Reworked issue template (amends) (#5927, #5915)

This commit is contained in:
ocornut 2024-01-04 16:51:10 +01:00
parent c528b688cf
commit 0461ade24b
2 changed files with 4 additions and 1 deletions

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@ -16,6 +16,8 @@ body:
- I have read [Contributing Guidelines -> General Advices](https://github.com/ocornut/imgui/blob/master/docs/CONTRIBUTING.md#getting-started--general-advice).
- I have read [Contributing Guidelines -> How to open an Issue](https://github.com/ocornut/imgui/blob/master/docs/CONTRIBUTING.md#how-to-open-an-issue).
- I have searched [Github Issues and PR](https://github.com/ocornut/imgui/issues?q=) for discussion of similar topics.
----
- type: input
id: specs_version
attributes:
@ -62,7 +64,7 @@ body:
attributes:
label: "Full config/build information:"
placeholder: |
"If you can run, you may go to 'Demo->Tools->About Dear ImGui->Config/Build Info' to obtain detailed information that you can paste here."
(If you can run, you may go to 'Demo->Tools->About Dear ImGui->Config/Build Info' to obtain detailed information that you can paste here)
validations:
required: false
- type: textarea

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@ -93,6 +93,7 @@ Other changes:
on a codebase where another copy of the library is used.
- Misc: During shutdown, check that io.BackendPlatformUserData and io.BackendRendererUserData are NULL
in order to catch cases where backend was not shut down. (#7175)
- Misc: Reworked Issue Template to with a shinier and better form. (#5927) [@Panquesito7, @PathogenDavid, @ocornut]
- Backends: GLFW, Emscripten: Added ImGui_ImplGlfw_InstallEmscriptenCanvasResizeCallback() to
register canvas selector and auto-resize GLFW window. (#6751) [@Traveller23, @ypujante]
- Backends: GLFW: Fixed Windows specific hooks to use Unicode version of WndProc even when