Commit Graph

3821 Commits

Author SHA1 Message Date
omar
9f43aae226 Tables: Calculating ideal total width, some renaming, comments. Clarify that inner_width is unused with ScrollX=0. Clip many comments to 120 columns. 2020-12-04 19:15:21 +01:00
omar
b7ff85d9ad Tables: Browse settings list in Metrics (outside of Table entry). 2020-12-04 19:15:21 +01:00
omar
164caa2db7 Tables: Support for multi-line columns name. Renaming of some fields from BackupXXX to HostXXX. Comments. 2020-12-04 19:15:20 +01:00
omar
325b4c69ba Tables: Moved border colors to the Style (maybe temporarily?) instead of hardcoding them. 2020-12-04 19:15:19 +01:00
omar
883c236eda Tables: Handle columns clipped due to host rect
Return false in user functions, set SkipItems in window, redirect to dummy draw channel.
2020-12-04 19:15:19 +01:00
omar
8da7d3c3e5 Tables: Initial commit. [Squashed 123+5 commits from tables_wip/] 2020-12-04 19:15:19 +01:00
omar
9c8671e7b0 Tables: Add empty file, skeleton. 2020-12-04 19:15:19 +01:00
ocornut
998d7303b1 Log/Capture: fix capture to work on clipped child windows.
+ Tweak ErrorCheckEndFrameRecover() to use local window pointer.
2020-12-03 15:14:32 +01:00
ocornut
ae3e2406ec Misc tweaks/fixes (see details).
Combo: ultra minor fix for popup positioning policy mismatch depending on ImGuiComboFlags_PopupAlignLeft flag.
Made ImHashXXX functions return ImGuiID.
IsWindowNavFocusable use !WasActive.. it worked because it was only called in NewFrame()->NavUpdate() before the transition loop + EndFrame() only.
Fix unused variable warning.
2020-11-30 12:47:14 +01:00
ocornut
e0cae25c3c Clarify usage of right-aligned items in Layout>Widgets Width. Tweaks FAQ, added missing syntax coloring. 2020-11-20 17:24:18 +01:00
ocornut
97265602c4 Internals: added IsWindowAbove() for use for modal/viewport bugfix. 2020-11-19 16:59:21 +01:00
ocornut
9712bff0bb Internals: added experimental ErrorCheckEndFrameRecover() to unroll/end/pop. (#1651, #3600) 2020-11-19 15:43:42 +01:00
ocornut
c0ac4fb788 Columns/Internals: (Breaking): Renamed data structures. (#125, #513, #913, #1204, #1444, #2142, #2707) 2020-11-18 23:42:44 +01:00
ocornut
72de6f3360 Columns/Internals: (Breaking) renamed ImGuiColumnsFlags_* to ImGuiOldColumnFlags_*. (#125, #513, #913, #1204, #1444, #2142, #2707)
Affected: ImGuiColumnsFlags_None, ImGuiColumnsFlags_NoBorder, ImGuiColumnsFlags_NoResize, ImGuiColumnsFlags_NoPreserveWidths, ImGuiColumnsFlags_NoForceWithinWindow, ImGuiColumnsFlags_GrowParentContentsSize. Added redirection enums. Did not add redirection type.
2020-11-18 23:02:14 +01:00
ocornut
71cc636696 Metrics: Rebranded as "Dear ImGui Metrics/Debugger". Fix Show Window Rectangle. Fix Clang OSX warnings. Amend #3592 for Mingw only. 2020-11-13 21:30:19 +01:00
ocornut
e736039538 Nav: Fixed IsItemFocused() from returning false when Nav highlight is hidden because mouse has moved. (#787) 2020-11-13 21:10:03 +01:00
ocornut
8119759329 Internals: extracted stack checking code into a ImGuiStackSizes helper struct + added test for FocusScope
+ renamed g.ColorModifiers > g.ColorStack, g.StyleModifiers > g.StyleVarStack
2020-11-13 16:33:33 +01:00
ocornut
6e94013a3d Made ItemFlagsStack and GroupStack shared stacks. 2020-11-13 16:33:33 +01:00
ocornut
12ba6f4606 Fix PushFocusScopeID() + using shared stack. Renamed GetFocusScopeID() to GetFocusedFocusScope() - the two existing functions name are very error prone. 2020-11-13 16:26:59 +01:00
ocornut
a138855d56 Hotfix for PushFocusScope() being utterly wrong (until we split the stacks), Added asserts on PopID to help catch bugs, Added GC trigger. 2020-11-12 22:59:05 +01:00
ocornut
13258f5957 Internals: zero-clearing ImGuiWindow / ImGuiWindowTempData for simplicity. (amend)
All the non-zero fields previously initialized in ImGuiWindowTempData() are in fact setup in Begin: FocusCounterRegular, FocusCounterTabStop, TextWrapPos, LayoutType, ParentLayoutType
2020-11-12 12:19:50 +01:00
ocornut
dcfb986fa8 Made EndFrame() assertion for key modifiers being unchanged during the frame more lenient. (#3575) 2020-11-11 18:17:33 +01:00
ocornut
5f97809cab Misc tidying up (zero-clear structures, more unused default in ClipRetFullscreen, NavApplyItemToResult() coding style fix)
Zero-clearing more structures
Remove arbitrary default ClipRetFullscreen value in ImDrawListSharedData.
Nav extracted NavApplyItemToResult() function.
Coding style fixes in OSX Backends.
2020-11-05 13:24:27 +01:00
ocornut
2fa00656a4 Fix for IMGUI_DISABLE_METRICS_WINDOW 2020-11-03 15:46:29 +01:00
Rokas Kupstys
9cca1b2e97 Replace UTF-8 decoder with one based on branchless version by Christopher Wellons. (not branchless anymore tho)
Decoding performance increase ~30%
2020-11-03 14:43:08 +01:00
ocornut
3777fbbd81 Renamed io.ConfigWindowsMemoryCompactTimer to io.ConfigMemoryCompactTimer as the feature will apply to other data structures. 2020-11-03 14:43:08 +01:00
ocornut
047d4c4500 Metrics: Extracted most functions.
+ avoid using full namesapce prefix
2020-10-30 23:48:58 +01:00
ocornut
044ed22379 Metrics: Fixed mishandling of ImDrawCmd::VtxOffset in wireframe mesh renderer + omitting trailing empty ImDrawCmd in count + relying on IdxOffset value. 2020-10-30 22:56:29 +01:00
ocornut
df35157397 Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode() or CollapsingHeader() while dragging. (#1738)
Amend 7b3d379, 8241cd62 etc.
2020-10-26 14:40:44 +01:00
ocornut
b7530e5d04 Revert "Replace UTF-8 decoder with branchless version by Christopher Wellons." (#3558)
This reverts commit b3576dd354.
2020-10-25 16:27:43 +01:00
Rokas Kupstys
b3576dd354 Replace UTF-8 decoder with branchless version by Christopher Wellons.
Decoding performance increase ranges from 30-40%.

Changes:
* Errors handling near the end of string changed. If input does not contain enough bytes, decoder returns `IM_UNICODE_CODEPOINT_INVALID`, consuming all remaining bytes while old decoder consumed only one byte.

Guarantees:
* At least one byte is consumed, if input had at least one byte available.
* Number of consumed bytes will never seek past end of string.

Requirements:
* `in_text` is a valid pointer.
* String pointed by `in_text` must be zero-terminated, or `in_text_end` is not NULL.
2020-10-23 13:10:37 +02:00
Black Cat!
c9fafd5ea4 Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) 2020-10-15 20:20:35 +02:00
ocornut
b1a18d82e3 Moving backends code from examples/ to backends/ (step 6: update markdown documentation) 2020-10-14 14:42:00 +02:00
ocornut
d9b2fb7338 Moving backends code from examples/ to backends/ (step 1: moving source files) 2020-10-14 14:41:40 +02:00
ocornut
124c2608f1 Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency. 2020-10-12 17:54:52 +02:00
ocornut
041ef01b33 Removed redirecting functions/enums names that were marked obsolete in 1.61: InputFloat, InputFloat2, InputFloat3, InputFloat4 with int decimal_precision parameter. (#648, #712) 2020-10-12 15:09:21 +02:00
ocornut
0f13fdd177 Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc. 2020-10-12 13:17:05 +02:00
ocornut
04de5ef819 Version 1.80 WIP 2020-10-12 13:04:34 +02:00
ocornut
a38c6dfcc8 Internals: Added support for context hooks (for test engine or other extensions) 2020-10-09 17:13:03 +02:00
ocornut
e5cb04b132 Version 1.79
+ Update readme and mission statement.
Removed "Minimize screen reel-estate usage", removed details on memory consumption (still very valid, just too much noise in a mission statement)
2020-10-08 16:01:59 +02:00
Christian
ae5b4991be
Docs: update gallery links. (#3514) 2020-10-08 13:56:05 +02:00
ocornut
4fd43a8b64 Internals: removed NavLayerCurrentMask (redundant, add extra shift in ItemAdd(). 2020-10-05 14:52:18 +02:00
ocornut
01cc666039 ImGuiListClipper: Renamed constructor parameters which created an ambiguous alternative to using the ImGuiListClipper::Begin() function, with misleading edge cases. 2020-10-05 12:28:28 +02:00
ocornut
52c0b1a340 ImGuiListClipper: internal rework and tidying up to facilitate supporting frozen rows in tables + stop promoting using constructors parameters. 2020-09-28 17:25:34 +02:00
ocornut
324e0310ad Renamed ImGuiSliderFlags_ClampOnInput to ImGuiSliderFlags_AlwaysClamp. (#1829, #3209, #946, #413) 2020-09-25 13:34:31 +02:00
ocornut
fbabf651f4 Style: Renamed style.TabMinWidthForUnselectedCloseButton to style.TabMinWidthForCloseButton. Fixed README links. 2020-09-25 13:22:28 +02:00
ocornut
1ec464eb9a Tab Bar: Further simplification of section/clip rect handling. (#3291) 2020-09-22 16:43:40 +02:00
ocornut
5e5f25e2dd Tab Bar: Rename named sections members into array. Various tidying up. (#3291) 2020-09-22 16:43:39 +02:00
Louis Schnellbach
7ac16c02cc Tab Bar: Fix multiple width and position computation issue. (#3291) 2020-09-22 16:43:38 +02:00
ocornut
f23c39c395 Tab Bar: Fixed handling of scrolling policy with leading/trailing tabs. + warning fixes + bunch of renaming. (#3291)
Demo tweaks.
2020-09-22 16:43:38 +02:00
ocornut
29836412e1 Internals, CollapsingHeader, TabItem: Standardized using a #CLOSE id prefix for TabItem and ColllapsingHeader (same as window) 2020-09-22 15:49:47 +02:00
ocornut
795cf6fcb5 Removed return value from OpenPopupOnItemClick(). Use IsWindowAppearing() after BeginPopup() for a similar result. 2020-09-21 15:05:04 +02:00
ocornut
a58a727781 Renamed OpenPopupContextItem() back to OpenPopupOnItemClick(), reverting 99ab5210 2020-09-21 14:45:35 +02:00
ocornut
c206a19373 Removed ImFont::DisplayOffset in favor of ImFontConfig::GlyphOffset. (#1619)
+ Fonts: AddFontDefault() adjust its vertical offset based on floor(size/13) instead of always +1.
2020-09-17 16:45:21 +02:00
ocornut
c47bcb25ed Fix popup and tooltip positioning when not fitting in the screen. Amend fa42ccea8.
# Conflicts:
#	docs/CHANGELOG.txt
2020-09-17 11:02:04 +02:00
Rokas Kupstys
b7b08f52a4 Fix popup and tooltip positioning when not fitting in the screen. 2020-09-17 11:01:15 +02:00
ocornut
70289ab42c Scrolling: Fixed edge snapping being applied prior to knowing ContentSize. (#3452)
Fix 473a01adb.
2020-09-03 17:38:51 +02:00
ocornut
8db94cd992 Internals: Scroll related, comments & shallow tweaks. 2020-09-03 17:07:03 +02:00
Valentin Vanelslande
9a9ee7f813
NavInitWindow: Change IMGUI_DEBUG_LOG to IMGUI_DEBUG_LOG_NAV (#3450) 2020-09-01 23:19:33 +02:00
ocornut
f4d062fa11 Nav: Added debug logging, extract bits of code into NavUpdateInitResult(). 2020-09-01 18:45:39 +02:00
ocornut
a456d17dfc Internals: Begin: update ->Hidden flags only on first begin of the frame. (ignore whitespace to see simple diff) 2020-09-01 15:24:24 +02:00
ocornut
ce230fc370 Internals: TabBar renaming and shuffling stuff around.
+ sneaking a readme change
2020-08-31 17:49:18 +02:00
ocornut
13f718337a Internals: Added support for overriding locale decimal point, undocumented. (#2278) + Misc doc update.
Doc: Mention IMGUI_VERSION_NUM in recent api breaking changes + textwrap some demo code.
2020-08-28 18:38:31 +02:00
ocornut
901d432cb7 Nav: Fixed using Alt to toggle the Menu layer when inside a Modal window. (#787) Tidying up todo items. 2020-08-27 19:51:35 +02:00
ocornut
093afd4f7f Internals: Added Name to ImGuiDataTypeInfo + minor misc comments in BeginGroup(). 2020-08-26 21:00:43 +02:00
ocornut
45499b8f2f Window: Fixed using non-zero pivot in SetNextWindowPos() when the window is collapsed. (#3433) 2020-08-26 20:18:54 +02:00
ocornut
b30d33378d Nav: Activate InputSource as Gamepad when pressing any of the digital d-pad button. 2020-08-26 12:41:05 +02:00
ocornut
8d71bc2132 Internals: Nav: shallow refactor. 2020-08-26 12:39:34 +02:00
Rokas Kupstys
833eb771f2 Nav: Fix navigation resuming on first visible item when using gamepad.
In cases where navigation was requested with focused item out of view, clipping of current item rect resulted in an inverted rect, which was completely discarded and ImRect(0,0,0,0) was used as current point from which navigation scoring was calculated. IsInverted() check is completely removed as rect can no longer be inverted. Since rects are not initialized to ImRect(0,0,0,0) - old .Min.x != FLT_MAX check (which was changed in c7835dd189) is not necessary either.
2020-08-26 11:30:08 +02:00
ocornut
1e8b9f84da Nav: Removed stateful NavMoveFromClampedRefRect and made it more explicit that nav move request from gamepad start from a clipped location. 2020-08-26 11:28:35 +02:00
Rokas Kupstys
021c28ae39 Nav: Fix ScrollToBringRectIntoView() not bringing entire item into view when nav moves to the left. Correct some comments. 2020-08-25 16:48:49 +02:00
omar
d451f6cc30 Nav tweaks. Demo: Fixed drag and drop demo state (broken by f152fac4f1). Fixed incorrect format string (which would work without IMGUI_DISABLE_OBSOLETE_FUNCTIONS). 2020-08-24 14:56:50 +02:00
ocornut
97dad66516 Metrics: Various tweaks, listing windows front-to-back, greying inactive items when possible. 2020-08-20 16:49:11 +02:00
ocornut
9262609eaf Version 1.79 WIP 2020-08-20 16:46:44 +02:00
ocornut
5dc5610ad5 Docs: TODO, FAQ 2020-08-20 11:20:17 +02:00
ocornut
95c99aaa4b Version 1.78 2020-08-18 17:50:45 +02:00
ocornut
c6b01e8e1d Drag, Sliders: Merged ImGuiDragFlags back into ImGuiSliderFlags. (#3361, #1823, #1316, #642, #1829, #3209)
Technically API breaking (but ImGuiDragFlags were pushed on master 16 hours ago)
2020-08-18 17:02:58 +02:00
omar
f32663b33c Drags, Sliders: Removed locking behavior with min > max (added in 1.73) 2020-08-17 22:10:42 +02:00
omar
fb0f2ebd41 Drags, Sliders: Tweaks. 2020-08-17 22:10:42 +02:00
Ben Carter
fa279a6aa0 Drags, Sliders: Added deadzone to make selecting 0.0 on linear sliders easier, slider navigation delta accumulation. (#3361, #1823, #1316, #642) 2020-08-17 22:10:42 +02:00
omar
7607aea018 Drags, Sliders: Removed power features. Old entry points will pass-through if power=1.0f, otherwise assert + safe fallback. Remove 3 redirection functions (#3361, #1823, #1316, #642) 2020-08-17 22:10:41 +02:00
omar
214dd68ec1 Comments, clarifying ClosePopupsOverWindow(). 2020-08-11 10:55:53 +02:00
omar
8241cd6284 Make moving window prevent its active id from being stolen (#3392, #3243, #1738)
Amend 7b3d379, 615e9ae3

# Conflicts:
#	imgui.cpp
#	imgui_widgets.cpp
2020-08-10 16:30:23 +02:00
omar
89ac87cd91 Internals: Added SetLastItemData, rename ImGuiItemHoveredDataBackup to ImGuiLastItemDataBackup. 2020-08-10 11:31:55 +02:00
omar
8074b49148 Selectable: Fixed highlight/hit extent when used with horizontal scrolling (in or outside columns). (#3187, #3386)
# Conflicts:
#	imgui_widgets.cpp
2020-08-05 19:24:07 +02:00
omar
473a01adb0 Scrolling: Avoid SetScroll, SetScrollFromPos functions from snapping on the edge of scroll limits. (#3379) + Demo: Rename "Layout" to "Layout & Scrolling". 2020-08-05 17:09:40 +02:00
omar
db886f3953 Demo: Rework Clipping section. Fix for static analysis. Added bindings in Readme. 2020-08-05 10:43:42 +02:00
omar
963839373c Demo tweaks + general removal of the word dummy were possible with no issues (kept the API call). 2020-08-03 21:31:42 +02:00
omar
4929a8e4a5 InvisibleButton: Made public a small selection of ImGuiButtonFlags (previously in imgui_internal.h) and allowed to pass them to InvisibleButton(). 2020-08-03 18:45:30 +02:00
omar
a876ad877d Window: Fixed clicking over an item which hovering has been disabled (e.g inhibited by a popup) from marking the window as moved.
+ comments
2020-08-03 18:05:20 +02:00
omar
76ddacd2a1 Internals: Backport HoveredWindowUnderMovingWindow code from Docking branch.
(effectively allowing a window to be a drag payload without have to make it _NoInputs)
2020-07-29 15:32:25 +02:00
omar
218ff3a2a5 Internals: Backport one ->WasActive test in NavRestoreLastChildNavWindow() from 9bf6509c6 + minor/shallow bits from docking branch. 2020-07-29 15:11:24 +02:00
omar
c7f5876f8a Internals: backport window HitTestHole code from docking branch + RenderRectFilledWithHole() helper. (#1512, #3368) 2020-07-29 15:03:52 +02:00
omar
eefae08261 Nav: Fixed clicking on void from not clearing focused window. Amend d31fe97f7. (#3344, #2880)
This would be problematic e.g. in situation where the application relies on io.WantCaptureKeyboard flag being cleared accordingly.
2020-07-14 18:36:35 +02:00
omar
3a6c9907cd Texture-based thick lines: Minor tweaks and rename toward merging in master. Changes to allow changing AA_SIZE (disable texture path). 2020-07-08 20:18:41 +02:00
omar
78d6bdf080 Texture-based thick lines: Remove unnecessary indirection in fetching UV data, removed lerp call, renames, tweaks. 2020-07-08 17:38:02 +02:00
omar
222b7ddbfa Texture-based thick lines: Tweaks, fix for truetype builder. 2020-07-08 17:38:01 +02:00
Ben Carter
1d3c3070d8 Texture-based thick lines: Initial version of AA line drawing using textures (press SHIFT to enable) 2020-07-08 17:38:01 +02:00
Ben Carter
8e4046e13b Atlas build use GetCustomRectByIndex() + comments, rename, and shallow merge from tex_antialiasing_lines branch. 2020-07-08 17:25:40 +02:00
omar
ab4ef822f0 Version 1.78 WIP 2020-06-30 16:56:09 +02:00
Rokas Kupstys
0738611559 Misc: Bunch of code formatting changes suggested by a pass running 'astyle' 2020-06-30 16:37:21 +02:00
omar
dca7c3c629 TestEngine: Added hook to notify test engine of a removed imgui context. 2020-06-29 20:16:55 +02:00
omar
9418dcb693 Version 1.77
+ fix minor clang-tidy warnings which seems reasonable
2020-06-29 15:54:28 +02:00
omar
dd02a180b5 Windows: Amend 6b0cf2e6 to facilitate working in viewport branch + handle safe area padding and ConfigWindowsMoveFromTitleBarOnly. 2020-06-25 23:04:55 +02:00
Rokas Kupstys
6b0cf2e6ae Windows: Fix unintended window size changes when resizing windows close to main viewport edges. 2020-06-25 22:16:19 +02:00
omar
45a7cf47ab FAQ update, removed redundant block in imgui.cpp 2020-06-25 16:44:06 +02:00
omar
fed80b9537 Popups: Changed 'int mouse_buttons' to ImGuiPopupFlags. Added ImGuiPopupFlags_NoOpenOverExistingPopup, ImGuiPopupFlags_NoOpenOverItems. Refactored signature of BeginPopupContextWindow(). 2020-06-23 20:05:15 +02:00
omar
5acf6d861a Popups: Added ImGuiPopupFlags type, ImGuiPopupFlags_AnyPopupId and ImGuiPopupFlags_AnyPopupLevel flags for IsPopupOpen().
# Conflicts:
#	docs/CHANGELOG.txt
2020-06-23 20:00:32 +02:00
omar
b83a1f3b00 BeginPopupModal() doesn't set the ImGuiWindowFlags_NoSavedSettings flag anymore, and will not always be auto-centered. (#915, #3091) 2020-06-23 17:52:13 +02:00
omar
68389200c4 Internals: Comments about CalcWrapWidthForPos() (#778) 2020-06-23 16:29:48 +02:00
omar
1a1dcea1a0 Internals: Initialize drawlist earlier in Begin() to facilitate detecting accidental draw earlier than legal. (#3311) 2020-06-20 22:04:04 +02:00
omar
99f68d7958 Docs: Added FAQ entries removed old one which is misleading today. Misc tweaks. 2020-06-19 11:34:04 +02:00
omar
9c2a36f573 Internals: clarified the code for ClampWindowRect().
As a side-effect, some rounding error may be neutralized however this isn't the intent. (#3309)
2020-06-19 10:08:05 +02:00
omar
8ead38c100 Clang: Reduce uses of __has_warning for overall sanity, as compilers are hostile to software targetting multiple compiler version. 2020-06-18 17:02:24 +02:00
omar
704723744e Disabled latest overzealous warnings from Clang 2020-06-18 16:19:51 +02:00
ocornut
078571b7a9 Popups: added comments, reorganized the functions in imgui.h 2020-06-16 23:39:00 +02:00
ocornut
6e138504c1 Popups: Fix BeginPopupContextVoid() when clicking over the area made unavailable by a modal. (#1636) 2020-06-16 19:32:59 +02:00
ocornut
37eb89371b Popups: Internals: Added IsAnyPopupOpen(). 2020-06-16 18:46:25 +02:00
ocornut
d31fe97f74 Popups: Fix an edge case where programatically closing a popup while clicking on its empty space would attempt to focus it and close other popups. (#2880) 2020-06-16 17:10:47 +02:00
ocornut
1dfd0634cb Internals: Allow ItemHoverable() to be used with id==0 to facilitate high-level read-only hover test in widget code. 2020-06-15 22:13:06 +02:00
ocornut
99ab521024 Renamed OpenPopupOnItemClick() to OpenPopupContextItem(). Kept inline redirection function (will obsolete). + Removed CalcItemRectClosestPoint() entry point 2020-06-15 22:12:38 +02:00
omar
90c0c0c163 Columns: Lower overhead on column switches and switching to background channel. (second attempt for 9b3ce49)
Internals: Bits, comments, added ImRect::ToVec4()
2020-06-13 18:04:50 +02:00
ocornut
a933cc4f4d Documentation update 2020-06-11 10:21:31 +02:00
ocornut
16da8e6da6 Revert "Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)"
This reverts commit 9b3ce494fd.
2020-06-10 17:54:19 +02:00
ocornut
53f0f97273 Added FAQ entry about DPI. Added Japanese font loading example. 2020-06-09 17:29:26 +02:00
ocornut
40b799023b Docs: Update fonts.md (#2861) + update all references to FONTS.txt 2020-06-09 16:56:48 +02:00
ocornut
9b3ce494fd Columns: Lower overhead on column switches and switching to background channel (some stress tests in debug builds went 3->2 ms). (#125)
This change benefits Columns but was primarily made with Tables in mind.
2020-06-08 23:18:23 +02:00
ocornut
b1f2eacdf3 ImDrawList: Prefixed internal functions with underscore, renamed UpdateClipRect() to _OnChangedClipRect(), UpdateTextureID() -> _OnChangedTextureID() 2020-06-08 20:58:30 +02:00
ocornut
117d57df5b ImDrawList: Additional comments and extracted bits into ImDrawList::PopUnusedDrawCmd() 2020-06-08 20:58:29 +02:00
ocornut
57191fe3d0 Comments about limiting WindowRounding to a reasonable size. 2020-06-08 14:17:49 +02:00
ocornut
0320e7257b ImDrawList: Small refactor to create empty command when beginning the frame, allowing to simplify some functions.
+ Missing clearing two fields in ClearFreeMemory() (was hamrless)
2020-06-06 20:27:24 +02:00
ocornut
003153b3ac ImDrawList: Tweaks to make style consistent (using pointers, same local names). Added comments. Should be no-op. 2020-06-06 20:26:04 +02:00
thedmd
e22e3f300a ImDrawList: Fixed an issue when draw command merging or cancelling while crossing the VtxOffset boundary would lead to draw command being emitted with wrong VtxOffset value. (#3129, #3163, #3232) 2020-06-06 18:54:53 +02:00
ocornut
79fbab543d Minor fix to avoid undefined behavior sanitizer triggering (#3276) 2020-06-04 18:59:04 +02:00
ocornut
41e8837f59 Comments, adding some spacing in ImVec2() constructors. 2020-06-02 18:13:54 +02:00
ocornut
5ddf60d8ce Commit to facilitate branches merges 2020-05-25 18:28:25 +02:00
omar
d29157ce58 Moved static array with non-trivial constructors outside of function seems to remove requirement of linking with libstdc++ on some compilers. 2020-05-24 12:32:31 +02:00
omar
c8cde28cf3 IO: AddInputCharacters function ignore 0 input. (#3252)
Amend ef13d954 + c8ea0a01 (#2541, #2538, #2815)
2020-05-20 17:56:08 +02:00
omar
476daf9aac Settings: Added ReadInitFn pre-load handler.
(docking branch already has it, so it'll probably conflict with same contents)
2020-05-13 23:51:29 +02:00
Rokas Kupstys
a6f4b0fd70 Nav, Menus: Fix vertical wrap-around in menus or popups created with multiple appending calls to BeginMenu()/EndMenu() or BeginPopup/EndPopup(). (#3223, #1207)
First call to EndPopup() called NavRequestTryWrapWindow() which performed wrap-around operation while we were not done composing menu. This resulted in navigation wrapping around to first item.
Since wrap-around operation is only valid in last call to EndPopup() and there is no way to know which call is last - this operation is delayed to the end of the frame.
2020-05-11 15:30:12 +02:00
omar
7b3d379819 FocusWindow(NULL) correctly steal active id from previous window. (#1738) amend b0a9bbf6 2020-05-08 18:36:05 +02:00
omar
3aa1684129 Comments 2020-05-08 15:59:59 +02:00
omar
c0d5b3f55a Fix to facilitate branch merges 2020-05-07 23:58:35 +02:00
omar
53ebd6a02f Metrics: Added Table settings block. 2020-05-07 23:54:32 +02:00
omar
d33021d828 Settings: Made it possible to load window .ini data mid-frame. Added clear and post-read handlers. (#2573) 2020-05-07 21:38:04 +02:00
omar
b6a04d7750 Settings: Added Clear Settings in Metrics. (#2188) + Preserve last loaded copy in internal buffer used for save (so it can be browsed easily). 2020-05-07 21:38:03 +02:00
omar
9ee442d3f0 Metrics: Added a "Settings" section with some details about persistent ini settings. InputText: Assert early on null buffer. 2020-05-07 21:34:44 +02:00
omar
510f301c9f Internals: Removed seemingly unnecessary size_on_first_use arg to CreateNewWindow(), extracted code into ApplyWindowSettings. 2020-05-07 21:34:00 +02:00
omar
673d6df85f Demo: Clamping font scale. Added helpers in demo. Comments. Update sponsors. (#3206) 2020-05-07 11:45:41 +02:00
omar
f152fac4f1 Demo: Wrapped many (not all) code and comments lines to 120 characters to fit below GitHub viewer limit. (#3193) 2020-05-05 21:33:16 +02:00
omar
b4dd28ffbb Style: Added style.TabMinWidthForUnselectedCloseButton settings.
Set to 0.0f (default) to always make a close button appear on hover (same as Chrome, VS).
Set to FLT_MAX to only display a close button when selected (merely hovering is not enough).
Set to an intermediary value to toggle behavior based on width (same as Firefox).
2020-05-04 14:58:21 +02:00
Ryan Pavlik
8cbff5ccb2 Fix various typos. (#3161)
(found by Debian's lintian on a package that uses imgui.)
(found by codespell.)
2020-04-28 16:10:15 +02:00
Rokas Kupstys
2593b6a1c8 Drag and Drop: Fix unintended fallback "..." tooltip during drag operation when drag source uses _SourceNoPreviewTooltip flags. (#3160) 2020-04-27 13:51:07 +02:00
omar
5ac5d3674f Removed unncessary ID (first arg) of ImFontAtlas::AddCustomRectRegular() function. 2020-04-23 19:27:04 +02:00
ocornut
c0283c1289 TestEngine: Changed PushID hooks into GetID(), makes more sense and catches more information. 2020-04-20 11:31:30 +02:00
omar
9f9ff84ba1 TestEngine: Added PushID() hooks. 2020-04-16 16:59:46 +02:00
omar
3233fbff0e Internals: Added SetNextWindowScroll() (#1526) 2020-04-16 14:07:58 +02:00
omar
1fd9e131e4 TreeNode: Fixed bug where dragging a payload over a TreeNode() with either _OpenOnDoubleClick or _OpenOnArrow would open the node. (#143) 2020-04-15 13:06:05 +02:00
omar
e8c986b34e Version 1.77 WIP 2020-04-14 14:55:50 +02:00
omar
5503c0a12e Version 1.76
+ fixed PVS warning, update demo binaries, update readme image
2020-04-12 20:18:47 +02:00
omar
7ee623d9b1 Internals: FocusScope not inherited by popups, modals. Amend a5041c88 2ebe08be) 2020-04-12 18:58:06 +02:00
omar
fb70d90fef Made default clipboard handlers for Win32 and OSX use a buffer inside the main context instead of a static buffer, so it can be freed properly on Shutdown. (#3110) 2020-04-09 13:34:39 +02:00
omar
832fda8488 Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers. 2020-04-07 14:46:46 +02:00
omar
752436219d Metrics: Made Tools section more prominent, added options, made mesh viewer more accessible. 2020-04-06 18:10:24 +02:00
omar
cc0d4e346a Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers.
+ Nav: Use nav layer enum, comments.
2020-04-03 12:41:33 +02:00
omar
b7e1b13ca7 Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags). 2020-04-02 21:53:10 +02:00
omar
11116eee80 Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. (#3037, #125)
Essentially reverting 9d444062f9.
2020-04-02 20:01:48 +02:00
omar
3490046c97 Nav: Disabled clipping g.NavId and fixed interactions with ImGuiListClipper. (#787) 2020-04-02 17:56:35 +02:00
omar
fd56de1144 Nav: Store key mods associated to a nav request (for range_select) + use io.KeyMods.
+ renamed NavScoringRectScreen > NavScoringRect
2020-04-02 17:56:21 +02:00
omar
ec2a24a5f1 Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. (#125) 2020-03-26 20:33:39 +01:00
omar
b4d1287011 Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it).
Amend old 6251d379, 2bcafc86
2020-03-26 17:02:10 +01:00
omar
670367e51d Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. (#2538, #2541, #2815) 2020-03-24 20:15:17 +01:00
omar
f2b01c3436 Changelog, tweak OpenGL3 backends. (#3061), update Gallery thread links. 2020-03-24 18:45:05 +01:00
omar
4986dba270 Scrolling: Fixed scrolling centering API leading to non-integer scrolling values and initial cursor position. (#3073)
This would often get fixed after the fix item submission, but using the ImGuiListClipper as the first thing after Begin() could largely break size calculations. (#3073)
2020-03-24 11:56:21 +01:00
omar
fbc93debf9 Internal: Refactor: Moved NewFrameSanityChecks as ErrorCheckNewFrameSanityChecks() 2020-03-19 12:27:16 +01:00
omar
ccf0cc8584 Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame(). 2020-03-19 12:24:32 +01:00
omar
bdd31ec4db Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature. 2020-03-18 22:48:23 +01:00
omar
0bbbbe0f68 Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context 2020-03-18 22:48:22 +01:00
ocornut
1d5612a05e Internal: Added two missing ImVec2 operators for consistency. Split up DragDropWithinSourceOrTarget
ImVec2 *= ImVec2 to match  ImVec2 * ImVec2, likewise with /
2020-03-12 20:58:24 +01:00
ocornut
a5041c8820 Focus: Child inherit focus scope from parent (amend 2ebe08be). 2020-03-11 21:07:39 +01:00
ocornut
4a10af2bda Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). (#2541, #2815) 2020-03-11 13:25:50 +01:00
ocornut
aef057e975 Internals: Added GetInputTextState() + comments. 2020-03-07 15:55:05 +01:00
ocornut
2dcf8df9f4 Internals: Shuffled some of the windows-specific includes to avoid duplication. Might have undesirable side-effects on some compilers, please report! 2020-03-07 15:51:50 +01:00
ocornut
de37a0bfab Internals: fix potential warning. Comments around include sections. Moved a few bits. 2020-03-07 15:40:22 +01:00
ocornut
1b5b87a40e Internals: Added #define NOMINMAX before windows.h include for single-compile-unit builds. 2020-03-07 15:19:51 +01:00
ocornut
b029182a73 Merge branch 'features/unicode' 2020-03-03 18:59:54 +01:00
omar
897704cb49 Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height). 2020-03-03 18:57:07 +01:00
ocornut
a41332453e Unicode: Changelog, comments, minimum CI integration. (#2541, #2538, #2815) 2020-03-03 18:53:29 +01:00
Sam Hocevar
c8ea0a017d Unicode: UTF32 support improvements (#2541, #2538, #2815)
- Make ImWchar32 unsigned.
 - Fix Win32 version of ImFileOpen by including windows.h sooner.
 - Make ImGuiIO::AddInputCharacterUTF16() more robust by disallowing illegal
surrogate pairs.
 - Allow pushing higher plane codepoints through ImGuiIO::AddInputCharacter().
 - Minor cleaning up in the high-plane Unicode support.
 - Fix Clang -Wunreachable-code warning
2020-03-03 18:53:29 +01:00
Cloud Wu
6d59653e82 Unicode: full Unicode Support (6 squashed commits) (#2541, #2538)
fix build for WideCharToMultiByte
[3181ff1e] Full Unicode Support
[6c9e73ac] Fix ImTextCountUtf8BytesFromChar and ImTextCharToUtf8, these APIs assume the input is an unicode code point, not UTF-16
[ba85665b] Add AddInputCharacterUTF16 for windows backend to handle WM_CHAR
[fafdcaf0] Use Windows API to convert UTF-16 for ImFileOpen
[dc7d5925] Use windows API to convert UTF-16 for clipboard
2020-03-03 18:53:29 +01:00
ocornut
8c683de33f Internals: Refactor: Moved get height and contents regions functions, to Layout section. IF YOU GREAT CONFLICTS WHILE MERGING (NOT REBASING) THOSE 6 PREV COMMITS, TRY MERGING THEM INDIVIDUALLY 1 by 1 or 2 by 2 etc. 2020-03-03 17:04:32 +01:00
ocornut
602df11f19 Internals: Refactor: Moved item width/size functions to Layout section. 2020-03-03 16:28:03 +01:00
ocornut
6c1810e503 Internals: Refactor: Moved cursor position functions to Layout section. 2020-03-03 16:27:58 +01:00
ocornut
3ce26f65d4 Internals: Refactor: Moved ItemAdd(), ItemSize(), BeginGroup(), EndGroup(), SameLine(), Indent(), Unindent() to Layout section. 2020-03-03 16:27:49 +01:00
ocornut
caca55c642 Internals: Refactor: Moved code into a Styling section and some code into the Error Handling section. 2020-03-03 16:03:28 +01:00
ocornut
2679bee28d Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings() 2020-03-03 16:03:28 +01:00
ocornut
24bd33ace8 Menus: Some renaming, comments, add to demo. Amend 0342a3c. (#1207) 2020-02-28 16:42:24 +01:00
Rokas Kupstys
0342a3c548 Menus: Implement BeginMenu() appending to existing menu when executed with same ID multiple times. (#1207) 2020-02-28 16:35:33 +01:00
ocornut
898e91f20d Internals: Added TempInputText() to facilitate creation of custom widgets, renamed TempInputTextScalar() to TempInputScalar() etc. (#2718)
+ Minor imgui.h/todo comments
2020-02-25 21:34:02 +01:00
ocornut
e547f898a9 Demo: Added color gradient in demo to identify srgb/linear issues better. Tweaks. 2020-02-24 12:44:19 +01:00