mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 23:56:36 +00:00
Fonts: added RasterizerDensity to ImFontConfig. (#6925)
This commit is contained in:
parent
add915bdc4
commit
abfb9269b5
1
imgui.h
1
imgui.h
@ -2849,6 +2849,7 @@ struct ImFontConfig
|
||||
bool MergeMode; // false // Merge into previous ImFont, so you can combine multiple inputs font into one ImFont (e.g. ASCII font + icons + Japanese glyphs). You may want to use GlyphOffset.y when merge font of different heights.
|
||||
unsigned int FontBuilderFlags; // 0 // Settings for custom font builder. THIS IS BUILDER IMPLEMENTATION DEPENDENT. Leave as zero if unsure.
|
||||
float RasterizerMultiply; // 1.0f // Brighten (>1.0f) or darken (<1.0f) font output. Brightening small fonts may be a good workaround to make them more readable.
|
||||
float RasterizerDensity; // 1.0f // DPI scale for rasterization. Bigger DPI for higher quality.
|
||||
ImWchar EllipsisChar; // -1 // Explicitly specify unicode codepoint of ellipsis character. When fonts are being merged first specified ellipsis will be used.
|
||||
|
||||
// [Internal]
|
||||
|
@ -2009,6 +2009,7 @@ ImFontConfig::ImFontConfig()
|
||||
OversampleV = 1;
|
||||
GlyphMaxAdvanceX = FLT_MAX;
|
||||
RasterizerMultiply = 1.0f;
|
||||
RasterizerDensity = 1.0f;
|
||||
EllipsisChar = (ImWchar)-1;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user