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	Popups: added comments, reorganized the functions in imgui.h
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		| @@ -55,7 +55,7 @@ Other Changes: | ||||
| - Popups: Fix an edge case where programatically closing a popup while clicking on its empty space | ||||
|   would attempt to focus it and close other popups. (#2880) | ||||
| - Popups: Fix BeginPopupContextVoid() when clicking over the area made unavailable by a modal. (#1636) | ||||
| - Fix GetGlyphRangesKorean() end-range to end at 0xD7A3 (instead of 0xD79D). (#348, #3217) [@marukrap] | ||||
| - Popups: Clarified some of the comments and function prototypes. | ||||
| - Metrics: Added a "Settings" section with some details about persistent ini settings. | ||||
| - Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to | ||||
|   BeginMenu()/EndMenu() or BeginPopup/EndPopup(). (#3223, #1207) [@rokups] | ||||
| @@ -63,6 +63,7 @@ Other Changes: | ||||
|   drag source uses _SourceNoPreviewTooltip flags. (#3160) [@rokups] | ||||
| - Columns: Lower overhead on column switches and switching to background channel. | ||||
|   Benefits Columns but was primarily made with Tables in mind! | ||||
| - Fonts: Fix GetGlyphRangesKorean() end-range to end at 0xD7A3 (instead of 0xD79D). (#348, #3217) [@marukrap] | ||||
| - ImDrawList: Fixed an issue where draw command merging or primitive unreserve while crossing the | ||||
|   VtxOffset boundary would lead to draw commands with wrong VtxOffset. (#3129, #3163, #3232, #2591) | ||||
|   [@thedmd, @Shironekoben, @sergeyn, @ocornut] | ||||
|   | ||||
| @@ -202,11 +202,13 @@ It's mostly a bunch of personal notes, probably incomplete. Feel free to query i | ||||
|  - listbox: future api should allow to enable horizontal scrolling (#2510) | ||||
|  | ||||
| !- popups/menus: clarify usage of popups id, how MenuItem/Selectable closing parent popups affects the ID, etc. this is quite fishy needs improvement! (#331, #402) | ||||
|  - popups/modal: make modal title bar blink when trying to click outside the modal | ||||
|  - modals: make modal title bar blink when trying to click outside the modal | ||||
|  - modals: technically speaking, we could make Begin() with ImGuiWindowFlags_Modal work without involving popup. May help untangle a few things, as modals are more like regular windows than popups. | ||||
|  - popups: if the popup functions took explicit ImGuiID it would allow the user to manage the scope of those ID. (#331) | ||||
|  - popups: clicking outside (to close popup) and holding shouldn't drag window below. | ||||
|  - popups: add variant using global identifier similar to Begin/End (#402) | ||||
|  - popups: border options. richer api like BeginChild() perhaps? (#197) | ||||
|  - popups/modals: although it is sometimes convenient that popups/modals lifetime is owned by imgui, we could also a bool-owned-by-user api as long as Begin() return value testing is enforced. | ||||
|  | ||||
|  - tooltip: drag and drop with tooltip near monitor edges lose/changes its last direction instead of locking one. The drag and drop tooltip should always follow without changing direction. | ||||
|  - tooltip: tooltip that doesn't fit in entire screen seems to lose their "last preferred direction" and may teleport when moving mouse. | ||||
|   | ||||
| @@ -7891,7 +7891,7 @@ bool ImGui::OpenPopupContextItem(const char* str_id, ImGuiMouseButton mouse_butt | ||||
| // This is a helper to handle the simplest case of associating one named popup to one given widget. | ||||
| // - You can pass a NULL str_id to use the identifier of the last item. | ||||
| // - You may want to handle this on user side if you have specific needs (e.g. tweaking IsItemHovered() parameters). | ||||
| // - This is essentially the same as calling OpenPopupContextItem() + BeginPopupEx() but written to avoid | ||||
| // - This is essentially the same as calling OpenPopupContextItem() + BeginPopup() but written to avoid | ||||
| //   computing the ID twice because BeginPopupContextXXX functions are called very frequently. | ||||
| bool ImGui::BeginPopupContextItem(const char* str_id, ImGuiMouseButton mouse_button) | ||||
| { | ||||
|   | ||||
							
								
								
									
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							| @@ -591,28 +591,34 @@ namespace ImGui | ||||
|     IMGUI_API void          SetTooltipV(const char* fmt, va_list args) IM_FMTLIST(1); | ||||
|  | ||||
|     // Popups, Modals | ||||
|     // The properties of popups windows are: | ||||
|     // - They block normal mouse hovering detection outside them. (*1) | ||||
|     // - Unless modal, they can be closed by clicking anywhere outside them, or by pressing ESCAPE. | ||||
|     //   Because hovering detection is disabled outside the popup, when clicking outside the click will not be seen by underlying widgets! (*1) | ||||
|     // - Their visibility state (~bool) is held internally by Dear ImGui instead of being held by the programmer as we are used to with regular Begin() calls. | ||||
|     //   User can manipulate the visibility state by calling OpenPopup(), CloseCurrentPopup() etc. | ||||
|     // - We default to use the right mouse (ImGuiMouseButton_Right=1) for the Popup Context functions. | ||||
|     // Those three properties are connected: we need to retain popup visibility state in the library because popups may be closed as any time. | ||||
|     // (*1) You can bypass that restriction and detect hovering even when normally blocked by a popup. | ||||
|     //      To do this use the ImGuiHoveredFlags_AllowWhenBlockedByPopup when calling IsItemHovered() or IsWindowHovered(). | ||||
|     //      This is what BeginPopupContextItem() and BeginPopupContextWindow() are doing already, allowing a right-click to reopen another popups without losing the click. | ||||
|     // - The BeginPopupContextXXX functions are essentially helpers to do an OpenPopup() in some condition + BeginPopup(). | ||||
|     IMGUI_API void          OpenPopup(const char* str_id);                                      // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). | ||||
|     IMGUI_API bool          BeginPopup(const char* str_id, ImGuiWindowFlags flags = 0);                                             // return true if the popup is open, and you can start outputting to it. only call EndPopup() if BeginPopup() returns true! | ||||
|     IMGUI_API bool          BeginPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mouse_button = 1);                    // helper to open and begin popup when clicked on last item. if you can pass a NULL str_id only if the previous item had an id. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp! | ||||
|     IMGUI_API bool          BeginPopupContextWindow(const char* str_id = NULL, ImGuiMouseButton mouse_button = 1, bool also_over_items = true);  // helper to open and begin popup when clicked on current window. | ||||
|     IMGUI_API bool          BeginPopupContextVoid(const char* str_id = NULL, ImGuiMouseButton mouse_button = 1);                    // helper to open and begin popup when clicked in void (where there are no imgui windows). | ||||
|     IMGUI_API bool          BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0);                     // modal dialog (regular window with title bar, block interactions behind the modal window, can't close the modal window by clicking outside) | ||||
|     IMGUI_API void          EndPopup();                                                                                             // only call EndPopup() if BeginPopupXXX() returns true! | ||||
|     IMGUI_API bool          OpenPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mouse_button = 1);                     // helper to open popup when clicked on last item. return true when just opened. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors) | ||||
|     IMGUI_API bool          IsPopupOpen(const char* str_id);                                    // return true if the popup is open at the current BeginPopup() level of the popup stack | ||||
|     IMGUI_API void          CloseCurrentPopup();                                                // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup. | ||||
|     //  - They block normal mouse hovering detection (and therefore most mouse interactions) behind them. | ||||
|     //  - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE. | ||||
|     //  - Their visibility state (~bool) is held internally instead of being held by the programmer as we are used to with regular Begin*() calls. | ||||
|     //  - The 3 properties above are related: we need to retain popup visibility state in the library because popups may be closed as any time. | ||||
|     //  - You can bypass the hovering restriction by using ImGuiHoveredFlags_AllowWhenBlockedByPopup when calling IsItemHovered() or IsWindowHovered(). | ||||
|     //  - IMPORTANT: Popup identifiers are relative to the current ID stack, so OpenPopup and BeginPopup generally needs to be at the same level of the stack. | ||||
|     //    This is sometimes leading to confusing mistakes. May rework this in the future. | ||||
|     // Popups: begin/end functions | ||||
|     //  - BeginPopup(): query popup state, if open start appending into the window. Call EndPopup() afterwards. ImGuiWindowFlags are forwarded to the window. | ||||
|     //  - BeginPopupModal(): block every interactions behind the window, cannot be closed by user, add a dimming background, has a title bar. | ||||
|     IMGUI_API bool          BeginPopup(const char* str_id, ImGuiWindowFlags flags = 0);                         // return true if the popup is open, and you can start outputting to it. | ||||
|     IMGUI_API bool          BeginPopupModal(const char* name, bool* p_open = NULL, ImGuiWindowFlags flags = 0); // return true if the modal is open, and you can start outputting to it. | ||||
|     IMGUI_API void          EndPopup();                                                                         // only call EndPopup() if BeginPopupXXX() returns true! | ||||
|     // Popups: open/close functions | ||||
|     //  - OpenPopup(): set popup state to open. | ||||
|     //  - If not modal: they can be closed by clicking anywhere outside them, or by pressing ESCAPE. | ||||
|     //  - CloseCurrentPopup(): use inside the BeginPopup()/EndPopup() scope to close manually. | ||||
|     //  - CloseCurrentPopup() is called by default by Selectable()/MenuItem() when activated (FIXME: need some options). | ||||
|     IMGUI_API void          OpenPopup(const char* str_id);                                                      // call to mark popup as open (don't call every frame!). | ||||
|     IMGUI_API bool          OpenPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1);      // helper to open popup when clicked on last item. return true when just opened. (note: actually triggers on the mouse _released_ event to be consistent with popup behaviors) | ||||
|     IMGUI_API void          CloseCurrentPopup();                                                                // manually close the popup we have begin-ed into. | ||||
|     IMGUI_API bool          IsPopupOpen(const char* str_id);                                                    // return true if the popup is open at the current BeginPopup() level of the popup stack | ||||
|     // Popups: open+begin combined functions helpers | ||||
|     //  - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking. | ||||
|     //  - They are convenient to easily create context menus, hence the name. | ||||
|     IMGUI_API bool          BeginPopupContextItem(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1);     // open+begin popup when clicked on last item. if you can pass a NULL str_id only if the previous item had an id. If you want to use that on a non-interactive item such as Text() you need to pass in an explicit ID here. read comments in .cpp! | ||||
|     IMGUI_API bool          BeginPopupContextWindow(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1, bool also_over_items = true);  // open+begin popup when clicked on current window. | ||||
|     IMGUI_API bool          BeginPopupContextVoid(const char* str_id = NULL, ImGuiMouseButton mouse_b = 1);     // open+begin popup when clicked in void (where there are no windows). | ||||
|  | ||||
|     // Columns | ||||
|     // - You can also use SameLine(pos_x) to mimic simplified columns. | ||||
|   | ||||
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