mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-22 15:46:35 +00:00
Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
This commit is contained in:
parent
6f171a066d
commit
077e4db772
@ -51,6 +51,7 @@ Other changes:
|
||||
- Drag and Drop: Fixed drop target highlight on items temporarily pushing a widened clip rect
|
||||
(namely Selectables and Treenodes using SpanAllColumn flag) so the highlight properly covers
|
||||
all columns. (#7049, #4281, #3272)
|
||||
- Misc: Added extra courtesy ==/!= operators when IMGUI_DEFINE_MATH_OPERATORS is defined.
|
||||
- Misc: Fixed text functions fast-path for handling "%s" and "%.*s" to handle null pointers gracefully,
|
||||
like most printf implementations. (#7016, #3466, #6846) [@codefrog2002]
|
||||
- Misc: Renamed some defines in imstb_textedit.h to avoid conflicts when using unity/jumbo builds
|
||||
|
6
imgui.h
6
imgui.h
@ -24,7 +24,7 @@
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||
#define IMGUI_VERSION "1.90.1 WIP"
|
||||
#define IMGUI_VERSION_NUM 19001
|
||||
#define IMGUI_VERSION_NUM 19002
|
||||
#define IMGUI_HAS_TABLE
|
||||
|
||||
/*
|
||||
@ -2491,9 +2491,13 @@ static inline ImVec2& operator+=(ImVec2& lhs, const ImVec2& rhs) { lhs.x
|
||||
static inline ImVec2& operator-=(ImVec2& lhs, const ImVec2& rhs) { lhs.x -= rhs.x; lhs.y -= rhs.y; return lhs; }
|
||||
static inline ImVec2& operator*=(ImVec2& lhs, const ImVec2& rhs) { lhs.x *= rhs.x; lhs.y *= rhs.y; return lhs; }
|
||||
static inline ImVec2& operator/=(ImVec2& lhs, const ImVec2& rhs) { lhs.x /= rhs.x; lhs.y /= rhs.y; return lhs; }
|
||||
static inline bool operator==(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y; }
|
||||
static inline bool operator!=(const ImVec2& lhs, const ImVec2& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y; }
|
||||
static inline ImVec4 operator+(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x + rhs.x, lhs.y + rhs.y, lhs.z + rhs.z, lhs.w + rhs.w); }
|
||||
static inline ImVec4 operator-(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x - rhs.x, lhs.y - rhs.y, lhs.z - rhs.z, lhs.w - rhs.w); }
|
||||
static inline ImVec4 operator*(const ImVec4& lhs, const ImVec4& rhs) { return ImVec4(lhs.x * rhs.x, lhs.y * rhs.y, lhs.z * rhs.z, lhs.w * rhs.w); }
|
||||
static inline bool operator==(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x == rhs.x && lhs.y == rhs.y && lhs.z == rhs.z && lhs.w == rhs.w; }
|
||||
static inline bool operator!=(const ImVec4& lhs, const ImVec4& rhs) { return lhs.x != rhs.x || lhs.y != rhs.y || lhs.z != rhs.z || lhs.w != rhs.w; }
|
||||
IM_MSVC_RUNTIME_CHECKS_RESTORE
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user