mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 15:46:35 +00:00
Columns: Make sure the ClipRect is valid. (#3475)
This commit is contained in:
parent
a1597cff08
commit
d2939ce0a1
@ -64,6 +64,8 @@ Other Changes:
|
||||
- Tab Bar: Keep tab item close button visible while dragging a tab (independent of hovering state).
|
||||
- Tab Bar: Fixed a small bug where toggling a tab bar from Reorderable to not Reorderable would leave
|
||||
tabs reordered in the tab list popup. [@Xipiryon]
|
||||
- Columns: Fix inverted ClipRect being passed to renderer when using certain primitives inside of
|
||||
a fully clipped column. (#3475) [@szreder]
|
||||
- Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible.
|
||||
- Demo: Add simple InputText() callbacks demo (aside from the more elaborate ones in 'Examples->Console').
|
||||
- Backends: Vulkan: Some internal refactor aimed at allowing multi-viewport feature to create their
|
||||
|
@ -7938,7 +7938,7 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag
|
||||
float clip_x1 = IM_ROUND(window->Pos.x + GetColumnOffset(n));
|
||||
float clip_x2 = IM_ROUND(window->Pos.x + GetColumnOffset(n + 1) - 1.0f);
|
||||
column->ClipRect = ImRect(clip_x1, -FLT_MAX, clip_x2, +FLT_MAX);
|
||||
column->ClipRect.ClipWith(window->ClipRect);
|
||||
column->ClipRect.ClipWithFull(window->ClipRect);
|
||||
}
|
||||
|
||||
if (columns->Count > 1)
|
||||
|
Loading…
Reference in New Issue
Block a user