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Fonts: added support for RasterizerDensity to FreeType based atlas generator. (#6925)
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@ -166,6 +166,8 @@ namespace
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unsigned int UserFlags; // = ImFontConfig::RasterizerFlags
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FT_Int32 LoadFlags;
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FT_Render_Mode RenderMode;
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float RasterizationDensity;
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float InvRasterizationDensity;
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};
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// From SDL_ttf: Handy routines for converting from fixed point
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@ -208,6 +210,9 @@ namespace
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if (UserFlags & ImGuiFreeTypeBuilderFlags_LoadColor)
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LoadFlags |= FT_LOAD_COLOR;
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RasterizationDensity = cfg.RasterizerDensity;
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InvRasterizationDensity = 1.0f / RasterizationDensity;
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memset(&Info, 0, sizeof(Info));
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SetPixelHeight((uint32_t)cfg.SizePixels);
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@ -231,19 +236,19 @@ namespace
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FT_Size_RequestRec req;
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req.type = (UserFlags & ImGuiFreeTypeBuilderFlags_Bitmap) ? FT_SIZE_REQUEST_TYPE_NOMINAL : FT_SIZE_REQUEST_TYPE_REAL_DIM;
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req.width = 0;
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req.height = (uint32_t)pixel_height * 64;
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req.height = (uint32_t)(pixel_height * 64 * RasterizationDensity);
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req.horiResolution = 0;
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req.vertResolution = 0;
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FT_Request_Size(Face, &req);
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// Update font info
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FT_Size_Metrics metrics = Face->size->metrics;
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Info.PixelHeight = (uint32_t)pixel_height;
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Info.Ascender = (float)FT_CEIL(metrics.ascender);
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Info.Descender = (float)FT_CEIL(metrics.descender);
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Info.LineSpacing = (float)FT_CEIL(metrics.height);
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Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender);
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Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance);
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Info.PixelHeight = (uint32_t)(pixel_height * InvRasterizationDensity);
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Info.Ascender = (float)FT_CEIL(metrics.ascender) * InvRasterizationDensity;
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Info.Descender = (float)FT_CEIL(metrics.descender) * InvRasterizationDensity;
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Info.LineSpacing = (float)FT_CEIL(metrics.height) * InvRasterizationDensity;
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Info.LineGap = (float)FT_CEIL(metrics.height - metrics.ascender + metrics.descender) * InvRasterizationDensity;
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Info.MaxAdvanceWidth = (float)FT_CEIL(metrics.max_advance) * InvRasterizationDensity;
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}
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const FT_Glyph_Metrics* FreeTypeFont::LoadGlyph(uint32_t codepoint)
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@ -695,15 +700,15 @@ bool ImFontAtlasBuildWithFreeTypeEx(FT_Library ft_library, ImFontAtlas* atlas, u
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const int ty = pack_rect.y + padding;
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// Register glyph
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float x0 = info.OffsetX + font_off_x;
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float y0 = info.OffsetY + font_off_y;
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float x1 = x0 + info.Width;
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float y1 = y0 + info.Height;
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float x0 = info.OffsetX * src_tmp.Font.InvRasterizationDensity + font_off_x;
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float y0 = info.OffsetY * src_tmp.Font.InvRasterizationDensity + font_off_y;
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float x1 = x0 + info.Width * src_tmp.Font.InvRasterizationDensity;
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float y1 = y0 + info.Height * src_tmp.Font.InvRasterizationDensity;
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float u0 = (tx) / (float)atlas->TexWidth;
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float v0 = (ty) / (float)atlas->TexHeight;
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float u1 = (tx + info.Width) / (float)atlas->TexWidth;
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float v1 = (ty + info.Height) / (float)atlas->TexHeight;
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dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX);
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dst_font->AddGlyph(&cfg, (ImWchar)src_glyph.Codepoint, x0, y0, x1, y1, u0, v0, u1, v1, info.AdvanceX * src_tmp.Font.InvRasterizationDensity);
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ImFontGlyph* dst_glyph = &dst_font->Glyphs.back();
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IM_ASSERT(dst_glyph->Codepoint == src_glyph.Codepoint);
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