ocornut
e6b99a420b
Tab Bar: Do not display a tooltip if the name already fits over a given tab. ( #3521 )
2020-10-19 15:01:24 +02:00
ocornut
fbe74ed50c
Tab Bar: zero clear more structures.
2020-10-19 12:10:31 +02:00
ocornut
8c9b3c9013
Tab Bar: Fixed using more than 128 tabs in a tab bar.
...
Using ImS16 consistently + some better packing to avoid struct growing size.
2020-10-19 12:01:15 +02:00
ocornut
748bd1ba9c
Tab Bar: Restore cursor position in EndTabBar() when amending (amend f2f32602
) + made LastTabItemIdx consistent ImS8 as other tab storage relies on same type
2020-10-19 11:49:37 +02:00
ocornut
d015004f45
Rename colored>color in comments where possible ( #3528 )
2020-10-15 20:05:35 +02:00
ocornut
d3a80d9f1b
Internals: Docking: More fixes to make DockNodeBeginAmendTabBar() viable (probably some issues left)
2020-10-15 15:02:05 +02:00
ocornut
b26f1530b7
Internals: Docking, Tab Bar: Add DockNodeBeginAmendTabBar() and work toward making hybrid dock node with windows tab bars somehow work (not done).
2020-10-15 12:18:20 +02:00
ocornut
bae2240eda
Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
...
# Conflicts:
# imgui_widgets.cpp
2020-10-14 18:36:03 +02:00
ocornut
f2f326024c
Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
2020-10-14 18:34:33 +02:00
ocornut
042a3b01d2
Merge branch 'master' into docking
...
# Conflicts:
# backends/imgui_impl_dx10.cpp
# backends/imgui_impl_dx10.h
# backends/imgui_impl_vulkan.h
# backends/imgui_impl_win32.cpp
# docs/CHANGELOG.txt
# examples/README.txt
# examples/example_glfw_opengl2/main.cpp
# examples/example_glfw_opengl3/main.cpp
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_directx11/main.cpp
# examples/example_sdl_opengl2/main.cpp
# examples/example_sdl_opengl3/main.cpp
# examples/example_sdl_vulkan/main.cpp
# examples/example_win32_directx10/main.cpp
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx12/main.cpp
# examples/example_win32_directx9/main.cpp
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-10-14 14:44:03 +02:00
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
2020-10-12 17:54:52 +02:00
ocornut
041ef01b33
Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. ( #648 , #712 )
2020-10-12 15:09:21 +02:00
ocornut
04de5ef819
Version 1.80 WIP
2020-10-12 13:04:34 +02:00
ocornut
682249396f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-10-08 16:05:55 +02:00
ocornut
e5cb04b132
Version 1.79
...
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
2020-10-08 16:01:59 +02:00
ocornut
03b1e643b4
Docs: Funding link, Tweaks, Gallery links.
2020-10-08 10:47:10 +02:00
ocornut
12d9505534
CheckboxFlags: Display mixed-value/tristate marker when passed flags that have multiple bits set and stored value matches neither zero neither the full set.
2020-10-07 15:13:04 +02:00
ocornut
4fd43a8b64
Internals: removed NavLayerCurrentMask (redundant, add extra shift in ItemAdd().
2020-10-05 14:52:18 +02:00
ocornut
958e58b06b
Merge branch 'master' into docking
...
# Conflicts:
# examples/example_apple_opengl2/main.mm
# imgui.cpp
2020-10-01 13:33:08 +02:00
ocornut
5f336ce8f8
Tab Bar: Fixed buffer underflow in TabBarLayout, introduced by 4a57a982b
( #3501 , #3291 )
...
+ Link to CI actions added in 3be352f
2020-10-01 13:31:53 +02:00
ocornut
52c0b1a340
ImGuiListClipper: internal rework and tidying up to facilitate supporting frozen rows in tables + stop promoting using constructors parameters.
2020-09-28 17:25:34 +02:00
ocornut
324e0310ad
Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. ( #1829 , #3209 , #946 , #413 )
2020-09-25 13:34:31 +02:00
ocornut
fbabf651f4
Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. Fixed README links.
2020-09-25 13:22:28 +02:00
ocornut
fa004ae79a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_examples.sln
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
# imgui_widgets.cpp
2020-09-22 17:00:57 +02:00
ocornut
1ec464eb9a
Tab Bar: Further simplification of section/clip rect handling. ( #3291 )
2020-09-22 16:43:40 +02:00
ocornut
6b76781c66
Tab Bar: Tidying up. Rework ShrinkWidths to allow marking tabs as not shrinkable (unused yet) + don't unnecessarily move data within ShrinkWidthBuffer. ( #3291 )
2020-09-22 16:43:39 +02:00
Louis Schnellbach
99f69eb185
Tab Bar: Moved up TabBarScrollingButtons function call. ( #3291 )
2020-09-22 16:43:39 +02:00
ocornut
205874f5b1
Tab Bar: Fix reorderable tab bars. Fix misleading use of tab_max_width in TabBarLayout(). Misc amends, shortening. ( #3291 )
2020-09-22 16:43:39 +02:00
Louis Schnellbach
3422cb1308
Tab Bar: Various fixes. Tried to reduce code complexity. ( #3291 )
2020-09-22 16:43:39 +02:00
ocornut
5e5f25e2dd
Tab Bar: Rename named sections members into array. Various tidying up. ( #3291 )
2020-09-22 16:43:39 +02:00
Louis Schnellbach
7ac16c02cc
Tab Bar: Fix multiple width and position computation issue. ( #3291 )
2020-09-22 16:43:38 +02:00
ocornut
f23c39c395
Tab Bar: Fixed handling of scrolling policy with leading/trailing tabs. + warning fixes + bunch of renaming. ( #3291 )
...
Demo tweaks.
2020-09-22 16:43:38 +02:00
Louis Schnellbach
4a57a982be
Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. ( #3291 )
...
(squashed various commits by 2 authors)
2020-09-22 16:43:38 +02:00
ocornut
29836412e1
Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window)
2020-09-22 15:49:47 +02:00
ocornut
27d0c3afa9
Tab Bar: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would generate an unnecessary extra draw call.
2020-09-21 20:00:25 +02:00
ocornut
afc1099fb5
Tab Bar: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame.
2020-09-21 18:52:20 +02:00
ocornut
a58a727781
Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210
2020-09-21 14:45:35 +02:00
Louis Schnellbach
ec945f44b5
InputText: Added support for Page Up/Down in InputTextMultiline. ( #3430 )
...
+ fix stb_textedit.h to build with C language (amend fbf70070
)
2020-09-18 14:15:17 +02:00
ocornut
c206a19373
Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. ( #1619 )
...
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
2020-09-17 16:45:21 +02:00
ocornut
645a6e0342
Bypass unnecessary formatting when using the TextColored()/TextWrapped()/TextDisabled() helpers with a "%s" format string. ( #3466 )
2020-09-16 18:36:42 +02:00
Bartosz Szreder
d2939ce0a1
Columns: Make sure the ClipRect is valid. ( #3475 )
2020-09-16 16:52:57 +02:00
omar
78f753ffff
Merge branch 'master' into docking + incl add wd->Pipeline in ImGui_ImplVulkan_RenderDrawData platform code ( #3455 , #3459 )
2020-09-08 17:02:58 +02:00
omar
206d78a524
InputText: Fixed minor glitch when erasing trailing lines in InputTextMultiline(). Fixed cursor being partially covered after using Ctrl+End key.
...
Removed unncessary one-empty-line-worth-of-scrolling.
2020-09-08 11:42:13 +02:00
omar
36af398056
Sliders: Fixed using ImGuiSliderFlags_ClampOnInput with reverse sliders. ( #3432 , #3449 )
2020-09-07 19:52:11 +02:00
Rokas Kupstys
b2039aac67
Slider: Fixed to reach maximum value with inverted integer min/max ranges, both with signed and unsigned types. Added reverse Sliders to Demo. ( #3432 , #3449 )
2020-09-07 17:57:23 +02:00
ocornut
751d153ca9
InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. ( #3454 ).
2020-09-03 19:09:57 +02:00
ocornut
8dacb4da20
Docking: Fixed DockNode tab bar initial order broken by 8c80d533d
2020-09-02 12:11:45 +02:00
ocornut
34077c0140
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-09-01 12:07:35 +02:00
ocornut
ce230fc370
Internals: TabBar renaming and shuffling stuff around.
...
+ sneaking a readme change
2020-08-31 17:49:18 +02:00
ocornut
13f718337a
Internals: Added support for overriding locale decimal point, undocumented. ( #2278 ) + Misc doc update.
...
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
2020-08-28 18:38:31 +02:00
ocornut
093afd4f7f
Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup().
2020-08-26 21:00:43 +02:00
Louis Schnellbach
8c80d533d9
Tab Bar: Fixed a small bug where toggling a tab bar from Reorderable to not Reorderable would leave tabs reordered in the tab list popup.
2020-08-26 16:36:57 +02:00
ocornut
32be6c064b
InputText: Fixed using ImGuiInputTextFlags_Password with InputTextMultiline(). ( #3427 , #3428 )
2020-08-25 20:08:24 +02:00
ocornut
e9053515bb
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
2020-08-25 19:29:06 +02:00
ocornut
5919a6fa89
Tab Bar: Keep tab item close button visible while dragging a tab (independent of hovering state).
...
Improve 08108cf
2020-08-25 19:28:29 +02:00
ocornut
08108cf9ee
Tab Bar: Hide tab item close button while dragging a tab.
2020-08-25 16:48:31 +02:00
omar
2e50d0706b
Selectable: Tweaks. Added internal ImGuiSelectableFlags_NoPadWithHalfSpacing.
2020-08-24 16:31:00 +02:00
ocornut
7b0570d6ba
Revert "Drags, Sliders: internal ReadOnly flag gets forwarded properly to temp InputText()."
...
This reverts commit 640d1f60ce140e4c2bf858ac2f2e8a96d432e6a4.
2020-08-21 20:15:07 +02:00
ocornut
fdf952108d
Drags, Sliders: internal ReadOnly flag gets forwarded properly to temp InputText().
2020-08-21 19:17:44 +02:00
ocornut
ad8fdc917f
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-08-20 22:42:14 +02:00
ocornut
9b50e691ed
TreeNode: Made clicking on arrow toggle toggle the open state on the Mouse Down event. Amend 05420ea2c
.
2020-08-20 22:38:00 +02:00
ocornut
9262609eaf
Version 1.79 WIP
2020-08-20 16:46:44 +02:00
ocornut
05a25e5f36
BeginMenuBar: Fixed minor bug where CursorPosMax gets pushed to CursorPos prior to calling BeginMenuBar(), so e.g. calling the function at the end of a window would often add +ItemSpacing.y to scrolling range.
2020-08-20 16:24:54 +02:00
ocornut
fc9ccad6b9
InputText: Add ImGuiInputTextFlags_CallbackEdit, selection helpers in ImGuiInputTextCallbackData(). Add simple InputText() callbacks demo.
2020-08-20 11:25:39 +02:00
ocornut
4c201994d4
DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. ( #3361 )
2020-08-20 11:21:15 +02:00
ocornut
05bc204dbd
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.h
2020-08-18 17:51:43 +02:00
ocornut
95c99aaa4b
Version 1.78
2020-08-18 17:50:45 +02:00
ocornut
c6b01e8e1d
Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. ( #3361 , #1823 , #1316 , #642 , #1829 , #3209 )
...
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
2020-08-18 17:02:58 +02:00
ocornut
25a9209b75
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_internal.h
# imgui_widgets.cpp
2020-08-17 23:29:17 +02:00
omar
f32663b33c
Drags, Sliders: Removed locking behavior with min > max (added in 1.73)
2020-08-17 22:10:42 +02:00
omar
7f8f0096d8
Internals: Renamed SliderCalcRatioFromValueT() -> ScaleRatioFromValueT(), SliderCalcValueFromRatioT() -> ScaleValueFromRatioT().
...
Replaced drag/slider flags with a single bool is_logarithmic in those functions.
2020-08-17 22:10:42 +02:00
omar
fb0f2ebd41
Drags, Sliders: Tweaks.
2020-08-17 22:10:42 +02:00
Ben Carter
fa279a6aa0
Drags, Sliders: Added deadzone to make selecting 0.0 on linear sliders easier, slider navigation delta accumulation. ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:42 +02:00
omar
f75b29e7be
Drags, Sliders: Added ImGuiDragFlags_NoInput/ImGuiSliderFlags_NoInput to disable turning widget into a text input with CTRL+Click or Nav Enter.
2020-08-17 22:10:42 +02:00
omar
8018623c5b
Drags, Sliders: Added ImGuiDragFlags_NoRoundToFormat / ImGuiSliderFlags_NoRoundToFormat flags ( #642 )
2020-08-17 22:10:41 +02:00
omar
170d02bd99
Drags, Sliders: Added ImGuiDragFlags_ClampOnInput/ImGuiSliderFlags_ClampOnInput flags to force clamping value when using CTRL+Click to type in a value manually. ( #1829 , #3209 )
2020-08-17 22:10:41 +02:00
omar
7607aea018
Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:41 +02:00
omar
43c099f31e
Drags, Sliders: Logarithmic: Moved flags to internals, allowing 1.0f to pass by. ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:41 +02:00
omar
152dae9e2a
Drags, Sliders: Logarithmic: Split back flags into drag/slider flags. Moved to an obsolete section. ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:40 +02:00
Ben Carter
9f98b4e7f2
Drags, Sliders: Logarithmic: Added logarithmic mode support to drag widgets, extended API to add flags to drag/sliders ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:40 +02:00
Ben Carter
a252a287bf
Drags, Sliders: Logarithmic: WIP experiments with trying to make logarithmic sliders sensible ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:40 +02:00
ocornut
46d75202b8
Tab Bar: Allow calling SetTabItemClosed() after a tab has been submitted (will process next frame).
...
+ larger combo height on TabBarTabListPopupButton()
2020-08-17 12:57:47 +02:00
omar
a5ba26806f
Make moving window prevent its active id from being stolen ( #3392 , #3243 , #1738 )
...
Amend 7b3d379
, 615e9ae3
2020-08-10 16:28:46 +02:00
omar
2c13a74a9d
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_glfw_vulkan/main.cpp
# examples/example_sdl_vulkan/main.cpp
# imgui.cpp
2020-08-10 11:35:51 +02:00
omar
89ac87cd91
Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup.
2020-08-10 11:31:55 +02:00
omar
b15b25bccd
TabBar: made a change to that declared ideal width (for auto-resize) won't lag by an extra frame.
...
Vaguely relate to underlying (uncommited) work for #3291
2020-08-06 16:35:29 +02:00
omar
8074b49148
Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). ( #3187 , #3386 )
...
# Conflicts:
# imgui_widgets.cpp
2020-08-05 19:24:07 +02:00
omar
963839373c
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
2020-08-03 21:31:42 +02:00
omar
de1588928b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-08-03 19:54:31 +02:00
omar
4929a8e4a5
InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton().
2020-08-03 18:45:30 +02:00
omar
a876ad877d
Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
...
+ comments
2020-08-03 18:05:20 +02:00
omar
70fa37527d
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_draw.cpp
# imgui_internal.h
2020-07-29 15:15:14 +02:00
omar
bbd061538c
Internals: Drag/Sliders: simplified some code.
2020-07-24 13:00:56 +02:00
omar
b8c22bdb28
DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both min and max value are on the same value. ( #1441 )
2020-07-23 19:05:18 +02:00
omar
fdc526e8f8
Stop advertisting for Drag v_min>v_max which was introduced in 1.73 likely for 0537ac00
then made unnecessary with 32c33c66
, added undocumented ImGuiItemFlags_ReadOnly as possible replacement (unused), ( #211 )
2020-07-23 18:19:11 +02:00
omar
f79f0e42f7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.h
2020-07-14 18:38:47 +02:00
omar
ab4ef822f0
Version 1.78 WIP
2020-06-30 16:56:09 +02:00
omar
90ea7e2f2f
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2020-06-30 16:43:16 +02:00
Rokas Kupstys
0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
2020-06-30 16:37:21 +02:00
omar
ddabfc3477
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui.cpp
2020-06-29 17:15:40 +02:00
omar
9418dcb693
Version 1.77
...
+ fix minor clang-tidy warnings which seems reasonable
2020-06-29 15:54:28 +02:00
omar
5628416bd3
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2020-06-25 14:03:40 +02:00
omar
fed80b9537
Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow().
2020-06-23 20:05:15 +02:00
omar
5acf6d861a
Popups: Added ImGuiPopupFlags type, ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen().
...
# Conflicts:
# docs/CHANGELOG.txt
2020-06-23 20:00:32 +02:00
omar
e0ec69d84b
Internals: Added ImageButtonEx() helper to temporarily bypass ID issues ( #2464 , #1390 )
2020-06-23 15:47:07 +02:00
omar
20d61f5f62
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-20 22:06:01 +02:00
omar
8ead38c100
Clang: Reduce uses of __has_warning for overall sanity, as compilers are hostile to software targetting multiple compiler version.
2020-06-18 17:02:24 +02:00
omar
704723744e
Disabled latest overzealous warnings from Clang
2020-06-18 16:19:51 +02:00
Louis Schnellbach
b1d8309abc
Added ImGuiTabItemFlags_NoTooltip for individual Tab Item.
2020-06-18 15:55:10 +02:00
ocornut
99ab521024
Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). + Removed CalcItemRectClosestPoint() entry point
2020-06-15 22:12:38 +02:00
ocornut
c658cba22b
Comments, reworded some !(xxx && xxx) complex expression to be a little less confusing.
2020-06-15 18:06:48 +02:00
omar
90c0c0c163
Columns: Lower overhead on column switches and switching to background channel. (second attempt for 9b3ce49
)
...
Internals: Bits, comments, added ImRect::ToVec4()
2020-06-13 18:04:50 +02:00
ocornut
16da8e6da6
Revert "Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). ( #125 )"
...
This reverts commit 9b3ce494fd
.
2020-06-10 17:54:19 +02:00
ocornut
9b3ce494fd
Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). ( #125 )
...
This change benefits Columns but was primarily made with Tables in mind.
2020-06-08 23:18:23 +02:00
ocornut
8baa4ccff5
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-06-06 20:31:24 +02:00
ocornut
78d5ccfb90
ImDrawList: PushColumnsBackground(): Fixed incorrect assert. ( #3163 )
2020-06-06 18:54:46 +02:00
ocornut
41e8837f59
Comments, adding some spacing in ImVec2() constructors.
2020-06-02 18:13:54 +02:00
ocornut
615e9ae345
Docking: Fix undocking ( #3243 ), amend 7b3d3798
( #1738 )
2020-05-18 15:08:47 +02:00
omar
e4d8267188
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-05-16 14:14:51 +02:00
Mr. Metric
39c978f499
Fix typo/bug introduced by 0679e056
( #3231 , #3209 , #1829 , #946 , #413 )
2020-05-15 10:51:51 +02:00
omar
582f4db59b
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
# imgui_internal.h
2020-05-07 22:13:47 +02:00
omar
9ee442d3f0
Metrics: Added a "Settings" section with some details about persistent ini settings. InputText: Assert early on null buffer.
2020-05-07 21:34:44 +02:00
omar
0679e05677
Internals: Added code in TempInputScalar() to clamp values, NOT used by stock Drag/Float ( #3209 , #1829 , #946 , #413 )
2020-05-07 12:27:21 +02:00
omar
5116eee108
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-05-04 15:05:07 +02:00
omar
b4dd28ffbb
Style: Added style.TabMinWidthForUnselectedCloseButton settings.
...
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
Set to an intermediary value to toggle behavior based on width (same as Firefox).
2020-05-04 14:58:21 +02:00
Ryan Pavlik
8cbff5ccb2
Fix various typos. ( #3161 )
...
(found by Debian's lintian on a package that uses imgui.)
(found by codespell.)
2020-04-28 16:10:15 +02:00
ocornut
266dff9bed
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# imgui_internal.h
2020-04-20 11:33:56 +02:00
ocornut
c0283c1289
TestEngine: Changed PushID hooks into GetID(), makes more sense and catches more information.
2020-04-20 11:31:30 +02:00
omar
9f9ff84ba1
TestEngine: Added PushID() hooks.
2020-04-16 16:59:46 +02:00
omar
b0e9092d6f
TestEngine: Added extra storage and global enable flag. Added missing ItemInfo hooks.
2020-04-16 16:56:15 +02:00
omar
1fd9e131e4
TreeNode: Fixed bug where dragging a payload over a TreeNode() with either _OpenOnDoubleClick or _OpenOnArrow would open the node. ( #143 )
2020-04-15 13:06:05 +02:00
omar
54b38d88f7
TreeNode: Fixed bug where BeginDragDropSource() failed when the _OpenOnDoubleClick flag is set. Added basic demo code. (Amend 05420ea
)
2020-04-15 12:31:51 +02:00
omar
e8c986b34e
Version 1.77 WIP
2020-04-14 14:55:50 +02:00
omar
b8e2b2bd6b
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-04-12 20:24:18 +02:00
omar
5503c0a12e
Version 1.76
...
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
f7852fa8e8
Internals: Extracted GetWindowScrollbarRect() out of Scrollbar() and tidying up code to make it more obvious how to draw over scrollbars. ( #3114 )
2020-04-10 11:51:17 +02:00
omar
832fda8488
Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers.
2020-04-07 14:46:46 +02:00
omar
4e7ceb5f90
Plot: Internals: Added hovered index to PlotEx() function. ( #2670 )
2020-04-07 12:11:06 +02:00
omar
3930472f34
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-04-06 18:16:13 +02:00
omar
6d03f93067
Docking: Fixed assert preventing dockspace from being stored into a tab. ( #3101 )
2020-04-06 15:03:01 +02:00
omar
cc0d4e346a
Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
...
+ Nav: Use nav layer enum, comments.
2020-04-03 12:41:33 +02:00
omar
11116eee80
Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. ( #3037 , #125 )
...
Essentially reverting 9d444062f9
.
2020-04-02 20:01:48 +02:00
omar
fd56de1144
Nav: Store key mods associated to a nav request (for range_select) + use io.KeyMods.
...
+ renamed NavScoringRectScreen > NavScoringRect
2020-04-02 17:56:21 +02:00
omar
0e884304ee
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui.h
2020-04-02 14:27:48 +02:00
omar
05420ea2cf
TreeNode: Made clicking on arrow with _OpenOnArrow toggle the open state on the Mouse Down event rather than the Mouse Down+Up sequence (this is rather standard behavior).
2020-04-02 14:26:33 +02:00
omar
ec2a24a5f1
Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. ( #125 )
2020-03-26 20:33:39 +01:00
omar
5be5add1ad
Selectable: Removed extraneous WindowPadding.x worth of width when auto-sized selectable label goes off available width (would not be noticeable) + Renamed ImGuiSelectableFlags_DrawFillAvailWidth to ImGuiSelectableFlags_SpanAvailWidth.
2020-03-26 20:15:24 +01:00
omar
b4d1287011
Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it).
...
Amend old 6251d379
, 2bcafc86
2020-03-26 17:02:10 +01:00
omar
7c11997bcc
Selectable: Fixed honoring style.SelectableTextAlign with unspecified size. ( #2347 , #2601 )
2020-03-26 15:02:03 +01:00
omar
ac2247f551
Selectable: Removed seemingly ineffective text clipping offset in SpanAllColumns handling path + tweaks.
...
made max_x absolutely to reduce confusion.
amend cf481e1
2020-03-26 14:50:13 +01:00
Rokas Kupstys
e8568f3ec9
Menus: Fix appending to main menubar ( #3068 ).
2020-03-24 18:20:06 +01:00
omar
16a9488c13
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_draw.cpp
2020-03-19 12:44:53 +01:00
omar
bdd31ec4db
Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature.
2020-03-18 22:48:23 +01:00
omar
0bbbbe0f68
Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context
2020-03-18 22:48:22 +01:00
ocornut
ea0399414c
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
2020-03-11 22:30:34 +01:00
ocornut
9a46a19e99
Internals: Rename ImGuiSelectableFlags_PressedOnXXX to ImGuiSelectableFlags_SelectOnXXX, ImGuiButtonFlags_NoHoveredOnNav to ImGuiButtonFlags_NoHoveredOnFocus.
2020-03-11 21:07:32 +01:00
ocornut
aef057e975
Internals: Added GetInputTextState() + comments.
2020-03-07 15:55:05 +01:00
ocornut
05c3e0b898
Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2020-03-03 17:03:47 +01:00
omar
095dc996b0
Disable deprecated-enum-enum-conversion ( #3040 , #2983 )
2020-03-02 16:13:48 +01:00
ocornut
24bd33ace8
Menus: Some renaming, comments, add to demo. Amend 0342a3c
. ( #1207 )
2020-02-28 16:42:24 +01:00
Rokas Kupstys
0342a3c548
Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. ( #1207 )
2020-02-28 16:35:33 +01:00
ocornut
75de34e281
Viewports, Docking: Added per-viewport work area system for e.g. menu-bars. Fixed DocksapceOverViewport() and demo code (overlay etc) ( #3035 , #2889 , #2474 , #1542 , #2109 )
...
Clarified that BeginMenuMainBar() had an incorrect knowledge of its height (which was previously harmless).
Designed to easily allow for status bars although we don't have/use them yet, but custom code could use them.
2020-02-26 23:58:45 +01:00
ocornut
898e91f20d
Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. ( #2718 )
...
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
Omar
ea3fc76038
BeginMenu: Fixed a bug where SetNextWindowXXX data before a BeginMenu() would not be cleared when the menu is not open. ( #3030 )
2020-02-18 12:49:02 +01:00
Omar
bb1e6f8af6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/example_win32_directx11/main.cpp
# examples/example_win32_directx9/main.cpp
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
2020-02-17 18:33:59 +01:00
omar
ccaec1a270
Version 1.76 WIP
2020-02-11 16:56:56 +01:00
omar
30bb15672d
Remove trailing spaces
2020-02-10 23:22:03 +01:00
omar
d8948b5343
ColorButton: Added ImGuiColorEditFlags_NoBorder flag to remove the border normally enforced by default.
2020-02-10 21:24:03 +01:00
omar
8432d1bfc7
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
2020-02-10 14:03:12 +01:00
omar
58b3e02b95
Version 1.75
...
Comments
2020-02-10 14:02:41 +01:00
omar
d37d25470a
Added IMGUI_DISABLE compile-time definition to make all headers and sources empty.
2020-02-09 17:08:33 +01:00
omar
f694244dec
InputText: Fix using a combination of _CallbackResize + _EnterReturnsTrue + lack of persisting user storage. ( #3009 )
...
Amend 24ff25981
(#2006 , #1443 , #1008 )
2020-02-04 15:19:49 +01:00
omar
bdbb2b21f5
Fix 83efdcec
from overflowing buffer + make it a single undo records + comments ( #3008 )
2020-02-03 17:39:20 +01:00
Rokas Kupstys
83efdcec8d
Canceling text input with [esc] key uses stb_textedit facilities to restore original value. This makes restoration undoable using hotkeys.
...
Fixes #3008 .
2020-02-03 15:50:17 +01:00
omar
5be649e082
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2020-02-02 21:21:54 +01:00
omar
d19297e2fa
InputTextMultiline: Provide label to BeginChildEx so internal window name hold a little more context.
2020-01-31 14:42:59 +01:00
Rokas Kupstys
9cff4d6e5e
Columns: ImDrawList::Channels* functions now work inside columns.
...
Use a private splitter in columns, paving way for removal of obsolete ImDrawList::Channels* functions.
2020-01-31 12:02:56 +01:00
omar
e7bfcb970e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui.h
# imgui_demo.cpp
# imgui_internal.h
2020-01-30 15:21:16 +01:00
omar
0e89041997
Internals: ButtonEx, ButtonBehavior can support multiple mouse buttons.
2020-01-29 18:55:49 +01:00
omar
bbe946fb6c
Minor fixes/tweaks (some to reduce drift wiih master branch)
2020-01-28 20:08:04 +01:00
omar
5f4dfad5b7
Merge misc/shallow changes from Docking to reduce drift.
...
Most are comments. Fix menu bar clipping: 07ff47bf1b
2020-01-28 20:06:34 +01:00
omar
6c1a73774d
Tooltip: Testing DragDropWithinSourceOrTarget in BeginTooltipEx() instead of just BeginTooltip() - feel this was an overlook. Added tooltip flags instead of using bool.
2020-01-27 22:02:43 +01:00
omar
f5528001f6
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# imgui.cpp
# imgui_internal.h
2020-01-27 14:57:00 +01:00
omar
2eda3585e7
Fixed hoverable/focus bug introduced in 3fe6ae97
( #2997 )
...
+ ArrowButtonEx() internal bits.
2020-01-22 15:20:49 +01:00
omar
2478dbfdb7
Disable warning C5054 introduced in VS 2019 16.2 ( #2983 )
2020-01-17 14:18:16 +01:00
omar
9ad4c5da7e
Fix zealous warnings + Internals: Renamed members from XxxxID to XxxxxId to be more consistent with rest of the codebase (still some inconsistency left that are harder to fix)
2020-01-16 23:44:05 +01:00
omar
44174b1fa1
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_win32.cpp
# examples/imgui_impl_win32.h
# imgui.cpp
# imgui_internal.h
2020-01-14 20:01:27 +01:00
omar
2ebe08be40
Focus, Nav: Merged bits from RangeSelect features to enable early manipulation of focus scope for styling purpose.
...
FocusScopeId is tracked by nav scoring/request and stored in result.
It's all rather WIP and we should reorganize the SetNavIDXXX functions fiasco at some point (soon?).
Didn't separate FocusScope from SelectionScope for now, will re-investigate this later, this is the minimum commit to be able to do some styling.
2020-01-14 19:25:20 +01:00
omar
e2eb0b4bc4
Internals: Begin tries to setup WindowTemp/DC members in same order as their declaration. Readme: remove Coverity banner (PVS is better)
2020-01-13 16:50:56 +01:00
omar
02c2d18aa3
Internals: Renaming and marking of legacy focus/tabbing system
2020-01-13 15:21:37 +01:00
omar
52334ad8df
Internals: Minor ordering/comments of ImGuiWindowTempData.
2020-01-13 15:04:28 +01:00
omar
f56962cb9a
ColorEdit: "Copy As" context-menu tool shows hex values with a '#' prefix instead of '0x' + both with/without alpha when available.
2020-01-13 14:09:42 +01:00
omar
861f786d81
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
2020-01-10 14:38:09 +01:00
omar
4ee7aa72e9
ButtonBehavior: Default assignment of pressed behavior now also test for ImGuiButtonFlags_PressedOnDragDropHold which wasn't the case before.
2020-01-10 14:35:03 +01:00
omar
1eb71fc72b
ButtonBehavior: Added ImGuiButtonFlags_PressedOnClickReleaseAnywhere behavior ( #2971 )
...
Rearranged flags. Added tests in 'widgets_button_press'
2020-01-10 14:34:15 +01:00
omar
1db78b8ca7
Renaming + missing initialization + missing Changelog update.
2020-01-07 21:26:16 +01:00
Rokas Kupstys
32c33c6659
ColorEdit: Preserve last saturation value when V=0. Disable Hue editing lock.
...
This workaround is no longer necessary because preserving hue value prevents it from resetting when it is edited in said condition.
2020-01-07 21:26:15 +01:00
Rokas Kupstys
e254167afd
ColorEdit: Fix label alignment when using ImGuiColorEditFlags_NoInputs. ( #2955 )
2020-01-06 16:26:14 +01:00
omar
d581939387
Removed trailing spaces.
2020-01-06 15:24:16 +01:00
omar
c706ff6f3a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_sdl.cpp
# imgui.cpp
2019-12-18 20:49:41 +01:00
omar
e01fb5462d
Internals: Separator: Simplify duplicated code.
2019-12-18 18:26:28 +01:00
omar
9d444062f9
Limiting Columns()/BeginColumns() api to 64 columns ( #125 )
...
While the current code technically supports it, future code may not so we're putting the restriction ahead.
2019-12-17 13:25:46 +01:00
omar
992736dc5d
Merge branch 'refs/heads/master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_sdl.cpp
# examples/imgui_impl_win32.cpp
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-12-13 17:06:27 +01:00
omar
e4a59d0025
TabItem: honor ImGuiTabItemFlags_NoCloseButton passed as parameter (although undocumented and part of private api) ( #2923 )
2019-12-07 16:22:07 +01:00
omar
b521cd357d
Removed implicit default parameter to IsMouseDragging(int button = 0) to be consistent with other mouse functions.
...
(none of the other functions have it).
2019-12-05 18:33:36 +01:00
omar
abaf0256b8
Version 1.75 WIP
...
Added message to font file loading assert.
2019-11-28 20:58:16 +01:00
omar
8d1b82d596
Docking: Internals: Rename StartMouseDragFromTitleBar() -> StartMouseMovingWindowOrNode(), clarify.
2019-11-27 15:51:15 +01:00
omar
813e0c18e6
Merge branch 'master' into docking
...
# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx12.cpp
# examples/imgui_impl_dx12.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_metal.h
# examples/imgui_impl_metal.mm
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# examples/imgui_impl_vulkan.cpp
# imgui.cpp
# imgui.h
# imgui_internal.h
2019-11-26 12:23:43 +01:00
omar
bdce833636
Version 1.74
2019-11-25 18:38:53 +01:00
omar
51a02b319c
Added IM_UNICODE_CODEPOINT_MAX. Changed specs of ImFontAtlas::AddCustomRectRegular() (breaking change).
2019-11-21 14:13:17 +01:00
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
2019-11-20 11:58:25 +01:00
omar
3895363432
Merge branch 'master' into docking inc alter GetWindowResizeID
...
# Conflicts:
# imgui.cpp
2019-11-18 13:58:50 +01:00
omar
7e232092a6
Internals: Added GetWindowResizeID(), renamed GetScrollbarID() to GetWindowScrollbarID(). Using integer for resize ID so they matches regardless of the pointer size.
...
Internals: Renamed IMGUI_USER_ERROR to IM_ASSERT_USER_ERROR().
2019-11-15 16:59:43 +01:00
omar
a1e43c682a
Merge branch 'master' into docking (with fixes)
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-15 15:32:36 +01:00
omar
03852470de
Internals: Routing recoverable user errors via IMGUI_USER_ERROR() macro. ( #1651 )
2019-11-13 21:58:18 +01:00
omar
b138f8cbcd
Internal: Nav rename preparing for nav inputs ownership changes. IsNavInputPressed() -> IsNavInputTest()
2019-11-13 21:02:25 +01:00
omar
69b5c2f541
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2019-11-08 15:45:12 +01:00
omar
57dc34f4e8
TreeNode: Added IsItemToggledOpen() to explicitly query if item was just open/closed, facilitating interactions with custom multi-selections patterns. ( #1896 , #1861 )
2019-11-08 15:30:15 +01:00
omar
011d475532
TreeNode: The collapsing arrow accepts click even if modifier keys are being held, facilitating interactions with multi-select patterns. ( #2886 , #1896 , #1861 )
2019-11-08 15:30:15 +01:00
omar
037126ee0e
TreeNode: Reworded code for ImGuiTreeNodeFlags_OpenOnArrow (follow up to f79b2d6c
) to make it lightweight. Should be a no-op from user's point of view. Will facilitate using the arrow hovering information in the hot path. ( #2886 )
2019-11-08 15:00:28 +01:00
omar
a704614b3e
Merge branch 'master' into docking
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
# imgui_widgets.cpp
2019-11-04 16:33:57 +01:00
omar
8fee5a4349
Internals: Renaming for consistency.
2019-10-31 11:15:40 +01:00
omar
b3e94f5de8
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_opengl3.cpp
# imgui_widgets.cpp
2019-10-29 17:21:19 +01:00
stfx
6bf5aed325
Declaration and assignment can be joined, Member function may be 'const'. ( #2875 )
2019-10-29 17:11:49 +01:00
Rokas Kupstys
c863c1f6a1
Clean up number rounding. Now it is more obvious what code is doing. ( #2862 )
...
Add IM_ROUND() macro
Replace IM_FLOOR(n + 0.5f) and ImFloor(n + 0.5f) with IM_ROUND(n)
2019-10-29 17:05:25 +01:00
omar
9b323a7ebf
SplitterBehavior: not using FrameRounding in render (was in first commit of the function, not sure why). ( #319 )
2019-10-25 11:05:14 +02:00
omar
0cbb96895a
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx12.cpp
# imgui.cpp
# imgui.h
# imgui_widgets.cpp
2019-10-24 15:11:37 +02:00
omar
ec0e953cca
Fixed a couple of subtle bounding box vertical positioning issues relating to text baseline alignment.
...
The issue would generally manifest when laying out multiple items on a same line, with varying heights and text baseline offsets. (#2833 )
Some specific examples, e.g. a button with regular frame padding followed by another item with a multi-line label and no frame padding, such as: multi-line text, small button, tree node item, etc. The second item was correctly offset to match text baseline, and would interact/display correctly,but it wouldn't push the contents area boundary low enough.
Note: previously the second parameter to ItemSize() was 0.0f was default, now -1.0f to signify "no text baseline offset request". If you have code using ItemSize() with an hardcoded zero you may need to change it. (+1 squashed commits)
2019-10-23 18:05:44 +02:00
Alexey
be9f1e8f00
ColorPicker: Fixed SV triangle gradient to block (broken in 1.73). ( #2864 , #2711 ). [@lewa-j]
2019-10-23 00:43:40 +02:00
omar
048b73dfaa
Various comments + Doc: Examples readme. Moved main menu bar code below menu bar code.
2019-10-21 20:57:07 +02:00
omar
7feccf9ab2
Merge branch 'master' into docking
...
# Conflicts:
# examples/imgui_impl_dx10.cpp
# examples/imgui_impl_dx10.h
# examples/imgui_impl_dx11.cpp
# examples/imgui_impl_dx11.h
# examples/imgui_impl_dx9.cpp
# examples/imgui_impl_dx9.h
# examples/imgui_impl_glfw.cpp
# examples/imgui_impl_opengl2.cpp
# examples/imgui_impl_opengl2.h
# examples/imgui_impl_opengl3.cpp
# examples/imgui_impl_opengl3.h
# imgui.cpp
2019-10-18 16:50:30 +02:00
Rokas Kupstys
714fe29d1a
Replace manual flooring with IM_FLOOR() macro. ( #2850 )
...
Macro is used to ensure that flooring operation is always inlined even in debug builds. __forceinline does not force inlining in /Od builds with MSVC.
(cherry picked from commit bc165df6fd7969605bbc07b8a6d3d28f9109e8f3)
2019-10-18 16:18:38 +02:00
omar
a41f0b2df4
Inputs: Fixed a miscalculation in the keyboard/mouse "typematic" repeat delay/rate calculation, used by keys and e.g. repeating mouse buttons as well as the GetKeyPressedAmount() function.
...
IMPORTANT: Renamed internal CalcTypematicPressedRepeatAmount to CalcTypematicRepeatAmount and reordered the t1, t0 arguments to t0, t1 !!
If you were using a non-default value for io.KeyRepeatRate (previous default was 0.250), you can add +io.KeyRepeatDelay to it to compensate for the fix. The function was triggering on: 0.0 and (delay+rate*N) where (N>=1). Fixed formula responds to (N>=0).
Effectively it made io.KeyRepeatRate behave like it was set to (io.KeyRepeatRate + io.KeyRepeatDelay).
Fixed the code and altered default io.KeyRepeatRate,Delay from 0.250,0.050 to 0.300,0.050 to compensate.
If you never altered io.KeyRepeatRate nor used GetKeyPressedAmount() this won't affect you.
2019-10-14 23:07:06 +02:00
omar
c7bdec7e18
InputText, Nav: Fixed Left!Right keys broken when activating Keyboard Navigation. ( #787 ) Amend 892dfb1
2019-10-14 22:43:04 +02:00
omar
aeb6481499
InputText: Filter out Ascii 127 (DEL) emitted by low-level OSX layer, as we are using the Key value. ( #2578 )
2019-10-12 14:27:37 +02:00
omar
bf746c4215
DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the datato clarify how they are used, and more comments redirecting to the demo code. ( #2844 )
2019-10-11 12:04:28 +02:00
omar
bf4880f6a2
Merge branch 'master' into docking
2019-10-07 19:14:37 +02:00
omar
927472f5ff
Combo: Added _NoMove flag to prevent window from docking, which has an effect in Docking branch (in Master was not noticeable as the Combo code kept repositioning the window). ( #2835 )
2019-10-07 19:14:08 +02:00
omar
73fa6509a5
Internal: InputTextEx: tweaked a bit of code (should be a no-op)
2019-10-05 16:57:12 +02:00
omar
e0c0e53edf
Merge branch 'master' into docking
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# Conflicts:
# docs/CHANGELOG.txt
2019-10-04 19:22:42 +02:00
omar
ee3373d067
TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow incorrectly locating the arrow hit position to the left of the frame. ( #2451 , #2438 , #1897 )
2019-10-04 19:21:29 +02:00
domgho
ccb2a947a2
Internal: SliderBehaviorT: Condition '!is_decimal' is always true ( #2828 )
2019-10-04 11:57:20 +02:00
omar
a6c3be4bda
Internals: Tweaks to ItemSize() should be harmless. Added DebugDrawItemRect() helper.
2019-10-03 18:30:41 +02:00
omar
892dfb1dea
InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. ( #787 )
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Small refactor of ActiveIdUsingXXX inputs flags toward a little more consistent system. (#2637 )
2019-10-02 15:57:36 +02:00
omar
c262276988
Version 1.74 WIP
2019-09-30 14:27:56 +02:00
omar
6994bf10bc
Merge branch 'master' into docking + fix for RenderMouseCursor()
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# Conflicts:
# docs/CHANGELOG.txt
# examples/imgui_impl_opengl3.cpp
# imgui.cpp
# imgui_draw.cpp
# imgui_internal.h
2019-09-24 17:14:51 +02:00
omar
d5efe16157
Version 1.73
2019-09-24 17:02:26 +02:00
goran-w
e100523917
CollapsingHeader: Added support for ImGuiTreeNodeFlags_Bullet and ImGuiTreeNodeFlags_Leaf on framed nodes. ( #2159 , #2160 )
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The Bullet and Leaf ImGuiTreeNodeFlags are now taken into account for Framed/CollapsingHeader tree nodes as well. TreeNodeEx() can be used to specify these flags. A choice was made to left-adjust the Framed text when no Bullet/Arrow is rendered, since this was deemed to look better in the Framed context (especially when considering that CollapsingHeader is drawn using NoTreePushOnOpen, so child/sibling Text items etc will often be non-indented).
2019-09-24 12:48:49 +02:00
omar
25849234f6
Internal: Tree: tweaks (initially tried to implement auto-scrolling, stashed)
2019-09-23 13:11:38 +02:00
omar
3233d85d2f
Merge branch 'master' into docking
2019-09-22 22:16:11 +02:00