mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-27 01:56:35 +00:00
Windows: Fix unintended window size changes when resizing windows close to main viewport edges.
This commit is contained in:
parent
45a7cf47ab
commit
6b0cf2e6ae
@ -55,17 +55,18 @@ Other Changes:
|
||||
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
|
||||
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
|
||||
Set to an intermediary value to toggle behavior based on width (same as Firefox).
|
||||
- Tab: Added a ImGuiTabItemFlags_NoTooltip flag to disable the tooltip for individual tab item
|
||||
- Tab: Added a ImGuiTabItemFlags_NoTooltip flag to disable the tooltip for individual tab item
|
||||
(vs ImGuiTabBarFlags_NoTooltip for entire tab bar). [@Xipiryon]
|
||||
- Popups: All functions capable of opening popups (OpenPopup*, BeginPopupContext*) now take a new
|
||||
ImGuiPopupFlags sets of flags instead of a mouse button index. The API is automatically backward
|
||||
- Windows: Fix unintended feedback loops when resizing windows close to main viewport edges. [@rokups]
|
||||
- Popups: All functions capable of opening popups (OpenPopup*, BeginPopupContext*) now take a new
|
||||
ImGuiPopupFlags sets of flags instead of a mouse button index. The API is automatically backward
|
||||
compatible as ImGuiPopupFlags is guaranteed to hold mouse button index in the lower bits.
|
||||
- Popups: Added ImGuiPopupFlags_NoOpenOverExistingPopup for OpenPopup*/BeginPopupContext* functions
|
||||
to first test for the presence of another popup at the same level.
|
||||
- Popups: Added ImGuiPopupFlags_NoOpenOverItems for BeginPopupContextWindow() - similar to testing
|
||||
for !IsAnyItemHovered() prior to doing an OpenPopup.
|
||||
- Popups: Added ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen(),
|
||||
allowing to check if any popup is open at the current level, if a given popup is open at any popup
|
||||
- Popups: Added ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen(),
|
||||
allowing to check if any popup is open at the current level, if a given popup is open at any popup
|
||||
level, if any popup is open at all.
|
||||
- Popups: Fix an edge case where programatically closing a popup while clicking on its empty space
|
||||
would attempt to focus it and close other popups. (#2880)
|
||||
@ -73,7 +74,7 @@ Other Changes:
|
||||
- Popups: Clarified some of the comments and function prototypes.
|
||||
- Modals: BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will
|
||||
not always be auto-centered. Note that modals are more similar to regular windows than they are to
|
||||
popups, so api and behavior may evolve further toward embracing this. (#915, #3091)
|
||||
popups, so api and behavior may evolve further toward embracing this. (#915, #3091)
|
||||
Enforce centering using e.g. SetNextWindowPos(io.DisplaySize * 0.5f, ImGuiCond_Appearing, ImVec2(0.5f,0.5f)).
|
||||
- Metrics: Added a "Settings" section with some details about persistent ini settings.
|
||||
- Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to
|
||||
|
@ -5071,6 +5071,9 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
|
||||
// Resize from any of the four corners
|
||||
// We don't use an incremental MouseDelta but rather compute an absolute target size based on mouse position
|
||||
ImVec2 corner_target = g.IO.MousePos - g.ActiveIdClickOffset + ImLerp(grip.InnerDir * grip_hover_outer_size, grip.InnerDir * -grip_hover_inner_size, grip.CornerPosN); // Corner of the window corresponding to our corner grip
|
||||
ImVec2 clamp_min = ImVec2(grip.CornerPosN.x == 1 ? g.Style.DisplayWindowPadding.x : -FLT_MAX, grip.CornerPosN.y == 1 ? g.Style.DisplayWindowPadding.y : -FLT_MAX);
|
||||
ImVec2 clamp_max = ImVec2(grip.CornerPosN.x == 0 ? g.IO.DisplaySize.x - g.Style.DisplayWindowPadding.x : FLT_MAX, grip.CornerPosN.y == 0 ? g.IO.DisplaySize.y - g.Style.DisplayWindowPadding.y : FLT_MAX);
|
||||
corner_target = ImClamp(corner_target, clamp_min, clamp_max);
|
||||
CalcResizePosSizeFromAnyCorner(window, corner_target, grip.CornerPosN, &pos_target, &size_target);
|
||||
}
|
||||
if (resize_grip_n == 0 || held || hovered)
|
||||
@ -5096,6 +5099,9 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
|
||||
if (border_n == 1) { border_posn = ImVec2(1, 0); border_target.x = (g.IO.MousePos.x - g.ActiveIdClickOffset.x + WINDOWS_RESIZE_FROM_EDGES_HALF_THICKNESS); } // Right
|
||||
if (border_n == 2) { border_posn = ImVec2(0, 1); border_target.y = (g.IO.MousePos.y - g.ActiveIdClickOffset.y + WINDOWS_RESIZE_FROM_EDGES_HALF_THICKNESS); } // Bottom
|
||||
if (border_n == 3) { border_posn = ImVec2(0, 0); border_target.x = (g.IO.MousePos.x - g.ActiveIdClickOffset.x + WINDOWS_RESIZE_FROM_EDGES_HALF_THICKNESS); } // Left
|
||||
ImVec2 clamp_min = ImVec2(border_n == 1 ? g.Style.DisplayWindowPadding.x : -FLT_MAX, border_n == 2 ? g.Style.DisplayWindowPadding.y : -FLT_MAX);
|
||||
ImVec2 clamp_max = ImVec2(border_n == 3 ? g.IO.DisplaySize.x - g.Style.DisplayWindowPadding.x : FLT_MAX, border_n == 0 ? g.IO.DisplaySize.y - g.Style.DisplayWindowPadding.y : FLT_MAX);
|
||||
border_target = ImClamp(border_target, clamp_min, clamp_max);
|
||||
CalcResizePosSizeFromAnyCorner(window, border_target, border_posn, &pos_target, &size_target);
|
||||
}
|
||||
}
|
||||
@ -5117,6 +5123,7 @@ static bool ImGui::UpdateWindowManualResize(ImGuiWindow* window, const ImVec2& s
|
||||
{
|
||||
const float NAV_RESIZE_SPEED = 600.0f;
|
||||
nav_resize_delta *= ImFloor(NAV_RESIZE_SPEED * g.IO.DeltaTime * ImMin(g.IO.DisplayFramebufferScale.x, g.IO.DisplayFramebufferScale.y));
|
||||
nav_resize_delta = ImClamp(nav_resize_delta, g.Style.DisplayWindowPadding - window->Pos - window->Size, ImVec2(FLT_MAX, FLT_MAX));
|
||||
g.NavWindowingToggleLayer = false;
|
||||
g.NavDisableMouseHover = true;
|
||||
resize_grip_col[0] = GetColorU32(ImGuiCol_ResizeGripActive);
|
||||
|
Loading…
Reference in New Issue
Block a user