|  |  |  | @@ -32,9 +32,11 @@ HOW TO UPDATE? | 
		
	
		
			
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				|  |  |  |  | ----------------------------------------------------------------------- | 
		
	
		
			
				|  |  |  |  |  VERSION 1.83 WIP (In Progress) | 
		
	
		
			
				|  |  |  |  |  VERSION 1.83 (Released 2011-05-24) | 
		
	
		
			
				|  |  |  |  | ----------------------------------------------------------------------- | 
		
	
		
			
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				|  |  |  |  | Decorated log: https://github.com/ocornut/imgui/releases/tag/v1.83 | 
		
	
		
			
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				|  |  |  |  | Breaking Changes: | 
		
	
		
			
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				|  |  |  |  | - Backends: Obsoleted direct access to ImDrawCmd::TextureId in favor of calling ImDrawCmd::GetTexID(). (#3761) [@thedmd] | 
		
	
	
		
			
				
					
					|  |  |  | @@ -61,7 +63,7 @@ Other Changes: | 
		
	
		
			
				|  |  |  |  | - Tables: Better preserve widths when columns count changes. (#4046) | 
		
	
		
			
				|  |  |  |  | - Tables: Sharing more memory buffers between tables, reducing general memory footprints. (#3740) | 
		
	
		
			
				|  |  |  |  | - TabBar: Fixed mouse reordering with very fast movements (e.g. crossing multiple tabs in a single | 
		
	
		
			
				|  |  |  |  |   frame and then immediately standling still (would only affect automation/bots). [@rokups] | 
		
	
		
			
				|  |  |  |  |   frame and then immediately standing still (would only affect automation/bots). [@rokups] | 
		
	
		
			
				|  |  |  |  | - Menus: made MenuItem() in a menu bar reflect the 'selected' argument with a highlight. (#4128) [@mattelegende] | 
		
	
		
			
				|  |  |  |  | - Drags, Sliders, Inputs: Specifying a NULL format to Float functions default them to "%.3f" to be | 
		
	
		
			
				|  |  |  |  |   consistent with the compile-time default. (#3922) | 
		
	
	
		
			
				
					
					|  |  |  | @@ -74,7 +76,7 @@ Other Changes: | 
		
	
		
			
				|  |  |  |  | - LabelText: Fixed clipping of multi-line value text when label is single-line. (#4004) | 
		
	
		
			
				|  |  |  |  | - LabelText: Fixed vertical alignment of single-line value text when label is multi-line. (#4004) | 
		
	
		
			
				|  |  |  |  | - Combos: Changed the combo popup to use a different id to also using a context menu with the default item id. | 
		
	
		
			
				|  |  |  |  |   Fixed using BeginPopupContextItem() with no parameter. (#4167) | 
		
	
		
			
				|  |  |  |  |   Fixed using BeginPopupContextItem() with no parameter after a combo. (#4167) | 
		
	
		
			
				|  |  |  |  | - Popups: Added 'OpenPopup(ImGuiID id)' overload to facilitate calling from nested stacks. (#3993, #331) [@zlash] | 
		
	
		
			
				|  |  |  |  | - Tweak computation of io.Framerate so it is less biased toward high-values in the first 120 frames. (#4138) | 
		
	
		
			
				|  |  |  |  | - Optimization: Disabling some of MSVC most aggressive Debug runtime checks for some simple/low-level functions | 
		
	
	
		
			
				
					
					|  |  |  | @@ -92,7 +94,7 @@ Other Changes: | 
		
	
		
			
				|  |  |  |  |   [@1025798851] | 
		
	
		
			
				|  |  |  |  | - Backends: OSX: Fix keys remaining stuck when CMD-tabbing to a different application. (#3832) [@rokups] | 
		
	
		
			
				|  |  |  |  | - Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to | 
		
	
		
			
				|  |  |  |  |   workaround/fix state restoring issues. Unknown exactly why so, but bit of a cargo-cult fix. (#3857) | 
		
	
		
			
				|  |  |  |  |   workaround/fix state restoring issues. Unknown exactly why so, bit of a cargo-cult fix. (#3857) | 
		
	
		
			
				|  |  |  |  | - Backends: DirectX9: explicitly setting up more graphics states to increase compatibility with unusual | 
		
	
		
			
				|  |  |  |  |   non-default states. (#4063) | 
		
	
		
			
				|  |  |  |  | - Backends: DirectX10, DirectX11: fixed a crash when backing/restoring state if nothing is bound when | 
		
	
	
		
			
				
					
					|  |  |  | @@ -107,7 +109,7 @@ Other Changes: | 
		
	
		
			
				|  |  |  |  | - Examples: Vulkan: Prefer using discrete GPU if there are more than one available. (#4012) [@rokups] | 
		
	
		
			
				|  |  |  |  | - Examples: SDL2: Link with shell32.lib required by SDL2main.lib since SDL 2.0.12. [#3988] | 
		
	
		
			
				|  |  |  |  | - Examples: Android: Make Android example build compatible with Gradle 7.0. (#3446) | 
		
	
		
			
				|  |  |  |  | - Docs: Improvements to description of using colored glyphes/emojis. (#4169, #3369) | 
		
	
		
			
				|  |  |  |  | - Docs: Improvements to description of using colored glyphs/emojis. (#4169, #3369) | 
		
	
		
			
				|  |  |  |  | - Docs: Improvements to minor mistakes in documentation comments (#3923) [@ANF-Studios] | 
		
	
		
			
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