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Tab Bar: Moved up TabBarScrollingButtons function call. (#3291)
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@ -7082,16 +7082,22 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
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for (int section_n = 0; section_n < 3; section_n++)
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tab_bar->WidthAllTabsIdeal += sections[section_n].Width + sections[section_n].Spacing;
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// We want to know here if we'll need the scrolling buttons, to adjust available width with resizable leading/trailing
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bool scrolling_buttons = (tab_bar->WidthAllTabsIdeal > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll);
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float scrolling_buttons_width = scrolling_buttons ? GetTabBarScrollingButtonSize().x * 2.0f : 0.0f;
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// Horizontal scrolling buttons
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// (Note that TabBarScrollButtons() will alter BarRect.Max.x)
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if ((tab_bar->WidthAllTabsIdeal > tab_bar->BarRect.GetWidth() && tab_bar->Tabs.Size > 1) && !(tab_bar->Flags & ImGuiTabBarFlags_NoTabListScrollingButtons) && (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyScroll))
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if (ImGuiTabItem* scroll_track_selected_tab = TabBarScrollingButtons(tab_bar))
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{
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scroll_track_selected_tab_id = scroll_track_selected_tab->ID;
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if (!(scroll_track_selected_tab->Flags & ImGuiTabItemFlags_Button))
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tab_bar->SelectedTabId = scroll_track_selected_tab_id;
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}
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// Compute width
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// FIXME: This is a mess, couldn't TabBarScrollingButtons() just be called earlier?
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bool central_section_is_visible = (sections[0].WidthWithSpacing() + sections[2].WidthWithSpacing()) < (tab_bar->BarRect.GetWidth() - scrolling_buttons_width);
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// FIXME: This is a mess
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bool central_section_is_visible = (sections[0].WidthWithSpacing() + sections[2].WidthWithSpacing()) < tab_bar->BarRect.GetWidth();
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float width_excess = central_section_is_visible
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? ImMax(sections[1].WidthWithSpacing() - (tab_bar->BarRect.GetWidth() - sections[0].WidthWithSpacing() - sections[2].WidthWithSpacing()), 0.0f)
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: (sections[0].WidthWithSpacing() + sections[2].WidthWithSpacing()) - (tab_bar->BarRect.GetWidth() - scrolling_buttons_width);
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: (sections[0].WidthWithSpacing() + sections[2].WidthWithSpacing()) - tab_bar->BarRect.GetWidth();
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if (width_excess > 0.0f && (tab_bar->Flags & ImGuiTabBarFlags_FittingPolicyResizeDown || !central_section_is_visible))
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{
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@ -7126,7 +7132,7 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
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// FIXME: The +1.0f is in TabBarScrollingButtons()
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ImGuiTabBarSection* section = §ions[section_n];
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if (section_n == 2)
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next_tab_offset = ImMin(tab_bar->BarRect.GetWidth() - section->Width - (scrolling_buttons ? scrolling_buttons_width + 1.0f : 0.0f), next_tab_offset);
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next_tab_offset = ImMin(tab_bar->BarRect.GetWidth() - section->Width, next_tab_offset);
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for (int tab_n = 0; tab_n < section->TabCount; tab_n++)
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{
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@ -7138,15 +7144,6 @@ static void ImGui::TabBarLayout(ImGuiTabBar* tab_bar)
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next_tab_offset += section->Spacing;
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}
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// Horizontal scrolling buttons
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if (scrolling_buttons)
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if (ImGuiTabItem* scroll_track_selected_tab = TabBarScrollingButtons(tab_bar)) // NB: Will alter BarRect.Max.x
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{
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scroll_track_selected_tab_id = scroll_track_selected_tab->ID;
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if (!(scroll_track_selected_tab->Flags & ImGuiTabItemFlags_Button))
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tab_bar->SelectedTabId = scroll_track_selected_tab_id;
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}
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// If we have lost the selected tab, select the next most recently active one
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if (found_selected_tab_id == false)
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tab_bar->SelectedTabId = 0;
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