mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 15:46:35 +00:00
Scrolling: internal scrolling value is rounded instead of truncated. (#6677)
This commit is contained in:
parent
c58d2c89c3
commit
5366bd09bf
@ -55,6 +55,8 @@ Other changes:
|
||||
|
||||
- Windows: BeginChild(): Fixed auto-resizing erroneously limiting size to host viewport
|
||||
minus padding. There are no limit to a child width/height. (#7063) [@Devyre]
|
||||
- Scrolling: internal scrolling value is rounded instead of truncated, as a way to reduce
|
||||
speed asymetry when (incorrectly) attempting to scroll by non-integer amount. (#6677)
|
||||
- Nav, IO: SetNextFrameWantCaptureKeyboard(false) calls are not overrided back to true when
|
||||
navigation is enabled. SetNextFrameWantCaptureKeyboard() is always higher priority. (#6997)
|
||||
- Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect
|
||||
|
@ -10122,7 +10122,7 @@ static ImVec2 CalcNextScrollFromScrollTargetAndClamp(ImGuiWindow* window)
|
||||
}
|
||||
scroll[axis] = scroll_target - center_ratio * (window->SizeFull[axis] - decoration_size[axis]);
|
||||
}
|
||||
scroll[axis] = IM_TRUNC(ImMax(scroll[axis], 0.0f));
|
||||
scroll[axis] = IM_ROUND(ImMax(scroll[axis], 0.0f));
|
||||
if (!window->Collapsed && !window->SkipItems)
|
||||
scroll[axis] = ImMin(scroll[axis], window->ScrollMax[axis]);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user