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Removed redirecting functions/enums names that were marked obsolete in 1.63 (August 2018) + tables tweaks.
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@ -41,7 +41,7 @@ Breaking Changes:
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- Backends: moved all backends files (imgui_impl_XXXX.cpp, imgui_impl_XXXX.h) from examples/ to backends/. (#3513)
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- Renamed ImDrawList::AddBezierCurve() to ImDrawList::AddBezierCubic(). Kept inline redirection function (will obsolete).
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- Renamed ImDrawList::PathBezierCurveTo() to ImDrawList::PathBezierCubicCurveTo(). Kept inline redirection function (will obsolete).
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- Removed redirecting functions/enums names that were marked obsolete in 1.60 (April 2017):
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- Removed redirecting functions/enums names that were marked obsolete in 1.60 (April 2018):
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- io.RenderDrawListsFn pointer -> use ImGui::GetDrawData() value and call the render function of your backend
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- ImGui::IsAnyWindowFocused() -> use ImGui::IsWindowFocused(ImGuiFocusedFlags_AnyWindow)
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- ImGui::IsAnyWindowHovered() -> use ImGui::IsWindowHovered(ImGuiHoveredFlags_AnyWindow)
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@ -50,6 +50,11 @@ Breaking Changes:
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- Removed redirecting functions/enums names that were marked obsolete in 1.61 (May 2018):
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- InputFloat (... int decimal_precision ...) -> use InputFloat (... const char* format ...) with format = "%.Xf" where X was value for decimal_precision.
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- same for InputFloat2()/InputFloat3()/InputFloat4() variants taking a `int decimal_precision` parameter.
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- Removed redirecting functions/enums names that were marked obsolete in 1.63 (August 2018):
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- ImGui::IsItemDeactivatedAfterChange() -> use ImGui::IsItemDeactivatedAfterEdit().
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- ImGuiCol_ModalWindowDarkening -> use ImGuiCol_ModalWindowDimBg
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- ImGuiInputTextCallback -> use ImGuiTextEditCallback
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- ImGuiInputTextCallbackData -> use ImGuiTextEditCallbackData
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- If you were still using the old names, while you are cleaning up, considering enabling
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IMGUI_DISABLE_OBSOLETE_FUNCTIONS in imconfig.h even temporarily to have a pass at finding
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and removing up old API calls, if any remaining.
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@ -371,6 +371,11 @@ CODE
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2020/10/12 (1.80) - removed redirecting functions/enums that were marked obsolete in 1.63 (August 2018):
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- ImGui::IsItemDeactivatedAfterChange() -> use ImGui::IsItemDeactivatedAfterEdit().
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- ImGuiCol_ModalWindowDarkening -> use ImGuiCol_ModalWindowDimBg
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- ImGuiInputTextCallback -> use ImGuiTextEditCallback
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- ImGuiInputTextCallbackData -> use ImGuiTextEditCallbackData
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- 2020/12/21 (1.80) - renamed ImDrawList::AddBezierCurve() to AddBezierCubic(), and PathBezierCurveTo() to PathBezierCubicCurveTo(). Kept inline redirection function (will obsolete).
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- 2020/12/04 (1.80) - added imgui_tables.cpp file! Manually constructed project files will need the new file added!
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- 2020/11/18 (1.80) - renamed undocumented/internals ImGuiColumnsFlags_* to ImGuiOldColumnFlags_* in prevision of incoming Tables API.
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35
imgui.h
35
imgui.h
@ -1074,21 +1074,21 @@ enum ImGuiTableFlags_
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ImGuiTableFlags_ColumnsWidthStretch = 1 << 13, // Default if ScrollX is off. Columns will default to use _WidthStretch. Read description above for more details.
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ImGuiTableFlags_ColumnsWidthFixed = 1 << 14, // Default if ScrollX is on. Columns will default to use _WidthFixed or _WidthAutoResize policy (if Resizable is off). Read description above for more details.
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ImGuiTableFlags_SameWidths = 1 << 15, // Make all columns the same widths which is useful with Fixed columns policy (but granted by default with Stretch policy + no resize). Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible and disable ImGuiTableFlags_Resizable.
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ImGuiTableFlags_NoHostExtendY = 1 << 17, // Disable extending table past the limit set by outer_size.y. Only meaningful when neither ScrollX nor ScrollY are set (data below the limit will be clipped and not visible)
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ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when ScrollX is off and table gets too small.
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ImGuiTableFlags_PreciseWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.
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ImGuiTableFlags_NoHostExtendY = 1 << 16, // Disable extending table past the limit set by outer_size.y. Only meaningful when neither ScrollX nor ScrollY are set (data below the limit will be clipped and not visible)
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ImGuiTableFlags_NoKeepColumnsVisible = 1 << 17, // Disable keeping column always minimally visible when ScrollX is off and table gets too small.
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ImGuiTableFlags_PreciseWidths = 1 << 18, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.
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// Clipping
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ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
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ImGuiTableFlags_NoClip = 1 << 19, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
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// Padding
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ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outer-most padding.
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ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outer-most padding.
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ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
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ImGuiTableFlags_PadOuterX = 1 << 20, // Default if BordersOuterV is on. Enable outer-most padding.
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ImGuiTableFlags_NoPadOuterX = 1 << 21, // Default if BordersOuterV is off. Disable outer-most padding.
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ImGuiTableFlags_NoPadInnerX = 1 << 22, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
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// Scrolling
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ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this create a child window, ScrollY is currently generally recommended when using ScrollX.
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ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.
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ImGuiTableFlags_ScrollX = 1 << 23, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this create a child window, ScrollY is currently generally recommended when using ScrollX.
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ImGuiTableFlags_ScrollY = 1 << 24, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.
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// Sorting
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ImGuiTableFlags_SortMulti = 1 << 26, // Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).
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ImGuiTableFlags_SortTristate = 1 << 27 // Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).
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ImGuiTableFlags_SortMulti = 1 << 25, // Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).
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ImGuiTableFlags_SortTristate = 1 << 26 // Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).
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};
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// Flags for ImGui::TableSetupColumn()
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@ -1392,11 +1392,6 @@ enum ImGuiCol_
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ImGuiCol_NavWindowingDimBg, // Darken/colorize entire screen behind the CTRL+TAB window list, when active
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ImGuiCol_ModalWindowDimBg, // Darken/colorize entire screen behind a modal window, when one is active
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ImGuiCol_COUNT
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// Obsolete names (will be removed)
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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, ImGuiCol_ModalWindowDarkening = ImGuiCol_ModalWindowDimBg // [renamed in 1.63]
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#endif
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};
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// Enumeration for PushStyleVar() / PopStyleVar() to temporarily modify the ImGuiStyle structure.
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@ -1726,8 +1721,8 @@ struct ImGuiIO
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// Miscellaneous options
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bool MouseDrawCursor; // = false // Request ImGui to draw a mouse cursor for you (if you are on a platform without a mouse cursor). Cannot be easily renamed to 'io.ConfigXXX' because this is frequently used by backend implementations.
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bool ConfigMacOSXBehaviors; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl (was called io.OptMacOSXBehaviors prior to 1.63)
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bool ConfigInputTextCursorBlink; // = true // Set to false to disable blinking cursor, for users who consider it distracting. (was called: io.OptCursorBlink prior to 1.63)
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bool ConfigMacOSXBehaviors; // = defined(__APPLE__) // OS X style: Text editing cursor movement using Alt instead of Ctrl, Shortcuts using Cmd/Super instead of Ctrl, Line/Text Start and End using Cmd+Arrows instead of Home/End, Double click selects by word instead of selecting whole text, Multi-selection in lists uses Cmd/Super instead of Ctrl.
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bool ConfigInputTextCursorBlink; // = true // Set to false to disable blinking cursor, for users who consider it distracting.
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bool ConfigWindowsResizeFromEdges; // = true // Enable resizing of windows from their edges and from the lower-left corner. This requires (io.BackendFlags & ImGuiBackendFlags_HasMouseCursors) because it needs mouse cursor feedback. (This used to be a per-window ImGuiWindowFlags_ResizeFromAnySide flag)
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bool ConfigWindowsMoveFromTitleBarOnly; // = false // [BETA] Set to true to only allow moving windows when clicked+dragged from the title bar. Windows without a title bar are not affected.
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float ConfigMemoryCompactTimer; // = 60.0f // [BETA] Free transient windows/tables memory buffers when unused for given amount of time. Set to -1.0f to disable.
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@ -1960,11 +1955,7 @@ namespace ImGui
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static inline ImDrawList* GetOverlayDrawList() { return GetForegroundDrawList(); }
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// OBSOLETED in 1.66 (from Sep 2018)
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static inline void SetScrollHere(float center_ratio=0.5f){ SetScrollHereY(center_ratio); }
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// OBSOLETED in 1.63 (between Aug 2018 and Sept 2018)
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static inline bool IsItemDeactivatedAfterChange() { return IsItemDeactivatedAfterEdit(); }
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}
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typedef ImGuiInputTextCallback ImGuiTextEditCallback; // OBSOLETED in 1.63 (from Aug 2018): made the names consistent
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typedef ImGuiInputTextCallbackData ImGuiTextEditCallbackData;
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#endif
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//-----------------------------------------------------------------------------
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@ -3594,8 +3594,10 @@ static void ShowDemoWindowTables()
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"Fixed-width columns generally makes more sense if you want to use horizontal scrolling.\n\n"
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"Double-click a column border to auto-fit the column to its contents.");
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_ColumnsWidthFixed | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_ContextMenuInBody;
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//ImGui::CheckboxFlags("ImGuiTableFlags_ScrollX", &flags, ImGuiTableFlags_ScrollX); // FIXME-TABLE: Explain or fix the effect of enable Scroll on outer_size
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if (ImGui::BeginTable("##table1", 3, flags))
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static bool use_all_width = true;
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ImGui::Checkbox("Use all width", &use_all_width);
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if (ImGui::BeginTable("##table1", 3, flags, ImVec2(use_all_width ? -FLT_MIN : 0.0f, 0.0f)))
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{
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for (int row = 0; row < 5; row++)
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{
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@ -3663,7 +3665,7 @@ static void ShowDemoWindowTables()
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if (ImGui::TreeNode("Reorderable, hideable, with headers"))
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{
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HelpMarker("Click and drag column headers to reorder columns.\n\nYou can also right-click on a header to open a context menu.");
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV | ImGuiTableFlags_NoBordersInBody;
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static ImGuiTableFlags flags = ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable | ImGuiTableFlags_BordersOuter | ImGuiTableFlags_BordersV;
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PushStyleCompact();
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ImGui::CheckboxFlags("ImGuiTableFlags_Resizable", &flags, ImGuiTableFlags_Resizable);
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ImGui::CheckboxFlags("ImGuiTableFlags_Reorderable", &flags, ImGuiTableFlags_Reorderable);
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@ -4026,7 +4028,7 @@ static void ShowDemoWindowTables()
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{
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HelpMarker("This demonstrate embedding a table into another table cell.");
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if (ImGui::BeginTable("recurse1", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable))
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if (ImGui::BeginTable("recurse1", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable))
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{
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ImGui::TableSetupColumn("A0");
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ImGui::TableSetupColumn("A1");
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@ -4036,7 +4038,7 @@ static void ShowDemoWindowTables()
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ImGui::Text("A0 Cell 0");
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{
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float rows_height = TEXT_BASE_HEIGHT * 2;
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if (ImGui::BeginTable("recurse2", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable))
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if (ImGui::BeginTable("recurse2", 2, ImGuiTableFlags_Borders | ImGuiTableFlags_Resizable | ImGuiTableFlags_Reorderable | ImGuiTableFlags_Hideable))
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{
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ImGui::TableSetupColumn("B0");
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ImGui::TableSetupColumn("B1");
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@ -2295,10 +2295,11 @@ void ImGui::TableMergeDrawChannels(ImGuiTable* table)
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void ImGui::TableDrawBorders(ImGuiTable* table)
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{
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ImGuiWindow* inner_window = table->InnerWindow;
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table->DrawSplitter.SetCurrentChannel(inner_window->DrawList, TABLE_DRAW_CHANNEL_BG0);
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if (inner_window->Hidden || !table->HostClipRect.Overlaps(table->InnerClipRect))
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return;
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ImDrawList* inner_drawlist = inner_window->DrawList;
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table->DrawSplitter.SetCurrentChannel(inner_drawlist, TABLE_DRAW_CHANNEL_BG0);
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inner_drawlist->PushClipRect(table->Bg0ClipRectForDrawCmd.Min, table->Bg0ClipRectForDrawCmd.Max, false);
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// Draw inner border and resizing feedback
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@ -2318,12 +2319,12 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
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const bool is_hovered = (table->HoveredColumnBorder == column_n);
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const bool is_resized = (table->ResizedColumn == column_n) && (table->InstanceInteracted == table->InstanceCurrent);
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const bool is_resizable = (column->Flags & (ImGuiTableColumnFlags_NoResize | ImGuiTableColumnFlags_NoDirectResize_)) == 0;
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const bool is_frozen_separator = (table->FreezeColumnsCount != -1 && table->FreezeColumnsCount == order_n + 1);
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if (column->MaxX > table->InnerClipRect.Max.x && !is_resized)// && is_hovered)
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continue;
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if (column->NextEnabledColumn == -1 && !is_resizable)
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if ((table->Flags & ImGuiTableFlags_SameWidths) == 0)
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continue;
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if (column->NextEnabledColumn == -1 && !is_resizable && (table->Flags & ImGuiTableFlags_SameWidths) == 0)
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continue;
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if (column->MaxX <= column->ClipRect.Min.x) // FIXME-TABLE FIXME-STYLE: Assume BorderSize==1, this is problematic if we want to increase the border size..
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continue;
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@ -2331,7 +2332,7 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
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// Always draw full height border when being resized/hovered, or on the delimitation of frozen column scrolling.
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ImU32 col;
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float draw_y2;
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if (is_hovered || is_resized || (table->FreezeColumnsCount != -1 && table->FreezeColumnsCount == order_n + 1))
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if (is_hovered || is_resized || is_frozen_separator)
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{
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draw_y2 = draw_y2_body;
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col = is_resized ? GetColorU32(ImGuiCol_SeparatorActive) : is_hovered ? GetColorU32(ImGuiCol_SeparatorHovered) : table->BorderColorStrong;
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@ -2348,7 +2349,7 @@ void ImGui::TableDrawBorders(ImGuiTable* table)
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}
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// Draw outer border
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// FIXME-TABLE: could use AddRect or explicit VLine/HLine helper?
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// FIXME: could use AddRect or explicit VLine/HLine helper?
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if (table->Flags & ImGuiTableFlags_BordersOuter)
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{
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// Display outer border offset by 1 which is a simple way to display it without adding an extra draw call
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