mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-24 00:26:36 +00:00
Metrics: Added a "Settings" section with some details about persistent ini settings. InputText: Assert early on null buffer.
This commit is contained in:
parent
510f301c9f
commit
9ee442d3f0
@ -50,12 +50,13 @@ Other Changes:
|
||||
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
|
||||
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
|
||||
Set to an intermediary value to toggle behavior based on width (same as Firefox).
|
||||
- Metrics: Added a "Settings" section with some details about persistent ini settings.
|
||||
- Backends: Win32: Support for #define NOGDI, won't try to call GetDeviceCaps(). (#3137, #2327)
|
||||
- Backends: Win32: Fix _WIN32_WINNT < 0x0600 (MinGW defaults to 0x502 == Windows 2003). (#3183)
|
||||
- Backends: OpenGL: Fixed handling of GL 4.5+ glClipControl(GL_UPPER_LEFT) by inverting the
|
||||
projection matrix top and bottom values. (#3143, #3146) [@u3shit]
|
||||
- Backends: Vulkan: Fixed error in if initial frame has no vertices. (#3177)
|
||||
- Backends: Vulkan: Fixed edge case where render callbacks wouldn't be called if the ImDrawData
|
||||
- Backends: Vulkan: Fixed edge case where render callbacks wouldn't be called if the ImDrawData
|
||||
structure didn't have any vertices. (#2697) [@kudaba]
|
||||
- Drag and Drop: Fixed unintended fallback "..." tooltip display during drag operation when
|
||||
drag source uses _SourceNoPreviewTooltip flags. (#3160) [@rokups]
|
||||
|
38
imgui.cpp
38
imgui.cpp
@ -10282,6 +10282,12 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
static void NodeWindowSettings(ImGuiWindowSettings* settings)
|
||||
{
|
||||
ImGui::Text("0x%08X \"%s\" Pos (%d,%d) Size (%d,%d) Collapsed=%d",
|
||||
settings->ID, settings->GetName(), settings->Pos.x, settings->Pos.y, settings->Size.x, settings->Size.y, settings->Collapsed);
|
||||
}
|
||||
|
||||
static void NodeTabBar(ImGuiTabBar* tab_bar)
|
||||
{
|
||||
// Standalone tab bars (not associated to docking/windows functionality) currently hold no discernible strings.
|
||||
@ -10398,6 +10404,38 @@ void ImGui::ShowMetricsWindow(bool* p_open)
|
||||
}
|
||||
#endif // #define IMGUI_HAS_DOCK
|
||||
|
||||
// Settings
|
||||
if (ImGui::TreeNode("Settings"))
|
||||
{
|
||||
if (ImGui::SmallButton("Save to disk"))
|
||||
ImGui::SaveIniSettingsToDisk(g.IO.IniFilename);
|
||||
ImGui::SameLine();
|
||||
if (g.IO.IniFilename)
|
||||
ImGui::Text("\"%s\"", g.IO.IniFilename);
|
||||
else
|
||||
ImGui::TextUnformatted("<NULL>");
|
||||
ImGui::Text("SettingsDirtyTimer %.2f", g.SettingsDirtyTimer);
|
||||
if (ImGui::TreeNode("SettingsHandlers", "Settings handlers: (%d)", g.SettingsHandlers.Size))
|
||||
{
|
||||
for (int n = 0; n < g.SettingsHandlers.Size; n++)
|
||||
ImGui::TextUnformatted(g.SettingsHandlers[n].TypeName);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
if (ImGui::TreeNode("SettingsWindows", "Settings packed data: Windows: %d bytes", g.SettingsWindows.size()))
|
||||
{
|
||||
for (ImGuiWindowSettings* settings = g.SettingsWindows.begin(); settings != NULL; settings = g.SettingsWindows.next_chunk(settings))
|
||||
Funcs::NodeWindowSettings(settings);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
if (ImGui::TreeNode("SettingsIniData", "Settings unpacked data (.ini): %d bytes", g.SettingsIniData.size()))
|
||||
{
|
||||
char* buf = (char*)(void*)(g.SettingsIniData.Buf.Data ? g.SettingsIniData.Buf.Data : "");
|
||||
ImGui::InputTextMultiline("##Ini", buf, g.SettingsIniData.Buf.Size, ImVec2(-FLT_MIN, 0.0f), ImGuiInputTextFlags_ReadOnly);
|
||||
ImGui::TreePop();
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
||||
// Misc Details
|
||||
if (ImGui::TreeNode("Internal state"))
|
||||
{
|
||||
|
@ -3523,6 +3523,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
IM_ASSERT(buf != NULL && buf_size >= 0);
|
||||
IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackHistory) && (flags & ImGuiInputTextFlags_Multiline))); // Can't use both together (they both use up/down keys)
|
||||
IM_ASSERT(!((flags & ImGuiInputTextFlags_CallbackCompletion) && (flags & ImGuiInputTextFlags_AllowTabInput))); // Can't use both together (they both use tab key)
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user