omar
b8c6e31c2d
Fixed cursor issue caused by 6890e08b
when calling BeginChild/EndChild multiple times to reappend into a same child window. ( #2282 )
2019-01-15 15:05:56 +01:00
omar
7a5058e3bf
Version 1.67
2019-01-14 17:41:44 +01:00
omar
6e41745f31
Added a bunch of diagnostic ignore to cope with Clang -Weverything being absurd. Also fixed two legit warnings. ( #2277 )
2019-01-13 18:57:46 +01:00
omar
49994ceb6e
FAQ entry, moved ImTextureId, Gallery links.
2019-01-12 19:48:07 +01:00
omar
1f6e0b2f98
ImVector: Made a struct. Using T/T* in the code instead of value_type/iterator. Renamed index_from_pointer() to index_from_ptr() (was not documented, added in 1.63, users not supposed to use ImVector, hopefully not a big deal).
2019-01-10 15:51:08 +01:00
omar
61a99f994e
Minot internal tweaks, comments
2019-01-08 23:11:54 +01:00
omar
f53cd3ee0f
Internals: LowerBound: Use raw pointer typedefs, we never use iterator anywhere else in the codebase.
...
Demo: Typo.
C98 fix.
2019-01-08 17:37:07 +01:00
omar
57b1622afc
Added IMGUI_USE_STB_SPRINTF (undocumented) ( #1038 )
2019-01-08 15:28:33 +01:00
omar
b33977bc15
Tests: Reworking hook prototypes for imgui-test to be faster and multi-context friendly.
2019-01-07 23:59:05 +01:00
omar
3997e8b555
Fixed animated window titles from being updated when displayed in the CTRL+Tab list. + Adding overkill helpers for reusing buffers. ( #787 )
2019-01-07 22:46:42 +01:00
omar
5cb7ce2085
Renamed ImFont::GlyphRangesBuilder to ImFontGlyphRangesBuilder. Keep redirection typedef (will obsolete).
2019-01-06 16:59:51 +01:00
omar
c3af134cc8
IO: Renamed InputCharacters[], marked internal as was always intended. AddInputCharacter() goes into a queue which can receive as many characters as needed during the frame. This is useful for automation to not have an upper limit on typing speed. Will later transition key/mouse to use the event queue later.
2019-01-06 16:37:42 +01:00
omar
9ba202821f
Nav: Fixed an keyboard issue where holding Activate/Space for longer than two frames on a button would unnecessary keep the focus on the parent window, which could steal it from newly appearing windows. ( #787 )
2019-01-04 19:03:56 +01:00
omar
d223d1e951
Added bindings in Readme. Added internal IMGUI_DEBUG_LOG() helper. Comments, missing breaking changes note relative to imgui_impl_xxxx changes, not really part of core but worth adding in the imgui.cpp breaking change section.
2019-01-04 18:01:43 +01:00
omar
6777544855
Added sanity check to debug parent/child ordering issues (they would generally manifest with an assert/crash in EndFrame bu tthis assert will catch some earlier).
2019-01-03 21:42:36 +01:00
omar
237109caa5
Internals: Extracted code out of EndFrame() into UpdateMouseMovingWindowEndFrame()
2019-01-02 23:08:32 +01:00
omar
b3469fa94b
Alternative fix for bug introduced in d845135
( #1651 ), fix CTRL+Tab and fallback tooltip.
2019-01-02 23:08:32 +01:00
omar
3e30bfd6c9
Revert "Fixes crash/assert bug introduced in d845135
( #1651 ): would assert when showing the CTRL+Tab list and or fallback "...." tooltip."
...
This reverts commit 1b0e38df47
.
2019-01-02 22:56:17 +01:00
omar
1b0e38df47
Fixes crash/assert bug introduced in d845135
( #1651 ): would assert when showing the CTRL+Tab list and or fallback "...." tooltip.
2019-01-02 22:14:28 +01:00
omar
6b97ded438
Happy new year! & comments
2019-01-02 10:57:57 +01:00
omar
e21bc44684
Comments: fixed missing line in the "how a simple rendering function may look like" section ( #2258 )
2019-01-02 09:57:25 +01:00
omar
d845135273
Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. ( #1651 ).
2018-12-23 18:00:37 +01:00
omar
a9a60a24c1
Tweaked asserts
2018-12-23 17:51:50 +01:00
omar
b471813f54
Made it illegal to call Begin("") with an empty string. This somehow accidentally worked before but had various undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches.
2018-12-20 20:01:02 +01:00
omar
5691385a33
IO: Added BackendPlatformUserData, BackendRendererUserData, BackendLanguageUserData void* for storage use by back-ends. ( #2004 + for cimgui)
2018-12-20 11:41:24 +01:00
omar
6890e08bc5
Fixed using SetNextWindowPos() on a child window (which wasn't really documented) position the cursor as expected in the parent window, so there is no mismatch between the layout in parent and the position of the child window. Demo tweak and adding some child window stuff
2018-12-19 15:19:31 +01:00
omar
89ac0ea7c1
Various user-facing comments
2018-12-19 11:19:55 +01:00
omar
84d1ce3958
Tidying up README, moved entries to FAQ, updated screenshots, removed comma in title.
2018-12-18 16:17:27 +01:00
omar
ca953f0fee
Fix merge issue on master.
2018-12-18 15:11:11 +01:00
omar
ae76a1fda7
Window, Focus, Popup: Fixed an issue where closing a popup by clicking another window with the _NoMove flag would refocus the parent window of the popup instead of the newly clicked window.
2018-12-18 15:01:15 +01:00
omar
510ca373a2
Moved setting up NavHideHighlightOneFrame from lower-level ClosePopupToLevel() to CloseCurrentPopup() with an explanation. (Followup on 68d3e139a7
)
2018-12-18 14:59:22 +01:00
omar
65dac02171
Internals: Popups: Renamed CurrentPopupStack to BeginPopupStack which is much less ambiguous.
2018-12-14 18:44:17 +01:00
omar
f1c7596409
Internals: Popup related comments. Renamed the misleading internal ClosePopup() function. Added bool* test to BeginPopupModal in demo.
2018-12-14 18:42:22 +01:00
omar
587506dd57
Tests: Changed prototype of ImGuiTestEngineHook_ItemAdd to match functions called in same spot. Made ButtonBehavior submit fallback item info if ItemAdd() was not called (for resize grips, resize borders, scrollbar, columns, etc.)
2018-12-14 11:27:02 +01:00
omar
8497948ba0
Comments, minor tweaks.
2018-12-13 19:17:36 +01:00
omar
febc3e6aa1
Internals: Windows hidden with HiddenFramesRegular (but NOT HiddenFramesForResize) preserve their SizeContents, so restoring a auto-resize window after it's been hidden by tabs won't reset its size for a frame. Arguable. Let's see how it goes. (Followup to b48e295bddbf965d7382ec5578ed05d2fe601114)
2018-12-11 19:19:12 +01:00
omar
d9a84de9d9
Contents size is preserved while a window collapsed. Fix auto-resizing window losing their size for one frame when uncollapsed.
2018-12-11 19:08:06 +01:00
omar
54a60aaa40
Added BETA api for Tab Bar/Tabs widgets. ( #261 , #351 ) (merged this feature from the from Docking branch so it can be used earlier as as standalone feature)
...
- Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API.
- Added ImGuiTabBarFlags flags for BeginTabBar().
- Added ImGuiTabItemFlags flags for BeginTabItem().
- Style: Added ImGuiCol_Tab, ImGuiCol_TabHovered, ImGuiCol_TabActive, ImGuiCol_TabUnfocused, ImGuiCol_TabUnfocusedActive colors.
- Demo: Added Layout->Tabs demo code.
- Demo: Added "Documents" example app showcasing possible use for tabs.
2018-12-11 12:36:47 +01:00
omar
cc1283fb78
Added ImGuiWindowFlags_UnsavedDocument window flag to append '*' to title without altering the ID, as a convenience to avoid using the ### operator. (merged from Docking branch)
2018-12-11 12:20:48 +01:00
omar
15447f5b7b
Using named flags instead of 0 + shallow formatting tweaks from other branches.
2018-12-11 12:14:27 +01:00
omar
9476e07d5a
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. ( #899 )
...
Tweaked default value of style.DisplayWindowPadding from (20,20) to (19,19) so the default style as a value which is the same as the title bar height.
2018-12-10 16:05:30 +01:00
omar
59f3c4fc20
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
2018-12-10 15:41:01 +01:00
omar
d20e3ee710
Tests: Adding imgui-test engine hooks (experimental) to provide missing widget state to the testing system.
2018-12-10 14:30:41 +01:00
omar
125e62491e
Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
2018-12-04 14:34:49 +01:00
omar
fb6ef8b1db
Comments, tweak
2018-12-03 23:50:59 +01:00
omar
10e13dd6bb
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
2018-12-03 12:19:23 +01:00
omar
801645d350
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
2018-12-03 10:17:17 +01:00
omar
7658035e5a
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
2018-11-30 18:30:21 +01:00
omar
3849def253
Added ShowAboutWindow(), About Window now showing various config/build information.
2018-11-30 18:30:21 +01:00
omar
baf67d393f
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. ( #2213 )
2018-11-29 23:25:29 +01:00
omar
4105cc7e97
Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
2018-11-27 19:46:14 +01:00
omar
d27ffefbd4
Version 1.67 WIP
2018-11-22 18:59:57 +01:00
omar
da3c4330c1
Version 1.66
2018-11-22 15:11:52 +01:00
omar
cc4b1f9e47
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. ( #787 )
2018-11-21 16:07:04 +01:00
omar
b9ae9bb1e3
Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
2018-11-21 15:37:29 +01:00
omar
50c43d1c8e
Removed unnecessary ImGui:: prefixes.
2018-11-15 16:43:05 +01:00
omar
6b4443755d
Internals: Added FindWindowByID() helper. ( #2190 )
2018-11-15 16:41:48 +01:00
omar
aa668c410a
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. ( #2168 ) + adding a else block to make NavCalcPreferredRefPos() more explicit.
2018-11-15 13:56:27 +01:00
omar
19b4fcdacb
Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. ( #2185 )
2018-11-13 11:23:15 +01:00
omar
c808eb92c6
Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure.
2018-11-05 17:28:00 +01:00
Torkel Bjørnson-Langen
1441756a0f
Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() ( #2153 )
2018-11-05 14:17:51 +01:00
omar
12c72d2893
Fixed OpenGL texture loading example in comment + Discourse link to root of discourse
2018-10-25 21:32:29 +02:00
omar
a72d5ada61
Misc comments improvements
2018-10-25 19:02:43 +02:00
omar
ac9aaf4b6e
Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
2018-10-25 17:45:48 +02:00
omar
5be915d6ab
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. ( #1660 , #787 )
2018-10-15 18:23:18 +02:00
omar
90b50bd4c3
Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. ( #1660 )
2018-10-15 18:16:49 +02:00
omar
ca753829cb
Revert using wchar_t functions ( 9cf94d5
+ 2eaf5b0
). Big mistake, wchar_t is not guaranteed to be 16-bits.
2018-10-12 15:48:38 +02:00
omar
28953208d4
Tests: Added imgui-test engine hooks (experimental).
2018-10-12 15:47:15 +02:00
omar
9cf94d5dd6
RenderText(), InputTextMultiline(): Optimization for large text by using memchr, wmemchr, wcschr when appropriate.
2018-10-12 12:34:47 +02:00
omar
0fe48cbb61
Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.( #2035 , #2096 )
...
Added misc/README file.
2018-10-12 11:16:51 +02:00
omar
ed4dcd9072
Shutdown: Unlock font atlas before destroying context, so we can destroy a context between NewFrame and EndFrame if we wait (facilitate main loop structures). Internals: GetWindowScrollMaxX(), GetWindowScrollMaxY()
2018-10-11 22:38:26 +02:00
omar
cf0afb48ac
TextUnformatted: Using memchr(), fixed not properly testing for text_end bound + comments.
...
Internals: Added ImStreolRange() + used in LogRenderedText() + comments.
2018-10-11 12:53:10 +02:00
omar
d02b11dfbd
ImGuiTextBuffer: Avoid heap allocation when empty.
2018-10-11 12:08:09 +02:00
omar
1efafa1d29
Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
2018-10-10 12:09:06 +02:00
omar
fbfe193fcd
Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. ( #2110 )
2018-10-02 18:49:55 +02:00
omar
ae7f833c69
Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. ( #1495 , #822 , #2110 )
2018-10-02 18:43:10 +02:00
omar
e623be998d
Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. ( #143 )
2018-10-01 15:53:18 +02:00
omar
3dcd552628
Fixed extraneous static attribute. ( #2105 )
2018-09-27 13:01:51 +02:00
Loïc HAMOT
9aae21483a
Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings ( #2105 )
2018-09-27 12:59:22 +02:00
omar
61d94ff88e
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
2018-09-26 21:30:37 +02:00
omar
a7d3ae8937
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. ( #1698 , #894 , #713 ) + reworked the Begin/BeginChild comments in imgui.h.
2018-09-26 21:24:42 +02:00
omar
e2436ca625
Nav, Focus: Fixed ImGuiWindowFlags_NoBringToFrontOnFocus windows not being restoring focus properly after the main menu bar or last focused window is deactivated.
2018-09-10 20:40:21 +02:00
omar
062b1f0463
Fixed calling SetNextWindowSize()/SetWindowSize() with non-integer values leading to accidental alteration of window position. We now round the provided size. ( #2067 )
2018-09-07 22:30:46 +02:00
omar
2eaf722fd7
Fixed calling DestroyContext() always saving .ini data with the current context instead of the supplied context pointer. ( #2066 )
2018-09-07 17:24:56 +02:00
omar
eb7033e75b
Version 1.66 WIP
2018-09-06 21:44:59 +02:00
omar
e0cab5664a
Version 1.65
2018-09-06 15:58:58 +02:00
omar
5a679a45cc
Renamed stb_truetype.h to imstb_truetype.h, stb_textedit.h to imstb_textedit.h, and stb_rect_pack.h to imstb_rectpack.h. ( #1718 , #2036 )
...
If you were conveniently using the imgui copy of those STB headers in your project, you will have to update your include paths.
The reason for this change is to avoid conflicts for projects that may also be importing their own copy of the STB libraries. Note that imgui's copy of stb_textedit.h is modified.
2018-09-06 15:58:25 +02:00
omar
e58bc3d5b7
Refactor: Tweaked and improved the sectioning to facilitate grepping/moving around and applied to all files. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
0b18c11440
Refactor: Moved ImFile functions. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
ab64e8f993
Refactor: Moved one indentation level in the bulk of the ShowMetricsWindow() function. Should appear as a small diff if whitespaces changes are ignored. ( #2036 )
2018-09-06 11:36:00 +02:00
omar
bb3184af74
Refactor: moved low-layout helpers to imgui_widgets.cpp (Spacing, Dummy, NewLine, Separator, etc.) ( #2036 )
2018-09-05 20:54:28 +02:00
omar
cbdce80837
Internals: Refactor: Moved render functions to their own section. ( #2036 )
2018-09-05 20:46:57 +02:00
omar
65876f348a
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. ( #787 )
2018-09-05 17:33:00 +02:00
omar
77ba883f23
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. ( #1427 ) + changed ImGuiIO layout.
2018-09-05 17:29:47 +02:00
omar
bbcc976739
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
2018-09-05 17:29:47 +02:00
omar
b944aa623c
Minor mostly inconsequential merges from Viewport + LoadIniSettingsFromMemory() entirely skip lines starting with ';'
2018-09-05 11:52:48 +02:00
omar
40db2ca098
Fixed a build issue with non-Cygwin GCC under Windows.
2018-09-04 18:58:20 +02:00
omar
bcb1441ce7
Version 1.65 WIP
2018-09-03 14:38:04 +02:00
omar
5d40d295b3
Comments, readme updates
2018-08-31 11:37:14 +02:00
omar
48db5713d6
Version 1.64
2018-08-31 10:00:03 +02:00
omar
38cfcf9fbc
Tweak comments and indexes
2018-08-31 09:59:58 +02:00
omar
8a216fe756
Refactor: Internals: Moved Tooltip functions in imgui.cpp in their own section + comments. ( #2036 )
2018-08-30 21:15:12 +02:00
omar
fd2bfb7e07
Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 3) ( #2036 )
2018-08-30 21:00:51 +02:00
omar
064b949bc2
Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 2) ( #2036 )
2018-08-30 20:59:24 +02:00
omar
2a0d26e603
Refactor: Internals: Moved Popup functions in imgui.cpp in their own section. (part 1) ( #2036 )
2018-08-30 20:58:36 +02:00
omar
df37a156e8
Refactor: Moved Scrollbar function from imgui.cpp to imgui_widgets.cpp, added file index ( #2036 )
2018-08-30 20:51:57 +02:00
omar
728b2ef026
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. DONE! (part 9) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
cda45737ab
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 8) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
acf3cc4c3f
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 7) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
8a6fd237f6
Refactor: Internals: Restored new lines in NavUpdate() ... (part 6) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
84eb2682b7
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (moved NavUpdate which would not diff properly unless empty lines were removed, hence the previous patch). (part 5) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
73052dc00c
Refactor: Internals: Removing new lines from NavUpdate solely because I couldn't find another way to get a neat diff/patch when moving it. (part 4) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
6bda59e5b7
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section (extracted some code out of NavUpdate()). (part 3) ( #2036 , #787 )
2018-08-30 19:23:11 +02:00
omar
60ee4de56d
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 2) ( #2036 , #787 )
2018-08-30 19:23:10 +02:00
omar
ce58795bdf
Refactor: Internals: Moved Navigation functions in imgui.cpp in their own section. (part 1) ( #2036 , #787 )
2018-08-30 19:23:10 +02:00
omar
f2926f910f
Refactor: Internals: Moved Logging functions in imgui.cpp in their own section. ( #2036 )
2018-08-30 19:23:10 +02:00
omar
15172f0742
Refactor: Internals: Moved Settings functions in imgui.cpp in their own section. ( #2036 )
2018-08-30 19:23:10 +02:00
omar
98f618ed18
Refactor: Internals: Moved various functions in imgui.cpp ( #2036 )
2018-08-30 19:23:10 +02:00
omar
2714f8fa23
Refactor: Moved Slider/Drag/Input functions + support DataType stuff from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:46 +02:00
omar
c25f48b902
Refactor: Moved InputText functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:46 +02:00
omar
ad0bfdcd95
Refactor: Moved ColorEdit/ColorPicker/ColorButton/etc. functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
5dc954f5d7
Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
a265c62636
Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:45 +02:00
omar
0e9577d0da
Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 15:40:44 +02:00
omar
f26b8c1e07
Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:55:27 +02:00
omar
6468a3c0ce
Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:50:32 +02:00
omar
3eaa063984
Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp ( #2036 )
2018-08-30 14:50:32 +02:00
omar
f2aa124eb8
Version 1.64 WIP
2018-08-30 14:25:23 +02:00
omar
9e0f24dcb6
Version 1.63
2018-08-29 16:20:25 +02:00
omar
92edb7a4e3
Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor)
2018-08-29 16:12:54 +02:00
omar
2598d26c73
ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. ( #2050 )
2018-08-29 13:30:46 +02:00
omar
f9634feb66
Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR ( #846 )
2018-08-28 19:10:59 +02:00
omar
06e917f135
Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. ( #2034 , #820 , #956 , #1875 )
2018-08-23 13:47:37 +02:00
omar
0810d57819
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). ( #820 , #956 , #1875 , #2034 )
2018-08-23 13:26:14 +02:00
omar
e28b1078f5
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. ( #2034 )
2018-08-23 13:21:01 +02:00
omar
abaa274592
Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. ( #2034 )
2018-08-22 22:31:51 +02:00
omar
102d5e6de6
Rearrange header comments to find enums easily + fixed inconsistent sorting.
2018-08-22 22:13:05 +02:00
omar
7011d87bf8
InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. ( #2006 , #1443 , #1008 )
2018-08-22 21:27:27 +02:00
omar
7d9d9bc34e
InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. ( #2006 , #1443 , #1008 )
2018-08-22 21:11:55 +02:00
omar
ea9f5d7600
Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). ( #2035 , #2006 , #1443 , #1008 )
2018-08-22 13:25:08 +02:00
omar
8d639ec60d
InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259
) + fixed demo to use those functions. ( #2006 , #1443 , #1008 ).
2018-08-22 13:09:44 +02:00
omar
ea1906004b
InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found.
2018-08-22 12:46:47 +02:00
omar
5122c76441
InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback.
2018-08-22 12:46:47 +02:00
omar
68448c5faa
ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices.
2018-08-22 12:46:47 +02:00
omar
2dc5ec95d7
Internals: InputText: Renaming. Comments.
2018-08-22 12:46:46 +02:00
omar
9f393c38e9
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
2018-08-22 12:46:45 +02:00
omar
24ff259816
InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. ( #2006 , #1443 , #1008 ).
2018-08-21 21:36:07 +02:00
omar
4de6e1f7e4
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
2018-08-21 15:14:10 +02:00
omar
0fd6e9bc0d
InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents.
2018-08-21 14:27:57 +02:00
omar
e6c78f9470
InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) ( #211 )
2018-08-21 14:27:57 +02:00
omar
5942c08143
Added IMGUI_VERSION_NUM for easy compile-time testing. ( #2025 )
2018-08-21 14:27:57 +02:00
omar
f23d29b481
Added links to Discourse forums.
2018-08-20 10:45:10 +02:00
omar
4910629f6a
Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes.
2018-08-20 09:59:51 +02:00
omar
bb2de30e3e
Internals: Added ImTextCountUtf8BytesFromChar() helper.
2018-08-17 11:33:45 -07:00
omar
ac39c4b2a8
SplitterBehavior: Fix for when the sizes are already under the minimum desired size.
2018-08-17 11:33:40 -07:00
omar
341ebd961b
Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. ( #2023 , #820 , #956 , #1875 ).
2018-08-16 13:33:16 -07:00
omar
8972ebae73
Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. ( #1565 , #1599 , #586 )
2018-08-15 16:28:39 -07:00
omar
caaa746424
Nav: NavWindowingList doesn't save to .ini file. TODO entries.
2018-08-13 17:29:20 -07:00
omar
fda9dc8e18
Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. ( #2013 )
2018-08-09 18:07:49 +02:00
omar
421dc19798
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. ( #2015 )
2018-08-09 17:49:48 +02:00
omar
d5793102db
imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. ( #2002 , #1873 )
2018-08-09 17:42:53 +02:00
omar
0065fe16a2
Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. ( #787 )
...
While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag.
2018-08-08 16:03:13 +02:00
omar
9d8a0374d3
Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c
. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. ( #1926 ).
2018-08-06 13:07:19 +02:00
omar
0905202f44
Internals: Minor renaming for consistency.
2018-08-05 18:13:24 +02:00
omar
bc6ac8b2ae
Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame.
...
Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows.
2018-08-03 18:12:36 +02:00
omar
498c0dcb4c
Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings.
2018-08-03 11:41:07 +02:00
omar
87e2fea09d
Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. ( #1427 , #1495 , #822 , #473 , #650 )
...
Demo: Exposed flags in Demo.
2018-08-01 11:50:57 +02:00
omar
65b46f62ef
Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!)
2018-07-31 17:28:18 +02:00
omar
7e1678ff00
Drag and Drop: Elapse payload as soon as delivery is made. ( #153 )
2018-07-31 17:28:08 +02:00
omar
faf2c34149
Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. ( #1725 , #143 ).
2018-07-31 13:46:19 +02:00
omar
79ae6d3bf6
Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. ( #143 )
2018-07-31 13:45:25 +02:00
omar
e13e5982ff
Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. ( #1725 )
2018-07-31 12:11:18 +02:00
omar
f88bf9cea3
InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. ( #1983 )
2018-07-30 18:48:10 +02:00
omar
a7ac9e8346
Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. ( #1987 )
2018-07-30 18:20:25 +02:00
omar
4d5dcdb57a
Internals: Changed signature of ShadeVerts functions to remove pointers. ( #1286 , #1700 , #1986 )
2018-07-30 17:24:04 +02:00
omar
f05aede098
Revert "Assert that fmt != NULL before calling vsnprintf ( #1969 )"
...
This reverts commit 84183f5bb6
.
2018-07-30 16:50:47 +02:00
omar
80db2383d8
Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) ( #1085 )
2018-07-30 16:01:06 +02:00
omar
2a67aeaa3d
Visual Studio: calling into _vsnprintf. ( #1085 )
2018-07-30 16:01:06 +02:00
omar
15a93d6fe3
Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer.
2018-07-30 14:36:33 +02:00
omar
f9e8b5c652
CollapseButton: Added hovering highlight + minor consistency tweaks.
2018-07-27 13:32:33 +02:00
omar
6211f40f3d
Internals: Drag and Drop: default drop preview use a narrower clipping rectangle (no effect here, but other branches uses a narrow clipping rectangle that was too small so this is a fix for it) + Comments
2018-07-27 12:39:42 +02:00
omar
28c1a9857e
Internals: Changed SplitterBehavior() signature to be consistent with other similar signatures. ( #319 ).
2018-07-26 23:50:05 +02:00
omar
63df9d6311
Internals: Extracted part of Begin into UpdateWindowParentAndRootLinks(). Useful to call to keep state updated immediately (namely useful for docking) + small tidying up of imgui_internal.h
2018-07-26 23:49:36 +02:00
OswaldHurlem
84183f5bb6
Assert that fmt != NULL before calling vsnprintf ( #1969 )
...
In the case of Visual Studio 15.6 + Windows SDK 10.0, vsnprintf() with NULL format string appears to corrupt the stack...
2018-07-26 22:26:50 +02:00
omar
dd0d5debef
Internals: Child windows that are clipped or part of a collapsed parent are not marked as collapsed anymore, but just a separate hidden marker set. We distinguish hiding for size measurement vs hiding for other reasons. Cleaned a little the end of Begin.
2018-07-26 19:24:27 +02:00
omar
0b045d8de5
Nav: Tweaked CTRL+TAB to hide visual noise on fast switch + fading out screen dimming and highlight to make the experience less harsh
2018-07-26 19:03:02 +02:00
omar
7adac4ab3e
FAQ update
2018-07-26 12:55:40 +02:00
omar
0c88fad6c2
Internals: SplitterBehavior() added hover_visibility_delay parameter which is helpful to reduce visual noise. ( #319 )
2018-07-25 16:07:05 +02:00
omar
357534e588
Made it possible to move a window by dragging from the Collapse button (past the drag threshold). Extracted some code out to a CollapseButton() function.
2018-07-24 16:45:11 +02:00
omar
3a522b2400
Internals: Renamed one of the arrow functions so their name don't collide.
2018-07-24 16:41:17 +02:00
omar
528b50a89f
Fixed horizontal mouse wheel not forwarding the request to the parent window if ImGuiWindowFlags_NoScrollWithMouse is set. ( #1463 , #1380 , #1502 )
2018-07-22 19:04:15 +02:00
omar
4b8ce24e46
Internals: Extracted part of NewFrame() into a UpdateMouseWheel() function.
2018-07-22 18:57:28 +02:00
omar
4ebd442a24
Added asserts to catch illegal modifications of the font atlas between NewFrame() and EndFrame()/Render(). ( #1958 )
2018-07-22 18:53:27 +02:00
omar
e07f5d4c78
Changed ImGui::GetTime() return value from float to double to avoid accumulating floating point imprecisions over time.
2018-07-22 18:46:41 +02:00
omar
048add5ef2
ImGuiTextFilter, TextRange: removed cruft from TextRange since it's not a publicly and generic helper at the moment + marked internal stuff + changed a reference to a pointer. ( #1879 )
2018-07-19 15:22:18 +02:00
omar
93321d3280
Nav: Fixed CTRL+TAB windowing list from always showing the implicit Debug window. ( #787 )
2018-07-17 19:48:53 +02:00
Rokas Kupstys
7e59eb026b
Fix warning when IMGUI_DEFINE_MATH_OPERATORS is already defined by build system. ( #1950 )
2018-07-17 17:17:56 +02:00
omar
5e73e969fb
Comments, exposed a few things in imgui_internal.h for consistency, added ImQsort wrapper.
2018-07-12 11:08:24 +02:00
omar
23288547ec
Revert part of c7016c2
incorrectly renaming ImGuiCol_NavWindowingHighlight to ImGuiCol_NavWindowListHighlight, that was wholly unnecessary (and not documented!). (also invalidate #1939 )
2018-07-12 09:53:10 +02:00
omar
9007dff5eb
IsItemHovered(): Added ImGuiHoveredFlags_AllowWhenDisabled flag to query hovered status on disabled items. ( #1940 , #211 )
...
+ shallow changelog tweaks
2018-07-10 19:16:57 +02:00
omar
b829671df1
Fixed missing value in GetStyleColorName(). ( #1939 ) broken with c7016c2
2018-07-10 16:45:54 +02:00
omar
4dfb9ef751
Internals: Extracted StartMouseMovingWindow so we can add code to turn an arbitrary widget into a window mover (will be useful to make the Collapse button a window mover past a mouse drag threshold) + added a couple of _None flags.
2018-07-10 11:16:40 +02:00
omar
dc021f1c23
Internals: Fixed CalcSizeContents() returning negative value on first run (inconsequential afaik, but fixing for sanity)
2018-07-09 21:38:37 +02:00
omar
17f36038e0
Internals: Misc/shallow merge from Docking branch.
2018-07-09 21:10:47 +02:00
omar
7033b2043b
Internals: Move IMGUI_CDECL declaration to imgui_internal.h so everyone can profit.
2018-07-09 20:34:12 +02:00
omar
c7016c25e8
Nav: Added a CTRL+TAB window list and changed the highlight system accordingly. ( #787 )
2018-07-09 19:16:48 +02:00
omar
0708f91617
Internals: Removed RootWindowForTabbing, won't be needed. Nav: Not starting NavWindowingTarget when a modal is active (was not noticeable).
2018-07-09 16:20:14 +02:00
omar
bd6097ac6f
Drag and Drop: Calling BeginTooltip() between a BeginDragSource()/EndDragSource() or BeginDropTarget()/EndDropTarget() uses adjusted tooltip settings matching the one created when calling BeginDragSource() without the ImGuiDragDropFlags_SourceNoPreviewTooltip flag. ( #143 ) + additional safety checks.
2018-07-08 20:06:49 +02:00
omar
64938178b7
Internals: Moved selectable flags to avoid collision with public flags + rewrote some tests so we can consistently grep for (held && hovered)
2018-07-08 18:23:12 +02:00
omar
a33f0d1f7f
Drag and Drop: Fixed ImGuiDragDropFlags_SourceNoDisableHover to affect hovering state prior to calling IsItemHovered() + fixed description. ( #143 )
2018-07-08 16:38:57 +02:00
vby
3a42eb6620
Fix missing ImmReleaseContext in default Win32 IME handler ( #1932 )
2018-07-08 15:24:12 +02:00
omar
b0cdfe0ece
Generalized d11d211e
so regular popups (without the AlwaysAutoResize flag) also have a smaller minimum size, but reduced it to an arbitrary 4.0f instead of 1.0f to ease debugging of faulty situations. ( #1909 )
2018-07-08 13:27:16 +02:00
omar
c790723cfa
Drag and Drop: Fixed an incorrect assert when dropping a source that is submitted after the target (bug introduced with 1.62 changes related to the addition of IsItemDeactivated()). ( #1875 , #143 )
2018-07-08 13:03:39 +02:00
omar
d11d211e5d
Allow popup from ignoring the style.WindowMinSize values so short menus are not padded. ( #1909 ) Wider generalization of b16603745c
.
2018-07-06 18:29:39 +02:00
omar
42bf149ac6
Removed per-window ImGuiWindowFlags_ResizeFromAnySide beta flag in favor io.OptResizeWindowsFromEdges=true
to enable the feature globally. ( #1495 ) The feature is not currently enabled by default because it is not satisfying enough.
2018-07-06 15:30:21 +02:00
omar
0146f4b456
Internals: BeginChildEx tweaks.
2018-07-05 09:17:16 +02:00
omar
7b2662d245
Examples: Comments, bits of documentation
2018-07-04 19:06:28 +02:00
omar
665bd1e140
Links and thanks. Comments on using BeginCombo/EndCombo + moved the Combo() implementations closer to each others to maximize user seeing how it is implemented from any of the secondary function body.
2018-07-04 10:29:28 +02:00
omar
004fe8916a
Internals: Settings: Simple optimization caching index into the settings buffer, to remove an unnecessary O(N*M) search during saving. (with N=active root windows during the session, M=stored settings which grows over time)
2018-06-28 18:42:38 +02:00
omar
b16603745c
Allow menu windows from ignoring the style.WindowMinSize values so short menus are not padded. ( #1909 )
2018-06-28 11:33:03 +02:00
omar
7adae3299e
Double-click on resize grip doesn't need to test HoveredWindow (as button has the flattenchild flag anyway) + double-click on title bar verify that we don't have overlapping items to allow contents in title bar. + Comments
2018-06-27 17:29:31 +02:00
omar
79153cf19f
Internals: Various renaming. e.g. NewFrameUpdateHoveredWindowAndCaptureFlags() to UpdateHoveredWindowAndCaptureFlags() + exposed UpdateMovingWindow() in imgui_internal.h.
2018-06-26 12:40:37 +02:00
omar
14ceaaf460
ArrowButton: Fixed to honor PushButtonRepeat() setting (and internals' ImGuiItemFlags_ButtonRepeat). Setup current line text baseline so that ArrowButton() + SameLine() + Text() are aligned properly.
2018-06-26 12:37:20 +02:00
omar
9d67d18d86
Internals: Moved some of the SliderBehaviorT code into SliderBehavior to reduce the amount of instanciated code.
2018-06-25 14:01:21 +02:00
omar
c1d8dee6c5
Version 1.63 WIP
2018-06-25 09:40:09 +02:00
omar
1b74e3be02
Version 1.62
2018-06-22 09:41:25 +02:00
omar
40845852b9
Fixed warnings + readme
2018-06-16 10:23:11 +02:00
omar
b5d385824d
Added assert in TreePop() to ease catching ID stack underflow earlier.
2018-06-14 15:11:14 +02:00
omar
826d77185e
Revert 640c0566
: TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless -> more flexible to keep allowing it by default so it setup an ID scope.
2018-06-14 15:10:46 +02:00
omar
ce0b36ba10
Added _None values to various enum flags, useful for readability and some coding style likes it. (Unfortunately we can't refer to them as default value in imgui.h functions because they need to be declared below).
2018-06-13 23:22:19 +02:00
omar
2a6fbb2197
Speculative fix for Win32 clipboard handler if SetClipboardText() fails + Minor fix for static analyzer + using :: prefix when calling in Win32 functions.
2018-06-13 22:22:52 +02:00
omar
d57fc7fb97
Added IsItemDeactivatedAfterChange() if the last item was active previously, isn't anymore, and during its active state modified a value. Note that you may still get false positive. ( #820 , #956 , #1875 )
2018-06-13 00:10:33 +02:00
omar
be4b8b5615
Internals: Added GetItemID(), GetFocusID() for consistency. Made GetActiveID() inline. Comments, fixed typos, demo tweaks.
2018-06-13 00:02:19 +02:00
omar
cd455a4600
Added IsItemDeactivated() to query if the last item was active previously but isn't anymore. Useful for Undo/Redo patterns. ( #820 , #956 , #1875 )
2018-06-12 18:44:33 +02:00
omar
c725710c6d
Comments
2018-06-12 18:25:04 +02:00
omar
cdf51cad2d
Comments, documentation
2018-06-11 19:52:40 +02:00
omar
85f9694bd4
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). ( #1870 )
...
Read examples/README.txt for some details.
ImDrawData: Added DisplayPos, DisplaySize fields honored by all backends (not strictly necessary to honor just now, but doing it to be ahead)
2018-06-08 19:37:33 +02:00
omar
8e48ab6b19
Nav: Addendum: only set io.WantSetMousePos if necessary. ( #1867 )
2018-06-07 18:08:59 +02:00
omar
e3710448ae
Nav: Removed an unnecessary assertion that could fail when using Mouse and Keyboard simultaneously with the NavEnableSetMousePos flag. ( #1867 )
2018-06-07 18:04:44 +02:00
omar
929529a0db
SliderFloat(): When using keyboard/gamepad and a zero precision format string (e.g. "%.0f"), always step in integer units. ( #1866 )
2018-06-07 13:29:54 +02:00
omar
b3a5b8debd
Popup: Improved handling of (erroneously) repeating calls to OpenPopup() to not fully close/re-open the popup so its child popups won't get closed. ( #1497 , #1533 , #1865 ).
...
Followup/fix the change made in deab2ab015
2018-06-06 19:25:49 +02:00
omar
5a288b2d3a
Readme, FAQ tweaks ( #1807 )
2018-06-06 13:02:19 +02:00
omar
d44faa165a
Added GetGlyphRangesChineseSimplifiedCommon() helper that returns a list of ~2500 most common Simplified Chinese characters. Renamed GetGlyphRangesChinese() to GetGlyphRangesChineseFull() to distinguish other variants and discourage using the full set. ( #1859 )
...
Changed the accumulative encoding to remove the implicit +1 which only saved a little space and made things more confusing.
2018-06-06 12:35:36 +02:00
omar
2a56105f85
TreeNodeEx(): The helper ImGuiTreeNodeFlags_CollapsingHeader flag now include ImGuiTreeNodeFlags_NoTreePushOnOpen. The flag was already set by CollapsingHeader(). The only difference is if you were using TreeNodeEx() manually with ImGuiTreeNodeFlags_CollapsingHeader and without ImGuiTreeNodeFlags_NoTreePushOnOpen. In which case you can remove the ImGuiTreeNodeFlags_NoTreePushOnOpen flag from your call (ImGuiTreeNodeFlags_CollapsingHeader & ~ImGuiTreeNodeFlags_NoTreePushOnOpen). ( #1864 )
2018-06-06 11:39:29 +02:00
omar
916528080e
InputTextMultiline(): Fixed double navigation highlight when scrollbar is active. ( #787 )
2018-06-05 16:16:54 +02:00
omar
512ffa37bd
Nav: Fixed clipped scoring when exiting a NavFlattened child back to a parent item (clipping not desirable then). (followup and fix to c665c15
). ( #787 )
2018-06-05 16:12:46 +02:00
omar
6d98c0323b
Nav: Added support for PageUp/PageDown (explorer-style: first aim at bottom/top most item, when scroll a page worth of contents). ( #787 )
2018-06-05 15:49:33 +02:00
omar
2bdf0b54a2
Changelog formatting update, Todo, comments. Tweak Child demo. Shuffle some code in NavUpdate().
2018-06-05 15:34:22 +02:00
omar
c665c15a7d
Nav: When entering into a NavFlattened child we only consider the visible items for scoring (note that this only work assuming the NavFlattened child window has interactive items). Fixes accidentally hoping into a NavFlattened child. ( #767 )
2018-06-04 18:18:12 +02:00
omar
f4120e20d5
Nav: NavFlattened: Fixed navigation miscrolling parent window when the current window is scrolling enough to keep the item in view. Fix feature added in e11610d6
, typically affect large navigation steps (used by PageUp/PageDown). + comments ( #787 )
2018-06-04 18:18:11 +02:00