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Moved Tables API related declarations to their own section in imgui.h
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imgui.h
341
imgui.h
@ -34,10 +34,11 @@ Index of this file:
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// [SECTION] Forward declarations and basic types
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// [SECTION] Dear ImGui end-user API functions
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// [SECTION] Flags & Enumerations
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// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs)
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// [SECTION] Helpers: Memory allocations macros, ImVector<>
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// [SECTION] ImGuiStyle
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// [SECTION] ImGuiIO
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// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs)
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// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload)
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// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, Math Operators, ImColor)
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// [SECTION] Drawing API (ImDrawCallback, ImDrawCmd, ImDrawIdx, ImDrawVert, ImDrawChannel, ImDrawListSplitter, ImDrawFlags, ImDrawListFlags, ImDrawList, ImDrawData)
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// [SECTION] Font API (ImFontConfig, ImFontGlyph, ImFontGlyphRangesBuilder, ImFontAtlasFlags, ImFontAtlas, ImFont)
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@ -759,12 +760,10 @@ namespace ImGui
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// TableNextColumn() will automatically wrap-around into the next row if needed.
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// - IMPORTANT: Comparatively to the old Columns() API, we need to call TableNextColumn() for the first column!
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// - Summary of possible call flow:
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// --------------------------------------------------------------------------------------------------------
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// TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK
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// TableNextRow() -> TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK
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// TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row!
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// TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
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// --------------------------------------------------------------------------------------------------------
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// - TableNextRow() -> TableSetColumnIndex(0) -> Text("Hello 0") -> TableSetColumnIndex(1) -> Text("Hello 1") // OK
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// - TableNextRow() -> TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK
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// - TableNextColumn() -> Text("Hello 0") -> TableNextColumn() -> Text("Hello 1") // OK: TableNextColumn() automatically gets to next row!
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// - TableNextRow() -> Text("Hello 0") // Not OK! Missing TableSetColumnIndex() or TableNextColumn()! Text will not appear!
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// - 5. Call EndTable()
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IMGUI_API bool BeginTable(const char* str_id, int column, ImGuiTableFlags flags = 0, const ImVec2& outer_size = ImVec2(0.0f, 0.0f), float inner_width = 0.0f);
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IMGUI_API void EndTable(); // only call EndTable() if BeginTable() returns true!
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@ -1187,142 +1186,6 @@ enum ImGuiTabItemFlags_
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ImGuiTabItemFlags_Trailing = 1 << 7, // Enforce the tab position to the right of the tab bar (before the scrolling buttons)
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};
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// Flags for ImGui::BeginTable()
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// - Important! Sizing policies have complex and subtle side effects, much more so than you would expect.
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// Read comments/demos carefully + experiment with live demos to get acquainted with them.
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// - The DEFAULT sizing policies are:
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// - Default to ImGuiTableFlags_SizingFixedFit if ScrollX is on, or if host window has ImGuiWindowFlags_AlwaysAutoResize.
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// - Default to ImGuiTableFlags_SizingStretchSame if ScrollX is off.
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// - When ScrollX is off:
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// - Table defaults to ImGuiTableFlags_SizingStretchSame -> all Columns defaults to ImGuiTableColumnFlags_WidthStretch with same weight.
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// - Columns sizing policy allowed: Stretch (default), Fixed/Auto.
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// - Fixed Columns (if any) will generally obtain their requested width (unless the table cannot fit them all).
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// - Stretch Columns will share the remaining width according to their respective weight.
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// - Mixed Fixed/Stretch columns is possible but has various side-effects on resizing behaviors.
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// The typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns.
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// (this is because the visible order of columns have subtle but necessary effects on how they react to manual resizing).
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// - When ScrollX is on:
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// - Table defaults to ImGuiTableFlags_SizingFixedFit -> all Columns defaults to ImGuiTableColumnFlags_WidthFixed
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// - Columns sizing policy allowed: Fixed/Auto mostly.
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// - Fixed Columns can be enlarged as needed. Table will show a horizontal scrollbar if needed.
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// - When using auto-resizing (non-resizable) fixed columns, querying the content width to use item right-alignment e.g. SetNextItemWidth(-FLT_MIN) doesn't make sense, would create a feedback loop.
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// - Using Stretch columns OFTEN DOES NOT MAKE SENSE if ScrollX is on, UNLESS you have specified a value for 'inner_width' in BeginTable().
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// If you specify a value for 'inner_width' then effectively the scrolling space is known and Stretch or mixed Fixed/Stretch columns become meaningful again.
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// - Read on documentation at the top of imgui_tables.cpp for details.
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enum ImGuiTableFlags_
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{
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// Features
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ImGuiTableFlags_None = 0,
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ImGuiTableFlags_Resizable = 1 << 0, // Enable resizing columns.
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ImGuiTableFlags_Reorderable = 1 << 1, // Enable reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)
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ImGuiTableFlags_Hideable = 1 << 2, // Enable hiding/disabling columns in context menu.
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ImGuiTableFlags_Sortable = 1 << 3, // Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate.
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ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width and sort settings in the .ini file.
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ImGuiTableFlags_ContextMenuInBody = 1 << 5, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow().
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// Decorations
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ImGuiTableFlags_RowBg = 1 << 6, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)
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ImGuiTableFlags_BordersInnerH = 1 << 7, // Draw horizontal borders between rows.
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ImGuiTableFlags_BordersOuterH = 1 << 8, // Draw horizontal borders at the top and bottom.
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ImGuiTableFlags_BordersInnerV = 1 << 9, // Draw vertical borders between columns.
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ImGuiTableFlags_BordersOuterV = 1 << 10, // Draw vertical borders on the left and right sides.
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ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, // Draw horizontal borders.
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ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, // Draw vertical borders.
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ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, // Draw inner borders.
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ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, // Draw outer borders.
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ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, // Draw all borders.
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ImGuiTableFlags_NoBordersInBody = 1 << 11, // [ALPHA] Disable vertical borders in columns Body (borders will always appear in Headers). -> May move to style
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ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, // [ALPHA] Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers). -> May move to style
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// Sizing Policy (read above for defaults)
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ImGuiTableFlags_SizingFixedFit = 1 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching contents width.
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ImGuiTableFlags_SizingFixedSame = 2 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching the maximum contents width of all columns. Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible.
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ImGuiTableFlags_SizingStretchProp = 3 << 13, // Columns default to _WidthStretch with default weights proportional to each columns contents widths.
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ImGuiTableFlags_SizingStretchSame = 4 << 13, // Columns default to _WidthStretch with default weights all equal, unless overridden by TableSetupColumn().
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// Sizing Extra Options
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ImGuiTableFlags_NoHostExtendX = 1 << 16, // Make outer width auto-fit to columns, overriding outer_size.x value. Only available when ScrollX/ScrollY are disabled and Stretch columns are not used.
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ImGuiTableFlags_NoHostExtendY = 1 << 17, // Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible.
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ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when ScrollX is off and table gets too small. Not recommended if columns are resizable.
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ImGuiTableFlags_PreciseWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.
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// Clipping
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ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
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// Padding
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ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outermost padding. Generally desirable if you have headers.
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ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outermost padding.
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ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
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// Scrolling
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ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this creates a child window, ScrollY is currently generally recommended when using ScrollX.
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ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.
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// Sorting
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ImGuiTableFlags_SortMulti = 1 << 26, // Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).
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ImGuiTableFlags_SortTristate = 1 << 27, // Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).
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// Miscellaneous
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ImGuiTableFlags_HighlightHoveredColumn = 1 << 28, // Highlight column headers when hovered (may evolve into a fuller highlight)
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// [Internal] Combinations and masks
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ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame,
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};
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// Flags for ImGui::TableSetupColumn()
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enum ImGuiTableColumnFlags_
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{
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// Input configuration flags
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ImGuiTableColumnFlags_None = 0,
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ImGuiTableColumnFlags_Disabled = 1 << 0, // Overriding/master disable flag: hide column, won't show in context menu (unlike calling TableSetColumnEnabled() which manipulates the user accessible state)
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ImGuiTableColumnFlags_DefaultHide = 1 << 1, // Default as a hidden/disabled column.
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ImGuiTableColumnFlags_DefaultSort = 1 << 2, // Default as a sorting column.
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ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp).
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ImGuiTableColumnFlags_WidthFixed = 1 << 4, // Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable).
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ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing.
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ImGuiTableColumnFlags_NoReorder = 1 << 6, // Disable manual reordering this column, this will also prevent other columns from crossing over this column.
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ImGuiTableColumnFlags_NoHide = 1 << 7, // Disable ability to hide/disable this column.
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ImGuiTableColumnFlags_NoClip = 1 << 8, // Disable clipping for this column (all NoClip columns will render in a same draw command).
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ImGuiTableColumnFlags_NoSort = 1 << 9, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).
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ImGuiTableColumnFlags_NoSortAscending = 1 << 10, // Disable ability to sort in the ascending direction.
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ImGuiTableColumnFlags_NoSortDescending = 1 << 11, // Disable ability to sort in the descending direction.
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ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, // TableHeadersRow() will not submit horizontal label for this column. Convenient for some small columns. Name will still appear in context menu or in angled headers.
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ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, // Disable header text width contribution to automatic column width.
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ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, // Make the initial sort direction Ascending when first sorting on this column (default).
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ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, // Make the initial sort direction Descending when first sorting on this column.
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ImGuiTableColumnFlags_IndentEnable = 1 << 16, // Use current Indent value when entering cell (default for column 0).
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ImGuiTableColumnFlags_IndentDisable = 1 << 17, // Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored.
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ImGuiTableColumnFlags_AngledHeader = 1 << 18, // TableHeadersRow() will submit an angled header row for this column. Note this will add an extra row.
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// Output status flags, read-only via TableGetColumnFlags()
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ImGuiTableColumnFlags_IsEnabled = 1 << 24, // Status: is enabled == not hidden by user/api (referred to as "Hide" in _DefaultHide and _NoHide) flags.
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ImGuiTableColumnFlags_IsVisible = 1 << 25, // Status: is visible == is enabled AND not clipped by scrolling.
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ImGuiTableColumnFlags_IsSorted = 1 << 26, // Status: is currently part of the sort specs
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ImGuiTableColumnFlags_IsHovered = 1 << 27, // Status: is hovered by mouse
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// [Internal] Combinations and masks
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ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed,
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ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable,
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ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered,
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ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30, // [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge)
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};
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// Flags for ImGui::TableNextRow()
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enum ImGuiTableRowFlags_
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{
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ImGuiTableRowFlags_None = 0,
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ImGuiTableRowFlags_Headers = 1 << 0, // Identify header row (set default background color + width of its contents accounted differently for auto column width)
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};
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// Enum for ImGui::TableSetBgColor()
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// Background colors are rendering in 3 layers:
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// - Layer 0: draw with RowBg0 color if set, otherwise draw with ColumnBg0 if set.
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// - Layer 1: draw with RowBg1 color if set, otherwise draw with ColumnBg1 if set.
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// - Layer 2: draw with CellBg color if set.
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// The purpose of the two row/columns layers is to let you decide if a background color change should override or blend with the existing color.
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// When using ImGuiTableFlags_RowBg on the table, each row has the RowBg0 color automatically set for odd/even rows.
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// If you set the color of RowBg0 target, your color will override the existing RowBg0 color.
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// If you set the color of RowBg1 or ColumnBg1 target, your color will blend over the RowBg0 color.
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enum ImGuiTableBgTarget_
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{
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ImGuiTableBgTarget_None = 0,
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ImGuiTableBgTarget_RowBg0 = 1, // Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used)
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ImGuiTableBgTarget_RowBg1 = 2, // Set row background color 1 (generally used for selection marking)
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ImGuiTableBgTarget_CellBg = 3, // Set cell background color (top-most color)
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};
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// Flags for ImGui::IsWindowFocused()
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enum ImGuiFocusedFlags_
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{
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@ -1822,7 +1685,7 @@ enum ImGuiMouseSource : int
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ImGuiMouseSource_COUNT
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};
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// Enumeration for ImGui::SetWindow***(), SetNextWindow***(), SetNextItem***() functions
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// Enumeration for ImGui::SetNextWindow***(), SetWindow***(), SetNextItem***() functions
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// Represent a condition.
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// Important: Treat as a regular enum! Do NOT combine multiple values using binary operators! All the functions above treat 0 as a shortcut to ImGuiCond_Always.
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enum ImGuiCond_
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@ -1834,6 +1697,170 @@ enum ImGuiCond_
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ImGuiCond_Appearing = 1 << 3, // Set the variable if the object/window is appearing after being hidden/inactive (or the first time)
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};
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//-----------------------------------------------------------------------------
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// [SECTION] Tables API flags and structures (ImGuiTableFlags, ImGuiTableColumnFlags, ImGuiTableRowFlags, ImGuiTableBgTarget, ImGuiTableSortSpecs, ImGuiTableColumnSortSpecs)
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//-----------------------------------------------------------------------------
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// Flags for ImGui::BeginTable()
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// - Important! Sizing policies have complex and subtle side effects, much more so than you would expect.
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// Read comments/demos carefully + experiment with live demos to get acquainted with them.
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// - The DEFAULT sizing policies are:
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// - Default to ImGuiTableFlags_SizingFixedFit if ScrollX is on, or if host window has ImGuiWindowFlags_AlwaysAutoResize.
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// - Default to ImGuiTableFlags_SizingStretchSame if ScrollX is off.
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// - When ScrollX is off:
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// - Table defaults to ImGuiTableFlags_SizingStretchSame -> all Columns defaults to ImGuiTableColumnFlags_WidthStretch with same weight.
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// - Columns sizing policy allowed: Stretch (default), Fixed/Auto.
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// - Fixed Columns (if any) will generally obtain their requested width (unless the table cannot fit them all).
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// - Stretch Columns will share the remaining width according to their respective weight.
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// - Mixed Fixed/Stretch columns is possible but has various side-effects on resizing behaviors.
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// The typical use of mixing sizing policies is: any number of LEADING Fixed columns, followed by one or two TRAILING Stretch columns.
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// (this is because the visible order of columns have subtle but necessary effects on how they react to manual resizing).
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// - When ScrollX is on:
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// - Table defaults to ImGuiTableFlags_SizingFixedFit -> all Columns defaults to ImGuiTableColumnFlags_WidthFixed
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// - Columns sizing policy allowed: Fixed/Auto mostly.
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// - Fixed Columns can be enlarged as needed. Table will show a horizontal scrollbar if needed.
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// - When using auto-resizing (non-resizable) fixed columns, querying the content width to use item right-alignment e.g. SetNextItemWidth(-FLT_MIN) doesn't make sense, would create a feedback loop.
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// - Using Stretch columns OFTEN DOES NOT MAKE SENSE if ScrollX is on, UNLESS you have specified a value for 'inner_width' in BeginTable().
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// If you specify a value for 'inner_width' then effectively the scrolling space is known and Stretch or mixed Fixed/Stretch columns become meaningful again.
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// - Read on documentation at the top of imgui_tables.cpp for details.
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enum ImGuiTableFlags_
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{
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// Features
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ImGuiTableFlags_None = 0,
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ImGuiTableFlags_Resizable = 1 << 0, // Enable resizing columns.
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ImGuiTableFlags_Reorderable = 1 << 1, // Enable reordering columns in header row (need calling TableSetupColumn() + TableHeadersRow() to display headers)
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ImGuiTableFlags_Hideable = 1 << 2, // Enable hiding/disabling columns in context menu.
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ImGuiTableFlags_Sortable = 1 << 3, // Enable sorting. Call TableGetSortSpecs() to obtain sort specs. Also see ImGuiTableFlags_SortMulti and ImGuiTableFlags_SortTristate.
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ImGuiTableFlags_NoSavedSettings = 1 << 4, // Disable persisting columns order, width and sort settings in the .ini file.
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ImGuiTableFlags_ContextMenuInBody = 1 << 5, // Right-click on columns body/contents will display table context menu. By default it is available in TableHeadersRow().
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// Decorations
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ImGuiTableFlags_RowBg = 1 << 6, // Set each RowBg color with ImGuiCol_TableRowBg or ImGuiCol_TableRowBgAlt (equivalent of calling TableSetBgColor with ImGuiTableBgFlags_RowBg0 on each row manually)
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ImGuiTableFlags_BordersInnerH = 1 << 7, // Draw horizontal borders between rows.
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ImGuiTableFlags_BordersOuterH = 1 << 8, // Draw horizontal borders at the top and bottom.
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ImGuiTableFlags_BordersInnerV = 1 << 9, // Draw vertical borders between columns.
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ImGuiTableFlags_BordersOuterV = 1 << 10, // Draw vertical borders on the left and right sides.
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ImGuiTableFlags_BordersH = ImGuiTableFlags_BordersInnerH | ImGuiTableFlags_BordersOuterH, // Draw horizontal borders.
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ImGuiTableFlags_BordersV = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersOuterV, // Draw vertical borders.
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ImGuiTableFlags_BordersInner = ImGuiTableFlags_BordersInnerV | ImGuiTableFlags_BordersInnerH, // Draw inner borders.
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ImGuiTableFlags_BordersOuter = ImGuiTableFlags_BordersOuterV | ImGuiTableFlags_BordersOuterH, // Draw outer borders.
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ImGuiTableFlags_Borders = ImGuiTableFlags_BordersInner | ImGuiTableFlags_BordersOuter, // Draw all borders.
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ImGuiTableFlags_NoBordersInBody = 1 << 11, // [ALPHA] Disable vertical borders in columns Body (borders will always appear in Headers). -> May move to style
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ImGuiTableFlags_NoBordersInBodyUntilResize = 1 << 12, // [ALPHA] Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers). -> May move to style
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// Sizing Policy (read above for defaults)
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ImGuiTableFlags_SizingFixedFit = 1 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching contents width.
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ImGuiTableFlags_SizingFixedSame = 2 << 13, // Columns default to _WidthFixed or _WidthAuto (if resizable or not resizable), matching the maximum contents width of all columns. Implicitly enable ImGuiTableFlags_NoKeepColumnsVisible.
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ImGuiTableFlags_SizingStretchProp = 3 << 13, // Columns default to _WidthStretch with default weights proportional to each columns contents widths.
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ImGuiTableFlags_SizingStretchSame = 4 << 13, // Columns default to _WidthStretch with default weights all equal, unless overridden by TableSetupColumn().
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// Sizing Extra Options
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ImGuiTableFlags_NoHostExtendX = 1 << 16, // Make outer width auto-fit to columns, overriding outer_size.x value. Only available when ScrollX/ScrollY are disabled and Stretch columns are not used.
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ImGuiTableFlags_NoHostExtendY = 1 << 17, // Make outer height stop exactly at outer_size.y (prevent auto-extending table past the limit). Only available when ScrollX/ScrollY are disabled. Data below the limit will be clipped and not visible.
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ImGuiTableFlags_NoKeepColumnsVisible = 1 << 18, // Disable keeping column always minimally visible when ScrollX is off and table gets too small. Not recommended if columns are resizable.
|
||||
ImGuiTableFlags_PreciseWidths = 1 << 19, // Disable distributing remainder width to stretched columns (width allocation on a 100-wide table with 3 columns: Without this flag: 33,33,34. With this flag: 33,33,33). With larger number of columns, resizing will appear to be less smooth.
|
||||
// Clipping
|
||||
ImGuiTableFlags_NoClip = 1 << 20, // Disable clipping rectangle for every individual columns (reduce draw command count, items will be able to overflow into other columns). Generally incompatible with TableSetupScrollFreeze().
|
||||
// Padding
|
||||
ImGuiTableFlags_PadOuterX = 1 << 21, // Default if BordersOuterV is on. Enable outermost padding. Generally desirable if you have headers.
|
||||
ImGuiTableFlags_NoPadOuterX = 1 << 22, // Default if BordersOuterV is off. Disable outermost padding.
|
||||
ImGuiTableFlags_NoPadInnerX = 1 << 23, // Disable inner padding between columns (double inner padding if BordersOuterV is on, single inner padding if BordersOuterV is off).
|
||||
// Scrolling
|
||||
ImGuiTableFlags_ScrollX = 1 << 24, // Enable horizontal scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size. Changes default sizing policy. Because this creates a child window, ScrollY is currently generally recommended when using ScrollX.
|
||||
ImGuiTableFlags_ScrollY = 1 << 25, // Enable vertical scrolling. Require 'outer_size' parameter of BeginTable() to specify the container size.
|
||||
// Sorting
|
||||
ImGuiTableFlags_SortMulti = 1 << 26, // Hold shift when clicking headers to sort on multiple column. TableGetSortSpecs() may return specs where (SpecsCount > 1).
|
||||
ImGuiTableFlags_SortTristate = 1 << 27, // Allow no sorting, disable default sorting. TableGetSortSpecs() may return specs where (SpecsCount == 0).
|
||||
// Miscellaneous
|
||||
ImGuiTableFlags_HighlightHoveredColumn = 1 << 28, // Highlight column headers when hovered (may evolve into a fuller highlight)
|
||||
|
||||
// [Internal] Combinations and masks
|
||||
ImGuiTableFlags_SizingMask_ = ImGuiTableFlags_SizingFixedFit | ImGuiTableFlags_SizingFixedSame | ImGuiTableFlags_SizingStretchProp | ImGuiTableFlags_SizingStretchSame,
|
||||
};
|
||||
|
||||
// Flags for ImGui::TableSetupColumn()
|
||||
enum ImGuiTableColumnFlags_
|
||||
{
|
||||
// Input configuration flags
|
||||
ImGuiTableColumnFlags_None = 0,
|
||||
ImGuiTableColumnFlags_Disabled = 1 << 0, // Overriding/master disable flag: hide column, won't show in context menu (unlike calling TableSetColumnEnabled() which manipulates the user accessible state)
|
||||
ImGuiTableColumnFlags_DefaultHide = 1 << 1, // Default as a hidden/disabled column.
|
||||
ImGuiTableColumnFlags_DefaultSort = 1 << 2, // Default as a sorting column.
|
||||
ImGuiTableColumnFlags_WidthStretch = 1 << 3, // Column will stretch. Preferable with horizontal scrolling disabled (default if table sizing policy is _SizingStretchSame or _SizingStretchProp).
|
||||
ImGuiTableColumnFlags_WidthFixed = 1 << 4, // Column will not stretch. Preferable with horizontal scrolling enabled (default if table sizing policy is _SizingFixedFit and table is resizable).
|
||||
ImGuiTableColumnFlags_NoResize = 1 << 5, // Disable manual resizing.
|
||||
ImGuiTableColumnFlags_NoReorder = 1 << 6, // Disable manual reordering this column, this will also prevent other columns from crossing over this column.
|
||||
ImGuiTableColumnFlags_NoHide = 1 << 7, // Disable ability to hide/disable this column.
|
||||
ImGuiTableColumnFlags_NoClip = 1 << 8, // Disable clipping for this column (all NoClip columns will render in a same draw command).
|
||||
ImGuiTableColumnFlags_NoSort = 1 << 9, // Disable ability to sort on this field (even if ImGuiTableFlags_Sortable is set on the table).
|
||||
ImGuiTableColumnFlags_NoSortAscending = 1 << 10, // Disable ability to sort in the ascending direction.
|
||||
ImGuiTableColumnFlags_NoSortDescending = 1 << 11, // Disable ability to sort in the descending direction.
|
||||
ImGuiTableColumnFlags_NoHeaderLabel = 1 << 12, // TableHeadersRow() will not submit horizontal label for this column. Convenient for some small columns. Name will still appear in context menu or in angled headers.
|
||||
ImGuiTableColumnFlags_NoHeaderWidth = 1 << 13, // Disable header text width contribution to automatic column width.
|
||||
ImGuiTableColumnFlags_PreferSortAscending = 1 << 14, // Make the initial sort direction Ascending when first sorting on this column (default).
|
||||
ImGuiTableColumnFlags_PreferSortDescending = 1 << 15, // Make the initial sort direction Descending when first sorting on this column.
|
||||
ImGuiTableColumnFlags_IndentEnable = 1 << 16, // Use current Indent value when entering cell (default for column 0).
|
||||
ImGuiTableColumnFlags_IndentDisable = 1 << 17, // Ignore current Indent value when entering cell (default for columns > 0). Indentation changes _within_ the cell will still be honored.
|
||||
ImGuiTableColumnFlags_AngledHeader = 1 << 18, // TableHeadersRow() will submit an angled header row for this column. Note this will add an extra row.
|
||||
|
||||
// Output status flags, read-only via TableGetColumnFlags()
|
||||
ImGuiTableColumnFlags_IsEnabled = 1 << 24, // Status: is enabled == not hidden by user/api (referred to as "Hide" in _DefaultHide and _NoHide) flags.
|
||||
ImGuiTableColumnFlags_IsVisible = 1 << 25, // Status: is visible == is enabled AND not clipped by scrolling.
|
||||
ImGuiTableColumnFlags_IsSorted = 1 << 26, // Status: is currently part of the sort specs
|
||||
ImGuiTableColumnFlags_IsHovered = 1 << 27, // Status: is hovered by mouse
|
||||
|
||||
// [Internal] Combinations and masks
|
||||
ImGuiTableColumnFlags_WidthMask_ = ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_WidthFixed,
|
||||
ImGuiTableColumnFlags_IndentMask_ = ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_IndentDisable,
|
||||
ImGuiTableColumnFlags_StatusMask_ = ImGuiTableColumnFlags_IsEnabled | ImGuiTableColumnFlags_IsVisible | ImGuiTableColumnFlags_IsSorted | ImGuiTableColumnFlags_IsHovered,
|
||||
ImGuiTableColumnFlags_NoDirectResize_ = 1 << 30, // [Internal] Disable user resizing this column directly (it may however we resized indirectly from its left edge)
|
||||
};
|
||||
|
||||
// Flags for ImGui::TableNextRow()
|
||||
enum ImGuiTableRowFlags_
|
||||
{
|
||||
ImGuiTableRowFlags_None = 0,
|
||||
ImGuiTableRowFlags_Headers = 1 << 0, // Identify header row (set default background color + width of its contents accounted differently for auto column width)
|
||||
};
|
||||
|
||||
// Enum for ImGui::TableSetBgColor()
|
||||
// Background colors are rendering in 3 layers:
|
||||
// - Layer 0: draw with RowBg0 color if set, otherwise draw with ColumnBg0 if set.
|
||||
// - Layer 1: draw with RowBg1 color if set, otherwise draw with ColumnBg1 if set.
|
||||
// - Layer 2: draw with CellBg color if set.
|
||||
// The purpose of the two row/columns layers is to let you decide if a background color change should override or blend with the existing color.
|
||||
// When using ImGuiTableFlags_RowBg on the table, each row has the RowBg0 color automatically set for odd/even rows.
|
||||
// If you set the color of RowBg0 target, your color will override the existing RowBg0 color.
|
||||
// If you set the color of RowBg1 or ColumnBg1 target, your color will blend over the RowBg0 color.
|
||||
enum ImGuiTableBgTarget_
|
||||
{
|
||||
ImGuiTableBgTarget_None = 0,
|
||||
ImGuiTableBgTarget_RowBg0 = 1, // Set row background color 0 (generally used for background, automatically set when ImGuiTableFlags_RowBg is used)
|
||||
ImGuiTableBgTarget_RowBg1 = 2, // Set row background color 1 (generally used for selection marking)
|
||||
ImGuiTableBgTarget_CellBg = 3, // Set cell background color (top-most color)
|
||||
};
|
||||
|
||||
// Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
|
||||
// Obtained by calling TableGetSortSpecs().
|
||||
// When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time.
|
||||
// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
|
||||
struct ImGuiTableSortSpecs
|
||||
{
|
||||
const ImGuiTableColumnSortSpecs* Specs; // Pointer to sort spec array.
|
||||
int SpecsCount; // Sort spec count. Most often 1. May be > 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled.
|
||||
bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
|
||||
|
||||
ImGuiTableSortSpecs() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Sorting specification for one column of a table (sizeof == 12 bytes)
|
||||
struct ImGuiTableColumnSortSpecs
|
||||
{
|
||||
ImGuiID ColumnUserID; // User id of the column (if specified by a TableSetupColumn() call)
|
||||
ImS16 ColumnIndex; // Index of the column
|
||||
ImS16 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
|
||||
ImGuiSortDirection SortDirection : 8; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
|
||||
|
||||
ImGuiTableColumnSortSpecs() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Helpers: Memory allocations macros, ImVector<>
|
||||
//-----------------------------------------------------------------------------
|
||||
@ -2207,7 +2234,7 @@ struct ImGuiIO
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Misc data structures
|
||||
// [SECTION] Misc data structures (ImGuiInputTextCallbackData, ImGuiSizeCallbackData, ImGuiPayload)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
// Shared state of InputText(), passed as an argument to your callback when a ImGuiInputTextFlags_Callback* flag is used.
|
||||
@ -2281,30 +2308,6 @@ struct ImGuiPayload
|
||||
bool IsDelivery() const { return Delivery; }
|
||||
};
|
||||
|
||||
// Sorting specification for one column of a table (sizeof == 12 bytes)
|
||||
struct ImGuiTableColumnSortSpecs
|
||||
{
|
||||
ImGuiID ColumnUserID; // User id of the column (if specified by a TableSetupColumn() call)
|
||||
ImS16 ColumnIndex; // Index of the column
|
||||
ImS16 SortOrder; // Index within parent ImGuiTableSortSpecs (always stored in order starting from 0, tables sorted on a single criteria will always have a 0 here)
|
||||
ImGuiSortDirection SortDirection : 8; // ImGuiSortDirection_Ascending or ImGuiSortDirection_Descending
|
||||
|
||||
ImGuiTableColumnSortSpecs() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
// Sorting specifications for a table (often handling sort specs for a single column, occasionally more)
|
||||
// Obtained by calling TableGetSortSpecs().
|
||||
// When 'SpecsDirty == true' you can sort your data. It will be true with sorting specs have changed since last call, or the first time.
|
||||
// Make sure to set 'SpecsDirty = false' after sorting, else you may wastefully sort your data every frame!
|
||||
struct ImGuiTableSortSpecs
|
||||
{
|
||||
const ImGuiTableColumnSortSpecs* Specs; // Pointer to sort spec array.
|
||||
int SpecsCount; // Sort spec count. Most often 1. May be > 1 when ImGuiTableFlags_SortMulti is enabled. May be == 0 when ImGuiTableFlags_SortTristate is enabled.
|
||||
bool SpecsDirty; // Set to true when specs have changed since last time! Use this to sort again, then clear the flag.
|
||||
|
||||
ImGuiTableSortSpecs() { memset(this, 0, sizeof(*this)); }
|
||||
};
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Helpers (ImGuiOnceUponAFrame, ImGuiTextFilter, ImGuiTextBuffer, ImGuiStorage, ImGuiListClipper, Math Operators, ImColor)
|
||||
//-----------------------------------------------------------------------------
|
||||
|
Loading…
Reference in New Issue
Block a user