mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 15:46:35 +00:00
parent
df764c21d6
commit
f79b2d6ce3
21
imgui.cpp
21
imgui.cpp
@ -5677,12 +5677,27 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
|
||||
return opened;
|
||||
}
|
||||
|
||||
ImGuiButtonFlags button_flags = ImGuiButtonFlags_NoKeyModifiers | ((flags & ImGuiTreeNodeFlags_AllowOverlapMode) ? ImGuiButtonFlags_AllowOverlapMode : 0) | ((flags & ImGuiTreeNodeFlags_OpenOnDoubleClick) ? ImGuiButtonFlags_PressedOnDoubleClick : 0);
|
||||
// Flags that affects opening behavior:
|
||||
// - 0(default) ..................... single-click anywhere to open
|
||||
// - OpenOnDoubleClick .............. double-click anywhere to open
|
||||
// - OpenOnArrow .................... single-click on arrow to open
|
||||
// - OpenOnDoubleClick|OpenOnArrow .. single-click on arrow or double-click anywhere to open
|
||||
ImGuiButtonFlags button_flags = ImGuiButtonFlags_NoKeyModifiers | ((flags & ImGuiTreeNodeFlags_AllowOverlapMode) ? ImGuiButtonFlags_AllowOverlapMode : 0);
|
||||
if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick)
|
||||
button_flags |= ImGuiButtonFlags_PressedOnDoubleClick | ((flags & ImGuiTreeNodeFlags_OpenOnArrow) ? ImGuiButtonFlags_PressedOnClickRelease : 0);
|
||||
bool hovered, held, pressed = ButtonBehavior(interact_bb, id, &hovered, &held, button_flags);
|
||||
if (pressed)
|
||||
{
|
||||
opened = !opened;
|
||||
window->DC.StateStorage->SetInt(id, opened);
|
||||
bool toggled = !(flags & (ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick));
|
||||
if (flags & ImGuiTreeNodeFlags_OpenOnArrow)
|
||||
toggled |= IsMouseHoveringRect(interact_bb.Min, ImVec2(interact_bb.Min.x + collapser_width, interact_bb.Max.y));
|
||||
if (flags & ImGuiTreeNodeFlags_OpenOnDoubleClick)
|
||||
toggled |= g.IO.MouseDoubleClicked[0];
|
||||
if (toggled)
|
||||
{
|
||||
opened = !opened;
|
||||
window->DC.StateStorage->SetInt(id, opened);
|
||||
}
|
||||
}
|
||||
if (flags & ImGuiTreeNodeFlags_AllowOverlapMode)
|
||||
SetItemAllowOverlap();
|
||||
|
11
imgui.h
11
imgui.h
@ -528,13 +528,14 @@ enum ImGuiTreeNodeFlags_
|
||||
ImGuiTreeNodeFlags_Framed = 1 << 1, // Full colored frame (e.g. for CollapsingHeader)
|
||||
ImGuiTreeNodeFlags_AllowOverlapMode = 1 << 2, // Hit testing to allow subsequent widgets to overlap this one
|
||||
ImGuiTreeNodeFlags_NoTreePushOnOpen = 1 << 3, // Don't do a TreePush() when opened (e.g. for CollapsingHeader) = no extra indent nor pushing on ID stack
|
||||
ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, // Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes).
|
||||
ImGuiTreeNodeFlags_NoAutoOpenOnLog = 1 << 4, // Don't automatically and temporarily open node when Logging is active (by default logging will automatically open tree nodes)
|
||||
ImGuiTreeNodeFlags_DefaultOpen = 1 << 5, // Default node to be opened
|
||||
ImGuiTreeNodeFlags_OpenOnDoubleClick = 1 << 6, // Need double-click to open node
|
||||
//ImGuiTreeNodeFlags_OpenOnArrowOnly = 1 << 7, // FIXME: TODO
|
||||
//ImGuiTreeNodeFlags_UnindentArrow = 1 << 8, // FIXME: TODO
|
||||
//ImGuITreeNodeFlags_SpanAllAvailWidth = 1 << 9, // FIXME: TODO: Extend hit box horizontally even if not framed
|
||||
//ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 10, // FIXME: TODO: Automatically scroll on TreePop() if node got just opened and contents is not visible
|
||||
ImGuiTreeNodeFlags_OpenOnArrow = 1 << 7, // Only open when clicking on the arrow part. If ImGuiTreeNodeFlags_OpenOnDoubleClick is also set, single-click arrow or double-click all box to open.
|
||||
//ImGuiTreeNodeFlags_AlwaysOpen = 1 << 8, // No collapsing, no arrow (use as a convenience for leaf nodes).
|
||||
//ImGuiTreeNodeFlags_UnindentArrow = 1 << 9, // FIXME: TODO: Unindent tree so that Label is aligned to current X position
|
||||
//ImGuITreeNodeFlags_SpanAllAvailWidth = 1 << 10, // FIXME: TODO: Extend hit box horizontally even if not framed
|
||||
//ImGuiTreeNodeFlags_NoScrollOnOpen = 1 << 11, // FIXME: TODO: Automatically scroll on TreePop() if node got just opened and contents is not visible
|
||||
ImGuiTreeNodeFlags_CollapsingHeader = ImGuiTreeNodeFlags_Framed | ImGuiTreeNodeFlags_NoAutoOpenOnLog
|
||||
};
|
||||
|
||||
|
@ -285,18 +285,18 @@ void ImGui::ShowTestWindow(bool* p_opened)
|
||||
|
||||
if (ImGui::TreeNode("With selectable nodes"))
|
||||
{
|
||||
ShowHelpMarker("Click to select, CTRL+Click to toggle, double-click to open");
|
||||
ShowHelpMarker("Click to select, CTRL+Click to toggle, click on arrows to open");
|
||||
static int selection_mask = 0x02; // Dumb representation of what may be user-side selection state. You may carry selection state inside or outside your objects in whatever format you see fit.
|
||||
int node_clicked = -1;
|
||||
for (int i = 0; i < 5; i++)
|
||||
for (int i = 0; i < 6; i++)
|
||||
{
|
||||
ImGuiTreeNodeFlags node_flags = ((selection_mask & (1 << i)) ? ImGuiTreeNodeFlags_Selected : 0) | ImGuiTreeNodeFlags_OpenOnDoubleClick;
|
||||
ImGuiTreeNodeFlags node_flags = ((selection_mask & (1 << i)) ? ImGuiTreeNodeFlags_Selected : 0) | ImGuiTreeNodeFlags_OpenOnArrow | ImGuiTreeNodeFlags_OpenOnDoubleClick;
|
||||
bool opened = ImGui::TreeNodeEx((void*)(intptr_t)i, node_flags, "Selectable Child %d", i);
|
||||
if (ImGui::IsItemClicked())
|
||||
node_clicked = i;
|
||||
if (opened)
|
||||
{
|
||||
ImGui::Text("blah blah");
|
||||
ImGui::Text("Blah blah");
|
||||
ImGui::TreePop();
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user