Commit Graph

  • 29809d7220 Version 1.90.2 WIP ocornut 2024-01-11 14:37:13 +0100
  • db049db860 Docs: tweak, fixed misplaced changelog entry. (#7084) ocornut 2024-01-11 13:14:21 +0100
  • d6cb3c923d Version 1.90.1 ocornut 2024-01-09 23:16:34 +0100
  • 6470e2279e Debug Tools: DebugRenderKeyboardPreview() scales better. ocornut 2024-01-10 17:35:41 +0100
  • fdf8d02be1 Debug Tools: Added io.ConfigDebugIsDebuggerPresent and Debug Break buttons. (#2673) ocornut 2024-01-10 15:35:35 +0100
  • 788bb58b6b Metrics: Tweak, reorganize tools menu. ocornut 2024-01-10 13:19:17 +0100
  • a5dec42866 Debug Tools: Debug Log: Clicking any filter with SHIFT held enables it for 2 frames only. (#5855) ocornut 2024-01-10 12:56:16 +0100
  • a3eea8a75a Backends: OpenGL3: Update GL3W based imgui_impl_opengl3_loader.h to load "libGL.so" and variants, fixing regression on distros missing a symlink. (#6983) ocornut 2024-01-09 23:26:05 +0100
  • 69bf3291df Internals, Inputs: Fix for ImGuiInputFlags_RepeatUntilXXX logic when #ifdef IMGUI_DISABLE_OBSOLETE_KEYIO is not set. ocornut 2024-01-09 23:04:57 +0100
  • af00b182e3 Examples: SDL3: Minor fixes following changes to API (SDL_WindowFlags -> Uint32). ocornut 2024-01-09 16:04:48 +0100
  • fc2e532f99 Shortcut: do not return true on mods changes. Internals: added ImGuiInputFlags_RepeatUntilKeyModsChange, ImGuiInputFlags_RepeatUntilKeyModsChangeFromNone, ImGuiInputFlags_RepeatUntilOtherKeyPress. (#456, #2637) ocornut 2024-01-09 15:54:00 +0100
  • 8323a06e6d Inputs: passing ImGuiInputFlags_RepeatXXX options automatically adds ImGuiInputFlags_Repeat. ocornut 2024-01-09 12:09:42 +0100
  • 58261dbe9a Internals: alter ImGuiInputFlags values to leave room + indent. ocornut 2024-01-08 18:49:19 +0100
  • f1ae47c4b9 Docs: update links to Proggy Fonts. (#7211) ocornut 2024-01-09 12:05:41 +0100
  • 7f9533b840 ColorPicker: Fixed saturation/value cursor radius not scaling properly. ocornut 2024-01-05 17:23:42 +0100
  • 27e83c2953
    Add comment about how ImGuiKey values are named after US keyboard keys. (#7205) Tom Seddon 2024-01-08 10:37:38 +0000
  • 278cf1a7bc Readme: updated binaries. (#7193) ocornut 2024-01-05 16:45:22 +0100
  • edeb8ee3ab
    More compact issue_template.yml omar 2024-01-05 11:42:22 +0100
  • c6716f5e9f
    Fixed typo (#7197) uusdnfdsfhnttyh 2024-01-05 03:11:08 -0600
  • a1b06823fe Windows: BeginChild(): Resize borders rendered even when ImGuiWindowFlags_NoBackground is specified. (#1710, #7194) ocornut 2024-01-04 17:23:30 +0100
  • 0461ade24b Reworked issue template (amends) (#5927, #5915) ocornut 2024-01-04 16:51:10 +0100
  • c528b688cf Reworked issue template. (#5927, #5915) ocornut 2024-01-04 16:38:58 +0100
  • 26eef4df87
    Update issue_template.md omar 2024-01-04 15:15:48 +0100
  • 7938550d52 Comments and some extra line-wrapping in demo (#3193) ocornut 2024-01-04 11:50:38 +0100
  • 4758f74676
    imgui_freetype: fix nullptr to ImTextureID cast (#7192) Pascal Thomet 2024-01-03 22:54:36 +0100
  • 6f10cef2a1 Backends: Vulkan: moved structure declarations. ocornut 2024-01-03 16:17:39 +0100
  • 33d18c580b Misc: During shutdown, check that io.BackendPlatformUserData and io.BackendRendererUserData are NULL. (#7175) ocornut 2024-01-03 14:56:21 +0100
  • 0ea99132c8 Backends: Vulkan: Stop creating command pools with VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT as we don't reset them. ocornut 2024-01-03 14:11:40 +0100
  • 4778560e66 Backends: Vulkan: Added MinAllocationSize field in ImGui_ImplVulkan_InitInfo to workaround zealous validation layer. (#7189, #4238) Tristan Gouge 2024-01-02 17:06:21 +0100
  • e8dd47effa Backends: WebGPU: Fixing an issue when opening a popup in the wgpu backend (#7191) Axel Paris 2024-01-03 11:25:19 +0100
  • 718fa0eec6 Happy new year! ocornut 2024-01-02 22:03:36 +0100
  • 240ab5890b Backends: GLFW, Input: Use Unicode version of WndProc for get correct input for text in utf-8 code page. (#7174) kida22 2023-12-28 04:17:28 +0000
  • 4a2426449a Drags, Sliders, Inputs: removed all attempts to filter non-numerical characters during text editing. (#6810, #7096) ocornut 2023-12-22 19:51:49 +0100
  • f039e69b9c Settings: Fixed an issue marking settings as dirty when merely clicking on a border or resize grip without moving it. ocornut 2023-12-21 14:08:27 +0100
  • 8340a30d27 Debug: move debug assertion in post-clip code to reduce overhead. (#4796 and more). ocornut 2023-12-20 16:06:59 +0100
  • 1e1013085b Debug Tools: Debug Log: Hide its own clipper log to reduce noise in the output. ocornut 2023-12-20 15:46:26 +0100
  • 036a6c875e ColorEdit4: Further tweaks for very small sizes. (#7120, #7121) ocornut 2023-12-20 11:06:22 +0100
  • 0bd6489721 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: fixed multi-components width in tight space (#7120, #7121) ocornut 2023-12-19 20:50:17 +0100
  • 0000739c08 Internals: Fixed function name typo. ocornut 2023-12-19 20:32:09 +0100
  • 33d426842d Backends: Vulkan: ImGui_ImplVulkan_CreateFontsTexture() calls vkQueueWaitIdle() instead of vkDeviceWaitIdle(). (#7148, #6943, #6715, #6327, #3743, #4618) ocornut 2023-12-19 18:25:02 +0100
  • 3cb805489b Backends: GLFW, Emscripten: fixes for canvas resizing, amends. (#6751) ocornut 2023-12-19 15:57:00 +0100
  • 22a7d241ff Backends: GLFW, Emscripten: fixes for canvas resizing. (#6751) Pello Rao 2023-12-19 15:52:44 +0100
  • b4c5a83cfe Commented out obsolete ImGuiKey_KeyPadEnter redirection to ImGuiKey_KeypadEnter. (#2625, #7143) ocornut 2023-12-19 13:52:40 +0100
  • 70f2aaff43 Nav: tabbing happen within FocusScope. ImGuiWindowFlags_NavFlattened make window inherit focus scope from parent. ocornut 2023-12-14 17:24:47 +0100
  • 55073aa7a3 Examples; SDL: added missing return values checks from SDL_CreateWindow() calls. (#7147) ocornut 2023-12-19 11:22:43 +0100
  • 8764a1b7c4 Backends: Vulkan: free FontCommandBuffer explicitely (not actually required in normal code path, unless ImGui_ImplVulkan_DestroyDeviceObjects is declared directly). (#7104) ocornut 2023-12-19 10:51:11 +0100
  • 089ed30323
    Replace usages of ImGuiKey_KeyPadEnter with ImGuiKey_KeypadEnter. (#7143) Kevin Coghlan 2023-12-18 23:30:49 +0000
  • e265610a0c Fixes for MSVC code analyzer. ocornut 2023-12-18 18:36:01 +0100
  • f59b54c6f4 Nav: Activation can also be performed with Keypad Enter. (#5606) ocornut 2023-12-18 18:23:53 +0100
  • 0d582dabf3 Fixed warning (amend 54c1bde) ocornut 2023-12-14 17:24:13 +0100
  • 6cfe3ddf52 InputTextMultiline: Tabbing through a multi-line text editor using ImGuiInputTextFlags_AllowTabInput doesn't activate it. (#3092, #5759, #787) ocornut 2023-12-14 17:02:23 +0100
  • 54c1bdeceb Internals: removed unused ImGuiItemStatusFlags_FocusedByTabbing. (#4449) ocornut 2023-12-14 16:45:23 +0100
  • 4afffa36e9 InputTextMultiline: Fixed Tab character input not repeating ocornut 2023-12-14 16:31:08 +0100
  • f6836ff37f Misc: Rework debug display of texture id in Metrics window (amend) (#7090) ocornut 2023-12-12 18:24:30 +0100
  • 07dbd46ddd Misc: Rework debug display of texture id in Metrics window to avoid compile-error when ImTextureID is defined to be larger than 64-bits. (#7090) ocornut 2023-12-12 18:18:52 +0100
  • 34646627aa
    ColorEdit4: improve components width computation to better distribute the error (#7120) (#7123) Nahor 2023-12-12 02:07:01 -0800
  • 86512eac06 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: improve multi-components width computation to better distribute the error. (#7120, #7121) Nahor 2023-12-11 14:01:22 -0800
  • 03298fe875 Windows: Fixed some auto-resizing path using style.WindowMinSize.x (instead of x/y). (#7106) ocornut 2023-12-10 12:53:20 +0100
  • 69f524ba95 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Added when component <= 0. (#7095) ocornut 2023-12-08 18:43:29 +0100
  • 9d8de45313 Image(): comment and minor refactor to resurface the fact that a border size may be added. (#2118) ocornut 2023-12-07 16:07:37 +0100
  • 5366bd09bf Scrolling: internal scrolling value is rounded instead of truncated. (#6677) ocornut 2023-12-07 15:46:49 +0100
  • c58d2c89c3 Tabs: Added ImGuiTabItemFlags_NoAssumedClosure to enable app to react on closure attempt. (#7084) ocornut 2023-12-07 14:20:30 +0100
  • 1fade35159 DragScalarN, SliderScalarN, InputScalarN, PushMultiItemsWidths: Fixed incorrect pushes into ItemWidth stack when number of components is 1. [#7095] ocornut 2023-12-07 14:01:53 +0100
  • 58ca5f6424 Shortcut(): clearer early out in SetShortcutRouting() -> CalcRoutingScore() path. ocornut 2023-12-06 16:15:11 +0100
  • d72e1563d4 Removed CalcListClipping() marked obsolete in 1.86. (#3841) + comments ocornut 2023-12-06 14:58:38 +0100
  • 9a2985611c
    Backend: Android: Remove Redundant Check (#7093) Anılcan Gülkaya 2023-12-06 06:29:40 +0300
  • 0b77980cab Moved Tables API related declarations to their own section in imgui.h ocornut 2023-12-05 18:04:33 +0100
  • aaf157cfdd Commented out ImGuiFreeType::BuildFontAtlas() obsoleted in 1.81. Commented out legacy ImGuiColumnsFlags_XXX symbols redirecting to ImGuiOldColumnsFlags_XXX, obsoleted in 1.80. ocornut 2023-12-05 17:04:19 +0100
  • 1fd5ff7152 Avoid C++26 removed deprecated arithmetic conversion on enumerations. (#7088, #7089. #2983, #3040) Johel Ernesto Guerrero Peña 2023-12-04 11:09:28 -0400
  • 52886872f1 Misc: Added IMGUI_USER_H_FILENAME to change the path included when using IMGUI_INCLUDE_IMGUI_USER_H. (#7039) Bryce Berger 2023-11-20 12:22:56 -0500
  • 5768de79e2 InputText, ColorEdit, ColorPicker: better support for undocumented ImGuiItemFlags_ReadOnly flag. (#7079, #211) ocornut 2023-12-01 13:57:28 +0100
  • b112d73edb Menus: amend to clarify/fix static analyzer warning. (#6671, #6926) ocornut 2023-11-29 17:08:06 +0100
  • 2ee40d3cf9 Menus: Tweaked hover slack logic, adding a timer to avoid situations where a slow vertical movements toward another parent BeginMenu() can keep the wrong child menu open. (#6671, #6926) ocornut 2023-11-29 16:46:21 +0100
  • b4b864e40a Backends: Vulkan: Fixed mismatching allocator passed to vkCreateCommandPool() vs vkDestroyCommandPool(). (#7075) ocornut 2023-11-29 14:24:25 +0100
  • d2b0167610 Fixed link error when using IMGUI_DISABLE_DEBUG_TOOLS ocornut 2023-11-29 14:09:39 +0100
  • 7965494ff3 Debug Tools: Added DebugFlashStyleColor() to identify a style color. Added to Style Editor. ocornut 2023-11-28 19:33:19 +0100
  • c1a3c7f445 Fixed Clang zealous warnings ocornut 2023-11-28 19:33:02 +0100
  • c6ec69c7c1 Using nullptr in remaining examples/backends locations. (#6313, #7071, #4537) ocornut 2023-11-28 19:29:09 +0100
  • 888834c636 Backends: Android: Fixed build breaking typo. (#7060) ocornut 2023-11-28 15:23:45 +0100
  • 077e4db772 Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined. ocornut 2023-11-28 15:00:32 +0100
  • 6f171a066d Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when navigation is enabled. (#6997) ocornut 2023-11-28 14:28:19 +0100
  • 1f3090a48d
    Backends: SDL3: Fix indent (#7062) Chris Gregory 2023-11-28 06:09:07 -0500
  • 86891b0986 Backends: Android: ImGui_ImplAndroid_HandleInputEvent() takes a const AInputEvent* (#7060) ocornut 2023-11-28 12:07:16 +0100
  • f37f6f67f6 Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport minus padding. (#7063) ocornut 2023-11-27 16:33:20 +0100
  • bce4db00bc Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect. (#7049, #4281, #3272) ocornut 2023-11-22 19:30:08 +0100
  • 65a10410e3
    Docs: Add suggestion to turn of char8_t behavior for C++20 (#7025) sakiodre 2023-11-23 01:09:14 +0700
  • 61b8197942 Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds. ocornut 2023-11-22 12:03:34 +0100
  • 3733b5064e Backends: SDL3: Fixed unused variable warning on master on some targets. (#7000) ocornut 2023-11-17 12:28:25 +0100
  • c5c1c4134b
    Backends: OpenGL3: imgui_impl_opengl3_loader.h: change #define ARRAY_SIZE to GL3W_ARRAY_SIZE to avoid external conflicts (#7017, #7018) codefrog2002 2023-11-15 16:38:47 -0800
  • 7bb0a525c3 Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully. (#7016, #3466, #6846) ocornut 2023-11-16 00:00:26 +0100
  • 3d083dbe1a Version 1.90.1 WIP ocornut 2023-11-15 23:53:58 +0100
  • b81bd7ed98 Version 1.90.0 ocornut 2023-11-15 15:20:20 +0100
  • 623bff23ce Windows: WindowMinSize not applied on AlwaysAutoResize window. (amend e2035a5) ocornut 2023-11-15 14:44:01 +0100
  • f298491a8a Docs: amend/tweak details about using io.WantCaptureMouse. (#7012) ocornut 2023-11-15 13:29:37 +0100
  • 5de1312e1c SplitterBehavior: tweak to not assert due to floating point precision. ocornut 2023-11-14 15:34:30 +0100
  • afadf74a53 BeginChild: undo child name simplification as it reveal an issue with handling of ### in child names. ocornut 2023-11-14 14:23:18 +0100
  • 46843b683b Fonts: minor/shallow amends (#6925) ocornut 2023-11-13 18:18:49 +0100
  • ade4d0e08a Fonts: added support for RasterizerDensity to FreeType based atlas generator. (#6925) thedmd 2023-10-14 18:04:50 +0200
  • ed29ff08ba Fonts: added support for RasterizerDensity in built-in atlas generator. (#6925) thedmd 2023-10-14 18:04:32 +0200
  • abfb9269b5 Fonts: added RasterizerDensity to ImFontConfig. (#6925) thedmd 2023-10-14 18:03:56 +0200