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Fix HelpMarker() symbol collision for unity builds (#2893)
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@ -9639,7 +9639,8 @@ static void ImeSetInputScreenPosFn_DefaultImpl(int, int) {}
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//-----------------------------------------------------------------------------
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#ifndef IMGUI_DISABLE_METRICS_WINDOW
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static void HelpMarker(const char* desc)
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// Avoid naming collision with imgui_demo.cpp's HelpMarker() for unity builds.
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static void MetricsHelpMarker(const char* desc)
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{
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ImGui::TextDisabled("(?)");
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if (ImGui::IsItemHovered())
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@ -9936,7 +9937,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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if (ImGui::Button("Item Picker.."))
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ImGui::DebugStartItemPicker();
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ImGui::SameLine();
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HelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash.");
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MetricsHelpMarker("Will call the IM_DEBUG_BREAK() macro to break in debugger.\nWarning: If you don't have a debugger attached, this will probably crash.");
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ImGui::Checkbox("Show windows begin order", &show_windows_begin_order);
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ImGui::Checkbox("Show windows rectangles", &show_windows_rects);
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