ocornut
baa4caf9e3
Backends: GLFW: Installing and exposed ImGui_ImplGlfw_MonitorCallback() for forward compatibility with docking branch.
...
+ Comments (#3934 )
2021-07-07 14:12:48 +02:00
ocornut
d9b606672a
InputText: Fix handling of paste failure (buffer full) which in some cases could corrupt the undo stack. ( #4038 )
2021-07-05 17:52:44 +02:00
ocornut
4ddb6b46c3
Drag and Drop: drop target highlight doesn't try to bypass host clipping rectangle. ( #4281 , #3272 )
...
Revert 4b94738c
2021-06-30 16:12:52 +02:00
Giovanni Funchal
6792e1a3e0
Backends: SDL2: Remove unnecessary ImGui_ImplSDL2_NewFrame() parameter. ( #3244 )
2021-06-30 15:04:40 +02:00
ocornut
23a15834fa
Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.
2021-06-29 18:16:47 +02:00
ocornut
4cec3a0467
Backends: support for multiple imgui context with little testing ( #586 , #1851 , #2004 , #3012 , #3934 , #4141 )
...
I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues.
2021-06-29 16:42:13 +02:00
ocornut
70c603854e
Backends: moved global to a data structure to facilitate support for multi-contexts. ( #586 , #1851 , #2004 , #3012 , #3934 , #4141 )
...
This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
-
2021-06-29 14:37:58 +02:00
Chaoya Li
2ab7f96f21
Backends: OpenGL3: Enable OES_vertex_array_object extension for emscripten/wasm build ( #4266 , #4267 )
2021-06-25 16:19:55 +02:00
ocornut
9440974f66
Fonts: Add U+FFFD ("replacement character") to default asian glyphs ranges. Remove SetFallbackChar() (amend 0ffd99d31
). ( #4269 )
2021-06-25 15:47:42 +02:00
ocornut
38165f420f
Fonts: Prefer using U+FFFD character for fallback instead of '?'. Use U+FF0E dot character to construct an ellipsis if U+002E '.' is not available. ( #4269 )
2021-06-25 15:44:14 +02:00
Anthony
8ced41570e
Backends: DX9: explicitely disable texture state stages after >= 1. ( #4268 )
...
imgui only uses texture stage state for stage 0
But any state set in stages >= 1 will affect rendering
Set stage 1 COLOROP to DISABLED, to deactivate stages >= 1
2021-06-25 12:33:38 +02:00
rokups
30224fdde0
Examples: example_apple_opengl2: Fix keys remaining stuck in pressed state when using shortcuts with CMD. ( #4253 )
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Fix follows event capture scheme of example_apple_metal, where this issue is not present.
2021-06-25 11:34:12 +02:00
ocornut
e534c56485
Fonts: Functions with a 'float size_pixels' parameter can accept zero if it is set in ImFontSize::SizePixels.
2021-06-24 17:15:14 +02:00
ocornut
1965f38e9e
ImGuiWindowFlags_UnsavedDocument/ImGuiTabItmeFlags_UnsavedDocument display a dot instead of a '*'.
2021-06-24 14:30:32 +02:00
Rokas Kupstys
0b8a247074
Backends: OSX: Added a fix for shortcuts using CTRL key instead of CMD key. ( #4253 )
2021-06-23 15:25:10 +02:00
Ivan Sokolov
0905439c31
Backends: OpenGL3: Destroy shader objects right away ( #4244 )
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In OpenGL, after a shader program has been linked, shader objects don't need to be kept neither attached to the program nor in existence
2021-06-21 11:51:51 +02:00
ocornut
7c44d067e8
Tables: Fix invalid data in TableGetSortSpecs() when SpecsDirty flag is unset. ( #4233 )
...
Amend 4ce6bd8cf
, but with usage of ImPool<> bug existed even before 4ce6bd8c
. Would only materialize if user called (ableGetSortSpecs and used data without checking SpecsDirty.
2021-06-17 15:18:11 +02:00
ocornut
98a6292165
Backends: DX12: Fix texture casting crash on 32-bit systems (introduced on 2021/05/19 and v1.83) + added comments about building on 32-bit systems. ( #4225 )
2021-06-14 17:43:42 +02:00
ocornut
b66529fe3e
Backends: Win32: Rework to handle certains Windows 8.1/10 features without a manifest. ( #4200 , #4191 )
2021-06-08 18:38:20 +02:00
ocornut
020d1ced1d
Examples: SDL2: Accomodate for vcpkg install having headers in SDL2/SDL.h vs SDL.h + vcpkg related comments.
2021-06-08 17:10:24 +02:00
ocornut
7fc144edde
Examples: update all VS project files to VS2015. Update DX12 project Windows SDK to latest.
2021-06-08 17:08:49 +02:00
ocornut
6ee398ac2b
Tables: Added ImGuiTableColumnFlags_Disabled acting a master disable over (hidden from user/context menu). ( #3935 , #3740 )
2021-06-07 15:18:20 +02:00
ocornut
b918751ff4
Tables: Clarified that TableSetColumnEnabled() requires the table to use the ImGuiTableFlags_Hideable flag. ( #3935 )
2021-06-07 15:09:02 +02:00
ocornut
642426c15b
Tables: Fix columns order on TableSetupScrollFreeze() if previous data got frozen columns out of their section.
2021-06-07 11:23:43 +02:00
ocornut
1b4323a1b4
Tables: Added ImGuiTableColumnFlags_NoHeaderLabel to request TableHeadersRow() to not submit label for a column. ( #4206 )
2021-06-07 09:11:53 +02:00
ocornut
a640d8a6d2
Fixed printf-style format checks on non-MinGW flavors. ( #4183 , #3592 )
2021-05-31 13:03:50 +02:00
ocornut
79e18896fe
TabBar: Fixed using more than 32 KB-worth of tab names. ( #4176 )
2021-05-27 12:01:00 +02:00
ocornut
3a941f95e9
Metrics, Demo: moved font details display to metrics code. ( #4171 )
2021-05-25 13:37:27 +02:00
ocornut
556689591c
Backends: OpenGL3: Handle GL_CLIP_ORIGIN on <4.5 contexts if "GL_ARB_clip_control" extension is detected. ( #4170 , #3998 )
...
Expecting this to somehow cause another issue but we will fix it when it comes.
2021-05-24 23:46:25 +02:00
ocornut
ad5d1a8429
Version 1.83
2021-05-24 17:39:25 +02:00
ocornut
029c83c73e
Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. ( #4167 )
2021-05-24 15:09:39 +02:00
ocornut
c708299ca9
Docs: Improvements to description of using colored glyphes/emojis. ( #4169 , #3369 ) + Add Fonts to Metrics. Removed IMGUI_HAS_TABLE markers.
2021-05-24 13:07:26 +02:00
ocornut
b474bff6c6
Nav: Fixed single frame CTRL+Tab from properly enabling the menu layer of target window if it doesn't have other active layers.
2021-05-21 18:39:17 +02:00
ocornut
5d77b6f274
Docs: update links, sponsors
2021-05-21 15:24:57 +02:00
ocornut
45f5ed52c1
Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. ( #4128 )
2021-05-20 15:00:36 +02:00
ocornut
fd06dc511f
Backends: GLFW: Adding bound check in KeyCallback because GLFW appears to send -1 on some setups. [ #4124 ]
2021-05-19 19:03:15 +02:00
thedmd
3c72e5142b
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. ( #3761 )
2021-05-19 18:39:18 +02:00
ocornut
26a1bbfe1e
InputText: Fixed CTRL+Arrow or OSX double-click leaking the presence of spaces when ImGuiInputTextFlags_Password is used. ( #4155 , #4156 ) [@michael-swan]
2021-05-18 14:46:25 +02:00
ocornut
41030cbfe2
Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. ( #4138 )
2021-05-16 20:37:38 +02:00
Basil Fierz
83bdfef8e0
Backends: WGPU: update to latest specs. ( #4116 , #3632 )
...
Merged 13 commits.
2021-05-16 19:09:22 +02:00
ocornut
4ce6bd8cff
Tables: sharing splitter and sort buffers between tables, reducing memory footprints. ( #3740 )
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+ GC pass on that data.
2021-05-07 20:49:52 +02:00
Bartosz Taudul
4c9f0cec27
Add and use SSE-enabled ImRsqrt() in place of 1.0f / ImSqrt(). ( #4091 )
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Squashed 3 commits.
2021-05-06 17:27:19 +02:00
ocornut
84545dbe6f
Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions
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(e.g. ImVec2, ImVector) leading to a 10-20% increase of performances with MSVC "default" Debug settings.
2021-05-06 13:04:35 +02:00
ocornut
2c3f25d2d9
Nav: Fixed Tabbing initial activation from skipping the first item if it is tabbable through. ( #787 )
2021-04-30 21:49:40 +02:00
ocornut
2dec7b3301
InputText: Align caret/cursor to pixel coordinates. ( #4080 )
2021-04-27 13:31:32 +02:00
ocornut
b493cae8c9
Nav: Fixed pressing Escape to leave menu layer while in a popup or child window. ( #787 )
2021-04-23 19:17:20 +02:00
Rokas Kupstys
21428ad3f4
Nav, InputText: Fixed accidental menu toggling while typing non-ascii characters using AltGR. ( #370 )
2021-04-23 18:50:46 +02:00
ocornut
4540177ce7
Nav: clear activeid on menu toggle (so pressing Alt leaving an InputText will steal ActiveID. Previously wouldn't not, but ButtonBehavior() hover logic would not show Menu layer item as hovered when ActiveId != 0). ( #787 )
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(Adjacent to #370 )
2021-04-23 18:50:46 +02:00
ocornut
06545c4f2a
Backends: DirectX9: explicitely setting up more graphics states to increase compatibility with unusual non-default states. ( #4063 )
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Added D3DRS_FILLMODE, D3DRS_ZWRITEENABLE, D3DRS_RANGEFOGENABLE, D3DRS_SPECULARENABLE, D3DRS_STENCILENABLE, D3DRS_CLIPPING. Reordered some to match order in DX9 headers.
2021-04-23 18:39:07 +02:00
ocornut
bfc4a3347a
Nav: Fixed using SetItemDefaultFocus() on windows with _NavFlattened flag + tools in metrics.
2021-04-22 16:21:29 +02:00
rokups
6d53884487
Backends: OSX: Fix keys remaining stuck in pressed state when CMD-tabbing to a different application. ( #3832 )
2021-04-19 15:15:23 +02:00
ocornut
25fbff2156
ImDrawList: Revert alteration of normal scaling threshold, for now prioritize preserving property of limiting extents. ( #4053 , #3366 , #2964 , #2868 , #2518 , #2183 )
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Amend fdda8b8
2021-04-19 14:58:54 +02:00
ocornut
fdda8b8c12
ImDrawList: Fixed/improved thickness of thick strokes with sharp angles. ( #4053 , #3366 , #2964 , #2868 , #2518 , #2183 )
2021-04-19 14:03:21 +02:00
ocornut
770f9daab3
Tables: Better preserve column data (mainly widths) when columns count changes. ( #4046 ) + .ini skips columns with no data.
2021-04-16 18:30:11 +02:00
thedmd
690a90bd35
Make PathArcTo accept counter-clockwise angles ( #4030 , #3491 )
2021-04-15 16:09:38 +02:00
ocornut
5fed6bdc72
Demo: Improved popups demo and comments.
2021-04-15 15:58:12 +02:00
ocornut
858ea17eba
Backends: DirectX10, DirectX11: fixed a crash when backing/restoring state if nothing is bound when entering the rendering function. ( #4045 )
2021-04-15 13:29:42 +02:00
duddel
05a20ca738
Examples: Android: Make Android build compatible with Gradle 7.0. ( #3446 )
2021-04-15 12:36:06 +02:00
Rokas Kupstys
bcdc8bcc4b
Examples: Vulkan: Update GPU selection to pick discrete GPU if available, or use first GPU otherwise. ( #4012 )
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Fixes examples failing on optimus laptops with integrated graphics not supporting Vulkan.
2021-04-07 14:39:01 +02:00
ocornut
c283a1da5b
Fixed clipping of multi-line value text when label is single-line + Fixed vertical alignment of single-line value text when label is multi-line. ( #4004 )
2021-04-06 18:35:06 +02:00
ocornut
92b7b1f72b
Scrolling: Fix mouse wheel axis swap when using SHIFT on macOS (system already does it). ( #4010 )
2021-04-06 17:51:21 +02:00
Sam Jones
71dda216ef
Backends: OpenGL3: Don't try to read GL_CLIP_ORIGIN unless we're OpenGL 4.5. ( #3998 , #2366 , #2186 )
2021-04-06 12:39:47 +02:00
Doug Binks
f08566b4d7
InputText: Do not filter private unicode codepoints (e.g. icons) when pasted from clipboard. ( #4005 )
2021-04-06 12:00:52 +02:00
ocornut
00d570e280
Added OpenPopup() ImGuiID overload ( #3993 , #331 )
2021-04-01 17:18:18 +02:00
ocornut
2403ed92a3
Added build/ to gitignore ( #3027 ), Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [ #3988 , #3884 ] + added batch file for SDL+Vulkan.
2021-03-31 16:19:44 +02:00
ocornut
84e6fe4fc7
Fix IsWindowAppearing() from returning true twice in most cases. ( #3982 , #1497 , #1061 )
2021-03-29 19:45:55 +02:00
Nikolai Wuttke
c6c15a44fa
Examples: Add OpenGL ES 2.0 support to modern GL examples. ( #2837 , #3951 )
2021-03-26 13:30:35 +01:00
ocornut
1dcd3a45cc
ColorEdit4: Alpha default to 255 (instead of 0) when omitted in hex input. ( #3973 )
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Courtesy of @squadack
2021-03-26 11:34:07 +01:00
ocornut
688e06490e
TabBar: Amend previous commit. Fix tab reordering when tab bar has scrolling.
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Some tidying up with helpers + honor 16-bit offsets as with other tab bar features (unlikely single reorder can reach that but consistent)
2021-03-25 19:16:24 +01:00
ocornut
aa5431fde2
Tables: Expose TableSetColumnEnabled() in public api. ( #3935 )
2021-03-24 14:36:01 +01:00
ocornut
1491d2c916
Backends: Win32: Clearing keyboard down array when losing focus (WM_KILLFOCUS). ( #2062 , #3532 , #3961 )
2021-03-23 16:48:10 +01:00
Nikolai Wuttke
186b734db0
Backends: SDL2: Extend global mouse pos availability check ( #3950 )
2021-03-22 15:08:13 +01:00
John Asper
6d3a980f38
Backends: Vulkan: Fix mapped memory validation error when buffer sizes are not multiple of VkPhysicalDeviceLimits::nonCoherentAtomSize. ( #3957 )
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If using Vulkan backend and either vertex_size or index_size is not aligned to VkPhysicalDeviceLimits::nonCoherentAtomSize, then the call to vkFlushMappedMemoryRanges in ImGui_ImplVulkan_RenderDrawData will result to validation error.
2021-03-22 12:41:45 +01:00
ocornut
59da01901e
Scrolling: Fix scroll tracking with e.g. SetScrollHereX/Y() when WindowPadding < ItemSpacing. Fix scroll snapping on edge of scroll region when both scrollbars are enabled.
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CalcNextScrollFromScrollTargetAndClamp() fixed snapping edge calculation missing ScrollbarSizes.y
2021-03-19 16:58:23 +01:00
ocornut
6e4770ea5c
Examples: Vulkan: Rebuild swapchain on VK_SUBOPTIMAL_KHR. ( #3881 )
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Ref https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation#page_Suboptimal-or-out-of-date-swap-chain
2021-03-18 18:12:52 +01:00
ocornut
61a0908713
Tables comments + Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to workaround/fix state restoring issues. . ( #3857 )
2021-03-18 18:04:52 +01:00
ocornut
4bf646e4b0
Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be consistent with the compile-time default. ( #3922 )
2021-03-16 12:59:35 +01:00
Elias Daler
64aab8480a
DragScalar: Add default value for v_speed argument in DragScalar(), DragScalarN(). ( #3922 )
2021-03-16 12:54:49 +01:00
ANF-Studios
ebe6ac5fb5
Improvements to minor mistakes in documentation comments ( #3923 )
2021-03-16 12:44:16 +01:00
ocornut
35b1148efb
Version 1.82
2021-03-15 20:26:48 +01:00
ocornut
d94644261d
Drags, Sliders: Support ImGuiSliderFlags_Logarithmic flag with integers. Because why not? ( #3786 )
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Renamed is_decimal to is_floating_point.
2021-03-15 12:21:37 +01:00
ocornut
287bd9b984
InputText: renamed ImGuiInputTextFlags_AlwaysInsertMode to ImGuiInputTextFlags_AlwaysOverwrite. ( #2863 )
2021-03-12 18:23:30 +01:00
Rokas Kupstys
1bc6f82091
Misc: added imgui.gdb and imgui.natstepfilter debugger helpers for gdb and msvc.
2021-03-12 17:03:16 +01:00
ocornut
033dfd9d35
ImDrawFlags: rework/revert c2d6d26
+ 39432bf
in a way that is closer to old version and back to opt-in but with default 0 = all corners.
2021-03-12 16:31:46 +01:00
ocornut
fdc2324d9a
Moved 'misc/natvis/imgui.natvis' to 'misc/debuggers/imgui.natvis'
2021-03-11 16:21:46 +01:00
ocornut
39432bfd9c
Amend 0c93238a ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags
2021-03-11 16:03:45 +01:00
Rokas Kupstys
c2d6d26139
ImDrawList: upgraded AddRect(), AddRectFilled(), PathRect() to use general ImDrawFlags instead of ImDrawCornersFlags
2021-03-11 16:03:32 +01:00
ocornut
8b9fedba28
Moved Obsolete function block lower in the file + obsoleted old SetScrollHere (->SetScrollHereY)
2021-03-11 12:16:52 +01:00
thedmd
e45847d99a
Add version of PathArcTo() and PathArcToFast() with adaptive rendering quality. ( #3491 )
2021-03-11 11:23:55 +01:00
ocornut
8ed34af6f8
ImDrawList: clarified that PathArcTo()/PathArcToFast() cannot take radius < 0.0f. ( #3491 ) + changed poor-man ceiling in _CalcCircleAutoSegmentCount() to use 0.999999f to reduce gaps
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Previously it sorts of accidentally worked but would lead to counter-clockwise paths which and have an effect on anti-aliasing.
2021-03-11 10:51:20 +01:00
Rokas Kupstys
01a2bac7d5
DrawList: Replace "bool close" in drawing functions with flags.
2021-03-10 12:57:01 +01:00
ocornut
4bb5a36f90
Nav: do not clear per-window NavId when window reappears. Process NavInit regardless of current highllight state. Consistently set g.NavLayer in SetNavID(). ( #787 )
2021-03-09 12:39:18 +01:00
ocornut
954b06afe2
Drag and Drop: can use BeginDragDropSource() for other than the left mouse button ( #1637 , #3885 )
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As long as the item has an ID (for ID-less items will add new functionalities later.
Amend 2c3c5125
2021-03-08 15:50:53 +01:00
Rokas Kupstys
8ee77f1b65
Widgets: Sliders: Skip custom stb_sprintf.h format flags (', #, _) in RoundScalarWithFormatT() as they break ImAtof()/ImAtoi() and cause Drag*()/Slider*() widgets display incorrect values. ( #3604 )
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Widgets: Sliders: Fix a bug where numbers after format specifier (eg. %d123) would cause RoundScalarWithFormatT() return incorrect value.
2021-03-05 18:06:54 +01:00
TAiGA
f5bc5e8630
Freetype: Enable FreeType bitmap glyphs. ( #3879 )
2021-03-05 14:25:27 +01:00
ocornut
ee643b2ad9
IsItemHovered(): fixed return value false positive when used after EndChild(), EndGroup() or widgets using either... ( #3851 , #1370 )
...
...when the hovered location is located within a child window, e.g. InputTextMultiline().
This is intended to have no side effects, but brace yourself for the possible comeback..
This essentially makes IsItemHovered() not accept hover from child windows, but EndChild/EndGroup are forwarded.
More or less should fix/revert c76f014292
which was a revert of 344d48be3
2021-03-04 19:59:59 +01:00
ocornut
8dd692c29c
Android: Amend backend and examples with minor consistency tweaks. ( #3446 )
2021-03-04 11:07:03 +01:00
ocornut
d8c88bd943
Tables: Fixed unaligned accesses when using TableSetBgColor(ImGuiTableBgTarget_CellBg). ( #3872 )
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ImSpanAllocator: Support for alignment.
2021-03-04 09:52:03 +01:00
ocornut
25679a411e
Window, Nav: Fixed crash when calling SetWindowFocus(NULL) as the time a new window appears. ( #3865 )
2021-03-02 18:23:08 +01:00
ocornut
4537d98d46
Backends: DX9: Fix to support colored glyphs, using newly introduced 'TexPixelsUseColors' info. ( #3369 , #3844 )
2021-03-02 15:04:34 +01:00
Xiliusha
eb57484935
Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. ( #3844 )
2021-03-02 15:04:34 +01:00
ocornut
23ab4978e4
ImFontAtlas: Added 'bool TexPixelsUseColors' output to help backend decide of underlying texture format. ( #3369 , #3844 )
2021-03-02 15:04:34 +01:00
ocornut
760c394707
Added links to Discussions. Closed Discord, yeah! ( #2748 )
2021-02-25 00:47:37 +01:00
ocornut
6f4b9c65ae
Added commentary about DLL boundaries. Added GetAllocatorFunctions(). Tidying up. ( #3836 )
2021-02-24 19:38:39 +01:00
ocornut
edf135c18d
Win32+MinGW: Re-enabled IME functions by default even under MinGW. ( #2590 , #738 )
2021-02-22 14:39:44 +01:00
David Maas
ece854564a
Log/Capture: Added LogTextV, a va_list variant of LogText. ( #3828 )
2021-02-22 11:58:51 +01:00
ocornut
a8f76c23a4
Window: Shrink close button hit-testing region when it covers an abnormally high portion of the window visible area (e.g. when window is collapsed and moved in a corner)to facilitate moving the window away. ( #3825 )
2021-02-18 17:23:10 +01:00
ocornut
0ecdf8167c
DragScalar: Fixed crash when using DragScalar() directly with ImGuiSliderFlags_AlwaysClamp + only one of either p_min or p_max set. ( #3824 ) [@harry75369]
2021-02-18 16:12:41 +01:00
ocornut
c154629152
Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. ( #2766 , #3447 )
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Pragma linking with dwmapi.lib (Vista-era, ~9 kb). MinGW users will need to link with -ldwmapi.
2021-02-18 16:04:11 +01:00
ocornut
6a161b8789
Examples: Reworked setup of clear color to be compatible with transparent values. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
2021-02-18 11:38:41 +01:00
ocornut
bda12e5fdd
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
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Some of the viewport ideas from #2766 are not in there yet (e.g. Vulkan: setting compositeAlpha based on cap.supportedCompositeAlpha)
2021-02-18 11:38:41 +01:00
ocornut
27a5bdb916
Backends: Win32: Fixed ImGui_ImplWin32_EnableDpiAwareness() attempting to get SetProcessDpiAwareness from shcore.dll on Windows 8 whereas it is only supported on Windows 8.1.
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+ Added other helpers for reference (unused currently, other features will want them)
2021-02-17 19:41:41 +01:00
ocornut
fb15d8c858
Improve on automatic circle segment count calculation. ( #3808 ) Amends
2021-02-17 14:22:31 +01:00
Rokas Kupstys
9576dfd5e7
CI: Use workflow_run to trigger scheduled builds and static analysis.
...
Scheduled builds now are triggered by a dummy "scheduled" workflow that is invoked by the timer. This gives forks an ability to disable scheduled builds while maintaining ability to perform CI builds in forked repository. Similarly static analysis is invoked on completion of "build" workflow, ensuring analysis is performed with every build. Also should build workflow triggers change, we do not need to replicate same changes in static analysis workflow file.
2021-02-16 14:39:16 +01:00
ocornut
30b7545841
Version 1.82 WIP
2021-02-15 18:10:14 +01:00
ocornut
4df57136e9
Version 1.81
2021-02-10 21:16:58 +01:00
ocornut
647a308ad3
Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. ( #3632 )
...
Amend dff0044
2021-02-10 17:27:33 +01:00
ocornut
f14042ca78
Viewports Added ImGui::GetMainViewport() as a way to get the bounds and work area of the host display. ( #3789 , #1542 )
...
Viewports: Backport a few constructs from 'docking' branch.
Viewports: Added ImGuiViewportFlags_IsPlatformWindow, ImGuiViewportFlags_IsPlatformMonitor, ImGuiViewportFlags_OwnedByApp (none of them were in docking branch yet). ImGuiViewportFlags_IsPlatformMonitor is merely there to convey future intent, not yet used.
Reduce uses of io.DisplaySize.
MainMenuBar: Backport work area handling code from 'docking' branch.
Metrics: Backported "Viewports" debug visualizer from 'docking' branch.
Demo: Rework 'Examples->Fullscreen Window'.
Demo: 'Simple Overlay' demo now moves under main menu-bar (if any) using GetMainViewport()'s work area.
2021-02-10 16:09:53 +01:00
ocornut
56f7bdae99
ImDrawList: Clarified PathArcTo() need for a_min <= a_max with an assert. Fixed PathArcToFast() handling of a_min > a_max.
2021-02-08 16:37:51 +01:00
ocornut
b898281e3c
Demo: Added 'Examples->Fullscreen Window' demo. ( #3789 ) + repack and zero-clear ImDrawData.
2021-02-05 15:44:10 +01:00
ocornut
03d74a293d
ListBox: renamed ListBoxHeader>BeginListBox, ListBoxFooter>EndListBox. Added demo bits.
2021-02-03 16:33:22 +01:00
ocornut
6f6d4e0b70
ListBoxHeader: In version taking height in number of items, made vertical padding consistent regardless of if (items_count <= height_in_items) or not.
...
Demo: Tweaks.
2021-02-03 15:07:14 +01:00
ocornut
e5cbf60def
ListBox: tweaked default height calculation. simplifying code internally (rework passing of full rect). Should have no visible side-effects + misc comments.
2021-02-03 14:54:56 +01:00
freddii
90a518c501
Fixed typos ( #3782 )
2021-02-03 12:37:32 +01:00
ocornut
d1a9efdd8f
InputText: Fixed slightly off ScrollX tracking, noticeable with large values of FramePadding.x. Multiline: Fixed padding/cliprect not matching single-line version. ( #3781 )
...
Fixed FramePadding.y worth of vertical offset when aiming with mouse.
2021-02-02 16:30:57 +01:00
ocornut
a3f0393351
Menus: Fixed an issue with child-menu auto-sizing (issue introduced by 6af92b0
) ( #3779 )
2021-02-02 13:06:51 +01:00
ocornut
929563c3a7
Log/Capture: Fixes for handling \n in strings. Improve the look of various widgets. Added LogSetNextTextDecoration helper. Fixup/amend dbaf74d75
.
...
For now removed LogRenderedTextNewLine() - it is eventually desirable but currently carries too much ambiguities, so reverted until we have a better system and test suite.
2021-02-02 12:29:58 +01:00
Louis Schnellbach
dbaf74d758
Log/Capture: Fix various new line/spacing issue by using same render text position when there are both RenderText and LogRenderedText call in widget code.
...
Also Buttons are now enclosed in bracket
2021-02-02 09:38:57 +01:00
Erwin Coumans
4dec436161
SliderInt: Fixed click/drag when v_min==v_max from setting the value to zero. ( #3774 )
2021-02-01 17:34:16 +01:00
ocornut
24be26e00e
imgui_freetype: Add support for colored glyphs. Font: add support for untinted glyphs ( #3369 )
...
Amend 9499afd
with missing static inline.
2021-02-01 16:32:26 +01:00
ocornut
4622fa4b66
Fonts: Fixed CalcTextSize() width rounding so it behaves more like a ceil. ( #3776 )
...
his is in order for text wrapping to have enough space when provided width precisely calculated with CalcTextSize().x. Amend 7b0bf230
.
Note that the rounding of either positions and widths are technically undesirable (e.g. #3437 , #791 ) but variety of code is currently on it so we are first fixing current behavior before we'll eventually change it.
2021-02-01 12:49:18 +01:00
ocornut
9499afdf5e
imgui_freetype: clarify breaking changes, and add BuildFontAtlas() to be consistent with planned obsolescence. Rename mislabelled internal helper. Demo: clarify labels in nested table demo. ( #3765 )
2021-01-28 20:53:53 +01:00
ocornut
dff0044d4e
Backends, Examples: Added support for WebGPU and corresponding example. Amend 5853fbd
( #3632 )
2021-01-28 15:40:31 +01:00
Basil Fierz
5853fbd68b
Backends, Examples: Added support for WebGPU and corresponding example ( #3632 )
...
(Squashed 11 commits)
2021-01-28 11:37:46 +01:00
ocornut
6487860aae
Backends: Vulkan: Rework support for custom function/symbol loader ( #3759 , #3227 ), add ImGui_ImplVulkan_LoadFunctions (amend 6001c54
)
...
Making it a separate function allows to use/test this with our examples or any code using the VulkanH helper called before ImGui_ImplVulkan_Init()
2021-01-27 13:43:49 +01:00
Rokas Kupstys
066406b9be
Backends: OSX: Fix mouse position not being reported when mouse buttons other than left one are down. ( #3762 )
...
# Conflicts:
# docs/CHANGELOG.txt
2021-01-27 12:44:42 +01:00
ocornut
e28b51786e
Tables: Fixed PopItemWidth() or multi-components items not restoring per-colum ItemWidth correctly. ( #3760 ) rework local stacks to facilitate modifying current value without altering the stack.
...
May consider doing the same for ItemFlags and moving to g.ItemFlags...
2021-01-27 12:35:57 +01:00
ocornut
3867c6c5f0
Fonts: (Breaking) Rename ImGuiFreeType:: flags to ImGuiFreeTypeBuilderFlags_XXX. Remove ImGuiFreeType::BuildFontAtlas() flags. Rename ImFontConfig::RasterizerFlags to FontBuilderFlags. Add ImFontBuilderIO (opaque). Amend 53d59f3 with a dozen of small fixes.
2021-01-26 17:25:09 +01:00
Louis Schnellbach
9417acc20f
Fonts: if IMGUI_ENABLE_FREETYPE, use library by default for font rasterization
...
Also renamed IMGUI_DISABLE_STB_TRUETYPE to IMGUI_ENABLE_STB_TRUETYPE
2021-01-26 17:23:11 +01:00
ocornut
6b32d0ebc7
Fixed minor title bar text clipping issue when FramePadding is small/zero and there are no close button in the window. ( #3731 )
2021-01-26 16:07:41 +01:00
ocornut
f139846750
Backends: Win32: dynamically load XInput library (amends) ( #3646 , #3645 , #3248 , #2716 )
2021-01-25 16:30:44 +01:00
ocornut
2ed47e5822
Version 1.81 WIP
2021-01-25 16:30:44 +01:00
Belinsky-L-V
695a4bd1a9
Backends: Metal: Fixed texture storage mode when building on Mac Catalyst. ( #3748 )
2021-01-25 15:11:43 +01:00
ocornut
f144c67676
ImDrawList: fixed AddCircle, AddCircleFilled buffer read overflow with (rad > 0.0f && rad < 1.0f && num_segments == 0). ( #3738 )
...
Amend 051ce076
. Maximum cached count becomes 63 instead of 64.
2021-01-25 14:59:09 +01:00
ocornut
58075c4414
Version 1.80
2021-01-21 20:36:18 +01:00
ocornut
74b3b7cf58
Added experimental io.ConfigDragClickToInputText feature to enable turning DragXXX widgets into text input with a simple mouse click-release (without moving). ( #3737 )
...
+ Offset ImGuiTableColumnFlags values.
2021-01-20 19:18:03 +01:00
ocornut
dc0f3d982c
DragFloat, DragInt: very slightly increased mouse drag threshold + expressing it as a factor of default value + disabled experimental click-to-input on DragXXX functions. ( #3737 )
2021-01-20 18:36:21 +01:00
ocornut
0ea4408fd4
Tab Bar: Requested ideal content size (for auto-fit) doesn't affect horizontal scrolling. Followup to afa01d8. ( #3414 )
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+ minor Table rename
2021-01-15 22:52:47 +01:00
ocornut
002ba1a69f
Tables: comments, tweak. CollapsingHeader: comments. ( #3715 )
2021-01-13 10:07:59 +01:00
ocornut
feaa7ea003
Examples: Emscripten: Amend ba636c5. ( #3705 )
2021-01-11 18:46:23 +01:00
Matthijs Lavrijsen
e485d451d1
Backends: DX12: improve Windows 7 compatibility ( #3696 )
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- Attempt to load d3d12.dll from local D3D12On7 paths before falling back to System32
- Do not statically import D3D12SerializeRootSignature
2021-01-11 11:07:43 +01:00
ocornut
9bcf77eb81
Fixed using IsItemEdited() after Combo() not matching the return value from Combo(). ( #2034 ) + fix some PVS warnings, fix typo, blanks.
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Amend e28b1078
2021-01-04 19:15:20 +01:00
ocornut
7d5d5711c2
Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., ( #3671 , #3668 )
2021-01-03 17:01:54 +01:00
ocornut
b015ea93fd
Style tweaks, disabled default window rounding by default, reduced size of resize grip, made less prominent, increased WindowBg alpha in classic style.
...
TestEngine: Fixed Checkbox() not reporting its checkable state when clipped.
2020-12-24 18:31:51 +01:00
ocornut
1aa59f90d0
Minor API comments and tweaks, standardize index used in imgui.h. Tables: tweaked TableSetupColumn() assert to use IM_ASSERT_USER_ERROR().
2020-12-22 15:30:26 +01:00
ocornut
2e48c2da81
Removed redirecting functions/enums names that were marked obsolete in 1.63 (August 2018) + tables tweaks.
2020-12-21 19:42:37 +01:00
ocornut
4d8e839ddf
Renamed ImDrawList::AddBezierCurve() to ImDrawList::AddBezierCubic(), ImDrawList::PathBezierCurveTo() to ImDrawList::PathBezierCubicCurveTo(). ( #3127 , #3664 , #3665 )
...
Renamed corresponding internal functions as well.
2020-12-21 17:13:36 +01:00
ocornut
550bfcfc59
Amend defce31
Add ImDrawList::AddQuadBezierCurve(), ImDrawList::PathQuadBezierCurveTo() ( #3127 , #3664 , #3665 )
2020-12-21 16:30:10 +01:00
nyorain
a640698123
Clipper: Fixed incorrect end-list positioning when using ImGuiListClipper with 1 item (bug in 1.79). ( #3663 )
2020-12-21 15:53:42 +01:00
ocornut
3346544cf5
Examples: Fix batch files (amend b1a18d82
, #3513 ), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe.
2020-12-09 18:28:02 +01:00
ocornut
6e38026627
Tables: changelog. removed TableGetHoveredColumn() from public API in favor of using TableGetColumnFlags(). renamed ImGuiTableSortSpecsColumn to ImGuiTableColumnSortSpecs.
2020-12-04 19:15:27 +01:00
omar
9c8671e7b0
Tables: Add empty file, skeleton.
2020-12-04 19:15:19 +01:00
ocornut
f9b873662b
Backends: Win32: Fixed setting of io.DisplaySize to invalid/uninitialized data when after hwnd has been closed.
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GetClientRect() fails on closed hwnd which left the rectangle uninitialized and copied to DisplaySize. Ensure it is zero + similar failsafe in io.WantSetMousePos path.
2020-12-04 11:48:17 +01:00
ocornut
998d7303b1
Log/Capture: fix capture to work on clipped child windows.
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+ Tweak ErrorCheckEndFrameRecover() to use local window pointer.
2020-12-03 15:14:32 +01:00
vaiorabbit
2afdfa602f
Rebuild ImFontAtlas::GetGlyphRangesJapanese offset table ( #3627 )
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- GetGlyphRangesJapanese now supports
- 2136 'Joyo (meaning "for regular use" or "for common use")' Kanji
- 863 'Jinmeiyo" (meaning "for personal name")' Kanji
2020-12-02 12:02:29 +01:00
ocornut
d20f2bc90a
Rename example_emscripten/ to example_emscripten_opengl3/ ( #3632 )
2020-12-02 11:23:56 +01:00
ocornut
e0cae25c3c
Clarify usage of right-aligned items in Layout>Widgets Width. Tweaks FAQ, added missing syntax coloring.
2020-11-20 17:24:18 +01:00
ocornut
d4f08d893e
InputText: Fixed swiching from single to multi-line while preserving same ID.
2020-11-19 18:30:14 +01:00
ocornut
72de6f3360
Columns/Internals: (Breaking) renamed ImGuiColumnsFlags_* to ImGuiOldColumnFlags_*. ( #125 , #513 , #913 , #1204 , #1444 , #2142 , #2707 )
...
Affected: ImGuiColumnsFlags_None, ImGuiColumnsFlags_NoBorder, ImGuiColumnsFlags_NoResize, ImGuiColumnsFlags_NoPreserveWidths, ImGuiColumnsFlags_NoForceWithinWindow, ImGuiColumnsFlags_GrowParentContentsSize. Added redirection enums. Did not add redirection type.
2020-11-18 23:02:14 +01:00
Borislav Stanimirov
fcc2b71724
CI: Fix testing for Windows DLL builds + fix broken DLL build. ( #3603 , #3601 )
2020-11-18 22:45:44 +01:00
ocornut
71cc636696
Metrics: Rebranded as "Dear ImGui Metrics/Debugger". Fix Show Window Rectangle. Fix Clang OSX warnings. Amend #3592 for Mingw only.
2020-11-13 21:30:19 +01:00
ocornut
e736039538
Nav: Fixed IsItemFocused() from returning false when Nav highlight is hidden because mouse has moved. ( #787 )
2020-11-13 21:10:03 +01:00
ocornut
6e94013a3d
Made ItemFlagsStack and GroupStack shared stacks.
2020-11-13 16:33:33 +01:00
ocornut
7a135a763c
Fix format warnings when using gnu printf extensions in a setup that supports them (gcc/mingw). ( #3592 )
2020-11-12 11:56:21 +01:00
ocornut
dcfb986fa8
Made EndFrame() assertion for key modifiers being unchanged during the frame more lenient. ( #3575 )
2020-11-11 18:17:33 +01:00
Rokas Kupstys
a3f79104df
Examples: Apple+Metal: Forward events to OS key combinations like CMD+Q can work. ( #3554 )
2020-11-11 15:30:08 +01:00
Brandon DeRosier
6a0e85c561
Backends: Vulkan: Add override for the subpass to reference during VkPipeline creation. ( #3579 )
...
This allows for binding the pipeline/sending draw commands
(via `ImGui_ImplVulkan_RenderDrawData`) against any subpass, rather than
being restricted to only the first subpass.
Without this, attempting to bind the pipeline against a subpass other than
the first one results in validation layer errors and, at worst, some drivers
failing if the subpass attachments differ.
2020-11-11 15:20:43 +01:00
ocornut
61825c7735
Tab Bar: Fixed minor/unlikely bug skipping over a button when scrolling left with arrows + InputText: minor optimization.
2020-11-11 12:04:35 +01:00
顾起威
2785ac0ee3
InputText: Fixed updating cursor/selection position when a callback alters the buffer in a way where the byte count is unchanged but the decoded character count changes. ( #3587 )
2020-11-11 11:36:53 +01:00
ocornut
5789e69a62
Checkbox: Added CheckboxFlags() helper with int* type. Demo: removed extraneous casts.
2020-11-05 21:32:05 +01:00
Rokas Kupstys
9cca1b2e97
Replace UTF-8 decoder with one based on branchless version by Christopher Wellons. (not branchless anymore tho)
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Decoding performance increase ~30%
2020-11-03 14:43:08 +01:00
ocornut
3777fbbd81
Renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures.
2020-11-03 14:43:08 +01:00
ocornut
044ed22379
Metrics: Fixed mishandling of ImDrawCmd::VtxOffset in wireframe mesh renderer + omitting trailing empty ImDrawCmd in count + relying on IdxOffset value.
2020-10-30 22:56:29 +01:00
Rokas Kupstys
6f57d58e82
Backends: OSX: Fix KeyPadEnter on MacOS. ( #3554 )
2020-10-28 12:31:10 +01:00
ocornut
df35157397
Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode() or CollapsingHeader() while dragging. ( #1738 )
...
Amend 7b3d379
, 8241cd62
etc.
2020-10-26 14:40:44 +01:00
ocornut
b7530e5d04
Revert "Replace UTF-8 decoder with branchless version by Christopher Wellons." ( #3558 )
...
This reverts commit b3576dd354
.
2020-10-25 16:27:43 +01:00
Rokas Kupstys
b3576dd354
Replace UTF-8 decoder with branchless version by Christopher Wellons.
...
Decoding performance increase ranges from 30-40%.
Changes:
* Errors handling near the end of string changed. If input does not contain enough bytes, decoder returns `IM_UNICODE_CODEPOINT_INVALID`, consuming all remaining bytes while old decoder consumed only one byte.
Guarantees:
* At least one byte is consumed, if input had at least one byte available.
* Number of consumed bytes will never seek past end of string.
Requirements:
* `in_text` is a valid pointer.
* String pointed by `in_text` must be zero-terminated, or `in_text_end` is not NULL.
2020-10-23 13:10:37 +02:00
Warren Moore
bca4749346
Examples: Apple: Consolidated example_apple_metal to reduce class and file count ( #1873 , #3543 )
2020-10-23 11:33:08 +02:00
Louis Schnellbach
ffe8f0177f
Backends: OpenGL3: Backup/restore GL_PRIMITIVE_RESTART state ( #3544 )
2020-10-23 11:17:56 +02:00
ocornut
e6b99a420b
Tab Bar: Do not display a tooltip if the name already fits over a given tab. ( #3521 )
2020-10-19 15:01:24 +02:00
ocornut
8c9b3c9013
Tab Bar: Fixed using more than 128 tabs in a tab bar.
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Using ImS16 consistently + some better packing to avoid struct growing size.
2020-10-19 12:01:15 +02:00
Black Cat!
c9fafd5ea4
Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging into a full-window-sized dockspace inside a zero-padded window. ( #3519 , #2717 )
2020-10-15 20:20:35 +02:00
xndcn
127f132447
Backends: OpenGL3: Add compatibility of GL_VERSION for GL 2.x ( #3530 )
...
GL_MAJOR_VERSION and GL_MINOR_VERSION are available on GL 3.0 and above.
So we have to parse GL_VERSION under GL 2.x
2020-10-15 19:48:45 +02:00
ocornut
f2f326024c
Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again.
2020-10-14 18:34:33 +02:00
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
2020-10-14 14:42:00 +02:00
ocornut
a2d845f9dd
Moving backends code from examples/ to backends/ (step 4: update documentation, much improvement)
2020-10-14 14:41:40 +02:00
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
2020-10-12 17:54:52 +02:00
ocornut
041ef01b33
Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. ( #648 , #712 )
2020-10-12 15:09:21 +02:00
ocornut
0f13fdd177
Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc.
2020-10-12 13:17:05 +02:00
ocornut
04de5ef819
Version 1.80 WIP
2020-10-12 13:04:34 +02:00
ocornut
e5cb04b132
Version 1.79
...
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
2020-10-08 16:01:59 +02:00
ocornut
12d9505534
CheckboxFlags: Display mixed-value/tristate marker when passed flags that have multiple bits set and stored value matches neither zero neither the full set.
2020-10-07 15:13:04 +02:00
ocornut
01cc666039
ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases.
2020-10-05 12:28:28 +02:00
ocornut
324e0310ad
Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. ( #1829 , #3209 , #946 , #413 )
2020-09-25 13:34:31 +02:00
ocornut
fbabf651f4
Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. Fixed README links.
2020-09-25 13:22:28 +02:00
Louis Schnellbach
3422cb1308
Tab Bar: Various fixes. Tried to reduce code complexity. ( #3291 )
2020-09-22 16:43:39 +02:00
Louis Schnellbach
4a57a982be
Tab Bar: Added TabItemButton(), ImGuiTabItemFlags_Leading, ImGuiTabItemFlags_Trailing + demo. ( #3291 )
...
(squashed various commits by 2 authors)
2020-09-22 16:43:38 +02:00
ocornut
27d0c3afa9
Tab Bar: Fixed a small bug where scrolling buttons (with ImGuiTabBarFlags_FittingPolicyScroll) would generate an unnecessary extra draw call.
2020-09-21 20:00:25 +02:00
ocornut
afc1099fb5
Tab Bar: Fixed a small bug where closing a tab that is not selected would leave a tab hole for a frame.
2020-09-21 18:52:20 +02:00
ocornut
795cf6fcb5
Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result.
2020-09-21 15:05:04 +02:00
ocornut
a58a727781
Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210
2020-09-21 14:45:35 +02:00
Louis Schnellbach
ec945f44b5
InputText: Added support for Page Up/Down in InputTextMultiline. ( #3430 )
...
+ fix stb_textedit.h to build with C language (amend fbf70070
)
2020-09-18 14:15:17 +02:00
ocornut
c206a19373
Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. ( #1619 )
...
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
2020-09-17 16:45:21 +02:00
Louis Schnellbach
fbf70070bb
InputText: Fixed minor inconsistency when pressing Down on the last line when it doesn't have a carriage return (it used to move to the end of the line)
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+ fixed two of our typos in stb_textedit.h
2020-09-17 12:21:31 +02:00
ocornut
c47bcb25ed
Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
...
# Conflicts:
# docs/CHANGELOG.txt
2020-09-17 11:02:04 +02:00
ocornut
825f699bde
Backends: OpenGL3: Amends ( #3467 , #1985 )
2020-09-17 09:55:58 +02:00
ocornut
645a6e0342
Bypass unnecessary formatting when using the TextColored()/TextWrapped()/TextDisabled() helpers with a "%s" format string. ( #3466 )
2020-09-16 18:36:42 +02:00
Bartosz Szreder
d2939ce0a1
Columns: Make sure the ClipRect is valid. ( #3475 )
2020-09-16 16:52:57 +02:00
Pierre-Loup Pagniez
a1597cff08
Backends: DX12: Fix D3D12 Debug Layer warning if scissor rect is 0 width or 0 height. ( #3472 , #3462 )
...
In the event where the scissor rect is 0 width or 0 height, don't call Draw, as it generates warnings if the D3D12 Debug Layer is enabled, and nothing would have been drawn anyway.
2020-09-16 10:43:17 +02:00
omar
a8f409a848
Examples: DX12: Enable breaking on any warning/error when debug interface is enabled. ( #3462 , #3472 ) + misc comments & minor fixes.
2020-09-16 10:40:06 +02:00
omar
d8d58b038e
Backends, Examples: DX12: Clarify support for 32-bit building in project files and comments. ( #301 )
2020-09-08 20:03:34 +02:00
Michel Lesoinne
41e2aa2e7a
Backends: Vulkan: Separate the pipeline of the dear imgui created windows from the one created with the user's render-pass. ( #3455 , #3459 )
...
This is mostly for the benefit of multi-viewports.
2020-09-08 16:54:48 +02:00
omar
206d78a524
InputText: Fixed minor glitch when erasing trailing lines in InputTextMultiline(). Fixed cursor being partially covered after using Ctrl+End key.
...
Removed unncessary one-empty-line-worth-of-scrolling.
2020-09-08 11:42:13 +02:00
omar
36af398056
Sliders: Fixed using ImGuiSliderFlags_ClampOnInput with reverse sliders. ( #3432 , #3449 )
2020-09-07 19:52:11 +02:00
Michel Lesoinne
b25756be4a
Examples: Vulkan: Switch validation layer. Fix CMakeLists to find Vulkan the standard way. ( #3459 )
2020-09-07 11:43:57 +02:00
ocornut
751d153ca9
InputText: Fixed callback's helper DeleteChars() function when cursor is inside the deleted block. ( #3454 ).
2020-09-03 19:09:57 +02:00
ocornut
13f718337a
Internals: Added support for overriding locale decimal point, undocumented. ( #2278 ) + Misc doc update.
...
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
2020-08-28 18:38:31 +02:00
ocornut
901d432cb7
Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. ( #787 ) Tidying up todo items.
2020-08-27 19:51:35 +02:00
ocornut
45499b8f2f
Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. ( #3433 )
2020-08-26 20:18:54 +02:00
Louis Schnellbach
8c80d533d9
Tab Bar: Fixed a small bug where toggling a tab bar from Reorderable to not Reorderable would leave tabs reordered in the tab list popup.
2020-08-26 16:36:57 +02:00
Rokas Kupstys
833eb771f2
Nav: Fix navigation resuming on first visible item when using gamepad.
...
In cases where navigation was requested with focused item out of view, clipping of current item rect resulted in an inverted rect, which was completely discarded and ImRect(0,0,0,0) was used as current point from which navigation scoring was calculated. IsInverted() check is completely removed as rect can no longer be inverted. Since rects are not initialized to ImRect(0,0,0,0) - old .Min.x != FLT_MAX check (which was changed in c7835dd189
) is not necessary either.
2020-08-26 11:30:08 +02:00
ocornut
32be6c064b
InputText: Fixed using ImGuiInputTextFlags_Password with InputTextMultiline(). ( #3427 , #3428 )
2020-08-25 20:08:24 +02:00
ocornut
5919a6fa89
Tab Bar: Keep tab item close button visible while dragging a tab (independent of hovering state).
...
Improve 08108cf
2020-08-25 19:28:29 +02:00
ocornut
08108cf9ee
Tab Bar: Hide tab item close button while dragging a tab.
2020-08-25 16:48:31 +02:00
ocornut
df89a16d26
Examples: Vulkan: Reworked buffer resize handling, fix for Linux/X11. ( #3390 , #2626 )
2020-08-21 15:29:57 +02:00
ocornut
9b50e691ed
TreeNode: Made clicking on arrow toggle toggle the open state on the Mouse Down event. Amend 05420ea2c
.
2020-08-20 22:38:00 +02:00
ocornut
97dad66516
Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible.
2020-08-20 16:49:11 +02:00
ocornut
05a25e5f36
BeginMenuBar: Fixed minor bug where CursorPosMax gets pushed to CursorPos prior to calling BeginMenuBar(), so e.g. calling the function at the end of a window would often add +ItemSpacing.y to scrolling range.
2020-08-20 16:24:54 +02:00
ocornut
fc9ccad6b9
InputText: Add ImGuiInputTextFlags_CallbackEdit, selection helpers in ImGuiInputTextCallbackData(). Add simple InputText() callbacks demo.
2020-08-20 11:25:39 +02:00
ocornut
4c201994d4
DragFloat, DragScalar: Fixed ImGuiSliderFlags_ClampOnInput not being honored in the special case where v_min == v_max. ( #3361 )
2020-08-20 11:21:15 +02:00
ocornut
5dc5610ad5
Docs: TODO, FAQ
2020-08-20 11:20:17 +02:00
ocornut
95c99aaa4b
Version 1.78
2020-08-18 17:50:45 +02:00
ocornut
c6b01e8e1d
Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. ( #3361 , #1823 , #1316 , #642 , #1829 , #3209 )
...
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
2020-08-18 17:02:58 +02:00
omar
f32663b33c
Drags, Sliders: Removed locking behavior with min > max (added in 1.73)
2020-08-17 22:10:42 +02:00
omar
fb0f2ebd41
Drags, Sliders: Tweaks.
2020-08-17 22:10:42 +02:00
omar
f75b29e7be
Drags, Sliders: Added ImGuiDragFlags_NoInput/ImGuiSliderFlags_NoInput to disable turning widget into a text input with CTRL+Click or Nav Enter.
2020-08-17 22:10:42 +02:00
omar
8018623c5b
Drags, Sliders: Added ImGuiDragFlags_NoRoundToFormat / ImGuiSliderFlags_NoRoundToFormat flags ( #642 )
2020-08-17 22:10:41 +02:00
omar
170d02bd99
Drags, Sliders: Added ImGuiDragFlags_ClampOnInput/ImGuiSliderFlags_ClampOnInput flags to force clamping value when using CTRL+Click to type in a value manually. ( #1829 , #3209 )
2020-08-17 22:10:41 +02:00
omar
7607aea018
Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions ( #3361 , #1823 , #1316 , #642 )
2020-08-17 22:10:41 +02:00
ocornut
46d75202b8
Tab Bar: Allow calling SetTabItemClosed() after a tab has been submitted (will process next frame).
...
+ larger combo height on TabBarTabListPopupButton()
2020-08-17 12:57:47 +02:00
Louis Schnellbach
0e5b1ea297
CI: imscripten fastcomp backend is now deprecated ( #3402 )
...
Fastcomp backend was introduced here: 14b18697e6
Emscripten changelog: https://emscripten.org/docs/introducing_emscripten/release_notes.html?highlight=2.0.0:%2008/10/2020
Emscripten issue: https://github.com/emscripten-core/emsdk/pull/590
Updated CHANGELOG.txt
2020-08-12 16:26:42 +02:00
omar
009276b6cb
Backends: Allegro 5: Fixed horizontal scrolling direction with mouse wheel / touch pads ( #3394 , #2424 , #1463 ) [@nobody-special666]
...
Amend 7dea158175
+ Fix vsproj GUID
2020-08-10 15:31:48 +02:00
ocornut
ede8825fb2
Examples: Vulkan: Fixed GLFW+Vulkan and SDL+Vulkan clear color not being set. Broken by a06eb833
( #3390 )
2020-08-07 15:24:00 +02:00
omar
8074b49148
Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). ( #3187 , #3386 )
...
# Conflicts:
# imgui_widgets.cpp
2020-08-05 19:24:07 +02:00
omar
473a01adb0
Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. ( #3379 ) + Demo: Rename "Layout" to "Layout & Scrolling".
2020-08-05 17:09:40 +02:00
omar
db886f3953
Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme.
2020-08-05 10:43:42 +02:00
omar
963839373c
Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call).
2020-08-03 21:31:42 +02:00
omar
912c45ab23
Demo: Improve "Custom Rendering"->"Canvas" demo with a grid, scrolling and context menu.
2020-08-03 19:46:25 +02:00
omar
4929a8e4a5
InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton().
2020-08-03 18:45:30 +02:00
omar
a876ad877d
Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
...
+ comments
2020-08-03 18:05:20 +02:00
omar
5d87941451
Fixed ImFontConfig::GlyphExtraSpacing and ImFontConfig::PixelSnapH settings being pulled from the merged/target font settings when merging fonts, instead of being pulled from the source font settings.
2020-08-02 12:20:13 +02:00
omar
b8c22bdb28
DragFloatRange2, DragIntRange2: Fixed an issue allowing to drag out of bounds when both min and max value are on the same value. ( #1441 )
2020-07-23 19:05:18 +02:00
omar
e223bd8177
ImDrawList: changed AddCircle(), AddCircleFilled() default num_segments from 12 to 0.
2020-07-16 22:25:56 +02:00
omar
4be8155002
Style Editor: Added preview of circle auto-tessellation when editing the corresponding value..
2020-07-16 21:51:49 +02:00
omar
825f2ae455
Demo: Tweak "child windows" section. ( #3318 )
2020-07-16 17:20:24 +02:00
omar
eefae08261
Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7
. ( #3344 , #2880 )
...
This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly.
2020-07-14 18:36:35 +02:00
omar
550f110354
InputText, ImDrawList: Fixed assert triggering when drawing single line of text with more than ~16 KB characters. ( #3349 )
2020-07-12 23:51:13 +02:00
omar
fb7f6cab8c
Backends: Amend, docs + extra comments. ( #3330 , #3245 )
2020-07-10 14:36:00 +02:00
omar
89685b346c
ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
...
Actual missing code for d3b37180a3
, thanks @domgho!
2020-07-09 11:21:31 +02:00
omar
3a6c9907cd
Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path).
2020-07-08 20:18:41 +02:00
omar
ab4ef822f0
Version 1.78 WIP
2020-06-30 16:56:09 +02:00
omar
9418dcb693
Version 1.77
...
+ fix minor clang-tidy warnings which seems reasonable
2020-06-29 15:54:28 +02:00
Rokas Kupstys
6b0cf2e6ae
Windows: Fix unintended window size changes when resizing windows close to main viewport edges.
2020-06-25 22:16:19 +02:00
omar
45a7cf47ab
FAQ update, removed redundant block in imgui.cpp
2020-06-25 16:44:06 +02:00
omar
fed80b9537
Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow().
2020-06-23 20:05:15 +02:00
omar
5acf6d861a
Popups: Added ImGuiPopupFlags type, ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen().
...
# Conflicts:
# docs/CHANGELOG.txt
2020-06-23 20:00:32 +02:00
omar
b83a1f3b00
BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will not always be auto-centered. ( #915 , #3091 )
2020-06-23 17:52:13 +02:00
Louis Schnellbach
b1d8309abc
Added ImGuiTabItemFlags_NoTooltip for individual Tab Item.
2020-06-18 15:55:10 +02:00
ocornut
078571b7a9
Popups: added comments, reorganized the functions in imgui.h
2020-06-16 23:39:00 +02:00
ocornut
6e138504c1
Popups: Fix BeginPopupContextVoid() when clicking over the area made unavailable by a modal. ( #1636 )
2020-06-16 19:32:59 +02:00
ocornut
d31fe97f74
Popups: Fix an edge case where programatically closing a popup while clicking on its empty space would attempt to focus it and close other popups. ( #2880 )
2020-06-16 17:10:47 +02:00
ocornut
99ab521024
Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). + Removed CalcItemRectClosestPoint() entry point
2020-06-15 22:12:38 +02:00
omar
90c0c0c163
Columns: Lower overhead on column switches and switching to background channel. (second attempt for 9b3ce49
)
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Internals: Bits, comments, added ImRect::ToVec4()
2020-06-13 18:04:50 +02:00
Ben Carter
d3b37180a3
ImDrawList: Fixed minor bug introduced in 1.75 where AddCircle() with 12 segments would generate an extra unrequired vertex.
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Amend 5363af7f47
, 051ce0765e
2020-06-13 14:16:29 +02:00
ocornut
16da8e6da6
Revert "Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). ( #125 )"
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This reverts commit 9b3ce494fd
.
2020-06-10 17:54:19 +02:00
ocornut
53f0f97273
Added FAQ entry about DPI. Added Japanese font loading example.
2020-06-09 17:29:26 +02:00
ocornut
9b3ce494fd
Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). ( #125 )
...
This change benefits Columns but was primarily made with Tables in mind.
2020-06-08 23:18:23 +02:00
ocornut
84862ec78e
ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where changing channels with different TextureId, VtxOffset would incorrectly apply new settings to draw channels. ( #3129 , #3163 )
2020-06-08 20:58:30 +02:00
ocornut
117d57df5b
ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd()
2020-06-08 20:58:29 +02:00
ocornut
f6120f8e16
ImDrawList, ImDrawListSplitter, Columns: Fixed an issue where starting a split when current VtxOffset was not zero would lead to draw commands with wrong VtxOffset. ( #259
2020-06-06 21:31:31 +02:00
thedmd
e22e3f300a
ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. ( #3129 , #3163 , #3232 )
2020-06-06 18:54:53 +02:00
ocornut
53dfccbe4b
imgui_freetype: Fix for rare case where FT_Get_Char_Index() succeed but FT_Load_Glyph() fails. ( #618 )
2020-06-04 17:53:50 +02:00
Giovanni Funchal
3f26a07ee1
Backends: OpenGL: Fixed loader auto-detection to not interfere with ES2/ES3 defines. ( #3246 )
2020-05-25 18:57:23 +02:00
ocornut
a06eb83359
Examples: GLFW+Vulkan, SDL+Vulkan: Fix for handling of minimized windows. ( #3259 )
2020-05-25 18:15:59 +02:00
Rokas Kupstys
6b688561aa
CI: Test building without C++ runtime on GCC/Clang.
2020-05-25 14:43:18 +02:00
ocornut
bb2529dd48
Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends.
2020-05-25 12:26:59 +02:00
ocornut
9c209d5a90
Minor amend 9028088 ( #3261 )
2020-05-25 11:42:45 +02:00
Nicolas Burrus
39d17ca07f
Examples: Apple: catch events from the right and other mouse buttons when using Cocoa. ( #3260 )
2020-05-25 11:29:41 +02:00
Maru
6b80bd9cc3
Fix GetGlyphRangesKorean() end-range to end at 0xD7A3 (instead of 0xD79D). ( #348 , #3217 )
...
https://en.wikipedia.org/wiki/Hangul_Syllables
2020-05-11 18:01:42 +02:00
Rokas Kupstys
a6f4b0fd70
Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to BeginMenu()/EndMenu() or BeginPopup/EndPopup(). ( #3223 , #1207 )
...
First call to EndPopup() called NavRequestTryWrapWindow() which performed wrap-around operation while we were not done composing menu. This resulted in navigation wrapping around to first item.
Since wrap-around operation is only valid in last call to EndPopup() and there is no way to know which call is last - this operation is delayed to the end of the frame.
2020-05-11 15:30:12 +02:00