omar
642c6748ac
Comments, Changelog
2018-03-08 11:15:27 +01:00
omar
cea7492bab
Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
2018-03-05 22:47:53 +01:00
omar
51afaf7117
Fixed type cast warning.
2018-03-05 13:15:15 +01:00
omar
0ec356eb6e
Comments, FAQ update.
2018-03-05 13:05:47 +01:00
omar
5ed45d0aec
Columns: Fixed destructive small resize. ( #1656 ). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481eba0
).
2018-03-04 17:55:59 +01:00
omar
bf7481eba0
Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. ( #125 ). +9 Internal: Store InnerClipRect.
2018-03-04 17:44:17 +01:00
omar
968a8d2a3f
Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. ( #125 )
2018-03-04 16:58:24 +01:00
omar
ee770af72c
Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. ( #125 , #1499 , #1656 )
2018-03-04 16:56:21 +01:00
omar
69e700f869
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
2018-03-03 20:15:10 +01:00
omar
8a4093f38b
Added ArrowButton(). Exposed ImGuiDir.
2018-03-03 20:08:03 +01:00
omar
1549c5cf5e
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
2018-03-03 19:43:31 +01:00
omar
ad7ff7504e
Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
2018-03-03 19:34:47 +01:00
omar
839cdd37a3
Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
2018-03-03 19:23:48 +01:00
omar
11f13ab24f
Internal: renamed RenderTriangle() to RenderArrow().
2018-03-03 19:08:22 +01:00
omar
6797ee4b68
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. ( #787 )
2018-03-01 13:03:12 +01:00
omar
c994796e26
Internal: Moved IM_NEWLINE helper to imgui_internal.h
2018-02-28 21:45:02 +01:00
omar
2c9f45bbe7
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. ( #787 )
2018-02-28 18:51:40 +01:00
omar
c7835dd189
ImRect: Removed misleading IsFinite() function used by some Nav code.
2018-02-26 16:35:46 +01:00
omar
5427eca960
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
2018-02-25 19:05:31 +01:00
omar
bd267ad739
Changelog: Added all change infos since 1.53 up to the current version.
2018-02-25 14:15:38 +01:00
omar
27667fc035
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. ( #1079 )
2018-02-25 14:15:37 +01:00
omar
8040cf1425
Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
2018-02-22 23:22:16 +01:00
Podgorskiy
94466745bb
A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
...
ab_lenSqr -> ab_len_sqr
Moved line where ab_len_sqr is computed after the first return
2018-02-22 10:57:20 -05:00
omar
b28995b667
Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h ( #1640 )
2018-02-22 15:39:49 +01:00
omar
2c3c5125b3
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. ( #143 , #1637 )
2018-02-21 21:33:58 +01:00
omar
7cbcccd96b
Update Breaking Change section with moved misc/fonts/ ( #1631 )
2018-02-20 12:08:37 +01:00
omar
7ee2bc8f5e
FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. ( #1397 )
2018-02-20 10:24:31 +01:00
omar
b33f0e215f
Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
2018-02-18 23:28:56 +01:00
omar
1399c9c8a9
Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
2018-02-18 20:21:21 +01:00
omar
bdb27366e7
Nav: Tweak windowing highlighting for full viewport windows.
2018-02-17 00:19:04 +01:00
omar
63332d152a
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..( #1599 )
...
Examples: Updated examples.
2018-02-16 19:18:16 +01:00
omar
20c14f9589
Fixed GCC zealous warnings ( #1623 )
2018-02-16 15:43:28 +01:00
omar
1cbfe0700c
Plot: plot a flat line if scale_min==scale_max ( #1621 )
2018-02-16 14:34:49 +01:00
omar
30c469f7c5
ImFont: DisplayOffset.y defaults to 0 instead of +1.
2018-02-15 10:46:28 +01:00
omar
eb1d481915
Comments ( #1230 , #1611 )
2018-02-12 15:38:04 +01:00
omar
d8d1da27fd
Merge branch 'master' of https://github.com/RandyGaul/imgui into RandyGaul-master
2018-02-12 15:35:16 +01:00
Randy Gaul
2c4a761982
__cdecl markup for non-standard calling conventions via MSVC
2018-02-12 00:50:40 -08:00
omar
64e0666803
Internals: Moved some of NewFrame() into UpdateMovingWindow().
2018-02-11 22:48:30 +01:00
omar
7cc1bc7635
Added IsAnyMouseDown() helper.
...
Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function.
2018-02-10 16:50:19 +01:00
omar
3b163ac35b
Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
2018-02-08 23:11:51 +01:00
omar
d17d21da1b
Warning fix. ( #1565 )
2018-02-06 20:21:29 +01:00
omar
7c16d52f72
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch ( #1565 , #787 )
2018-02-06 20:20:34 +01:00
omar
f0364aa359
Merge branch 'context'
...
# Conflicts:
# examples/allegro5_example/main.cpp
# examples/directx10_example/main.cpp
# examples/directx11_example/main.cpp
# examples/directx9_example/main.cpp
# examples/marmalade_example/main.cpp
# examples/opengl2_example/main.cpp
# examples/opengl3_example/main.cpp
# examples/sdl_opengl2_example/main.cpp
# examples/sdl_opengl3_example/main.cpp
# examples/vulkan_example/main.cpp
2018-02-06 20:16:03 +01:00
omar
4e5b7612ae
Nav: Documentation tweaks. ( #787 )
2018-02-06 20:10:05 +01:00
omar
3171f90a1a
Nav: Keyboard is now automatically mapped based on io.KeyDown[]. ( #787 )
2018-02-06 19:54:30 +01:00
omar
7e32fc7109
Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). ( #787 )
2018-02-06 19:23:12 +01:00
omar
ed4bbc4fd4
Nav: Comments, guides.
2018-02-06 18:48:31 +01:00
omar
cea8017e0b
Merge branch 'master' into context
2018-02-06 18:04:44 +01:00
omar
db071184a0
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-02-06 13:51:09 +01:00
omar
b50dce54ea
Drag and Drop: TreeNode as drop target displays rectangle over full frame. Added optional internal storage for item display rect. Will expose later. ( #1597 , #143 )
2018-02-06 13:46:14 +01:00
omar
c6ba7c8231
Internals: TreeNode: Renaming local to be more consistent with other widgets.
2018-02-06 13:41:46 +01:00
omar
e6926d9f7c
Internals: Refactored bool LastItemRectHovered into flags. ( #1597 )
2018-02-06 13:34:41 +01:00
omar
ce2b8d3255
Nav: Comments, removed extraneous parameter.
2018-02-06 13:16:44 +01:00
omar
0c0d811859
Nav: SetItemDefaultFocus() doesn't make the navigation cursorr highlight visible. Renamed NavInitResultExplicit to NavInitRequestFromMove. ( #787 )
2018-02-05 23:53:40 +01:00
omar
fb9fecea5e
Nav: Sliders and Drags are toggle activated instead of requiring user to cross Cross/Space. ( #787 )
2018-02-05 20:16:38 +01:00
omar
4932303e62
Nav: DragBehavior: Tweaks (to take the noise out of the next commit).
2018-02-05 20:15:31 +01:00
omar
e5e3cc617e
Nav: Maintaining a NavActivatePressedId field that widget can conveniently use along with NavActivateDownId.
2018-02-05 19:37:29 +01:00
omar
fb7cf4a475
Nav: Removed old unnecessary ifdefs.
2018-02-05 18:25:03 +01:00
omar
f35734c925
Nav: Debugging code. ( #787 )
2018-02-05 17:02:30 +01:00
omar
92ee6b1185
Nav: Sets io.WantCaptureKeyboard when navigation is active. This is a little agressive but probably the best default and also a good way to get feedback. Added ImGuiNavFlags_NoCaptureKeyboard to disable this behavior. Comments. ( #787 )
2018-02-05 16:07:54 +01:00
omar
348c46d21e
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-02-05 15:50:28 +01:00
omar
11d0fc8220
Tooltip: BeginTooltip() sets NoInputs flag.
2018-02-05 15:10:07 +01:00
omar
1dedbf8091
Style: Fixed missing style.MouseCursorScale initialization ( #939 ), messed up original commit badly.
2018-02-05 15:07:25 +01:00
omar
533fe8cb55
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-02-05 14:55:57 +01:00
omar
8ad88f725c
Nav: Minor tidying up. ( #787 )
2018-02-05 14:53:22 +01:00
omar
3f297e74e4
Merging the minor/shallow changes from Navigation branch.
2018-02-05 14:52:28 +01:00
omar
2081fc15b5
Added assert in BeginChild(ImGuiId id).
2018-02-05 13:42:34 +01:00
omar
223be68d77
Nav: Debugging stuff.
2018-02-05 13:42:33 +01:00
omar
66ff820eaa
Nav: Ensure g.NavScoringRectScreen is always finite and not inverted. ( #787 )
2018-02-04 18:30:46 +01:00
omar
0bd15b52a6
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-02-04 13:16:13 +01:00
omar
147ec8d1e2
Style Added style.MouseCursorScale, may remove ( #939 ).
2018-02-04 12:17:35 +01:00
omar
648de2fc00
Nav: Press Left on a child with ImGuiTreeNodeFlags_NavCloseFromChild moves you to parent node instead of closing it immediately. More standard. ( #787 , #1079 )
2018-02-02 18:38:18 +01:00
omar
ce9d7baaba
Nav: TreeNode: Added ImGuiTreeNodeFlags_NavCloseFromChild flag, allow closing a TreeNode() from any of child. The explicit flag is not great, perhaps allowing some form of inheritance would help. ( #787 , #1079 )
2018-02-02 17:47:05 +01:00
omar
9120938200
Nav: Revert 5c9ea4d53a
with comments. ( #787 )
2018-02-01 23:53:00 +01:00
omar
96ddfbc973
Nav: Modal windows can't be closed with Nav PadCancel. ( #787 )
2018-02-01 23:36:22 +01:00
omar
efbd8cebe7
Nav: Comments ( #787 )
2018-02-01 22:53:08 +01:00
omar
c4fc879508
CloseButton: Fixed cross positioning.
2018-02-01 22:33:48 +01:00
omar
942c140710
CloseButton: Fixed cross positioning.
2018-02-01 22:32:52 +01:00
omar
68d3e139a7
Nav: When focusing a parent window while closing a popup, hide its highlight for one frame to avoid potential double highlight and flicker with the common pattern of menu items leading to the opening other windows. ( #787 )
2018-02-01 22:28:58 +01:00
omar
950f260a32
Nav: Fixed Selectable/MenuItem Nav Highlight from using rounding when outer highlight stays square. ( #787 )
2018-02-01 22:25:25 +01:00
omar
c7b7b181b5
Nav: CloseButton reacts when clipped. ( #787 )
2018-02-01 22:13:25 +01:00
omar
5c9ea4d53a
Nav: Fixed press Left on sub-menu when parent wasn't a menu - we were just checking at the wrong level. ( #787 )
2018-02-01 21:33:23 +01:00
omar
eb737e0a42
Nav: Child window is restored on focus follow up. Fix bdd868704f
. ( #787 , ~#727) One visible issue was pressing Left to leave a child menu.
2018-02-01 21:27:46 +01:00
omar
95f9c74b9a
Metrics: Displaying some of the important internal window flags.
2018-02-01 21:27:45 +01:00
omar
79ff3c2d49
Merge branch 'master' into navigation
2018-02-01 18:33:40 +01:00
omar
07163804df
Internals: Renamed CloseInactivePopups() to a better ClosePopupsOverWindow(). Exposed in imgui_internal.h
2018-02-01 18:31:41 +01:00
omar
5812d0b751
Nav: Using CTRL+TAB / PadFocusNext/Prev to Focus a window closes the previous window popups. ( #787 )
2018-02-01 18:29:30 +01:00
omar
fd6d8863f7
Nav: SetFocusID() clears NavInitRequest for consistency (repro would a same frame interaction / race condition). ( #787 )
2018-02-01 18:19:36 +01:00
omar
ef2c3bcdee
Nav: Fixed InitRequest leaking when changing window (repro was to navigate inside File->Options->[Child] then press Left and notice how we would land on parent window on the fist item after the current one). ( #787 )
2018-02-01 18:02:55 +01:00
omar
8cc2dbc3bd
Internals: Nav: Extracted code into IsWindowNavFocusable(). ( #787 )
2018-02-01 14:56:56 +01:00
omar
bdd868704f
Nav: Child window is restored on focus when returning to layer 0 or refocusing. This is a little experimental and potentially error-prone right now. ( #787 , vaguely relate to ~#727) Ideally we should maintain a non-sorted last-focused list that include childs windows.
2018-02-01 00:50:42 +01:00
omar
7b22a91578
Nav / Slider: Fixed reaching edge of integer slider with navigation input, bug introduced on January 25 in Nav branch 10a4a77b27
. ( #787 )
2018-02-01 00:08:13 +01:00
omar
eaa6f490a2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_demo.cpp
2018-01-31 23:38:05 +01:00
omar
9bc5c089b6
Internal: Avoid needlessly bringing parent of front-most child back to front. This is mostly to reduce flicker/confusion in Metrics when traversing windows. We could aim at separating the child windows from non-child windows at some point.
2018-01-31 23:37:05 +01:00
omar
76d8af4036
Nav: when browsing a window that has no activable items (scroll only) we keep a highlight on the child. ( #787 )
2018-01-31 21:25:52 +01:00
omar
aa2dda7610
Nav: Tweak code to be easier to follow + updated todo list after clarifying an issue.
2018-01-31 21:06:47 +01:00
omar
e6c0b212e8
Nav: Fixed initial movement (which sends an InitRequest) from clearing NavDisableHighlight and fully enabling Nav feedbacks. ( #787 )
...
NB: Setting g.NavInitResultExplicit = false on InitRequest match was added in initial commit c2cb2a6928
2018-01-31 18:53:15 +01:00
omar
9c8fb804ed
Log: Comments and extraneous assets to clarify intent. ( #1584 )
2018-01-31 17:41:26 +01:00
omar
27980d9688
Merge branch 'master' into context
2018-01-31 16:02:26 +01:00
omar
47e81a6194
Merge branch 'master' into navigation
2018-01-31 16:00:25 +01:00
omar
cd3dd886de
Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ ( #1569 )
2018-01-31 16:00:07 +01:00
omar
23c11e9764
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-31 15:43:19 +01:00
omar
596b6d6de2
Style: Enable window border by default. ( #707 )
2018-01-31 00:03:11 +01:00
omar
bebe03db05
Metrics: Minor formatting tweaks
2018-01-30 21:17:27 +01:00
omar
bd579e5429
Nav: Removed io.NavUsable --> io.NavActive, io.NavActive --> io.NavVisible. ( #787 ). NavActive takes account of NavFlags enable flags.
2018-01-30 20:07:12 +01:00
omar
9fc6f5907b
Nav: Fixed NavRectRel being cleared for one frame when restoring layer 0 with Alt/Menu key or Escape. Maybe was inconsequential. ( #787 )
2018-01-30 18:34:32 +01:00
omar
1ed7bce3ed
Nav: Removed old unused code. ( #787 )
2018-01-30 18:34:17 +01:00
omar
a8763d14c5
Internals: Renaming.
2018-01-30 15:08:53 +01:00
omar
38197a236d
Internals: Renaming.
2018-01-30 15:07:20 +01:00
omar
a7ad5134e5
Nav: window that are filling the entire display/viewport gets their windowing highlight clamped within. ( #787 )
2018-01-30 15:05:46 +01:00
omar
acf21ee429
Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. ( #787 )
2018-01-30 15:05:32 +01:00
omar
bed6ef03f5
Nav: workaround to kindly handle ALT-TAB without detecting TAB-release on backends that clear all keys on unfocus. ( #787 )
2018-01-29 23:59:47 +01:00
omar
c851b33352
Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. ( #787 )
2018-01-29 23:59:46 +01:00
omar
b40dc5c4f2
Nav: NavScoreItem uses g.CurrentWindow and not g.NavWindow. This was changed as part of b3cba62b80
when first trying to implement the NavFlattenedFlag. As it turns out we won't need it. Committing separately for safety. ( #787 )
2018-01-29 23:59:43 +01:00
omar
020b153d35
Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. ( #787 )
2018-01-29 23:59:43 +01:00
omar
c8d8dc7f0a
Nav: Internals: Renamed RootNavWindow to NavRootWindow ( #787 )
2018-01-29 23:59:43 +01:00
omar
72485a5d04
Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. ( #787 ) (+1 squashed commits)
...
+ store window inside result.
2018-01-29 23:59:42 +01:00
omar
1cf38d0334
Internals: Nav: Renamed ImGuiNavForward enum ( #787 )
2018-01-29 18:12:32 +01:00
omar
4654040bcb
Nav: Comments, added enum to clarify NavForward code. ( #787 )
2018-01-29 17:35:36 +01:00
omar
c8b9b2c6bd
Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. ( #787 )
2018-01-29 15:46:41 +01:00
omar
21771adb94
Nav: Debug overlay uses default font. ( #787 )
2018-01-29 15:35:51 +01:00
omar
3ded262776
Merge branch 'master' into navigation
2018-01-26 16:07:43 +01:00
omar
2d9d7a10ca
Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. ( #1574 ) Looks like a bug introduced in c36e586cce
.
2018-01-26 11:43:43 +01:00
omar
1f3b66b10a
Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005
( #246 ) tho at the time it is possible that SizeContents wasn't calculated as evenly.
...
Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End();
2018-01-26 11:43:31 +01:00
omar
10a4a77b27
Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. ( #787 )
2018-01-25 20:39:34 +01:00
omar
04d5783ffd
Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. ( #787 )
2018-01-25 19:36:38 +01:00
omar
d088bd86ad
Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. ( #787 )
2018-01-25 19:25:30 +01:00
omar
486f0a8ba0
Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency)
2018-01-25 19:07:35 +01:00
omar
f2d5300408
Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. ( #787 )
2018-01-25 19:03:47 +01:00
omar
ed088b00be
Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). ( #787 , #707 )
2018-01-25 18:50:30 +01:00
omar
e9070e768e
Nav: Fixed renaming of c09016b12a
that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. ( #787 )
2018-01-25 16:17:36 +01:00
omar
5d31e1696f
Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b
. ( #1363 )
2018-01-25 15:37:24 +01:00
omar
5f7f27c8de
Nav: Comments. ( #787 )
2018-01-24 20:07:35 +01:00
omar
d404b93b6b
Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. ( #787 ) + comments
2018-01-24 19:57:39 +01:00
omar
89b0ca1f8f
Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. ( #787 )
2018-01-24 19:55:56 +01:00
omar
f3776055d6
Merge branch 'master' into context
2018-01-24 19:31:11 +01:00
omar
455989b8b1
Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use ( #787 )
2018-01-24 17:41:47 +01:00
omar
28671aa821
Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. ( #787 )
2018-01-24 17:41:47 +01:00
omar
8227176c17
Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). ( #787 )
2018-01-24 17:41:47 +01:00
omar
c09016b12a
Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. ( #787 )
2018-01-24 17:41:47 +01:00
omar
bd278e958e
Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. ( #787 )
2018-01-24 17:41:47 +01:00
ocornut
680162eb32
Merge branch 'master' into navigation
2018-01-24 17:41:14 +01:00
omar
5148937d4d
Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. ( #1567 , #1568 )
2018-01-24 17:39:21 +01:00
omar
37ee99983f
Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd
( #1567 )
2018-01-24 15:09:02 +01:00
omar
64b786c2aa
Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) ( #787 )
...
Note that this bit include badly hardcoded sizes, expecting an improvement later.
2018-01-24 10:31:54 +01:00
omar
cea78cc576
Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. ( #787 )
2018-01-24 10:24:41 +01:00
omar
eb7ec781dc
Nav: Tweak GetNavInputAmount(). Split debug defines.
2018-01-23 21:56:15 +01:00
omar
f6ee8d30fb
Comments ( #1567 )
2018-01-23 19:21:17 +01:00
omar
d500113f1d
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_demo.cpp
2018-01-23 19:16:43 +01:00
omar
9a76fd30fd
Added SetNextWindowBgAlpha() helper. ( #1567 ) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete.
2018-01-23 19:13:49 +01:00
omar
13c407591e
Nav: Comments, tweaks
2018-01-23 16:45:46 +01:00
omar
db2ba13154
Internals: Exposed SetCurrentFont() in imgui_internal.h
2018-01-23 16:33:06 +01:00
omar
9076366c17
Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. ( #1181 )
2018-01-23 09:57:49 +01:00
omar
1acb155419
Internals: Moved unnecessary MovingWindowMoveId field.
2018-01-22 14:31:20 +01:00
omar
5097368bd5
Tweaked FAQ.
2018-01-22 12:01:24 +01:00
omar
2026e792cd
Context: NewFrame() asserts ( #1565 )
2018-01-21 21:12:52 +01:00
omar
9edf211c0e
Merge branch 'master' into navigation
2018-01-21 20:46:50 +01:00
omar
3ed2ddbfbe
Metrics: Removed context size display.
2018-01-21 20:32:05 +01:00
omar
5e2aa6185c
Reorganized context handling to be more explicit,
...
- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
7e4d28a49d
Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
e45d7a7060
Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
5a301c29dc
Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. ( #1565 , #586 , #992 , #1007 , #1558 )
2018-01-21 20:16:54 +01:00
omar
ac5b7a1bdf
Comments
2018-01-21 20:10:23 +01:00
Panos Karabelas
7c8a19978d
Simplified return of ImGui::IsKeyReleased()
2018-01-21 16:02:09 +00:00
omar
cd1409f4bf
ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )
2018-01-20 20:25:12 +01:00
omar
0b1fecb792
Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )
2018-01-20 12:36:16 +01:00
omar
6f6b6194b2
Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel
...
# Conflicts:
# examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
# examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp
2018-01-20 12:06:06 +01:00
omar
d4bf9b4686
Renaming for consistency.
2018-01-19 15:47:10 +01:00
omar
8877622fa8
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-19 15:42:28 +01:00
omar
e5a6e85f6d
Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. ( #1345 )
2018-01-19 15:37:25 +01:00
omar
42a612d7c9
Begin: Removed asserts that got in the way of some flags combination. ( #1345 )
2018-01-19 15:33:35 +01:00
omar
0978f00911
MovingWindow: Track click offset based on root window (undo 514d30d8cd
). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now.
2018-01-19 15:14:53 +01:00
omar
74dc70c543
DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. ( #1559 )
2018-01-19 09:16:26 +01:00
omar
63d47e8328
Drag and Drop: Increased payload type string to 12 characters instead of 8.( #143 )
2018-01-18 17:32:34 +01:00
omar
932d3f0198
NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. ( #1555 ) + comments.
2018-01-18 10:06:58 +01:00
omar
7ccbb765e2
InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. ( #1418 , #1554 )
2018-01-17 12:15:00 +01:00
omar
2f15cc0855
Nav: Fixed popup wrap-around logic for windows with scrolling. ( #787 )
2018-01-15 21:55:32 +01:00
omar
05885b2e6d
Merge fix.
2018-01-15 20:18:01 +01:00
omar
472ba1394c
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-15 20:13:42 +01:00
omar
28a76af185
Internal: DrawData: Tidying, renaming.
2018-01-15 20:12:48 +01:00
omar
a77913054f
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-01-15 18:02:58 +01:00
omar
1182174d81
Internals: DrawData: We don't need an intermediate layer for popups.
2018-01-15 18:00:13 +01:00
omar
0c06b43e6b
Metrics: Tweaks to hover-window-drawlist to see window bounding box.
2018-01-15 17:55:38 +01:00
omar
038453258e
Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.
2018-01-15 17:48:32 +01:00
omar
06eef2ce6f
Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).
2018-01-15 17:48:32 +01:00
omar
6eff21ee5e
Revert "Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7
. ( #787 )"
...
This reverts commit 03f5cd6ca1
.
2018-01-15 16:19:01 +01:00
omar
514d30d8cd
MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to 3849bb4470
. Comments + adding a local to ease patch #1345 .
2018-01-14 14:13:54 +01:00
Crunkle
daa38f2ad0
Fix cross compilers
2018-01-14 03:31:22 +00:00
omar
db63e71f13
Internals: Exposed SetCurrentFont() in imgui_internal.h
2018-01-12 20:07:01 +01:00
omar
1493de4f81
Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.
2018-01-12 19:53:27 +01:00
omar
c85d7d6e49
Nav: Remove GetItemID(), hide ActivateItem() before this feature is unfinished and has issue (full feature is on hold). Undo part of 59c6f35bf6
( #787 )
2018-01-12 19:28:37 +01:00
omar
c9be7d7254
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui_internal.h
2018-01-12 19:21:12 +01:00
omar
0a98202714
Nav: Standardized FIXME-NAV marker.
2018-01-12 19:13:15 +01:00
omar
cc173d7619
Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 , #1542 )
2018-01-11 23:21:24 +01:00
omar
5e9ae92ae9
Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 , #1542 )
2018-01-11 23:17:34 +01:00
omar
f7b10fc954
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-11 18:18:44 +01:00
omar
6a1011cf53
MovingWindow: Proper fix for 651538e
attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )
2018-01-11 18:16:16 +01:00
omar
b74f24c3e5
Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )"
...
This reverts commit 651538e13b
.
2018-01-11 18:08:14 +01:00
omar
1c95dea88c
Merge branch 'master' into navigation
2018-01-11 17:37:02 +01:00
omar
7d2a068dea
Begin: Shuffling bits of code around.
2018-01-11 17:33:37 +01:00
omar
cd7e178eac
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-11 16:49:59 +01:00
omar
651538e13b
Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref #1381 , #1337 )
2018-01-11 16:43:03 +01:00
omar
a63fbbca8b
Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )
2018-01-11 13:51:18 +01:00
omar
67671c0ab5
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-10 23:11:26 +01:00
omar
1eee10778b
Internals: Begin: Refactor some code into an UpdateManualResize() function.
2018-01-10 23:06:51 +01:00
omar
483f9b0d07
Internals: Begin: Moved DrawList setup code below, the viewport system will need to push the outer clipping rectangle as late as possible.
2018-01-10 22:55:29 +01:00
omar
03f5cd6ca1
Nav: Fixed RenderNavHighlight() clipping, essentially revert 6ea90af6b7
. ( #787 )
2018-01-10 18:58:55 +01:00
omar
919fc548ad
Merge branch 'master' into navigation
2018-01-10 18:58:26 +01:00
omar
6c583315e6
Begin: Moving some code around for the benefits of the wip viewport branch.
2018-01-10 18:56:51 +01:00
omar
f610e25682
Internals: Using ImFloor().when appropriate.
2018-01-10 18:33:29 +01:00
omar
fe919995da
Merge branch 'master' into navigation
2018-01-08 16:35:12 +01:00
omar
933ee6cd5d
InputText: Added alternative clipboard shortcuts: Shift+Delete (cut), Ctrl+Insert (copy), Shift+Insert (paste). ( #1541 )
2018-01-08 16:01:30 +01:00
omar
fd4d63a0c5
InputText: Moved code for checking clipboard shortcut so we can expand on it. ( #1541 )
2018-01-08 15:56:01 +01:00
omar
168200f915
Popups: Comments, reorganize bits of the header section, renamed parameters.
2018-01-07 18:17:47 +01:00
omar
a8e5542d78
BeginPopup: Exposed extra_flags publicly. ( #1533 )
2018-01-07 18:13:01 +01:00
omar
3f4eccf154
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 16:22:09 +01:00
omar
3fc7cf190d
OpenPopup(): Always reopen existing popup. Removed OpenPopupEx() bool reopen_existing which is always true. This also makes the public API on par with OpenPopupEx(). ( #1497 , #1533 )
2018-01-07 16:20:02 +01:00
omar
deab2ab015
Popups: Gently handle the user mistakenly calling OpenPopup() every frame. (when reopen_existing is true). ( #1497 )
2018-01-07 16:15:54 +01:00
omar
69ff65f054
Internals: Popup: Renaming fields.
2018-01-07 16:11:25 +01:00
omar
3678307cd9
Popup, Menus: Tweaks and comments.
2018-01-07 15:56:14 +01:00
omar
369189b675
Internals: Popup: Explicitely setting up ImGuiPopupRef reduces confusion.
2018-01-07 15:40:46 +01:00
omar
e09852fc49
Popups: Revert aca23fd3f0
(Oct 20, 2017). Because 1) I can't seem to find a default. 2) The if is definitively faulty and would have been all true. 3) It looks like possibly the following commit 6ab737a4bb
could have made this unnecessary. Not absolutly certain. (~#439)
2018-01-07 15:34:15 +01:00
omar
63e4677b81
Popup: BeginPopupContextItem(), BeginPopupContextWindow(), BeginPopupContextVoid(), OpenPopupOnItemClick() all react on mouse release instead of mouse click. Note that they don't use the full ButtonBehavior() or tracking aabb on both click and release. Applications I've tried seems to behave inconsistently there but on-release-without-tracking is both fairly common and doesn't require extra code for the id tracking. (~#439)
2018-01-07 15:23:57 +01:00
omar
c337cdcfd3
Internal: ButtonBehavior: Tweak to update g.ActiveIdClickOffset more consistently
2018-01-07 15:02:09 +01:00
omar
7ad169fa09
Merge branch 'master' into navigation + fix previous merge
...
# Conflicts:
# imgui.cpp
2018-01-07 14:33:44 +01:00
omar
d730a763f6
Internal: Reworked FocusFrontMostActiveWindow() so it fits the Nav branch usage as well.
2018-01-07 14:32:42 +01:00
omar
66b2ee6ea2
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-07 14:25:05 +01:00
omar
a34490239c
Internals: Popup: Separating MousePosOnOpen and PopupPosOnOpen. They are equal in the master branch but different in the navigation branch.
2018-01-07 14:03:56 +01:00
omar
5fd19f037f
Internals: renamed FocusPreviousWindow() to FocusfrontMostActiveWindow()
2018-01-07 12:48:11 +01:00
omar
2874aabb93
Internals: BringWindowToFront() iterate front to back, faster in majority of use cases.
2018-01-07 12:48:11 +01:00
omar
95b773370f
Revert "Internals: Added LastActiveId, LastActiveIdTimer. ( #1537 )" Will come up with a better design later.
...
This reverts commit 007f4034c9
.
2018-01-05 17:40:51 +01:00
omar
007f4034c9
Internals: Added LastActiveId, LastActiveIdTimer. ( #1537 )
2018-01-05 15:33:24 +01:00
omar
29c194b2a4
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2018-01-03 20:47:42 +01:00
omar
4fc9f44073
Merge of minor left-overs from private work branch to reduce drifts. Should be functionally a no-op.
2018-01-03 20:46:54 +01:00
omar
4b1240b2e1
Fixed non-popup child windows not honoring the HiddenFrames flag (can't see a reason). Docking relies on this.
2018-01-03 20:45:24 +01:00
omar
b2ec0741f1
Internals: Settings api tweaks
2018-01-03 20:45:17 +01:00
omar
2b8224692e
Merge branch 'master' into navigation
2018-01-03 20:26:24 +01:00
omar
0a0b252bb6
DragDrop: Removed IsDragDropActive() (introduced a few days ago, revert 06bea369c0
) as our use case doesn't need it anymore. Will add it if there is a real need.
2018-01-03 17:02:51 +01:00
omar
33f7769d85
Columns: Clear offsets data when columns count changed. ( #1525 )
2018-01-03 14:38:01 +01:00
omar
f9b2058d5a
Internals: Renamed ImGuiSimpleColumns to ImGuiMenuColumns to avoid confusion. Reduced internal buffer size (we only use 3 slots).
2018-01-03 14:35:11 +01:00
omar
05ec0b0736
Casing tweaks + clarify license copyright (simpler/safer?) ( #1346 )
2018-01-03 14:32:16 +01:00
omar
96ccc484f9
Merge branch 'master' into navigation
...
# Conflicts:
# imgui_internal.h
2018-01-03 12:33:27 +01:00
omar
3c6fbe0849
Renamed ImGuiSizeConstraintCallback to ImGuiSizeCallback, ImGuiSizeConstraintCallbackData to ImGuiSizeCallbackData.
2018-01-03 12:31:56 +01:00
omar
7fcbd45500
Internals: NextWindow: Renamed, moved functions to member.
2018-01-03 12:28:16 +01:00
omar
e339949de1
Internals: NextWindow: Using ImGuiCond for consistency.
2018-01-03 12:22:02 +01:00
omar
04b44398eb
Internals: refactored g.SetNextWindow fields into g.NextWindow. structure (so it can be more easily transported/copied)
2018-01-03 12:12:41 +01:00
omar
7e03ee8d85
Merge branch 'master' into navigation
2018-01-02 17:21:49 +01:00
Cory McWilliams
561e9f286e
Fix a memory leak of ImGuiColumnsSet's Columns vector. ImVector doesn't call destructors.
2018-01-02 10:46:20 -05:00
omar
170bcb2d7c
Internals: NewFrame: Shuffled some code around (to minimize upcoming patches)
2018-01-02 12:48:38 +01:00
omar
7a15fc8de5
Merge branch 'master' into navigation
2017-12-29 18:28:23 +01:00
omar
2dd2ca0096
Removed CalcItemRectClosestPoint() which was weird and not really used by anyone except demo code. If you need it it's easy to replicate on your side.
...
Removed internal corresponding ImRect::GetClosestPoint() for now.
Essentially revert dcaafffe0e
.
2017-12-29 17:59:13 +01:00
omar
c4e6d622c1
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
# imgui.h
2017-12-29 13:39:07 +01:00
omar
4fbdb50dca
MenuBar: Fixed menu bar pushing a clipping rect outside of its allocated bound (usually unnoticeable).
2017-12-28 23:53:36 +01:00
omar
4ba2e85744
Demo: Tweak. Comments. Metrics: Added some Drag and Drop info.
2017-12-28 23:53:27 +01:00
omar
90ff4ae5d1
BeginPopupModal(): the conditional test for SetNextWindowPos() was polling the wrong window, which in practice made the test succeed all the time.
2017-12-28 23:52:47 +01:00
omar
e985baa35d
Combo: When peeking into the popup window for alignment we check if the window was active, which is more correct. (no known issue in current codebase, but we'll need that change for later)
2017-12-28 23:52:42 +01:00
omar
06bea369c0
DragDrop: Added IsDragDropActive() helper which is useful for binding to decide how to handle mouse inputs.
2017-12-28 23:52:37 +01:00
omar
563d04fdb1
TreeNode: node with the ImGuiTreeNodeFlags_Leaf flag correctly disable highlight when DragDrop is active. ( #143 , #581 )
2017-12-28 23:52:31 +01:00
omar
49eed6e2d1
Version 1.54 WIP
2017-12-28 15:17:35 +01:00
omar
436cad4bca
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-26 15:37:31 +01:00
omar
d9034bf2d8
ListBox() changed signature of ListBox() to match Combo(). Still not very happy about not using const char** anymore. ( #931 )
2017-12-26 15:36:55 +01:00
omar
e916310b2e
Version 1.53
2017-12-25 17:41:41 +01:00
omar
ed2105d4a2
Merge branch 'master' into navigation
2017-12-25 16:45:27 +01:00
omar
3849bb4470
Moving window doesn't use accumulating MouseDelta so straying out of boundaries keeps moved window at the same spot.
2017-12-25 16:03:58 +01:00
omar
de5c304b49
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.cpp
2017-12-24 18:59:40 +01:00
omar
8d54b1b7af
Misc comments, removed duplicated IM_ARRAYSIZE macro in imgui_demo.cpp (it is now declared in imgui.h)
2017-12-24 18:59:14 +01:00
omar
1b86e7343f
Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
2017-12-24 18:16:22 +01:00
omar
cead207535
Comments
2017-12-24 17:58:41 +01:00
omar
6c63c7a8b1
Various zealous warning fixes (thanks Clang). (Navigation branch)
2017-12-23 16:40:12 +01:00
omar
ffb4f6ca8c
Merge branch 'master' into navigation
2017-12-23 16:27:48 +01:00
omar
9cda86d55a
Internals: Added IM_NEW, IM_DELETE helper macros ( #1517 , #484 , #504 )
2017-12-23 16:24:33 +01:00
omar
983d8f5f8e
Various zealous warning fixes (Clang).
2017-12-23 15:28:49 +01:00
omar
53b24ff79a
Removed reliance on ImU64 type for the ImDrawList assert. ( #1184 )
2017-12-23 15:02:36 +01:00
omar
1f26652944
Various zealous warning fixes (thanks Clang).
2017-12-23 14:07:03 +01:00
omar
1c1e490316
Merge branch 'master' into navigation
2017-12-22 20:21:54 +01:00
omar
46dcd9aa50
Columns: Made PixelsToOffsetNorm() properly symetrical to OffsetNormToPixels() ( #125 )
2017-12-22 20:21:35 +01:00
omar
471bcf8b5e
Columns: Fixed dragging when using a same of columns multiple times in the frame. ( #125 )
2017-12-22 20:21:02 +01:00
omar
e1a103b251
Drag and Drop: Disable tracking mouse button ownership when an external drag source is active, to make it easier to achieve drag and drop over multiple OS windows. ( #143 )
2017-12-22 20:20:52 +01:00
omar
8d21ee56d2
ImDrawList, Font: Fixed bug introduced in 531c11d5c7
( #1519 )
2017-12-22 20:19:48 +01:00
omar
287380261c
Merge branch 'master' into navigation
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# Conflicts:
# imgui.cpp
2017-12-21 19:55:21 +01:00
omar
c8c872c753
Internals: String functions uses size_t in their signature
2017-12-21 19:49:54 +01:00
omar
996dfb21cf
ImDrawList: Added ImDrawListFlags for AA settings. ImDrawList doesn't directly depends on GImGui anymore.
2017-12-21 19:49:54 +01:00
omar
d139bd088d
Begin: Moved modal darkening draw block
2017-12-21 19:49:54 +01:00
omar
14cb8177d0
ImDrawList: Removed 'bool anti_aliased = true' final parameter of ImDrawList::AddPolyline() and ImDrawList::AddConvexPolyFilled(). Anti-aliasing is controlled via the regular style.AntiAliased flags.
2017-12-21 19:01:53 +01:00
omar
531c11d5c7
ImDrawList: Small refactor toward removing dependency on GImGui + PushClipRectFullscreen now correctly uses data provided by imgui which can takes account of DisplaySize + Removed static variable in PathArcToFast() which caused linking issues to some.
2017-12-21 18:52:34 +01:00
omar
230f826ef5
ImDrawList: Comments
2017-12-21 18:48:09 +01:00
omar
4c2514dc29
Merge branch 'master' into navigation
2017-12-21 11:18:42 +01:00
omar
6193f46af2
Active Modal window always set the WantCaptureKeyboard flag ( #744 )
2017-12-21 11:18:30 +01:00
omar
b366dd9322
BeginPopup: Moved flags into individual BeginPopupXXX calls/implementations and outside of BeginPopupex(). Removed _NoResize flag which is extraneous with AlwaysAutoResize.
2017-12-20 17:40:58 +01:00
omar
55c0d2b9ab
InputText: renamed ImGuiInputTextFlags_DisableUndo to ImGuiInputTextFlags_NoUndoRedo ( #1506 , #1508 )
2017-12-20 16:25:03 +01:00
ibachar
abaf347deb
Added a flag for text input to disable undo / redo
2017-12-17 15:27:56 +02:00
omar
b1d90b565d
Columns: Fixed previous commit (wrong chunk commited) ( #125 )
2017-12-15 17:09:41 +01:00
omar
b9391d1692
Columns: Internal: Columns have their no set of flags so NoResize can be setup by internal code. ( #125 )
2017-12-15 17:06:47 +01:00
omar
6497f5dc1b
Merge branch 'master' into navigation
...
# Conflicts:
# imgui.h
2017-12-15 11:59:50 +01:00
omar
0c6e260f73
Drag and Drop: Added ImGuiDragDropFlags_SourceExtern to facilitate interfacing with WM_DROPFILES ( #143 )
2017-12-15 11:17:21 +01:00
omar
6effcf21d6
Drag and Drop: Source can also inhibit the preview on target, useful for extern sources that only exists for one frame. ( #143 )
2017-12-15 11:17:21 +01:00
omar
51433e26af
Drag and Drop: Renamed to ImGuiDragDropFlags_SourceNoAutoTooltip to ImGuiDragDropFlags_SourceNoPreviewTooltip ( #143 )
2017-12-15 10:15:51 +01:00
omar
eefea0588a
Using the ImGuiWindowFlags_NoScrollWithMouse flag on a child window forwards the mouse wheel event to the parent window, unless either ImGuiWindowFlags_NoInputs or ImGuiWindowFlags_NoScrollbar are also set. ( #1380 , #1502 )
2017-12-14 18:42:41 +01:00
Branimir Karadžić
ac8e708c3e
Fixed unused variable warning.
2017-12-14 18:14:43 +01:00
omar
45bca7851d
Added ImGuiHoveredFlags_RootAndChildWindows helper for consistency with focused flags. ( #1382 )
2017-12-13 22:30:16 +01:00