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DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the datato clarify how they are used, and more comments redirecting to the demo code. (#2844)
This commit is contained in:
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@ -40,6 +40,8 @@ Other Changes:
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- InputText, Nav: Fixed Home/End key broken when activating Keyboard Navigation. (#787)
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- TreeNode: Fixed combination of ImGuiTreeNodeFlags_SpanFullWidth and ImGuiTreeNodeFlags_OpenOnArrow
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incorrectly locating the arrow hit position to the left of the frame. (#2451, #2438, #1897)
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- DragScalar, SliderScalar, InputScalar: Added p_ prefix to parameter that are pointers to the data
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to clarify how they are used, and more comments redirecting to the demo code. (#2844)
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- Demo: Added simple item reordering demo in Widgets -> Drag and Drop section. (#2823, #143) [@rokups]
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14
imgui.h
14
imgui.h
@ -438,8 +438,8 @@ namespace ImGui
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IMGUI_API bool DragInt3(const char* label, int v[3], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
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IMGUI_API bool DragInt4(const char* label, int v[4], float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d");
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IMGUI_API bool DragIntRange2(const char* label, int* v_current_min, int* v_current_max, float v_speed = 1.0f, int v_min = 0, int v_max = 0, const char* format = "%d", const char* format_max = NULL);
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IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* v, float v_speed, const void* v_min = NULL, const void* v_max = NULL, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* v, int components, float v_speed, const void* v_min = NULL, const void* v_max = NULL, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min = NULL, const void* p_max = NULL, const char* format = NULL, float power = 1.0f);
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// Widgets: Sliders
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// - CTRL+Click on any slider to turn them into an input box. Manually input values aren't clamped and can go off-bounds.
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@ -453,11 +453,11 @@ namespace ImGui
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IMGUI_API bool SliderInt2(const char* label, int v[2], int v_min, int v_max, const char* format = "%d");
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IMGUI_API bool SliderInt3(const char* label, int v[3], int v_min, int v_max, const char* format = "%d");
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IMGUI_API bool SliderInt4(const char* label, int v[4], int v_min, int v_max, const char* format = "%d");
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IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* v_min, const void* v_max, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool SliderScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_min, const void* p_max, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool VSliderFloat(const char* label, const ImVec2& size, float* v, float v_min, float v_max, const char* format = "%.3f", float power = 1.0f);
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IMGUI_API bool VSliderInt(const char* label, const ImVec2& size, int* v, int v_min, int v_max, const char* format = "%d");
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IMGUI_API bool VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format = NULL, float power = 1.0f);
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IMGUI_API bool VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format = NULL, float power = 1.0f);
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// Widgets: Input with Keyboard
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// - If you want to use InputText() with a dynamic string type such as std::string or your own, see misc/cpp/imgui_stdlib.h
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@ -474,8 +474,8 @@ namespace ImGui
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IMGUI_API bool InputInt3(const char* label, int v[3], ImGuiInputTextFlags flags = 0);
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IMGUI_API bool InputInt4(const char* label, int v[4], ImGuiInputTextFlags flags = 0);
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IMGUI_API bool InputDouble(const char* label, double* v, double step = 0.0, double step_fast = 0.0, const char* format = "%.6f", ImGuiInputTextFlags flags = 0);
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IMGUI_API bool InputScalar(const char* label, ImGuiDataType data_type, void* v, const void* step = NULL, const void* step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0);
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IMGUI_API bool InputScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* step = NULL, const void* step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0);
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IMGUI_API bool InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0);
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IMGUI_API bool InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step = NULL, const void* p_step_fast = NULL, const char* format = NULL, ImGuiInputTextFlags flags = 0);
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// Widgets: Color Editor/Picker (tip: the ColorEdit* functions have a little colored preview square that can be left-clicked to open a picker, and right-clicked to open an option menu.)
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// - Note that in C++ a 'float v[X]' function argument is the _same_ as 'float* v', the array syntax is just a way to document the number of elements that are expected to be accessible.
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@ -1666,8 +1666,8 @@ namespace ImGui
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// Widgets low-level behaviors
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IMGUI_API bool ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool* out_held, ImGuiButtonFlags flags = 0);
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IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format, float power, ImGuiDragFlags flags);
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IMGUI_API bool SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb);
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IMGUI_API bool DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, float power, ImGuiDragFlags flags);
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IMGUI_API bool SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb);
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IMGUI_API bool SplitterBehavior(const ImRect& bb, ImGuiID id, ImGuiAxis axis, float* size1, float* size2, float min_size1, float min_size2, float hover_extend = 0.0f, float hover_visibility_delay = 0.0f);
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IMGUI_API bool TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* label, const char* label_end = NULL);
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IMGUI_API bool TreeNodeBehaviorIsOpen(ImGuiID id, ImGuiTreeNodeFlags flags = 0); // Consume previous SetNextItemOpen() data, if any. May return true when logging
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@ -1683,13 +1683,13 @@ namespace ImGui
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// Data type helpers
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IMGUI_API const ImGuiDataTypeInfo* DataTypeGetInfo(ImGuiDataType data_type);
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IMGUI_API int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* data_ptr, const char* format);
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IMGUI_API int DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format);
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IMGUI_API void DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void* arg_1, const void* arg_2);
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IMGUI_API bool DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* data_ptr, const char* format);
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IMGUI_API bool DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* p_data, const char* format);
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// InputText
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IMGUI_API bool InputTextEx(const char* label, const char* hint, char* buf, int buf_size, const ImVec2& size_arg, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback = NULL, void* user_data = NULL);
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IMGUI_API bool TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* data_ptr, const char* format);
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IMGUI_API bool TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format);
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inline bool TempInputTextIsActive(ImGuiID id) { ImGuiContext& g = *GImGui; return (g.ActiveId == id && g.TempInputTextId == id); }
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// Color
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@ -1680,25 +1680,25 @@ const ImGuiDataTypeInfo* ImGui::DataTypeGetInfo(ImGuiDataType data_type)
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return &GDataTypeInfo[data_type];
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}
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int ImGui::DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* data_ptr, const char* format)
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int ImGui::DataTypeFormatString(char* buf, int buf_size, ImGuiDataType data_type, const void* p_data, const char* format)
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{
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// Signedness doesn't matter when pushing integer arguments
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if (data_type == ImGuiDataType_S32 || data_type == ImGuiDataType_U32)
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return ImFormatString(buf, buf_size, format, *(const ImU32*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const ImU32*)p_data);
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if (data_type == ImGuiDataType_S64 || data_type == ImGuiDataType_U64)
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return ImFormatString(buf, buf_size, format, *(const ImU64*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const ImU64*)p_data);
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if (data_type == ImGuiDataType_Float)
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return ImFormatString(buf, buf_size, format, *(const float*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const float*)p_data);
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if (data_type == ImGuiDataType_Double)
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return ImFormatString(buf, buf_size, format, *(const double*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const double*)p_data);
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if (data_type == ImGuiDataType_S8)
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return ImFormatString(buf, buf_size, format, *(const ImS8*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const ImS8*)p_data);
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if (data_type == ImGuiDataType_U8)
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return ImFormatString(buf, buf_size, format, *(const ImU8*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const ImU8*)p_data);
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if (data_type == ImGuiDataType_S16)
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return ImFormatString(buf, buf_size, format, *(const ImS16*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const ImS16*)p_data);
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if (data_type == ImGuiDataType_U16)
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return ImFormatString(buf, buf_size, format, *(const ImU16*)data_ptr);
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return ImFormatString(buf, buf_size, format, *(const ImU16*)p_data);
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IM_ASSERT(0);
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return 0;
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}
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@ -1755,7 +1755,7 @@ void ImGui::DataTypeApplyOp(ImGuiDataType data_type, int op, void* output, void*
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// User can input math operators (e.g. +100) to edit a numerical values.
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// NB: This is _not_ a full expression evaluator. We should probably add one and replace this dumb mess..
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bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* data_ptr, const char* format)
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bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_buf, ImGuiDataType data_type, void* p_data, const char* format)
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{
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while (ImCharIsBlankA(*buf))
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buf++;
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@ -1781,7 +1781,7 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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int data_backup[2];
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const ImGuiDataTypeInfo* type_info = ImGui::DataTypeGetInfo(data_type);
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IM_ASSERT(type_info->Size <= sizeof(data_backup));
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memcpy(data_backup, data_ptr, type_info->Size);
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memcpy(data_backup, p_data, type_info->Size);
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if (format == NULL)
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format = type_info->ScanFmt;
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@ -1790,7 +1790,7 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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int arg1i = 0;
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if (data_type == ImGuiDataType_S32)
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{
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int* v = (int*)data_ptr;
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int* v = (int*)p_data;
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int arg0i = *v;
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float arg1f = 0.0f;
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if (op && sscanf(initial_value_buf, format, &arg0i) < 1)
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@ -1805,7 +1805,7 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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{
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// For floats we have to ignore format with precision (e.g. "%.2f") because sscanf doesn't take them in
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format = "%f";
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float* v = (float*)data_ptr;
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float* v = (float*)p_data;
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float arg0f = *v, arg1f = 0.0f;
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if (op && sscanf(initial_value_buf, format, &arg0f) < 1)
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return false;
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@ -1819,7 +1819,7 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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else if (data_type == ImGuiDataType_Double)
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{
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format = "%lf"; // scanf differentiate float/double unlike printf which forces everything to double because of ellipsis
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double* v = (double*)data_ptr;
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double* v = (double*)p_data;
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double arg0f = *v, arg1f = 0.0;
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if (op && sscanf(initial_value_buf, format, &arg0f) < 1)
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return false;
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@ -1834,7 +1834,7 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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{
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// All other types assign constant
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// We don't bother handling support for legacy operators since they are a little too crappy. Instead we will later implement a proper expression evaluator in the future.
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sscanf(buf, format, data_ptr);
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sscanf(buf, format, p_data);
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}
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else
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{
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@ -1842,18 +1842,18 @@ bool ImGui::DataTypeApplyOpFromText(const char* buf, const char* initial_value_b
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int v32;
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sscanf(buf, format, &v32);
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if (data_type == ImGuiDataType_S8)
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*(ImS8*)data_ptr = (ImS8)ImClamp(v32, (int)IM_S8_MIN, (int)IM_S8_MAX);
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*(ImS8*)p_data = (ImS8)ImClamp(v32, (int)IM_S8_MIN, (int)IM_S8_MAX);
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else if (data_type == ImGuiDataType_U8)
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*(ImU8*)data_ptr = (ImU8)ImClamp(v32, (int)IM_U8_MIN, (int)IM_U8_MAX);
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*(ImU8*)p_data = (ImU8)ImClamp(v32, (int)IM_U8_MIN, (int)IM_U8_MAX);
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else if (data_type == ImGuiDataType_S16)
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*(ImS16*)data_ptr = (ImS16)ImClamp(v32, (int)IM_S16_MIN, (int)IM_S16_MAX);
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*(ImS16*)p_data = (ImS16)ImClamp(v32, (int)IM_S16_MIN, (int)IM_S16_MAX);
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else if (data_type == ImGuiDataType_U16)
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*(ImU16*)data_ptr = (ImU16)ImClamp(v32, (int)IM_U16_MIN, (int)IM_U16_MAX);
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*(ImU16*)p_data = (ImU16)ImClamp(v32, (int)IM_U16_MIN, (int)IM_U16_MAX);
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else
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IM_ASSERT(0);
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}
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return memcmp(data_backup, data_ptr, type_info->Size) != 0;
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return memcmp(data_backup, p_data, type_info->Size) != 0;
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}
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static float GetMinimumStepAtDecimalPrecision(int decimal_precision)
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@ -2023,7 +2023,7 @@ bool ImGui::DragBehaviorT(ImGuiDataType data_type, TYPE* v, float v_speed, const
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return true;
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}
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bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format, float power, ImGuiDragFlags flags)
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bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* p_v, float v_speed, const void* p_min, const void* p_max, const char* format, float power, ImGuiDragFlags flags)
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{
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ImGuiContext& g = *GImGui;
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if (g.ActiveId == id)
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@ -2038,30 +2038,32 @@ bool ImGui::DragBehavior(ImGuiID id, ImGuiDataType data_type, void* v, float v_s
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switch (data_type)
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{
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case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)v; bool r = DragBehaviorT<ImS32, ImS32, float >(ImGuiDataType_S32, &v32, v_speed, v_min ? *(const ImS8*) v_min : IM_S8_MIN, v_max ? *(const ImS8*)v_max : IM_S8_MAX, format, power, flags); if (r) *(ImS8*)v = (ImS8)v32; return r; }
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case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)v; bool r = DragBehaviorT<ImU32, ImS32, float >(ImGuiDataType_U32, &v32, v_speed, v_min ? *(const ImU8*) v_min : IM_U8_MIN, v_max ? *(const ImU8*)v_max : IM_U8_MAX, format, power, flags); if (r) *(ImU8*)v = (ImU8)v32; return r; }
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case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)v; bool r = DragBehaviorT<ImS32, ImS32, float >(ImGuiDataType_S32, &v32, v_speed, v_min ? *(const ImS16*)v_min : IM_S16_MIN, v_max ? *(const ImS16*)v_max : IM_S16_MAX, format, power, flags); if (r) *(ImS16*)v = (ImS16)v32; return r; }
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case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)v; bool r = DragBehaviorT<ImU32, ImS32, float >(ImGuiDataType_U32, &v32, v_speed, v_min ? *(const ImU16*)v_min : IM_U16_MIN, v_max ? *(const ImU16*)v_max : IM_U16_MAX, format, power, flags); if (r) *(ImU16*)v = (ImU16)v32; return r; }
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case ImGuiDataType_S32: return DragBehaviorT<ImS32, ImS32, float >(data_type, (ImS32*)v, v_speed, v_min ? *(const ImS32* )v_min : IM_S32_MIN, v_max ? *(const ImS32* )v_max : IM_S32_MAX, format, power, flags);
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case ImGuiDataType_U32: return DragBehaviorT<ImU32, ImS32, float >(data_type, (ImU32*)v, v_speed, v_min ? *(const ImU32* )v_min : IM_U32_MIN, v_max ? *(const ImU32* )v_max : IM_U32_MAX, format, power, flags);
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case ImGuiDataType_S64: return DragBehaviorT<ImS64, ImS64, double>(data_type, (ImS64*)v, v_speed, v_min ? *(const ImS64* )v_min : IM_S64_MIN, v_max ? *(const ImS64* )v_max : IM_S64_MAX, format, power, flags);
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case ImGuiDataType_U64: return DragBehaviorT<ImU64, ImS64, double>(data_type, (ImU64*)v, v_speed, v_min ? *(const ImU64* )v_min : IM_U64_MIN, v_max ? *(const ImU64* )v_max : IM_U64_MAX, format, power, flags);
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case ImGuiDataType_Float: return DragBehaviorT<float, float, float >(data_type, (float*)v, v_speed, v_min ? *(const float* )v_min : -FLT_MAX, v_max ? *(const float* )v_max : FLT_MAX, format, power, flags);
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case ImGuiDataType_Double: return DragBehaviorT<double,double,double>(data_type, (double*)v, v_speed, v_min ? *(const double*)v_min : -DBL_MAX, v_max ? *(const double*)v_max : DBL_MAX, format, power, flags);
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case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = DragBehaviorT<ImS32, ImS32, float>(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS8*) p_min : IM_S8_MIN, p_max ? *(const ImS8*)p_max : IM_S8_MAX, format, power, flags); if (r) *(ImS8*)p_v = (ImS8)v32; return r; }
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case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = DragBehaviorT<ImU32, ImS32, float>(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU8*) p_min : IM_U8_MIN, p_max ? *(const ImU8*)p_max : IM_U8_MAX, format, power, flags); if (r) *(ImU8*)p_v = (ImU8)v32; return r; }
|
||||
case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = DragBehaviorT<ImS32, ImS32, float>(ImGuiDataType_S32, &v32, v_speed, p_min ? *(const ImS16*)p_min : IM_S16_MIN, p_max ? *(const ImS16*)p_max : IM_S16_MAX, format, power, flags); if (r) *(ImS16*)p_v = (ImS16)v32; return r; }
|
||||
case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = DragBehaviorT<ImU32, ImS32, float>(ImGuiDataType_U32, &v32, v_speed, p_min ? *(const ImU16*)p_min : IM_U16_MIN, p_max ? *(const ImU16*)p_max : IM_U16_MAX, format, power, flags); if (r) *(ImU16*)p_v = (ImU16)v32; return r; }
|
||||
case ImGuiDataType_S32: return DragBehaviorT<ImS32, ImS32, float >(data_type, (ImS32*)p_v, v_speed, p_min ? *(const ImS32* )p_min : IM_S32_MIN, p_max ? *(const ImS32* )p_max : IM_S32_MAX, format, power, flags);
|
||||
case ImGuiDataType_U32: return DragBehaviorT<ImU32, ImS32, float >(data_type, (ImU32*)p_v, v_speed, p_min ? *(const ImU32* )p_min : IM_U32_MIN, p_max ? *(const ImU32* )p_max : IM_U32_MAX, format, power, flags);
|
||||
case ImGuiDataType_S64: return DragBehaviorT<ImS64, ImS64, double>(data_type, (ImS64*)p_v, v_speed, p_min ? *(const ImS64* )p_min : IM_S64_MIN, p_max ? *(const ImS64* )p_max : IM_S64_MAX, format, power, flags);
|
||||
case ImGuiDataType_U64: return DragBehaviorT<ImU64, ImS64, double>(data_type, (ImU64*)p_v, v_speed, p_min ? *(const ImU64* )p_min : IM_U64_MIN, p_max ? *(const ImU64* )p_max : IM_U64_MAX, format, power, flags);
|
||||
case ImGuiDataType_Float: return DragBehaviorT<float, float, float >(data_type, (float*)p_v, v_speed, p_min ? *(const float* )p_min : -FLT_MAX, p_max ? *(const float* )p_max : FLT_MAX, format, power, flags);
|
||||
case ImGuiDataType_Double: return DragBehaviorT<double,double,double>(data_type, (double*)p_v, v_speed, p_min ? *(const double*)p_min : -DBL_MAX, p_max ? *(const double*)p_max : DBL_MAX, format, power, flags);
|
||||
case ImGuiDataType_COUNT: break;
|
||||
}
|
||||
IM_ASSERT(0);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, float v_speed, const void* v_min, const void* v_max, const char* format, float power)
|
||||
// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a Drag widget, p_min and p_max are optional.
|
||||
// Read code of e.g. SliderFloat(), SliderInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly.
|
||||
bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data, float v_speed, const void* p_min, const void* p_max, const char* format, float power)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
return false;
|
||||
|
||||
if (power != 1.0f)
|
||||
IM_ASSERT(v_min != NULL && v_max != NULL); // When using a power curve the drag needs to have known bounds
|
||||
IM_ASSERT(p_min != NULL && p_max != NULL); // When using a power curve the drag needs to have known bounds
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
const ImGuiStyle& style = g.Style;
|
||||
@ -2104,7 +2106,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
|
||||
}
|
||||
}
|
||||
if (temp_input_is_active || temp_input_start)
|
||||
return TempInputTextScalar(frame_bb, id, label, data_type, v, format);
|
||||
return TempInputTextScalar(frame_bb, id, label, data_type, p_data, format);
|
||||
|
||||
// Draw frame
|
||||
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
|
||||
@ -2112,13 +2114,13 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
|
||||
RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding);
|
||||
|
||||
// Drag behavior
|
||||
const bool value_changed = DragBehavior(id, data_type, v, v_speed, v_min, v_max, format, power, ImGuiDragFlags_None);
|
||||
const bool value_changed = DragBehavior(id, data_type, p_data, v_speed, p_min, p_max, format, power, ImGuiDragFlags_None);
|
||||
if (value_changed)
|
||||
MarkItemEdited(id);
|
||||
|
||||
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
|
||||
char value_buf[64];
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, v, format);
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
|
||||
RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f, 0.5f));
|
||||
|
||||
if (label_size.x > 0.0f)
|
||||
@ -2128,7 +2130,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* v, floa
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* v, int components, float v_speed, const void* v_min, const void* v_max, const char* format, float power)
|
||||
bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, float v_speed, const void* p_min, const void* p_max, const char* format, float power)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
@ -2145,10 +2147,10 @@ bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* v, int
|
||||
PushID(i);
|
||||
if (i > 0)
|
||||
SameLine(0, g.Style.ItemInnerSpacing.x);
|
||||
value_changed |= DragScalar("", data_type, v, v_speed, v_min, v_max, format, power);
|
||||
value_changed |= DragScalar("", data_type, p_data, v_speed, p_min, p_max, format, power);
|
||||
PopID();
|
||||
PopItemWidth();
|
||||
v = (void*)((char*)v + type_size);
|
||||
p_data = (void*)((char*)p_data + type_size);
|
||||
}
|
||||
PopID();
|
||||
|
||||
@ -2474,39 +2476,41 @@ bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_typ
|
||||
// For 32-bits and larger types, slider bounds are limited to half the natural type range.
|
||||
// So e.g. an integer Slider between INT_MAX-10 and INT_MAX will fail, but an integer Slider between INT_MAX/2-10 and INT_MAX/2 will be ok.
|
||||
// It would be possible to lift that limitation with some work but it doesn't seem to be worth it for sliders.
|
||||
bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb)
|
||||
bool ImGui::SliderBehavior(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, void* p_v, const void* p_min, const void* p_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb)
|
||||
{
|
||||
switch (data_type)
|
||||
{
|
||||
case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)v; bool r = SliderBehaviorT<ImS32, ImS32, float >(bb, id, ImGuiDataType_S32, &v32, *(const ImS8*)v_min, *(const ImS8*)v_max, format, power, flags, out_grab_bb); if (r) *(ImS8*)v = (ImS8)v32; return r; }
|
||||
case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)v; bool r = SliderBehaviorT<ImU32, ImS32, float >(bb, id, ImGuiDataType_U32, &v32, *(const ImU8*)v_min, *(const ImU8*)v_max, format, power, flags, out_grab_bb); if (r) *(ImU8*)v = (ImU8)v32; return r; }
|
||||
case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)v; bool r = SliderBehaviorT<ImS32, ImS32, float >(bb, id, ImGuiDataType_S32, &v32, *(const ImS16*)v_min, *(const ImS16*)v_max, format, power, flags, out_grab_bb); if (r) *(ImS16*)v = (ImS16)v32; return r; }
|
||||
case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)v; bool r = SliderBehaviorT<ImU32, ImS32, float >(bb, id, ImGuiDataType_U32, &v32, *(const ImU16*)v_min, *(const ImU16*)v_max, format, power, flags, out_grab_bb); if (r) *(ImU16*)v = (ImU16)v32; return r; }
|
||||
case ImGuiDataType_S8: { ImS32 v32 = (ImS32)*(ImS8*)p_v; bool r = SliderBehaviorT<ImS32, ImS32, float>(bb, id, ImGuiDataType_S32, &v32, *(const ImS8*)p_min, *(const ImS8*)p_max, format, power, flags, out_grab_bb); if (r) *(ImS8*)p_v = (ImS8)v32; return r; }
|
||||
case ImGuiDataType_U8: { ImU32 v32 = (ImU32)*(ImU8*)p_v; bool r = SliderBehaviorT<ImU32, ImS32, float>(bb, id, ImGuiDataType_U32, &v32, *(const ImU8*)p_min, *(const ImU8*)p_max, format, power, flags, out_grab_bb); if (r) *(ImU8*)p_v = (ImU8)v32; return r; }
|
||||
case ImGuiDataType_S16: { ImS32 v32 = (ImS32)*(ImS16*)p_v; bool r = SliderBehaviorT<ImS32, ImS32, float>(bb, id, ImGuiDataType_S32, &v32, *(const ImS16*)p_min, *(const ImS16*)p_max, format, power, flags, out_grab_bb); if (r) *(ImS16*)p_v = (ImS16)v32; return r; }
|
||||
case ImGuiDataType_U16: { ImU32 v32 = (ImU32)*(ImU16*)p_v; bool r = SliderBehaviorT<ImU32, ImS32, float>(bb, id, ImGuiDataType_U32, &v32, *(const ImU16*)p_min, *(const ImU16*)p_max, format, power, flags, out_grab_bb); if (r) *(ImU16*)p_v = (ImU16)v32; return r; }
|
||||
case ImGuiDataType_S32:
|
||||
IM_ASSERT(*(const ImS32*)v_min >= IM_S32_MIN/2 && *(const ImS32*)v_max <= IM_S32_MAX/2);
|
||||
return SliderBehaviorT<ImS32, ImS32, float >(bb, id, data_type, (ImS32*)v, *(const ImS32*)v_min, *(const ImS32*)v_max, format, power, flags, out_grab_bb);
|
||||
IM_ASSERT(*(const ImS32*)p_min >= IM_S32_MIN/2 && *(const ImS32*)p_max <= IM_S32_MAX/2);
|
||||
return SliderBehaviorT<ImS32, ImS32, float >(bb, id, data_type, (ImS32*)p_v, *(const ImS32*)p_min, *(const ImS32*)p_max, format, power, flags, out_grab_bb);
|
||||
case ImGuiDataType_U32:
|
||||
IM_ASSERT(*(const ImU32*)v_max <= IM_U32_MAX/2);
|
||||
return SliderBehaviorT<ImU32, ImS32, float >(bb, id, data_type, (ImU32*)v, *(const ImU32*)v_min, *(const ImU32*)v_max, format, power, flags, out_grab_bb);
|
||||
IM_ASSERT(*(const ImU32*)p_max <= IM_U32_MAX/2);
|
||||
return SliderBehaviorT<ImU32, ImS32, float >(bb, id, data_type, (ImU32*)p_v, *(const ImU32*)p_min, *(const ImU32*)p_max, format, power, flags, out_grab_bb);
|
||||
case ImGuiDataType_S64:
|
||||
IM_ASSERT(*(const ImS64*)v_min >= IM_S64_MIN/2 && *(const ImS64*)v_max <= IM_S64_MAX/2);
|
||||
return SliderBehaviorT<ImS64, ImS64, double>(bb, id, data_type, (ImS64*)v, *(const ImS64*)v_min, *(const ImS64*)v_max, format, power, flags, out_grab_bb);
|
||||
IM_ASSERT(*(const ImS64*)p_min >= IM_S64_MIN/2 && *(const ImS64*)p_max <= IM_S64_MAX/2);
|
||||
return SliderBehaviorT<ImS64, ImS64, double>(bb, id, data_type, (ImS64*)p_v, *(const ImS64*)p_min, *(const ImS64*)p_max, format, power, flags, out_grab_bb);
|
||||
case ImGuiDataType_U64:
|
||||
IM_ASSERT(*(const ImU64*)v_max <= IM_U64_MAX/2);
|
||||
return SliderBehaviorT<ImU64, ImS64, double>(bb, id, data_type, (ImU64*)v, *(const ImU64*)v_min, *(const ImU64*)v_max, format, power, flags, out_grab_bb);
|
||||
IM_ASSERT(*(const ImU64*)p_max <= IM_U64_MAX/2);
|
||||
return SliderBehaviorT<ImU64, ImS64, double>(bb, id, data_type, (ImU64*)p_v, *(const ImU64*)p_min, *(const ImU64*)p_max, format, power, flags, out_grab_bb);
|
||||
case ImGuiDataType_Float:
|
||||
IM_ASSERT(*(const float*)v_min >= -FLT_MAX/2.0f && *(const float*)v_max <= FLT_MAX/2.0f);
|
||||
return SliderBehaviorT<float, float, float >(bb, id, data_type, (float*)v, *(const float*)v_min, *(const float*)v_max, format, power, flags, out_grab_bb);
|
||||
IM_ASSERT(*(const float*)p_min >= -FLT_MAX/2.0f && *(const float*)p_max <= FLT_MAX/2.0f);
|
||||
return SliderBehaviorT<float, float, float >(bb, id, data_type, (float*)p_v, *(const float*)p_min, *(const float*)p_max, format, power, flags, out_grab_bb);
|
||||
case ImGuiDataType_Double:
|
||||
IM_ASSERT(*(const double*)v_min >= -DBL_MAX/2.0f && *(const double*)v_max <= DBL_MAX/2.0f);
|
||||
return SliderBehaviorT<double,double,double>(bb, id, data_type, (double*)v, *(const double*)v_min, *(const double*)v_max, format, power, flags, out_grab_bb);
|
||||
IM_ASSERT(*(const double*)p_min >= -DBL_MAX/2.0f && *(const double*)p_max <= DBL_MAX/2.0f);
|
||||
return SliderBehaviorT<double,double,double>(bb, id, data_type, (double*)p_v, *(const double*)p_min, *(const double*)p_max, format, power, flags, out_grab_bb);
|
||||
case ImGuiDataType_COUNT: break;
|
||||
}
|
||||
IM_ASSERT(0);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format, float power)
|
||||
// Note: p_data, p_min and p_max are _pointers_ to a memory address holding the data. For a slider, they are all required.
|
||||
// Read code of e.g. SliderFloat(), SliderInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly.
|
||||
bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, float power)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
@ -2553,7 +2557,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, co
|
||||
}
|
||||
}
|
||||
if (temp_input_is_active || temp_input_start)
|
||||
return TempInputTextScalar(frame_bb, id, label, data_type, v, format);
|
||||
return TempInputTextScalar(frame_bb, id, label, data_type, p_data, format);
|
||||
|
||||
// Draw frame
|
||||
const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : g.HoveredId == id ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
|
||||
@ -2562,7 +2566,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, co
|
||||
|
||||
// Slider behavior
|
||||
ImRect grab_bb;
|
||||
const bool value_changed = SliderBehavior(frame_bb, id, data_type, v, v_min, v_max, format, power, ImGuiSliderFlags_None, &grab_bb);
|
||||
const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, power, ImGuiSliderFlags_None, &grab_bb);
|
||||
if (value_changed)
|
||||
MarkItemEdited(id);
|
||||
|
||||
@ -2572,7 +2576,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* v, co
|
||||
|
||||
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
|
||||
char value_buf[64];
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, v, format);
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
|
||||
RenderTextClipped(frame_bb.Min, frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f,0.5f));
|
||||
|
||||
if (label_size.x > 0.0f)
|
||||
@ -2668,7 +2672,7 @@ bool ImGui::SliderInt4(const char* label, int v[4], int v_min, int v_max, const
|
||||
return SliderScalarN(label, ImGuiDataType_S32, v, 4, &v_min, &v_max, format);
|
||||
}
|
||||
|
||||
bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* v, const void* v_min, const void* v_max, const char* format, float power)
|
||||
bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType data_type, void* p_data, const void* p_min, const void* p_max, const char* format, float power)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
@ -2708,7 +2712,7 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
|
||||
|
||||
// Slider behavior
|
||||
ImRect grab_bb;
|
||||
const bool value_changed = SliderBehavior(frame_bb, id, data_type, v, v_min, v_max, format, power, ImGuiSliderFlags_Vertical, &grab_bb);
|
||||
const bool value_changed = SliderBehavior(frame_bb, id, data_type, p_data, p_min, p_max, format, power, ImGuiSliderFlags_Vertical, &grab_bb);
|
||||
if (value_changed)
|
||||
MarkItemEdited(id);
|
||||
|
||||
@ -2719,7 +2723,7 @@ bool ImGui::VSliderScalar(const char* label, const ImVec2& size, ImGuiDataType d
|
||||
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
|
||||
// For the vertical slider we allow centered text to overlap the frame padding
|
||||
char value_buf[64];
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, v, format);
|
||||
const char* value_buf_end = value_buf + DataTypeFormatString(value_buf, IM_ARRAYSIZE(value_buf), data_type, p_data, format);
|
||||
RenderTextClipped(ImVec2(frame_bb.Min.x, frame_bb.Min.y + style.FramePadding.y), frame_bb.Max, value_buf, value_buf_end, NULL, ImVec2(0.5f,0.0f));
|
||||
if (label_size.x > 0.0f)
|
||||
RenderText(ImVec2(frame_bb.Max.x + style.ItemInnerSpacing.x, frame_bb.Min.y + style.FramePadding.y), label);
|
||||
@ -2832,7 +2836,7 @@ int ImParseFormatPrecision(const char* fmt, int default_precision)
|
||||
|
||||
// Create text input in place of another active widget (e.g. used when doing a CTRL+Click on drag/slider widgets)
|
||||
// FIXME: Facilitate using this in variety of other situations.
|
||||
bool ImGui::TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* data_ptr, const char* format)
|
||||
bool ImGui::TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label, ImGuiDataType data_type, void* p_data, const char* format)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
|
||||
@ -2845,7 +2849,7 @@ bool ImGui::TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label,
|
||||
char fmt_buf[32];
|
||||
char data_buf[32];
|
||||
format = ImParseFormatTrimDecorations(format, fmt_buf, IM_ARRAYSIZE(fmt_buf));
|
||||
DataTypeFormatString(data_buf, IM_ARRAYSIZE(data_buf), data_type, data_ptr, format);
|
||||
DataTypeFormatString(data_buf, IM_ARRAYSIZE(data_buf), data_type, p_data, format);
|
||||
ImStrTrimBlanks(data_buf);
|
||||
|
||||
g.CurrentWindow->DC.CursorPos = bb.Min;
|
||||
@ -2860,14 +2864,16 @@ bool ImGui::TempInputTextScalar(const ImRect& bb, ImGuiID id, const char* label,
|
||||
}
|
||||
if (value_changed)
|
||||
{
|
||||
value_changed = DataTypeApplyOpFromText(data_buf, g.InputTextState.InitialTextA.Data, data_type, data_ptr, NULL);
|
||||
value_changed = DataTypeApplyOpFromText(data_buf, g.InputTextState.InitialTextA.Data, data_type, p_data, NULL);
|
||||
if (value_changed)
|
||||
MarkItemEdited(id);
|
||||
}
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_ptr, const void* step, const void* step_fast, const char* format, ImGuiInputTextFlags flags)
|
||||
// Note: p_data, p_step, p_step_fast are _pointers_ to a memory address holding the data. For an Input widget, p_step and p_step_fast are optional.
|
||||
// Read code of e.g. InputFloat(), InputInt() etc. or examples in 'Demo->Widgets->Data Types' to understand how to use this function directly.
|
||||
bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* p_data, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
@ -2880,7 +2886,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
format = DataTypeGetInfo(data_type)->PrintFmt;
|
||||
|
||||
char buf[64];
|
||||
DataTypeFormatString(buf, IM_ARRAYSIZE(buf), data_type, data_ptr, format);
|
||||
DataTypeFormatString(buf, IM_ARRAYSIZE(buf), data_type, p_data, format);
|
||||
|
||||
bool value_changed = false;
|
||||
if ((flags & (ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_CharsScientific)) == 0)
|
||||
@ -2888,7 +2894,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
flags |= ImGuiInputTextFlags_AutoSelectAll;
|
||||
flags |= ImGuiInputTextFlags_NoMarkEdited; // We call MarkItemEdited() ourselve by comparing the actual data rather than the string.
|
||||
|
||||
if (step != NULL)
|
||||
if (p_step != NULL)
|
||||
{
|
||||
const float button_size = GetFrameHeight();
|
||||
|
||||
@ -2896,7 +2902,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
PushID(label);
|
||||
SetNextItemWidth(ImMax(1.0f, CalcItemWidth() - (button_size + style.ItemInnerSpacing.x) * 2));
|
||||
if (InputText("", buf, IM_ARRAYSIZE(buf), flags)) // PushId(label) + "" gives us the expected ID from outside point of view
|
||||
value_changed = DataTypeApplyOpFromText(buf, g.InputTextState.InitialTextA.Data, data_type, data_ptr, format);
|
||||
value_changed = DataTypeApplyOpFromText(buf, g.InputTextState.InitialTextA.Data, data_type, p_data, format);
|
||||
|
||||
// Step buttons
|
||||
const ImVec2 backup_frame_padding = style.FramePadding;
|
||||
@ -2907,13 +2913,13 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
SameLine(0, style.ItemInnerSpacing.x);
|
||||
if (ButtonEx("-", ImVec2(button_size, button_size), button_flags))
|
||||
{
|
||||
DataTypeApplyOp(data_type, '-', data_ptr, data_ptr, g.IO.KeyCtrl && step_fast ? step_fast : step);
|
||||
DataTypeApplyOp(data_type, '-', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step);
|
||||
value_changed = true;
|
||||
}
|
||||
SameLine(0, style.ItemInnerSpacing.x);
|
||||
if (ButtonEx("+", ImVec2(button_size, button_size), button_flags))
|
||||
{
|
||||
DataTypeApplyOp(data_type, '+', data_ptr, data_ptr, g.IO.KeyCtrl && step_fast ? step_fast : step);
|
||||
DataTypeApplyOp(data_type, '+', p_data, p_data, g.IO.KeyCtrl && p_step_fast ? p_step_fast : p_step);
|
||||
value_changed = true;
|
||||
}
|
||||
|
||||
@ -2931,7 +2937,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
else
|
||||
{
|
||||
if (InputText(label, buf, IM_ARRAYSIZE(buf), flags))
|
||||
value_changed = DataTypeApplyOpFromText(buf, g.InputTextState.InitialTextA.Data, data_type, data_ptr, format);
|
||||
value_changed = DataTypeApplyOpFromText(buf, g.InputTextState.InitialTextA.Data, data_type, p_data, format);
|
||||
}
|
||||
if (value_changed)
|
||||
MarkItemEdited(window->DC.LastItemId);
|
||||
@ -2939,7 +2945,7 @@ bool ImGui::InputScalar(const char* label, ImGuiDataType data_type, void* data_p
|
||||
return value_changed;
|
||||
}
|
||||
|
||||
bool ImGui::InputScalarN(const char* label, ImGuiDataType data_type, void* v, int components, const void* step, const void* step_fast, const char* format, ImGuiInputTextFlags flags)
|
||||
bool ImGui::InputScalarN(const char* label, ImGuiDataType data_type, void* p_data, int components, const void* p_step, const void* p_step_fast, const char* format, ImGuiInputTextFlags flags)
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
@ -2956,10 +2962,10 @@ bool ImGui::InputScalarN(const char* label, ImGuiDataType data_type, void* v, in
|
||||
PushID(i);
|
||||
if (i > 0)
|
||||
SameLine(0, g.Style.ItemInnerSpacing.x);
|
||||
value_changed |= InputScalar("", data_type, v, step, step_fast, format, flags);
|
||||
value_changed |= InputScalar("", data_type, p_data, p_step, p_step_fast, format, flags);
|
||||
PopID();
|
||||
PopItemWidth();
|
||||
v = (void*)((char*)v + type_size);
|
||||
p_data = (void*)((char*)p_data + type_size);
|
||||
}
|
||||
PopID();
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user