mirror of
				https://github.com/Drezil/imgui.git
				synced 2025-11-04 07:01:04 +01:00 
			
		
		
		
	Docking: Separating SharedFlags vs LocalFlags in dock node so settings can be applied to individual nodes. Made _NoResize logic on single node applies as expected. (#2423, #2109)
This commit is contained in:
		
							
								
								
									
										63
									
								
								imgui.cpp
									
									
									
									
									
								
							
							
						
						
									
										63
									
								
								imgui.cpp
									
									
									
									
									
								
							@@ -11097,7 +11097,7 @@ static void ImGui::DockContextBuildNodesFromSettings(ImGuiContext* ctx, ImGuiDoc
 | 
			
		||||
        node->SelectedTabID = settings->SelectedTabID;
 | 
			
		||||
        node->SplitAxis = settings->SplitAxis;
 | 
			
		||||
        if (settings->IsDockSpace)
 | 
			
		||||
            node->Flags |= ImGuiDockNodeFlags_DockSpace;
 | 
			
		||||
            node->LocalFlags |= ImGuiDockNodeFlags_DockSpace;
 | 
			
		||||
        node->IsCentralNode = settings->IsCentralNode != 0;
 | 
			
		||||
        node->IsHiddenTabBar = settings->IsHiddenTabBar != 0;
 | 
			
		||||
 | 
			
		||||
@@ -11343,7 +11343,7 @@ void ImGui::DockContextProcessUndockNode(ImGuiContext* ctx, ImGuiDockNode* node)
 | 
			
		||||
ImGuiDockNode::ImGuiDockNode(ImGuiID id)
 | 
			
		||||
{
 | 
			
		||||
    ID = id;
 | 
			
		||||
    Flags = ImGuiDockNodeFlags_None;
 | 
			
		||||
    SharedFlags = LocalFlags = ImGuiDockNodeFlags_None;
 | 
			
		||||
    ParentNode = ChildNodes[0] = ChildNodes[1] = NULL;
 | 
			
		||||
    TabBar = NULL;
 | 
			
		||||
    SplitAxis = ImGuiAxis_None;
 | 
			
		||||
@@ -11613,9 +11613,8 @@ static void ImGui::DockNodeUpdateVisibleFlagAndInactiveChilds(ImGuiDockNode* nod
 | 
			
		||||
    IM_ASSERT(node->ParentNode == NULL || node->ParentNode->ChildNodes[0] == node || node->ParentNode->ChildNodes[1] == node);
 | 
			
		||||
 | 
			
		||||
    // Inherit most flags
 | 
			
		||||
    ImGuiDockNodeFlags flags_to_inherit = ~ImGuiDockNodeFlags_DockSpace;
 | 
			
		||||
    if (node->ParentNode)
 | 
			
		||||
        node->Flags = node->ParentNode->Flags & flags_to_inherit;
 | 
			
		||||
        node->SharedFlags = node->ParentNode->SharedFlags & ImGuiDockNodeFlags_SharedFlagsInheritMask_;
 | 
			
		||||
 | 
			
		||||
    // Recurse into children
 | 
			
		||||
    // There is the possibility that one of our child becoming empty will delete itself and moving its sibling contents into 'node'.
 | 
			
		||||
@@ -11651,7 +11650,8 @@ static void ImGui::DockNodeUpdateVisibleFlagAndInactiveChilds(ImGuiDockNode* nod
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Auto-hide tab bar option
 | 
			
		||||
    if (node->WantHiddenTabBarUpdate && node->Windows.Size == 1 && (node->Flags & ImGuiDockNodeFlags_AutoHideTabBar) && !node->IsHiddenTabBar)
 | 
			
		||||
    ImGuiDockNodeFlags node_flags = node->GetMergedFlags();
 | 
			
		||||
    if (node->WantHiddenTabBarUpdate && node->Windows.Size == 1 && (node_flags & ImGuiDockNodeFlags_AutoHideTabBar) && !node->IsHiddenTabBar)
 | 
			
		||||
        node->WantHiddenTabBarToggle = true;
 | 
			
		||||
    node->WantHiddenTabBarUpdate = false;
 | 
			
		||||
 | 
			
		||||
@@ -11856,7 +11856,8 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
 | 
			
		||||
 | 
			
		||||
    // We need to draw a background at the root level if requested by ImGuiDockNodeFlags_PassthruCentralNode, but we will only know the correct pos/size after
 | 
			
		||||
    // processing the resizing splitters. So we are using the DrawList channel splitting facility to submit drawing primitives out of order!
 | 
			
		||||
    const bool render_dockspace_bg = node->IsRootNode() && host_window && (node->Flags & ImGuiDockNodeFlags_PassthruCentralNode) != 0;
 | 
			
		||||
    const ImGuiDockNodeFlags node_flags = node->GetMergedFlags();
 | 
			
		||||
    const bool render_dockspace_bg = node->IsRootNode() && host_window && (node_flags & ImGuiDockNodeFlags_PassthruCentralNode) != 0;
 | 
			
		||||
    if (render_dockspace_bg)
 | 
			
		||||
    {
 | 
			
		||||
        host_window->DrawList->ChannelsSplit(2);
 | 
			
		||||
@@ -11865,7 +11866,7 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
 | 
			
		||||
 | 
			
		||||
    // Register a hit-test hole in the window unless we are currently dragging a window that is compatible with our dockspace
 | 
			
		||||
    const ImGuiDockNode* central_node = node->CentralNode;
 | 
			
		||||
    const bool central_node_hole = node->IsRootNode() && host_window && (node->Flags & ImGuiDockNodeFlags_PassthruCentralNode) != 0 && central_node != NULL && central_node->IsEmpty();
 | 
			
		||||
    const bool central_node_hole = node->IsRootNode() && host_window && (node_flags & ImGuiDockNodeFlags_PassthruCentralNode) != 0 && central_node != NULL && central_node->IsEmpty();
 | 
			
		||||
    bool central_node_hole_register_hit_test_hole = central_node_hole;
 | 
			
		||||
    if (central_node_hole)
 | 
			
		||||
        if (const ImGuiPayload* payload = ImGui::GetDragDropPayload())
 | 
			
		||||
@@ -11892,7 +11893,7 @@ static void ImGui::DockNodeUpdate(ImGuiDockNode* node)
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    // Draw empty node background (currently can only be the Central Node)
 | 
			
		||||
    if (host_window && node->IsEmpty() && node->IsVisible && !(node->Flags & ImGuiDockNodeFlags_PassthruCentralNode))
 | 
			
		||||
    if (host_window && node->IsEmpty() && node->IsVisible && !(node_flags & ImGuiDockNodeFlags_PassthruCentralNode))
 | 
			
		||||
        host_window->DrawList->AddRectFilled(node->Pos, node->Pos + node->Size, GetColorU32(ImGuiCol_DockingEmptyBg));
 | 
			
		||||
 | 
			
		||||
    // Draw whole dockspace background if ImGuiDockNodeFlags_PassthruCentralNode if set.
 | 
			
		||||
@@ -12369,15 +12370,16 @@ static bool ImGui::DockNodePreviewDockCalc(ImGuiWindow* host_window, ImGuiDockNo
 | 
			
		||||
    data->FutureNode.Size = host_node ? ref_node_for_rect->Size : host_window->Size;
 | 
			
		||||
 | 
			
		||||
    // Figure out here we are allowed to dock
 | 
			
		||||
    ImGuiDockNodeFlags host_node_flags = host_node ? host_node->GetMergedFlags() : 0;
 | 
			
		||||
    const bool src_is_visibly_splitted = root_payload->DockNodeAsHost && root_payload->DockNodeAsHost->IsSplitNode() && (root_payload->DockNodeAsHost->OnlyNodeWithWindows == NULL);
 | 
			
		||||
    data->IsCenterAvailable = !is_outer_docking;
 | 
			
		||||
    if (src_is_visibly_splitted && (!host_node || !host_node->IsEmpty()))
 | 
			
		||||
        data->IsCenterAvailable = false;
 | 
			
		||||
    if (host_node && (host_node->Flags & ImGuiDockNodeFlags_NoDockingInCentralNode) && host_node->IsCentralNode)
 | 
			
		||||
    if (host_node && (host_node_flags & ImGuiDockNodeFlags_NoDockingInCentralNode) && host_node->IsCentralNode)
 | 
			
		||||
        data->IsCenterAvailable = false;
 | 
			
		||||
 | 
			
		||||
    data->IsSidesAvailable = true;
 | 
			
		||||
    if ((host_node && (host_node->Flags & ImGuiDockNodeFlags_NoSplit)) || g.IO.ConfigDockingNoSplit)
 | 
			
		||||
    if ((host_node && (host_node_flags & ImGuiDockNodeFlags_NoSplit)) || g.IO.ConfigDockingNoSplit)
 | 
			
		||||
        data->IsSidesAvailable = false;
 | 
			
		||||
    if (!is_outer_docking && host_node && host_node->ParentNode == NULL && host_node->IsCentralNode)
 | 
			
		||||
        data->IsSidesAvailable = false;
 | 
			
		||||
@@ -12528,7 +12530,7 @@ static void ImGui::DockNodePreviewDockRender(ImGuiWindow* host_window, ImGuiDock
 | 
			
		||||
        }
 | 
			
		||||
        
 | 
			
		||||
        // Stop after ImGuiDir_None
 | 
			
		||||
        if ((host_node && (host_node->Flags & ImGuiDockNodeFlags_NoSplit)) || g.IO.ConfigDockingNoSplit)
 | 
			
		||||
        if ((host_node && (host_node->GetMergedFlags() & ImGuiDockNodeFlags_NoSplit)) || g.IO.ConfigDockingNoSplit)
 | 
			
		||||
            return;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -12567,8 +12569,12 @@ void ImGui::DockNodeTreeSplit(ImGuiContext* ctx, ImGuiDockNode* parent_node, ImG
 | 
			
		||||
    DockNodeTreeUpdatePosSize(parent_node, parent_node->Pos, parent_node->Size);
 | 
			
		||||
 | 
			
		||||
    // Flags transfer
 | 
			
		||||
    child_0->SharedFlags = parent_node->SharedFlags & ImGuiDockNodeFlags_SharedFlagsInheritMask_;
 | 
			
		||||
    child_1->SharedFlags = parent_node->SharedFlags & ImGuiDockNodeFlags_SharedFlagsInheritMask_;
 | 
			
		||||
    child_inheritor->LocalFlags = parent_node->LocalFlags & ImGuiDockNodeFlags_LocalFlagsTransferMask_;
 | 
			
		||||
    child_inheritor->IsCentralNode = parent_node->IsCentralNode;
 | 
			
		||||
    child_inheritor->IsHiddenTabBar = parent_node->IsHiddenTabBar;
 | 
			
		||||
    parent_node->LocalFlags &= ~ImGuiDockNodeFlags_LocalFlagsTransferMask_;
 | 
			
		||||
    parent_node->IsCentralNode = false;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
@@ -12603,6 +12609,7 @@ void ImGui::DockNodeTreeMerge(ImGuiContext* ctx, ImGuiDockNode* parent_node, ImG
 | 
			
		||||
    parent_node->SizeRef = backup_last_explicit_size;
 | 
			
		||||
 | 
			
		||||
    // Flags transfer
 | 
			
		||||
    parent_node->LocalFlags = ((child_0 ? child_0->LocalFlags : 0) | (child_1 ? child_1->LocalFlags : 0)) & ImGuiDockNodeFlags_LocalFlagsTransferMask_;
 | 
			
		||||
    parent_node->IsCentralNode = (child_0 && child_0->IsCentralNode) || (child_1 && child_1->IsCentralNode);
 | 
			
		||||
    parent_node->IsHiddenTabBar = merge_lead_child->IsHiddenTabBar;
 | 
			
		||||
 | 
			
		||||
@@ -12719,7 +12726,7 @@ void ImGui::DockNodeTreeUpdateSplitter(ImGuiDockNode* node)
 | 
			
		||||
        bb.Max[axis ^ 1] += child_1->Size[axis ^ 1];
 | 
			
		||||
        //if (g.IO.KeyCtrl) GetForegroundDrawList(g.CurrentWindow->Viewport)->AddRect(bb.Min, bb.Max, IM_COL32(255,0,255,255));
 | 
			
		||||
 | 
			
		||||
        if (node->Flags & ImGuiDockNodeFlags_NoResize)
 | 
			
		||||
        if ((child_0->GetMergedFlags() | child_1->GetMergedFlags()) & ImGuiDockNodeFlags_NoResize)
 | 
			
		||||
        {
 | 
			
		||||
            ImGuiWindow* window = g.CurrentWindow;
 | 
			
		||||
            window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_Separator), g.Style.FrameRounding);
 | 
			
		||||
@@ -12904,7 +12911,7 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla
 | 
			
		||||
        node = DockContextAddNode(ctx, id);
 | 
			
		||||
        node->IsCentralNode = true;
 | 
			
		||||
    }
 | 
			
		||||
    node->Flags = flags;
 | 
			
		||||
    node->SharedFlags = flags;
 | 
			
		||||
    node->WindowClass = window_class ? *window_class : ImGuiWindowClass();
 | 
			
		||||
 | 
			
		||||
    // When a DockSpace transitioned form implicit to explicit this may be called a second time
 | 
			
		||||
@@ -12912,10 +12919,10 @@ void ImGui::DockSpace(ImGuiID id, const ImVec2& size_arg, ImGuiDockNodeFlags fla
 | 
			
		||||
    if (node->LastFrameActive == g.FrameCount && !(flags & ImGuiDockNodeFlags_KeepAliveOnly))
 | 
			
		||||
    {
 | 
			
		||||
        IM_ASSERT(node->IsDockSpace() == false && "Cannot call DockSpace() twice a frame with the same ID");
 | 
			
		||||
        node->Flags |= ImGuiDockNodeFlags_DockSpace;
 | 
			
		||||
        node->LocalFlags |= ImGuiDockNodeFlags_DockSpace;
 | 
			
		||||
        return;
 | 
			
		||||
    }
 | 
			
		||||
    node->Flags |= ImGuiDockNodeFlags_DockSpace;
 | 
			
		||||
    node->LocalFlags |= ImGuiDockNodeFlags_DockSpace;
 | 
			
		||||
 | 
			
		||||
    // Keep alive mode, this is allow windows docked into this node so stay docked even if they are not visible
 | 
			
		||||
    if (flags & ImGuiDockNodeFlags_KeepAliveOnly)
 | 
			
		||||
@@ -13061,7 +13068,7 @@ ImGuiID ImGui::DockBuilderAddNode(ImGuiID id, ImGuiDockNodeFlags flags)
 | 
			
		||||
    ImGuiDockNode* node = NULL;
 | 
			
		||||
    if (flags & ImGuiDockNodeFlags_DockSpace)
 | 
			
		||||
    {
 | 
			
		||||
        DockSpace(id, ImVec2(0, 0), flags | ImGuiDockNodeFlags_KeepAliveOnly);
 | 
			
		||||
        DockSpace(id, ImVec2(0, 0), (flags & ~ImGuiDockNodeFlags_DockSpace) | ImGuiDockNodeFlags_KeepAliveOnly);
 | 
			
		||||
        node = DockContextFindNodeByID(ctx, id);
 | 
			
		||||
    }
 | 
			
		||||
    else
 | 
			
		||||
@@ -13070,7 +13077,7 @@ ImGuiID ImGui::DockBuilderAddNode(ImGuiID id, ImGuiDockNodeFlags flags)
 | 
			
		||||
            node = DockContextFindNodeByID(ctx, id);
 | 
			
		||||
        if (!node)
 | 
			
		||||
            node = DockContextAddNode(ctx, id);
 | 
			
		||||
        node->Flags = flags;
 | 
			
		||||
        node->LocalFlags = flags;
 | 
			
		||||
    }
 | 
			
		||||
    node->LastFrameAlive = ctx->FrameCount;   // Set this otherwise BeginDocked will undock during the same frame.
 | 
			
		||||
    return node->ID;
 | 
			
		||||
@@ -13097,7 +13104,7 @@ void ImGui::DockBuilderRemoveNodeChildNodes(ImGuiID root_id)
 | 
			
		||||
    ImGuiDockNode* root_node = root_id ? DockContextFindNodeByID(ctx, root_id) : NULL;
 | 
			
		||||
    if (root_id && root_node == NULL)
 | 
			
		||||
        return;
 | 
			
		||||
    bool has_document_root = false;
 | 
			
		||||
    bool has_central_node = false;
 | 
			
		||||
 | 
			
		||||
    ImGuiDataAutority backup_root_node_autority_for_pos = root_node ? root_node->AutorityForPos : ImGuiDataAutority_Auto;
 | 
			
		||||
    ImGuiDataAutority backup_root_node_autority_for_size = root_node ? root_node->AutorityForSize : ImGuiDataAutority_Auto;
 | 
			
		||||
@@ -13111,7 +13118,7 @@ void ImGui::DockBuilderRemoveNodeChildNodes(ImGuiID root_id)
 | 
			
		||||
            if (want_removal)
 | 
			
		||||
            {
 | 
			
		||||
                if (node->IsCentralNode)
 | 
			
		||||
                    has_document_root = true;
 | 
			
		||||
                    has_central_node = true;
 | 
			
		||||
                if (root_id != 0)
 | 
			
		||||
                    DockContextQueueNotifyRemovedNode(ctx, node);
 | 
			
		||||
                if (root_node)
 | 
			
		||||
@@ -13149,7 +13156,7 @@ void ImGui::DockBuilderRemoveNodeChildNodes(ImGuiID root_id)
 | 
			
		||||
        dc->Nodes.Clear();
 | 
			
		||||
        dc->Requests.clear();
 | 
			
		||||
    }
 | 
			
		||||
    else if (has_document_root)
 | 
			
		||||
    else if (has_central_node)
 | 
			
		||||
    {
 | 
			
		||||
        root_node->IsCentralNode = true;
 | 
			
		||||
    }
 | 
			
		||||
@@ -13227,7 +13234,8 @@ static ImGuiDockNode* DockBuilderCopyNodeRec(ImGuiDockNode* src_node, ImGuiID ds
 | 
			
		||||
{
 | 
			
		||||
    ImGuiContext* ctx = GImGui;
 | 
			
		||||
    ImGuiDockNode* dst_node = ImGui::DockContextAddNode(ctx, dst_node_id_if_known);
 | 
			
		||||
    dst_node->Flags = src_node->Flags;
 | 
			
		||||
    dst_node->SharedFlags = src_node->SharedFlags;
 | 
			
		||||
    dst_node->LocalFlags = src_node->LocalFlags;
 | 
			
		||||
    dst_node->Pos = src_node->Pos;
 | 
			
		||||
    dst_node->Size = src_node->Size;
 | 
			
		||||
    dst_node->SizeRef = src_node->SizeRef;
 | 
			
		||||
@@ -13488,7 +13496,7 @@ void ImGui::BeginDocked(ImGuiWindow* window, bool* p_open)
 | 
			
		||||
    g.NextWindowData.PosUndock = false; // Cancel implicit undocking of SetNextWindowPos()
 | 
			
		||||
    window->DockIsActive = true;
 | 
			
		||||
    window->DockTabIsVisible = false;
 | 
			
		||||
    if (node->Flags & ImGuiDockNodeFlags_KeepAliveOnly)
 | 
			
		||||
    if (node->SharedFlags & ImGuiDockNodeFlags_KeepAliveOnly)
 | 
			
		||||
        return;
 | 
			
		||||
 | 
			
		||||
    // When the window is selected we mark it as visible.
 | 
			
		||||
@@ -14206,9 +14214,14 @@ void ImGui::ShowDockingDebug()
 | 
			
		||||
                ImGui::BulletText("VisibleWindow: 0x%08X %s", node->VisibleWindow ? node->VisibleWindow->ID : 0, node->VisibleWindow ? node->VisibleWindow->Name : "NULL");
 | 
			
		||||
                ImGui::BulletText("SelectedTabID: 0x%08X", node->SelectedTabID);
 | 
			
		||||
                ImGui::BulletText("LastFocusedNodeID: 0x%08X", node->LastFocusedNodeID);
 | 
			
		||||
                ImGui::BulletText("Flags 0x%02X%s%s%s%s",
 | 
			
		||||
                    node->Flags, node->IsDockSpace() ? ", IsDockSpace" : "", node->IsCentralNode ? ", IsCentralNode" : "",
 | 
			
		||||
                    (g.FrameCount - node->LastFrameAlive < 2) ? ", IsAlive" : "", (g.FrameCount - node->LastFrameActive < 2) ? ", IsActive" : "");
 | 
			
		||||
                if (ImGui::TreeNode("flags", "SharedFlags 0x%03X NodeFlags 0x%03X%s%s%s%s",
 | 
			
		||||
                    node->SharedFlags, node->LocalFlags, node->IsDockSpace() ? ", IsDockSpace" : "", node->IsCentralNode ? ", IsCentralNode" : "",
 | 
			
		||||
                    (g.FrameCount - node->LastFrameAlive < 2) ? ", IsAlive" : "", (g.FrameCount - node->LastFrameActive < 2) ? ", IsActive" : ""))
 | 
			
		||||
                {
 | 
			
		||||
                    ImGui::CheckboxFlags("NodeFlags: NoSplit",   (unsigned int*)&node->LocalFlags, ImGuiDockNodeFlags_NoSplit);
 | 
			
		||||
                    ImGui::CheckboxFlags("NodeFlags: NoResize",  (unsigned int*)&node->LocalFlags, ImGuiDockNodeFlags_NoResize);
 | 
			
		||||
                    ImGui::TreePop();
 | 
			
		||||
                }
 | 
			
		||||
                if (node->ChildNodes[0])
 | 
			
		||||
                    NodeDockNode(node->ChildNodes[0], "Child[0]");
 | 
			
		||||
                if (node->ChildNodes[1])
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										17
									
								
								imgui.h
									
									
									
									
									
								
							
							
						
						
									
										17
									
								
								imgui.h
									
									
									
									
									
								
							@@ -878,17 +878,18 @@ enum ImGuiTabItemFlags_
 | 
			
		||||
    ImGuiTabItemFlags_NoPushId                      = 1 << 3    // Don't call PushID(tab->ID)/PopID() on BeginTabItem()/EndTabItem()
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Flags for ImGui::DockSpace(), inherited by child nodes.
 | 
			
		||||
// Flags for ImGui::DockSpace(), shared/inherited by child nodes.
 | 
			
		||||
// (Some flags can be applied to individual nodes directly)
 | 
			
		||||
enum ImGuiDockNodeFlags_
 | 
			
		||||
{
 | 
			
		||||
    ImGuiDockNodeFlags_None                         = 0,
 | 
			
		||||
    ImGuiDockNodeFlags_KeepAliveOnly                = 1 << 0,   // Don't display the dockspace node but keep it alive. Windows docked into this dockspace node won't be undocked.
 | 
			
		||||
    //ImGuiDockNodeFlags_NoCentralNode              = 1 << 1,   // Disable Central Node (the node which can stay empty)
 | 
			
		||||
    ImGuiDockNodeFlags_NoDockingInCentralNode       = 1 << 2,   // Disable docking inside the Central Node, which will be always kept empty. Note: when turned off, existing docked nodes will be preserved.
 | 
			
		||||
    ImGuiDockNodeFlags_NoSplit                      = 1 << 3,   // Disable splitting the node into smaller nodes. Useful e.g. when embedding dockspaces into a main root one (the root one may have splitting disabled to reduce confusion). Note: when turned off, existing splits will be preserved.
 | 
			
		||||
    ImGuiDockNodeFlags_NoResize                     = 1 << 4,   // Disable resizing child nodes using the splitter/separators. Useful with programatically setup dockspaces. 
 | 
			
		||||
    ImGuiDockNodeFlags_PassthruCentralNode          = 1 << 5,   // Enable passthru dockspace: 1) DockSpace() will render a ImGuiCol_WindowBg background covering everything excepted the Central Node when empty. Meaning the host window should probably use SetNextWindowBgAlpha(0.0f) prior to Begin() when using this. 2) When Central Node is empty: let inputs pass-through + won't display a DockingEmptyBg background. See demo for details.
 | 
			
		||||
    ImGuiDockNodeFlags_AutoHideTabBar               = 1 << 6    // Tab bar will automatically hide when there is a single window in the dock node.
 | 
			
		||||
    ImGuiDockNodeFlags_KeepAliveOnly                = 1 << 0,   // Shared       // Don't display the dockspace node but keep it alive. Windows docked into this dockspace node won't be undocked.
 | 
			
		||||
    //ImGuiDockNodeFlags_NoCentralNode              = 1 << 1,   // Shared       // Disable Central Node (the node which can stay empty)
 | 
			
		||||
    ImGuiDockNodeFlags_NoDockingInCentralNode       = 1 << 2,   // Shared       // Disable docking inside the Central Node, which will be always kept empty.
 | 
			
		||||
    ImGuiDockNodeFlags_PassthruCentralNode          = 1 << 3,   // Shared       // Enable passthru dockspace: 1) DockSpace() will render a ImGuiCol_WindowBg background covering everything excepted the Central Node when empty. Meaning the host window should probably use SetNextWindowBgAlpha(0.0f) prior to Begin() when using this. 2) When Central Node is empty: let inputs pass-through + won't display a DockingEmptyBg background. See demo for details.
 | 
			
		||||
    ImGuiDockNodeFlags_NoSplit                      = 1 << 4,   // Shared/Local // Disable splitting the node into smaller nodes. Useful e.g. when embedding dockspaces into a main root one (the root one may have splitting disabled to reduce confusion). Note: when turned off, existing splits will be preserved.
 | 
			
		||||
    ImGuiDockNodeFlags_NoResize                     = 1 << 5,   // Shared/Local // Disable resizing child nodes using the splitter/separators. Useful with programatically setup dockspaces. 
 | 
			
		||||
    ImGuiDockNodeFlags_AutoHideTabBar               = 1 << 6    // Shared/Local // Tab bar will automatically hide when there is a single window in the dock node.
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
// Flags for ImGui::IsWindowFocused()
 | 
			
		||||
 
 | 
			
		||||
@@ -851,7 +851,9 @@ struct ImGuiTabBarRef
 | 
			
		||||
 | 
			
		||||
enum ImGuiDockNodeFlagsPrivate_
 | 
			
		||||
{
 | 
			
		||||
    ImGuiDockNodeFlags_DockSpace  = 1 << 10
 | 
			
		||||
    ImGuiDockNodeFlags_DockSpace                = 1 << 10,  // Local  // A dockspace is a node that occupy space within an existing user window. Otherwise the node is floating and create its own window.
 | 
			
		||||
    ImGuiDockNodeFlags_SharedFlagsInheritMask_  = ~0,
 | 
			
		||||
    ImGuiDockNodeFlags_LocalFlagsTransferMask_  = ImGuiDockNodeFlags_NoResize | ImGuiDockNodeFlags_AutoHideTabBar   // When splitting those flags are moved to the inheriting child, never duplicated
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
enum ImGuiDataAutority_
 | 
			
		||||
@@ -865,7 +867,8 @@ enum ImGuiDataAutority_
 | 
			
		||||
struct ImGuiDockNode
 | 
			
		||||
{
 | 
			
		||||
    ImGuiID                 ID;
 | 
			
		||||
    ImGuiDockNodeFlags      Flags;
 | 
			
		||||
    ImGuiDockNodeFlags      SharedFlags;                // Flags shared by all nodes of a same dockspace hierarchy (inherited from the root node)
 | 
			
		||||
    ImGuiDockNodeFlags      LocalFlags;                 // Flags specific to this node
 | 
			
		||||
    ImGuiDockNode*          ParentNode;
 | 
			
		||||
    ImGuiDockNode*          ChildNodes[2];              // [Split node only] Child nodes (left/right or top/bottom). Consider switching to an array.
 | 
			
		||||
    ImVector<ImGuiWindow*>  Windows;                    // Note: unordered list! Iterate TabBar->Tabs for user-order.
 | 
			
		||||
@@ -904,10 +907,11 @@ struct ImGuiDockNode
 | 
			
		||||
    ImGuiDockNode(ImGuiID id);
 | 
			
		||||
    ~ImGuiDockNode();
 | 
			
		||||
    bool                    IsRootNode() const      { return ParentNode == NULL; }
 | 
			
		||||
    bool                    IsDockSpace() const     { return (Flags & ImGuiDockNodeFlags_DockSpace) != 0; }
 | 
			
		||||
    bool                    IsDockSpace() const     { return (LocalFlags & ImGuiDockNodeFlags_DockSpace) != 0; }
 | 
			
		||||
    bool                    IsSplitNode() const     { return ChildNodes[0] != NULL; }
 | 
			
		||||
    bool                    IsLeafNode() const      { return ChildNodes[0] == NULL; }
 | 
			
		||||
    bool                    IsEmpty() const         { return ChildNodes[0] == NULL && Windows.Size == 0; }
 | 
			
		||||
    ImGuiDockNodeFlags      GetMergedFlags() const  { return SharedFlags | LocalFlags; }
 | 
			
		||||
    ImRect                  Rect() const            { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); }
 | 
			
		||||
};
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user