RenderPixelEllipsis()` produced.
2019-09-17 11:13:07 +02:00
Qix
561e7dd490
Fix signed types warning in pasteboard handler ( #2786 )
2019-09-17 16:21:09 +09:00
omar
b05f6f6f50
Nav, Scrolling: Added support for Home/End key. ( #787 )
2019-09-16 19:01:40 +02:00
omar
0bdc145343
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-08-31 19:19:00 +02:00
omar
d049a7988c
Docking: comments for DockBuilder API.
2019-08-31 16:51:12 +02:00
omar
9e294be5c5
Docking: Fix for node created at the same time as windows that are still resizing (typically with io.ConfigDockingAlwaysTabBar) to not be zero/min sized. ( #2109 )
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The fix delay their visibility by one frame, which is not ideal but not very problematic as the .ini data gets populated after that
2019-08-29 10:45:33 +02:00
omar
bfcdaeb610
Disable with ConfigWindowsMemoryCompactTimer < 0.0f ( #2636 )
2019-08-28 20:30:36 +02:00
omar
62f75c7fb1
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. ( #2636 )
2019-08-28 20:28:36 +02:00
omar
a01d149369
Fixed context popup windows from not having the NoDocking flag. ( #2763 )
2019-08-28 10:52:17 +02:00
omar
483534b525
Internals: Using simpler ImVec2ih construct + fixed misnamed member.
2019-08-23 12:31:14 +02:00
omar
e1fca8d982
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-08-23 12:21:49 +02:00
omar
cb538fadfe
Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll.
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About: Added backquote to text copied into clipboard so it doesn't mess up with github formatting when pasted.
2019-08-23 12:02:52 +02:00
omar
3fb5cf3541
Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. ( #94 )
2019-08-22 16:55:42 +02:00
omar
10a202422a
Docking: Extracted some of BeginDocked() into a DockContextBindNodeToWindow() function.
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Moved one of the undocking blurb to favor fast path.
(Commit intended to have no functional side effects)
2019-08-22 13:51:17 +02:00
omar
27431dcc6b
Docking: fix BeginDocked() path that creates node so that SetNextWindowDockID() doesn't immediately discard the node..( #2109 )
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Amend 515ecbddc2
, not sure at this point if the (auto_dock_node) flag was needed at all.
Comments. Exposed DockContextGenNodeID() in imgui_internal.h
2019-08-22 13:51:16 +02:00
omar
d8f9f6ba2a
Viewport: Fixed issue where resize grip would display hovered (before of extruded hit rectangle) while mouse is still off the OS bounds so click would miss it and focus the OS window behind expected one. ( #1542 )
2019-08-22 13:51:16 +02:00
omar
c4b0bf718a
More typos in comments ( #2738 )
2019-08-22 11:40:37 +02:00
omar
a856c670c1
TabBar: fixed single-tab not shrinking their width down.
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+ minor typo fixes (#2738 )
2019-08-22 11:38:58 +02:00
omar
72090b646f
Fixed incorrect assignment of IsFallbackWindow which would tag dock node host windows created in NewFrame() as such, messing with popup viewport inheritance.
2019-08-22 11:35:17 +02:00
omar
aedcd2fb1a
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx11.cpp
# imgui.cpp
2019-08-19 21:49:53 +02:00
omar
a33cedda14
Internals: Renaming window size calc functions.
2019-08-19 21:48:52 +02:00
omar
76ccbb899d
Viewport: Fix modal/popup window being stuck in unowned hidden viewport associated to fallback window without stealing it back. ( #1542 )
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Viewport: Fix modal reference viewport when opened outside of another window.
+ Comments
2019-08-19 11:58:30 +02:00
omar
5d87ee8d82
Internals: Added function index for Viewport and Docking. Renamed a few functions.
2019-08-16 15:29:58 +02:00
omar
9fce278918
ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. ( #2711 )
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Note that some elements won't accurately fade down with the same intensity, and the color wheel when enabled will have small overlap glitches with (style.Alpha < 1.0).
2019-08-16 11:46:11 +02:00
omar
451c756b01
Docking: Modals don't need to set ImGuiViewportFlags_NoFocusOnClick. This also mitigate the common described by #2445 , which becomes particularly bad with unfocused modal. ( #1542 )
2019-08-01 16:23:54 -07:00
omar
3aa9aae0be
Docking: Fix a crash that could occur with a malformed ini file (DockNode Parent value pointing to a missing node)
2019-08-01 15:50:05 -07:00
omar
f624455d7b
Version 1.73 WIP
2019-08-01 10:57:13 -07:00
omar
967073ba3d
Viewport: Handle case where host window gets moved and resized simultaneous (toggling maximized state). There's no perfect solution there, than using io.ConfigViewportsNoAutoMerge = false. ( #1542 )
2019-07-31 20:08:06 -07:00
omar
9bd7846f07
Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult().
2019-07-31 18:37:55 -07:00
omar
b8d8355f10
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-07-31 14:34:58 -07:00
omar
6a0d0dab5a
Version 1.72b (patch for nav)
2019-07-31 14:31:06 -07:00
omar
4cfaf7d89c
Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74
.
2019-07-31 14:31:06 -07:00
omar
3548fb8013
Internal refactor: moved all Scroll related functions in a same spot.
2019-07-30 20:04:02 -07:00
omar
1b1e539288
Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804
. Fixed changelog wreck from 1.72.
2019-07-30 18:21:44 -07:00
omar
5ef7445d92
Internal: Avoid using GImGui multiple times in same function.
2019-07-30 16:51:12 -07:00
omar
85ad8e0e2e
Nav: Fixed an issue with NavFlattened window flag where widgets not entirely fitting in child window (often selectable because of their extruded bits) would be not considered to navigate toward the child window. ( #787 )
...
This creates a little bit of tension because g.NavDisableHighlight tends to makes the reference point not always visible.
Amend c665c15a7d
2019-07-30 14:27:25 -07:00
omar
07c52a25ff
Docking: Recording dockspace parent window so pruning doesn't zealously lose the location of nodes. ( #2109 )
2019-07-29 15:56:59 -07:00
omar
cb2de62bb1
Docking: Renaming, comments.
2019-07-29 15:56:59 -07:00
omar
9183e7c426
Version 1.73 WIP
2019-07-29 15:54:32 -07:00
omar
a1164399b0
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2019-07-27 18:21:41 -07:00
omar
ecb9b1e2eb
Version 1.72
2019-07-27 18:15:07 -07:00
omar
7a26a49f08
Internal: Added IsMouseDragPastThreshold(). Tweaks. Todo.
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Demo: Showing how to use the format parameter of Slider/Drag functions to display the name of an enum value instead of the underlying integer value
2019-07-26 17:19:01 -07:00
omar
d057550209
Fixed Clang 8.0 warning "empty expression statement has no effect; remove unnecessary ';' to silence this" warning [-Wextra-semi-stmt]
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+ Comment
2019-07-24 17:07:05 -07:00
omar
e5b905481d
Viewport: Refactored ViewportFlagsOverrideMask+ViewportFlagsOverrideValue into ViewportFlagsOverrideSet+ViewportFlagsOverrideClear which appears easier to grasp. ( #1542 )
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(cherry picked from commit 9437630872e7ca19065bee78fcafaab54a0d5bf2)
2019-07-24 13:45:18 -07:00
omar
7c183dc6a1
Docking: Explicitly inhibit constraint when docked for now ( #2690 , #2109 )
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Added asserts to catch issues.
2019-07-24 11:18:13 -07:00
omar
7fbd72b735
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-07-23 21:40:57 -07:00
omar
824e8c53b4
Internals: Added IMGUI_DEBUG_INI_SETTINGS. Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window.
2019-07-23 21:37:09 -07:00
omar
969278fc0b
Docking: Fixed dragging/resizing from OS decoration not marking settings as dirty.
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Internals: Added IMGUI_DEBUG_LOG_DOCKING, IMGUI_DEBUG_LOG_VIEWPORT macros to easily enable/disable a bunch of logging code.
2019-07-23 21:29:43 -07:00
omar
efc4c0fe9d
Internals: Made IMGUI_DEBUG_LOG redefinable in imconfig.h. Comments. Fix to allow Metrics's NodeWindow() being called with a NULL window.
2019-07-23 21:26:15 -07:00
omar
db2581bee9
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2019-07-23 13:35:01 -07:00
omar
baae057a03
Internals: Merge in minor noise from wip Tables branch to simplify further merging.
2019-07-23 13:28:36 -07:00
omar
26f14e056c
Scrolling: Made mouse-wheel scrolling lock the underlying window until the mouse is moved again or until a short delay expires (2 seconds). This allow uninterrupted scroll even if child windows are passing under the mouse cursor. ( #2604 )
2019-07-22 18:49:52 -07:00
omar
dcd03f62a7
Scrolling: Made it possible for mouse wheel and navigation-triggered scrolling to override a call to SetScrollX()/SetScrollY(), making it possible to use a simpler stateless pattern for auto-scrolling.
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Demo: Log, Console: Using a simpler stateless pattern for auto-scrolling.
2019-07-22 18:49:51 -07:00
omar
835b50b773
Internals: Nav: Tweak NavUpdatePageUpPageDown() to make it more readable.
2019-07-22 17:27:41 -07:00
omar
75136d3bea
Internals: Removed ShowDockingDemo(), moved into Metrics. Metrics: Added more links to browse window->node, node->window, node->node etc.
2019-07-22 11:51:04 -07:00
omar
0e6a096afd
Docking: Renamed io.ConfigDockingTabBarOnSingleWindows to io.ConfigDockingAlwaysTabBar. ( #2109 )
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Added ImGuiWindowClass::DockingAlwaysTabBar to set on individual windows.
2019-07-22 11:29:22 -07:00
omar
6f8d34768d
Docking: Removed seemingly unnecessary test in TabItemEx() for undocking tab leading to window move. Added ImGuiDockNode::IsFloatingNode() helper to clarify code intent in various places.
2019-07-22 11:02:44 -07:00
omar
9cda3035fd
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-07-22 10:29:14 -07:00
omar
29d9394a41
OSX: Disabled default native Mac clipboard copy/paste implementation in core library (added in 1.71), because it needs application to be linked with '-framework ApplicationServices'. It can be explicitly enabled back by using '#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS' in imconfig.h. Re-added equivalent using NSPasteboard api in the imgui_impl_osx.mm experimental back-end. ( #2546 )
2019-07-21 19:06:07 -07:00
omar
4b44f25c9a
Fixed incorrect application of io.DisplaySafeAreaPadding which would be problematic with multi-viewports when a monitor uses negative coordinates (correct clamping is done right below). ( #2674 )
2019-07-21 18:19:56 -07:00
omar
f1ba217a92
Internals: Extracted some code out of the NewFrame() function.
2019-07-21 12:13:44 -07:00
omar
47f5ad32b7
Perform simple check: error if Docking or Viewport are enabled _exactly_ on frame 1 (instead of frame 0 or later), which is a common error leading to loss of .ini data. ( #2109 )
2019-07-21 12:05:04 -07:00
omar
9f35ba8546
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2019-07-19 15:19:10 -07:00
ocornut
047dc16af5
Debug Tools: Added DebugStartItemPicker() in imgui_internal.h to facilitate binding this anywhere in user's tool. Adedd highlight. Added IMGUI_DEBUG_TOOL_ITEM_PICKER_EX to break in ItemAdd().
2019-07-19 11:28:03 -07:00
omar
7fd34d4f30
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-07-17 18:48:16 -07:00
omar
1f3feb481e
Internals: Refactor: Moved all Columns code from imgui.cpp to imgui_widgets.cpp ( #125 )
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Also moved NextColumn between BeginColumn and NextColumn which makes it easier to work on that code.
2019-07-17 17:10:27 -07:00
omar
bb2aa5e770
Docking: Making it possible to undock a node by clicking on the tab bar / title bar for the node. ( #2645 , #2109 )
2019-07-17 13:55:00 -07:00
omar
56e10f1c35
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui.h
2019-07-16 18:29:31 -07:00
omar
130b44994e
Debug, Metrics: Added "Tools->Item Picker" tool which allow clicking on a widget to break in the debugger within the item code. The tool calls IM_DEBUG_BREAK() which can be redefined in imconfig.h if needed.
2019-07-16 18:25:49 -07:00
omar
e6a286b3a5
Style: Added style.ColorButtonButton (left/right, defaults to ImGuiDir_Right) to move the color button of ColorEdit3/ColorEdit4 functions to either side of the inputs.
2019-07-16 16:43:21 -07:00
omar
718e15c7de
Docking: Fix so that an appearing window making a dock node reappear won't have a zero-size on its first frame (because dock node ->Size was 0.0 unlike ->SizeRef) ( #2109 )
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Docking: Added ImGuiDockNode to .natvis file.
2019-07-16 11:45:52 -07:00
omar
a35f42f123
Removed TreeAdvanceToLabelPos() which is rarely used and only does SetCursorPosX(GetCursorPosX() + GetTreeNodeToLabelSpacing()). Kept redirection function (will obsolete). ( #581 , #324 )
2019-07-15 18:30:20 -07:00
omar
7a9d32acee
Fixed unnecessary test in UpdateMouseWheel() (thanks PVS).
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TreeNodeBehavior: avoid computing bg_col for non-framed non-active tree nodes.
Comments, binaries update, minor typos.
2019-07-15 18:30:20 -07:00
omar
8bc6d976cb
Docking: Fixed using ImGuiDockNodeFlags_AutoHideTabBar with ConfigDockingTabBarOnSingleWindows. ( #2109 )
2019-07-15 14:17:01 -07:00
omar
dd80db87a6
Viewport: Added ImGuiViewportFlags_NoAutoMerge to prevent merging into host viewport in a per-window basis via the ImGuiWindowClass override mechanism. ( #1542 )
2019-07-15 13:35:21 -07:00
omar
71d20abbc3
Settings: Minor optimization to reduce calls in SettingsHandlerWindow_WriteAll.
2019-07-12 13:33:38 +02:00
omar
d52c6316c8
Renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
2019-07-12 11:58:46 +02:00
omar
e66799f79a
Prefixed internal structs exposed in imgui.h with a fully qualified name to facilitate auto-generation with cimgui.
2019-07-12 11:54:22 +02:00
omar
1f54c16f52
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-07-02 18:47:10 +02:00
omar
54c49b5fb1
Window: Mouse wheel scrolling while hovering a child window is automatically forwarded to parent window if ScrollMax is zero on the scrolling axis. Also still case if ImGuiWindowFlags_NoScrollWithMouse is set (not new), but previously the forwarding
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would be disabled if ImGuiWindowFlags_NoScrollbar was set on the child window, which is not the case any more (amend #1502 , #1380 ).
2019-07-02 18:33:50 +02:00
omar
58c9f8a194
Misc: Added IMGUI_DISABLE_METRICS_WINDOW imconfig.h setting to explicitly compile out ShowMetricsWindow(). + Internals: Minor renaming.
2019-07-01 20:58:10 +02:00
omar
da29d77253
Added SetScrollXHere, SetScrollFromPosX: Changelog, demo, comments ( #1580 ).
2019-07-01 12:15:53 +02:00
kevreco
caf119a982
Added 'SetScrollHereX' and 'SetScrollFromPosX' ( #1580 )
2019-07-01 12:15:48 +02:00
omar
a89f05a10e
Child windows inherit Hidden frames setting from parent more accurately, so HiddenFramesCannotSkipItems is honored by child windows.
2019-06-29 20:12:15 +02:00
omar
401e05147c
Internals: Moved CalcListClipping close to ImGuiListClipper code (no-op)
2019-06-29 20:11:03 +02:00
omar
82711251b6
Internals: ImGuiListClipper using absolute coordinate (instead of relative one). Minor no-op tweaks + ImDrawListSplitter assert
2019-06-29 20:10:55 +02:00
omar
4b95e7c2f3
Doc: Tweak and extra mention of AddCustomRectFontGlyph + made the example register two rectangles.
2019-06-26 12:15:32 +02:00
omar
50d421fa19
Docking: Fixed GetBackgroundDrawList(), GetForegroundDrawList() overwriting ImDrawList flags after clear, leading to the AllowVtxOffset flag not being cleared. ( #2638 )
2019-06-26 09:52:25 +02:00
omar
f563e1a504
Internals: Renamed GetFrontMostPopupModal() to GetTopMostPopupModal() to be consistent. Renamed other locals to follow that terminology.
2019-06-19 18:16:38 +02:00
omar
e2c1f0a7cd
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2019-06-18 23:12:50 +02:00
omar
70fe409338
Window: Fixed InnerClipRect right-most coordinates using wrong padding setting (introduced in 1.71).
2019-06-18 10:58:03 +02:00
omar
ae2c9f7101
Internals: Columns: Poke into WorkRect and use them in the GetContentRegionMax() functions. This should be a no-op, but preparing us to transition toward using WorkRect instead of ContentRegionRect.
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Removed one use of ContentsRegionRect.
2019-06-17 12:14:34 +02:00
omar
e9b92d1cef
Disable -Wpragmas warning in GCC to avoid relying on version checks, as unusual/forks/mods don't appear to always have same warning<>version. ( #2618 )
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+ Fix version number in imgui.h
2019-06-17 11:32:00 +02:00
omar
ca43436cd3
Fix monitor dpi info not being copied to main viewport when multi-viewports are not enabled. ( #2621 , #1676 ) + Tweaks, short path in FindPlatformMonitorForRect().
2019-06-17 11:19:34 +02:00
omar
b27fd87177
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
# imgui.h
2019-06-17 11:10:14 +02:00
omar
af3080b81b
Removed redirecting functions/enums that were obsoleted in version 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME.
2019-06-14 12:05:00 +02:00
omar
5286ecb8a7
Version 1.72 WIP
2019-06-14 11:58:58 +02:00
omar
07d3083279
Docking: Fixed rendering of outer decoration happening on non-visible docked window ( #2623 , #2109 ). Revealed by 0770449
. We are actually better than before now, as previously those would get unnecessarily get rendered into a hidden draw list.
2019-06-13 10:19:14 +02:00
omar
d3d998a885
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# examples/README.txt
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
2019-06-12 18:40:50 +02:00
omar
2da1c66d15
Version 1.71 + comments
2019-06-12 18:30:06 +02:00
omar
5ae268c0a3
Internals: Reworked RenderTextEllipsis() to satisfy what we need for table headers.
2019-06-11 16:12:00 +02:00
omar
4597632662
Readme, comments, dear imgui prefixes
2019-06-11 16:11:36 +02:00
omar
a8eb64fc54
Log/Capture: Fixed BeginTabItem() label not being included in a text log/capture.
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Extracted tab rendering code into a RenderTextEllipsis() function.
2019-06-11 14:03:13 +02:00
omar
0770449630
Window: child windows outer decorations (e.g. scrollbar) are rendered as part of their parent window, avoiding the creation of an extraneous draw command.
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+ Metrics: inverted color of clip rect vs vertices bounding box when hovering a draw command, so the color matches the per-vertex preview.
2019-06-07 17:34:36 +02:00
omar
afa3978ff6
Internals: Added drawlist and color arg to RenderArrow(), RenderBullet(). Reordered args for RenderPixelEllipsis.
2019-06-07 17:32:51 +02:00
omar
2b997141cf
Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.)
2019-06-06 16:36:26 +02:00
omar
63310acd58
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
2019-06-06 16:16:18 +02:00
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
2019-06-06 16:13:30 +02:00
omar
480d57e6a2
Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )"
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This reverts commit 597c024904
.
2019-06-06 01:00:30 +02:00
omar
597c024904
Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. ( #38 , #103 , #1172 , #1231 , #2489 )
2019-06-06 00:42:27 +02:00
omar
e6850891cc
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-06-05 16:09:06 +02:00
omar
c96f2c4057
Window: Fixed one case where auto-resize by double-clicking the resize grip would make either scrollbar appear for a single frame after the resize. Moved Scrollbar visibility block.
2019-06-05 15:59:14 +02:00
omar
300d8dd656
Internals: Moved scrollbar visibility calculation block below the call to UpdateManualResize(). This commit is _intended_ to have no side-effect (next commit will). Also moved ItemWidthDefault calculation below rectangles.
2019-06-05 15:59:14 +02:00
omar
c1a61d25a7
Scrollbar overlap an extra WindowBorderSize amount on the left to make all distances consistent. Reverted to BorderSize not affecting work/contents rectangles. Scrollbar, Style: Changed default style.ScrollbarSize from 16 to 14.
2019-06-05 15:59:14 +02:00
omar
15282261dd
Internals: Minor no-op tidying up toward solving the WindowPadding / WindowBorderSize / ScrollbarSize overlapping mess.
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+ Demo: Use SetScrollY().
2019-06-05 15:59:14 +02:00
omar
4149d22e85
Fixed newly created window (e.g. appearing child window) from having scrollbar active on the first frame. (fix 6e03b27) + reworded code a little. (+1 squashed commits)
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Fixed auto-resize with AlwaysVerticalScrollbar or AlwaysHorizontalScrollbar flags not taking account of the expect scrollbar sizes.
2019-06-05 15:59:14 +02:00
omar
06f1d2c101
Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function.
2019-06-05 15:59:13 +02:00
omar
d6df777ff2
TextWrapped, PushTextWrapPos(0.0f) within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size).
2019-06-05 15:59:13 +02:00
omar
fe32fde376
Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality.
2019-06-05 15:59:13 +02:00
omar
f95c77eeea
Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.
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Tweaked InnerClipRect.
TreeNode, CollapsingHeader: Fixed highlight frame not covering horizontal area fully when using horizontal scrolling. (#2211 , #2579 )
TabBar: Fixed BeginTabBar() within a window with horizontal scrolling from creating a feedback loop with the horizontal contents size.
Columns: Fixed Columns() within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size). (#125 )
Demo: Added demo code to test contentsrect/workrect
2019-06-05 15:59:13 +02:00
omar
a0994d74c2
Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.
2019-06-05 15:59:13 +02:00
omar
09bcf9fbc5
Window rectangles: Made InnerRect not affected by window border sizes. its few users shouldn't be meaningfully affected.
2019-06-05 15:59:12 +02:00
omar
440ad0b440
Merge branch 'master' into docking
2019-06-05 00:37:20 +02:00
omar
5cdd788f30
Comments ( #2599 ). Moved branch Changelog above 1.71 wip one. Added some missing changelog bits.
2019-06-05 00:37:14 +02:00
omar
57d8ab62f4
Nav: Fixed rare crash when e.g. releasing Alt-key while focusing a window with a menu at the same frame as clearing the focus. This was in most noticeable in some back-ends with emits key release events when focusing another viewport. ( #2609 )
2019-06-05 00:28:55 +02:00
omar
eb7849b477
Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.
2019-05-31 20:48:52 +02:00
omar
84f3ecc231
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-05-30 18:52:24 +02:00
omar
546b728199
Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes b50c61c9
. Shuffling setup order and added comments.
2019-05-30 18:19:14 +02:00
omar
21ebdcafc9
Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.
2019-05-30 18:04:21 +02:00
omar
8dc04a4c9f
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_opengl3.cpp
# imgui.h
# imgui_demo.cpp
2019-05-29 16:32:27 +02:00
omar
7755cbbef2
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. ( #2591 ) + Fix OpenGL3 code missing flag.
2019-05-29 16:29:17 +02:00
omar
c72040a715
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_osx.h
# examples/imgui_impl_osx.mm
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2019-05-29 16:20:26 +02:00
omar
d1e8b698d0
ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices.
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ImDrawList: Added ImDrawCmd::IdxOffset value, equivalent to summing element count for each draw command. This is provided for convenience and consistency with VtxOffset. (#2591 )
2019-05-29 16:13:38 +02:00
omar
40b9e5e0b4
ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
2019-05-29 14:26:03 +02:00
omar
70d9f79312
Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.
2019-05-28 11:23:04 +02:00
omar
c7c1bf177b
Docking: Fixed DockBuilderRemoveNode() from overwriting other parent node flags when trying to move the CentralNode flag.
2019-05-28 00:06:21 +02:00
omar
5b0e59d9d5
Docking: Saving local _NoResize flag. ( #2583 )
2019-05-27 22:11:21 +02:00
omar
2d68e892a8
Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows. Shortened amount of nodes in columns>tree demo.
2019-05-27 18:38:28 +02:00
omar
7c06d9f043
Docking: Saving the NoTabBar, NoWindowMenuButton, NoCloseButton fields of dock node into the .ini file. Added them to the Metrics window. ( #2583 , #2423 , #2109 ).
2019-05-27 17:06:17 +02:00
omar
511e32e8ca
Docking: Clarified terminology of docking/tablist/collapse button into Window Menu button matching master. Added private ImGuiDockNodeFlags_NoWindowMenuButton, ImGuiDockNodeFlags_NoCloseButton flags. ( #2583 , #2109 )
2019-05-27 12:35:20 +02:00
omar
e5dfa0855f
Docking: Honor style.WindowMenuButtonPosition setting in docking node.
2019-05-24 21:59:44 +02:00
omar
afad952450
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-05-24 21:58:17 +02:00
omar
958d75c00a
Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the collapsing/docking button to the other side of the title bar.
2019-05-24 21:54:52 +02:00
omar
6c3697f6f1
Internal: CloseButton takes an upper-left corner + a size to be consistent with similar widgets.
2019-05-24 17:58:21 +02:00
omar
fda1365c15
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-05-23 00:04:25 +02:00
omar
7bc03f7155
Internals: Added InnerWorkRect equal to old InnerClipRect, added InnerWorkRectClipped actually clipped.
2019-05-22 23:56:31 +02:00
omar
a2eec8f5b5
Fix OuterRectClipped not being clipped correctly, which resulted in child window outside visible bound to not be marked with SkipItems. Broken in b50c61c961
.
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+ Comments on InnerClipRect being misleading. Demo: Tweak to sizing of child window in the Layout->Scrolling section.
2019-05-22 22:14:31 +02:00
omar
04022114d9
Merge branch 'master' into docking
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# Conflicts:
# imgui.cpp
2019-05-21 14:47:29 +02:00
omar
882d2c3aea
Fixed crash when appending with BeginMainMenuBar() more than once and no other window are showing. ( #2567 ) + comments
2019-05-21 12:18:34 +02:00
omar
392ab08580
BeginPopupContextItem(): Skip processing when SkipItems is set as LastItemId is unreliable and we assert when it is zero. + Minor comments on columns.
2019-05-20 16:46:47 +02:00
omar
f242cd4d8a
Fixed GCC mem-access warnings ( #2565 )
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+ using "if defined" more consistently for Clang.
2019-05-19 17:15:14 +02:00
omar
1575a3fbcd
Docking: Fixed temporarily losing Dockspace flag when merging remaining sibling back into a parent node. ( #2563 , #2109 )
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Would trigger an assert in the Passthru hole path. Broken by fd5859ed
.
2019-05-19 17:00:17 +02:00
omar
7e772f6a51
Docking: Fixed undocking whole node (from collapse/docking menu button) from losing its size/pos. Made collapose/docking menu id easier to compute for testing.
2019-05-18 18:42:59 +02:00
omar
31e3e861ef
Update changelog, comments, made empty/no-text clipboard return NULL as with other implementation. Minor style tweaks. ( #2546 )
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Fixed IMGUI_DISABLE_WIN32_FUNCTIONS not disabling IME code.
2019-05-18 17:44:09 +02:00
Andrew Willmott
02de498a41
Add native mac copy/paste support to match win32 ( #2546 )
2019-05-18 17:34:58 +02:00
omar
2e5860b5a0
Docking: Fixed incomplete merge of 36e714a
leading to undocking. #2109
2019-05-18 13:00:00 +02:00
omar
4158cba1ff
Merge branch 'master' into docking
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# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
2019-05-13 19:23:18 +02:00
omar
fc3c3de551
Fixed uses of IsItemDeactivated(), IsItemDeactivatedAfterEdit() on multi-components widgets and after EndGroup(). ( #2550 , #1875 )
2019-05-13 19:05:41 +02:00
omar
99a845053a
Internal: Renamed fields + minor tweaks (probably shallow break stack-layout pr, sorry!)
2019-05-13 18:26:28 +02:00
omar
64dbd932d2
Internal: Removed GetNextItemWidth(), relying on ItemAdd or NextItemData.ClearFlags() to clear the width data. Amend 5078fa20
and undo some of its effects of imgui_widgets.cpp
2019-05-13 15:29:00 +02:00
omar
632469d2e5
Renamed SetNextTreeNodeOpen() to SetNextItemOpen(). Refactored SetNextItemXXX stuff to match SetNextWindowXXX code closely.
2019-05-13 15:11:25 +02:00
omar
36e714a459
Internal: Storing flags for NextWindowData so that we can clear everything with a single write and remove dummy condition fields.
2019-05-13 14:57:30 +02:00
omar
0b485f12d7
Internal: Minor tidying/reordering of sections within ImGuiContext / window DC.
2019-05-13 14:02:03 +02:00
omar
7355c84701
Tweak EndGroup() to facilitate fixing #2550 later (currently should have no side-effect0. Demo: Add extra widget to status query test.
2019-05-12 21:42:36 +02:00
Chris Savoie
b955e485f1
Fixed unused variables warnings when asserts are compiled out. ( #2551 )
2019-05-12 17:53:08 +02:00
omar
aca6ee1a91
Cast ImTextureId to void* before printing in Metrics window. ( #2548 )
2019-05-11 11:34:41 +02:00
omar
ef13d95466
IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
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Examples/Backends: Don't filter characters under 0x10000 before calling io.AddInputCharacter(), the filtering is done in io.AddInputCharacter() itself. This is in prevision for fuller Unicode support. (#2538 , #2541 )
2019-05-11 10:33:56 +02:00
omar
b668726a38
Fixed a PVS Studio static analyzer warning.
2019-05-10 22:58:24 +02:00
omar
835a8b2c9b
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2019-05-10 22:56:43 +02:00
omar
7c256fbd40
Internal: Extracted some of the Begin code into RenderWindowDecorations().
2019-05-10 22:45:52 +02:00
omar
72951a1a85
Internal: Extracted some of the Begin code into RenderWindowTitleBarContents().
2019-05-10 22:45:28 +02:00
omar
b50c61c961
Internal: Begin: Update rectangles before Scrollbar() which now uses them. Fixes 39eeda0
.
2019-05-10 22:30:33 +02:00
omar
e29176df53
Internals: Columns: Renamed fields. Comments and tweak. Moved a demo block.
2019-05-09 13:12:09 +02:00
omar
a4d0b0efa4
Internal: Refactored Separator into SeparatorEx(), exposed ImGuiSeparatorFlags_SpanAllColumns in imgui_internal.h and support without. ( #759 ) + misc comments
2019-05-09 12:55:01 +02:00
omar
b7c2759f95
Columns: Fixed Separator from creating an extraneous draw command. Fixed Selectable with SpanAllColumns flag from creating an extraneous draw command. ( #125 )
2019-05-09 12:10:36 +02:00
omar
239c8732d7
Viewports: Minor tweaks. ( #2471 )
2019-05-08 18:33:08 +02:00
omar
9bf3f910c8
Viewports: Fix to avoid SetNextWindowViewport being overrided by creation of a standalone viewport. ( #2544 , #1542 )
2019-05-08 18:20:13 +02:00
omar
42fc563fed
Version 1.71 WIP + fixed minor typo
2019-05-07 16:36:08 +02:00
omar
d1d5075b66
Version 1.70
2019-05-06 14:17:39 +02:00
omar
76e61958fd
Merge branch 'master' into docking
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# Conflicts:
# examples/README.txt
# examples/imgui_impl_dx9.cpp
# imgui.cpp
# imgui.h
2019-05-06 10:16:43 +02:00
omar
6c196cf432
Examples Readme and Changelog tweaks, added #2527 , re-ordered examples/README alphabetically.
2019-05-06 10:02:59 +02:00