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CI: Test building without C++ runtime on GCC/Clang.
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.github/workflows/build.yml
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15
.github/workflows/build.yml
vendored
@ -288,6 +288,14 @@ jobs:
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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g++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (without c++ runtime, Clang)
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run: |
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echo '#define IMGUI_IMPLEMENTATION' > example_single_file.cpp
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echo '#define IMGUI_DISABLE_DEMO_WINDOWS' >> example_single_file.cpp
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echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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clang++ -I. -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
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- name: Build example_glfw_opengl2
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run: make -C examples/example_glfw_opengl2
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@ -324,6 +332,13 @@ jobs:
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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clang++ -I. -Wall -Wformat -o example_single_file example_single_file.cpp
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- name: Build example_null (without c++ runtime)
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run: |
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echo '#define IMGUI_IMPLEMENTATION' > example_single_file.cpp
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echo '#include "misc/single_file/imgui_single_file.h"' >> example_single_file.cpp
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echo '#include "examples/example_null/main.cpp"' >> example_single_file.cpp
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clang++ -I. -Wall -Wformat -nodefaultlibs -fno-rtti -fno-exceptions -fno-threadsafe-statics -lc -lm -o example_single_file example_single_file.cpp
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- name: Build example_glfw_opengl2
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run: make -C examples/example_glfw_opengl2
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@ -56,6 +56,9 @@ Other Changes:
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BeginMenu()/EndMenu() or BeginPopup/EndPopup(). (#3223, #1207) [@rokups]
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- Drag and Drop: Fixed unintended fallback "..." tooltip display during drag operation when
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drag source uses _SourceNoPreviewTooltip flags. (#3160) [@rokups]
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- CI: Added CI test to verify we're never accidentally dragging libstdc++ (on some compiler setups,
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static constructors for non-pod data seems to drag in libstdc++ due to thread-safety concerns).
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Fixed a static contructor which led to this dependency on some compiler setups (unclear which).
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- Backends: Win32: Support for #define NOGDI, won't try to call GetDeviceCaps(). (#3137, #2327)
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- Backends: Win32: Fix _WIN32_WINNT < 0x0600 (MinGW defaults to 0x502 == Windows 2003). (#3183)
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- Backends: SDL: Report a zero display-size when window is minimized, consistent with other backends,
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@ -67,7 +70,7 @@ Other Changes:
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- Backends: Vulkan: Fixed edge case where render callbacks wouldn't be called if the ImDrawData
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structure didn't have any vertices. (#2697) [@kudaba]
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- Backends: OSX: Added workaround to avoid fast mouse clicks. (#3261, #1992, #2525) [@nburrus]
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- Examples: Apple: Fixed example_apple_metal and example_apple_opengl2 using imgui_impl_osx.mm
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- Examples: Apple: Fixed example_apple_metal and example_apple_opengl2 using imgui_impl_osx.mm
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not forwarding right and center mouse clicks. (#3260) [@nburrus]
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