mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-19 06:26:35 +00:00
Docking, Settings: Allow reload of settings data at runtime. (#2573)
This commit is contained in:
parent
51e568f9dc
commit
574ff0a280
24
imgui.cpp
24
imgui.cpp
@ -10520,6 +10520,12 @@ void ImGui::LoadIniSettingsFromMemory(const char* ini_data, size_t ini_size)
|
||||
memcpy(buf, ini_data, ini_size);
|
||||
buf_end[0] = 0;
|
||||
|
||||
// Call pre-read handlers
|
||||
// Some types will clear their data (e.g. dock information) some types will allow merge/override (window)
|
||||
for (int handler_n = 0; handler_n < g.SettingsHandlers.Size; handler_n++)
|
||||
if (g.SettingsHandlers[handler_n].ReadInitFn)
|
||||
g.SettingsHandlers[handler_n].ReadInitFn(&g, &g.SettingsHandlers[handler_n]);
|
||||
|
||||
void* entry_data = NULL;
|
||||
ImGuiSettingsHandler* entry_handler = NULL;
|
||||
|
||||
@ -11683,6 +11689,7 @@ namespace ImGui
|
||||
static void DockSettingsRenameNodeReferences(ImGuiID old_node_id, ImGuiID new_node_id);
|
||||
static void DockSettingsRemoveNodeReferences(ImGuiID* node_ids, int node_ids_count);
|
||||
static ImGuiDockNodeSettings* DockSettingsFindNodeSettings(ImGuiContext* ctx, ImGuiID node_id);
|
||||
static void DockSettingsHandler_ClearAll(ImGuiContext*, ImGuiSettingsHandler*);
|
||||
static void DockSettingsHandler_ApplyAll(ImGuiContext*, ImGuiSettingsHandler*);
|
||||
static void* DockSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name);
|
||||
static void DockSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler*, void* entry, const char* line);
|
||||
@ -11726,9 +11733,11 @@ void ImGui::DockContextInitialize(ImGuiContext* ctx)
|
||||
ImGuiSettingsHandler ini_handler;
|
||||
ini_handler.TypeName = "Docking";
|
||||
ini_handler.TypeHash = ImHashStr("Docking");
|
||||
ini_handler.ApplyAllFn = DockSettingsHandler_ApplyAll;
|
||||
ini_handler.ClearAllFn = DockSettingsHandler_ClearAll;
|
||||
ini_handler.ReadInitFn = DockSettingsHandler_ClearAll; // Also clear on read
|
||||
ini_handler.ReadOpenFn = DockSettingsHandler_ReadOpen;
|
||||
ini_handler.ReadLineFn = DockSettingsHandler_ReadLine;
|
||||
ini_handler.ApplyAllFn = DockSettingsHandler_ApplyAll;
|
||||
ini_handler.WriteAllFn = DockSettingsHandler_WriteAll;
|
||||
g.SettingsHandlers.push_back(ini_handler);
|
||||
}
|
||||
@ -11752,7 +11761,8 @@ void ImGui::DockContextClearNodes(ImGuiContext* ctx, ImGuiID root_id, bool clear
|
||||
DockBuilderRemoveNodeChildNodes(root_id);
|
||||
}
|
||||
|
||||
// This function also acts as a defacto test to make sure we can rebuild from scratch without a glitch
|
||||
// [DEBUG] This function also acts as a defacto test to make sure we can rebuild from scratch without a glitch
|
||||
// (Different from DockSettingsHandler_ClearAll() + DockSettingsHandler_ApplyAll() because this reuses current settings!)
|
||||
void ImGui::DockContextRebuildNodes(ImGuiContext* ctx)
|
||||
{
|
||||
IMGUI_DEBUG_LOG_DOCKING("DockContextRebuild()\n");
|
||||
@ -14867,6 +14877,15 @@ static ImGuiDockNodeSettings* ImGui::DockSettingsFindNodeSettings(ImGuiContext*
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Clear settings data
|
||||
static void ImGui::DockSettingsHandler_ClearAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
|
||||
{
|
||||
ImGuiDockContext* dc = ctx->DockContext;
|
||||
dc->SettingsNodes.clear();
|
||||
DockContextClearNodes(ctx, 0, true);
|
||||
}
|
||||
|
||||
// Recreate dones based on settings data
|
||||
static void ImGui::DockSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettingsHandler*)
|
||||
{
|
||||
// Prune settings at boot time only
|
||||
@ -14874,6 +14893,7 @@ static void ImGui::DockSettingsHandler_ApplyAll(ImGuiContext* ctx, ImGuiSettings
|
||||
if (ctx->Windows.Size == 0)
|
||||
DockContextPruneUnusedSettingsNodes(ctx);
|
||||
DockContextBuildNodesFromSettings(ctx, dc->SettingsNodes.Data, dc->SettingsNodes.Size);
|
||||
DockContextBuildAddWindowsToNodes(ctx, 0);
|
||||
}
|
||||
|
||||
static void* ImGui::DockSettingsHandler_ReadOpen(ImGuiContext*, ImGuiSettingsHandler*, const char* name)
|
||||
|
@ -855,9 +855,10 @@ struct ImGuiSettingsHandler
|
||||
const char* TypeName; // Short description stored in .ini file. Disallowed characters: '[' ']'
|
||||
ImGuiID TypeHash; // == ImHashStr(TypeName)
|
||||
void (*ClearAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Clear all settings data
|
||||
void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called after reading (in registration order)
|
||||
void (*ReadInitFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called before reading (in registration order)
|
||||
void* (*ReadOpenFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, const char* name); // Read: Called when entering into a new ini entry e.g. "[Window][Name]"
|
||||
void (*ReadLineFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, void* entry, const char* line); // Read: Called for every line of text within an ini entry
|
||||
void (*ApplyAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler); // Read: Called after reading (in registration order)
|
||||
void (*WriteAllFn)(ImGuiContext* ctx, ImGuiSettingsHandler* handler, ImGuiTextBuffer* out_buf); // Write: Output every entries into 'out_buf'
|
||||
void* UserData;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user