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Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632)
Amend dff0044
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f14042ca78
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@ -63,8 +63,7 @@ enum GlfwClientApi
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{
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GlfwClientApi_Unknown,
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GlfwClientApi_OpenGL,
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GlfwClientApi_Vulkan,
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GlfwClientApi_WebGPU
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GlfwClientApi_Vulkan
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};
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static GLFWwindow* g_Window = NULL; // Main window
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static GlfwClientApi g_ClientApi = GlfwClientApi_Unknown;
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@ -232,9 +231,9 @@ bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks)
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return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_Vulkan);
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}
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bool ImGui_ImplGlfw_InitForWebGPU(GLFWwindow* window, bool install_callbacks)
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bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks)
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{
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return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_WebGPU);
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return ImGui_ImplGlfw_Init(window, install_callbacks, GlfwClientApi_Unknown);
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}
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void ImGui_ImplGlfw_Shutdown()
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@ -23,7 +23,7 @@ struct GLFWwindow;
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IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOpenGL(GLFWwindow* window, bool install_callbacks);
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IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForVulkan(GLFWwindow* window, bool install_callbacks);
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IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForWebGPU(GLFWwindow* window, bool install_callbacks);
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IMGUI_IMPL_API bool ImGui_ImplGlfw_InitForOther(GLFWwindow* window, bool install_callbacks);
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IMGUI_IMPL_API void ImGui_ImplGlfw_Shutdown();
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IMGUI_IMPL_API void ImGui_ImplGlfw_NewFrame();
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@ -107,9 +107,7 @@ Other Changes:
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- Backends: WebGPU: Added enderer backend for WebGPU support (imgui_impl_wgpu.cpp) (#3632) [@bfierz]
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Please note that WebGPU is currently experimental, will not run on non-beta browsers, and may break.
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- Examples: WebGPU: Added Emscripten+WebGPU example. (#3632) [@bfierz]
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- Backends: GLFW: Added ImGui_ImplGlfw_InitForWebGPU() init point. It currently has strictly no effect on anything,
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but because some multi-viewport renderers require knowledge of the render stack in the Platform back-end, we're
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adding it for consistency. (#3632)
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- Backends: GLFW: Added ImGui_ImplGlfw_InitForOther() init point to use with non OpenGL API. (#3632)
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-----------------------------------------------------------------------
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@ -75,7 +75,7 @@ int main(int, char**)
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//ImGui::StyleColorsClassic();
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// Setup Platform/Renderer backends
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ImGui_ImplGlfw_InitForWebGPU(window, true);
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ImGui_ImplGlfw_InitForOther(window, true);
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ImGui_ImplWGPU_Init(wgpu_device, 3, WGPUTextureFormat_RGBA8Unorm);
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// Load Fonts
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