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@ -41,6 +41,8 @@ Other Changes:
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- InputText: Added ImGuiInputTextFlags_CallbackEdit to modify internally owned buffer after an edit.
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(note that InputText() already returns true on edit, the callback is useful mainly to manipulate the
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underlying buffer while focus is active).
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- InputText: Fixed using ImGuiInputTextFlags_Password with InputTextMultiline(). (#3427, #3428)
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It is a rather unusual or useless combination of features but no reason it shouldn't work!
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- DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case
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where v_min == v_max. (#3361)
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- BeginMenuBar: Fixed minor bug where CursorPosMax gets pushed to CursorPos prior to calling BeginMenuBar(),
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@ -4505,6 +4505,9 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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}
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}
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if (is_password && !is_displaying_hint)
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PopFont();
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if (is_multiline)
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{
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Dummy(text_size + ImVec2(0.0f, g.FontSize)); // Always add room to scroll an extra line
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@ -4512,9 +4515,6 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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EndGroup();
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}
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if (is_password && !is_displaying_hint)
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PopFont();
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// Log as text
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if (g.LogEnabled && (!is_password || is_displaying_hint))
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LogRenderedText(&draw_pos, buf_display, buf_display_end);
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