mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 07:36:35 +00:00
Tab Bar: Do not display a tooltip if the name already fits over a given tab. (#3521)
This commit is contained in:
parent
fbe74ed50c
commit
e6b99a420b
@ -56,6 +56,7 @@ Other Changes:
|
||||
|
||||
- Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
|
||||
- Tab Bar: Fixed using more than 128 tabs in a tab bar (scrolling policy recommended).
|
||||
- Tab Bar: Do not display a tooltip if the name already fits over a given tab. (#3521)
|
||||
- Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging
|
||||
into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) [@Black-Cat]
|
||||
- Backends: OpenGL: use glGetString(GL_VERSION) query instead of glGetIntegerv(GL_MAJOR_VERSION, ...)
|
||||
|
@ -1971,7 +1971,7 @@ namespace ImGui
|
||||
IMGUI_API bool TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open, ImGuiTabItemFlags flags);
|
||||
IMGUI_API ImVec2 TabItemCalcSize(const char* label, bool has_close_button);
|
||||
IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col);
|
||||
IMGUI_API bool TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible);
|
||||
IMGUI_API void TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped);
|
||||
|
||||
// Render helpers
|
||||
// AVOID USING OUTSIDE OF IMGUI.CPP! NOT FOR PUBLIC CONSUMPTION. THOSE FUNCTIONS ARE A MESS. THEIR SIGNATURE AND BEHAVIOR WILL CHANGE, THEY NEED TO BE REFACTORED INTO SOMETHING DECENT.
|
||||
|
@ -7677,7 +7677,9 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
|
||||
|
||||
// Render tab label, process close button
|
||||
const ImGuiID close_button_id = p_open ? GetIDWithSeed("#CLOSE", NULL, id) : 0;
|
||||
bool just_closed = TabItemLabelAndCloseButton(display_draw_list, bb, flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible);
|
||||
bool just_closed;
|
||||
bool text_clipped;
|
||||
TabItemLabelAndCloseButton(display_draw_list, bb, flags, tab_bar->FramePadding, label, id, close_button_id, tab_contents_visible, &just_closed, &text_clipped);
|
||||
if (just_closed && p_open != NULL)
|
||||
{
|
||||
*p_open = false;
|
||||
@ -7691,7 +7693,7 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
|
||||
|
||||
// Tooltip (FIXME: Won't work over the close button because ItemOverlap systems messes up with HoveredIdTimer)
|
||||
// We test IsItemHovered() to discard e.g. when another item is active or drag and drop over the tab bar (which g.HoveredId ignores)
|
||||
if (g.HoveredId == id && !held && g.HoveredIdNotActiveTimer > 0.50f && IsItemHovered())
|
||||
if (text_clipped && g.HoveredId == id && !held && g.HoveredIdNotActiveTimer > 0.50f && IsItemHovered())
|
||||
if (!(tab_bar->Flags & ImGuiTabBarFlags_NoTooltip) && !(tab->Flags & ImGuiTabItemFlags_NoTooltip))
|
||||
SetTooltip("%.*s", (int)(FindRenderedTextEnd(label) - label), label);
|
||||
|
||||
@ -7756,12 +7758,18 @@ void ImGui::TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabI
|
||||
|
||||
// Render text label (with custom clipping) + Unsaved Document marker + Close Button logic
|
||||
// We tend to lock style.FramePadding for a given tab-bar, hence the 'frame_padding' parameter.
|
||||
bool ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible)
|
||||
void ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImVec2 frame_padding, const char* label, ImGuiID tab_id, ImGuiID close_button_id, bool is_contents_visible, bool* out_just_closed, bool* out_text_clipped)
|
||||
{
|
||||
ImGuiContext& g = *GImGui;
|
||||
ImVec2 label_size = CalcTextSize(label, NULL, true);
|
||||
|
||||
if (out_just_closed)
|
||||
*out_just_closed = false;
|
||||
if (out_text_clipped)
|
||||
*out_text_clipped = false;
|
||||
|
||||
if (bb.GetWidth() <= 1.0f)
|
||||
return false;
|
||||
return;
|
||||
|
||||
// In Style V2 we'll have full override of all colors per state (e.g. focused, selected)
|
||||
// But right now if you want to alter text color of tabs this is what you need to do.
|
||||
@ -7782,6 +7790,13 @@ bool ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb,
|
||||
}
|
||||
ImRect text_ellipsis_clip_bb = text_pixel_clip_bb;
|
||||
|
||||
// Return clipped state ignoring the close button
|
||||
if (out_text_clipped)
|
||||
{
|
||||
*out_text_clipped = (text_ellipsis_clip_bb.Min.x + label_size.x) > text_pixel_clip_bb.Max.x;
|
||||
//draw_list->AddCircle(text_ellipsis_clip_bb.Min, 3.0f, *out_text_clipped ? IM_COL32(255, 0, 0, 255) : IM_COL32(0, 255, 0, 255));
|
||||
}
|
||||
|
||||
// Close Button
|
||||
// We are relying on a subtle and confusing distinction between 'hovered' and 'g.HoveredId' which happens because we are using ImGuiButtonFlags_AllowOverlapMode + SetItemAllowOverlap()
|
||||
// 'hovered' will be true when hovering the Tab but NOT when hovering the close button
|
||||
@ -7819,7 +7834,8 @@ bool ImGui::TabItemLabelAndCloseButton(ImDrawList* draw_list, const ImRect& bb,
|
||||
g.Style.Alpha = backup_alpha;
|
||||
#endif
|
||||
|
||||
return close_button_pressed;
|
||||
if (out_just_closed)
|
||||
*out_just_closed = close_button_pressed;
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user