ocornut
267e54cf06
NewFrame(): update activeid data and keyboard before mouse. Should have no side-effects! (So that later we can update Nav between Keyboard and Mouse) ( #323 )
2016-07-18 15:26:04 +02:00
ocornut
272745bd93
ImGuiIO: initializing fields in the same order as the declaration.
2016-07-18 15:26:03 +02:00
ocornut
848e62bfe0
InputText: don't process keys during the activation frame (this is mostly a workaround to that activation with enter doesn't validate immediately, which is turns triggers an assert in InputScalarAsWidgetReplacement - can't see an issue with changing it this way so trying out) + using local flag clear_active_id to only clear the active id at the end of the frame, which is one of the step that my stash for #701 requires. ( #323 )
2016-07-18 15:26:02 +02:00
ocornut
57841f417d
SliderBehavior, RoundScalar: split into separate functions for usage in upcoming nav commits. Testing power==1.0f without fabsf(). Maybe just use == 1.0f as well? ( #323 )
2016-07-18 15:26:01 +02:00
ocornut
6f7da2f9f2
Popup: Fixed popup initial frame reading MousePos again instead of the value already stored within the CurrentPopupStack in the previous frame. Doesn't make a big difference here, but will do as gamepad/keyboard navigation will set its own popup position. ( #323 )
2016-07-18 15:26:01 +02:00
ocornut
91e1c56da6
Minor bits.
2016-07-18 15:25:59 +02:00
ocornut
bbd3b75609
Added IsKeyPressed() with explicit repeat delay and repeat rate (for usage by nav) ( #323 )
2016-07-18 15:25:58 +02:00
ocornut
9f92cc255b
SetActiveId() sets ActiveIdIsJustActivated only when id changes. ( #323 )
2016-07-18 15:25:57 +02:00
ocornut
ffdd7d7f17
Begin: Moved code that calls FocusWindow() on a newly appearing window lower in the function so that Nav branch can use CursorStartPos on the first window frame. ( #323 )
...
Pushing in master because it _should_ be a no-op but I'd rather test for any issue in Begin() as soon as possible.
2016-07-18 15:25:44 +02:00
ocornut
19d02becef
Closing the focused window restore focus to the first active root window in descending z-order (part of #727 )
2016-07-17 19:17:49 +02:00
ocornut
e215905765
Fixed scrolling offset when using SetScrollY(), SetScrollFromPosY(), SetScrollHere() with menu bar.
...
Tests:
a) add SetScrollY(+20) after Begin("ImGui Demo") test with/without title/menu.
b) add ImGuiWindowFlags_MenuBar in BeginChild() in scrolling tracking demo.
2016-07-16 18:12:41 +02:00
ocornut
44a13a7f25
Windows: No default IME handler when compiling using GCC. ( #738 )
2016-07-16 11:29:41 +02:00
ocornut
04b36bc397
TODO list
2016-07-14 13:38:44 +02:00
ocornut
81036ee46f
InputTextMultiline(): fix so that IsItemActive() can be used afterwards (otherwise the info was lost by using child/group)
2016-07-14 13:27:14 +02:00
ocornut
88721118fd
InputTextEx: comments (related to #725 )
2016-07-13 01:54:29 +02:00
ocornut
d9e2e688e9
InputTextMultiline(): partial fix for when input and internal buffers differs in a way where scrollbar existence differs. ( #725 )
...
Partial fix, won't stop ids from functioning because of a zombie id.
2016-07-13 01:18:59 +02:00
Michael Bartnett
921fc50c85
add shortcut+backspace support
2016-07-07 13:03:00 -04:00
Michael Bartnett
86f42b5950
osx uses super+arrows for home/end, built on work in ocornut/imgui#473
2016-07-07 13:02:52 -04:00
ocornut
5525c2356a
Using GetCurrentWindowRead() instead of GetCurrentWindow()
2016-06-29 10:30:42 +02:00
ocornut
fe7274b6c7
SetCursorScreenPos() fixed not adjusting CursorMaxPos as well
2016-06-29 10:25:47 +02:00
ocornut
b9b3dec7da
ImGuiListClipper: Fix to behave within column ( #661 , #662 , #716 )
2016-06-29 10:19:01 +02:00
ocornut
74bbfcfaa6
ImGuiListClipper: fixed automatic-height calc path dumbly having user display element 0 twice ( #661 , #716 )
...
First bug out of two. Was easily visible using e.g. 50% alpha text.
2016-06-29 10:07:36 +02:00
ocornut
297bb3fc92
NextColumn() tidying up with a sane early out
2016-06-29 09:53:02 +02:00
ocornut
ba7acdac47
Added assert to track stb_textedit.h issue ( #715 )
2016-06-27 12:59:49 +02:00
ocornut
c36fd541ad
InputTextMultiline(): Fixed Ctrl+DownArrow moving scrolling out of bounds
2016-06-27 09:56:45 +02:00
ocornut
e06852abaf
Fixed Windows default clipboard leaving its buffer unfreed on application's exit. ( #714 )
2016-06-26 13:24:30 +02:00
ocornut
de61fcc619
Minor bits
2016-06-25 17:03:49 +02:00
ocornut
355dae5d99
Comments amend 3c8e490778
(committed before saving last comment edit) ( #703 )
2016-06-25 14:37:14 +02:00
ocornut
3c8e490778
Comment on dealing with io.WantCaptureKeyboard ( #703 )
2016-06-25 14:28:58 +02:00
ocornut
13615a1318
InputText: render currently edited buffer from the internal buffer, toward #701
2016-06-25 13:57:05 +02:00
ocornut
2f4e2eec68
InputText, ImGuiTextFilter: using strncpy instead of printf("%s").
2016-06-25 13:54:34 +02:00
ocornut
4621b357c1
Wrapped text: fixed incorrect testing for negative wrap coordinates, they are perfectly legal. ( #706 )
2016-06-19 12:50:22 +02:00
ocornut
92bff4c8d7
ColorEdit4(): better preserve inputting value out of 0..255 range, display then clamped in Hexadecimal form
2016-06-16 23:09:48 +02:00
ocornut
9cb271f4c8
Fixed minor text clipping issue in window title for when using font straying above usual line ( #699 )
2016-06-15 23:09:40 +02:00
ocornut
c4db79f34b
Member variable name renamed "ID" "Id" for casing consistency
2016-06-12 22:27:15 +02:00
ocornut
9f21c7189f
TextUnformatted() fixed clipping bug in the large-text path when horizontal scroll has been applied ( #692 , #246 )
2016-06-12 12:23:16 +02:00
ocornut
d79186931e
ImDrawList: Fixed a (rarely occuring) bug with merging with previous command + unnecessary OverlayDrawList command
2016-06-11 15:42:10 +02:00
ocornut
3fd3eac370
Fixed TextWrapped() override wrap position is one is already set ( #690 )
2016-06-11 10:23:37 +02:00
ocornut
8291d7dc7c
Fixed minor bug introduced in 45dacbf084
( #682 )
...
Actually minor because nobody uses that value. Still a terrible
bug.
2016-05-31 22:34:48 +02:00
ocornut
d1c073a199
Comments, tweaks
2016-05-31 00:00:44 +02:00
ocornut
254a1a9e4c
InputText: Added support for CTRL+Backspace.
2016-05-30 20:00:20 +02:00
ocornut
5d4cf1c3f3
Version 1.50 WIP
2016-05-30 19:38:36 +02:00
ocornut
adb85d800d
Version 1.49
2016-05-29 19:16:44 +02:00
ocornut
0fb51b6b4b
Removed various superflous ImGui:: prefixes in internal code
2016-05-29 18:58:41 +02:00
ocornut
9886c1b43d
Undo modification of ContentsRegionRect.Max, too many side-effects (undo dff078365f
)
2016-05-29 18:37:26 +02:00
ocornut
dcef7dedce
Comments ( #590 )
2016-05-29 18:24:02 +02:00
ocornut
784e1ef053
CollapsingHeader() with close button adapt to horizontal scrolling ( #600 )
2016-05-29 18:12:25 +02:00
ocornut
dff078365f
Fix selectable/tree node not reaching right-side of contents size when horizontal scrolling is active and no explicit size is known
2016-05-29 18:08:51 +02:00
ocornut
45dacbf084
Fixed GetWindowContentRegionMax() being off by ScrollSize amount when SizeExplicit is set + caching ContentsRegionRect.
...
Relates to horizontal scrollbar, explicit contents size
2016-05-29 17:50:23 +02:00
ocornut
d5a12866fe
Comments ( #676 , #655 )
2016-05-29 14:00:35 +02:00
ocornut
1483a69c11
Demo: Tree: showing how to align tree node label with current x position ( #324 , #581 )
2016-05-28 19:30:01 +02:00
ocornut
61c294bb52
Added optional Indent() Unindent() width ( #324 , #581 )
2016-05-28 18:40:00 +02:00
ocornut
a0a48f6e59
Added TreeAdvanceToLabelPos() ( #581 )
2016-05-28 18:15:54 +02:00
ocornut
806a146198
TreeNodeEx(): ImGuiTreeNodeFlags_AlwaysOpen->ImGuiTreeNodeFlags_Leaf, + added ImGuiTreeNodeFlags_Bullet ( #324 , #581 )
2016-05-28 17:12:13 +02:00
ocornut
8f4b123e1b
SetNextWindowSizeConstraint -> SetNextWindowSizeConstraints ( #668 )
2016-05-28 14:02:14 +02:00
ocornut
213025f3cd
BeginMenu: a menu that becomes disabled when open gets closed down, facilitate user's code ( #126 )
2016-05-28 11:14:02 +02:00
ocornut
65b1ae6ecc
Comments ( #335 )
2016-05-22 10:20:58 +02:00
ocornut
3a776d93f2
Fixed compile issue (bloody git stashes) ( #668 )
2016-05-21 23:03:21 +02:00
ocornut
b7ebeb1610
Added SetNextWindowSizeConstraint() + demo code ( #668 )
2016-05-21 22:53:08 +02:00
ocornut
713730af0c
Minor sizing refactor, should be no-op. Making it a commit for further bisection since sizing code is super brittle. ( #668 )
2016-05-21 20:55:28 +02:00
ocornut
102d03a7eb
Resizing window doesn't rely on MouseDelta anymore, but rather recompute expected size based absolute mouse coords. ( #668 )
...
Storing ActiveIdClickOffset to generalize pattern already used by
columns.
2016-05-21 20:50:15 +02:00
ocornut
81bf5aeb09
Minor bits
2016-05-21 20:07:51 +02:00
ocornut
1dfafeb602
CheckStacksSize() added literal strings in IM_ASSERT calls to reach end-user on common failure
2016-05-17 09:36:27 +02:00
ocornut
0e51f91c5e
Including limits.h again to get INT_MAX, assuming previous report of missing limits.h was erroneous ( #1 , yes, issue ONE!)
2016-05-16 20:27:52 +02:00
ocornut
69a29e4715
Added NewLine() (very shy reminder that #97 isn't done)
2016-05-16 20:14:07 +02:00
ocornut
47d10944a5
Build fix
2016-05-16 20:07:02 +02:00
ocornut
f291f2c5dd
InputText(): Fixed cursor rendering on first character when framepadding is 0.0 (following #601 )
2016-05-16 19:44:03 +02:00
ocornut
28b09199de
ImGuiListClipper: removed assert ( #662 )
2016-05-16 19:25:42 +02:00
ocornut
7a28f5bb81
ImGuiListClipper new version, detect height automatically, fix compatibility with SetScrollPosHere ( #662 )
2016-05-16 19:22:51 +02:00
ocornut
e79d2828c4
Metrics window: coarse clipping the detailed vertex buffer for pleasure and benefits.
2016-05-13 23:10:16 +02:00
ocornut
f48f9a30ef
ButtonBehavior(), fixed subtle old bug when a repeating button would also return true on release + comments ( #656 )
2016-05-13 11:13:54 +02:00
ocornut
e1e2752dcb
Fixed repeating button behavior triggering twice, typically affect the +/- of InputInt/InputFloat and user repeating buttons ( #656 )
...
+ Took note of further work
Broken in 547f34cf22
2016-05-13 10:50:59 +02:00
ocornut
8d5b2fba95
Fixed TitleBg/TitleBgActive color being rendered above WindowBg color, being inconsistent and causing visual artefact ( #655 )
...
Broke the meaning of TitleBg and TitleBgActive. Only affect values where
Alpha<1.0f. Fixed default theme.
2016-05-12 23:12:55 +02:00
ocornut
ed20fcf9d5
Fixed incorrect parameter to ButtonBehavior() in Columns code - had no side-effect ( #649 )
...
Broken in 3eabad0321
2016-05-11 10:31:30 +02:00
ocornut
91f11fb1bd
Comments / todos
2016-05-11 09:58:43 +02:00
ocornut
8648346eab
Modal: fixed non-child window stacked over a modal losing its hoverabilty/focusability ( #615 , #604 )
2016-05-10 17:02:10 +02:00
ocornut
b630cb5b42
ImGuiWindow: Storing ParentWindow ( #615 , #646 )
2016-05-10 17:00:42 +02:00
Branimir Karadžić
a59a04f4d0
Fixed iOS/OSX build.
2016-05-10 01:10:31 +02:00
ocornut
aa11934efa
Comments to clarify default shared ImFontAtlas and current context pointer thread-safety ( #586 , #591 )
2016-05-08 17:12:54 +02:00
ocornut
382253eccf
Merge branch 'master' of https://github.com/ocornut/imgui
2016-05-07 21:10:16 +02:00
ocornut
36ca8a8194
Minor warnings fixes.
2016-05-07 21:09:53 +02:00
omar
8af76d56b4
Merge pull request #639 from sergof/conversion-warnings
...
Ignore various anal GCC warnings.
2016-05-07 21:08:43 +02:00
ocornut
7b9c0a5c3f
Renamed ImGuiState -> ImGuiContext ( #586 , #269 )
2016-05-07 19:55:51 +02:00
ocornut
8b428e8c74
Added CreateContext/DestroyContext/GetCurrentContext/SetCurrentContext() ( #586 , #269 )
2016-05-07 19:54:27 +02:00
Sergej Reich
6e8579fc14
Ignore implicit conversion warnings
2016-05-07 18:49:24 +02:00
ocornut
69cc00f91f
ImGuiStorage: Added bool helper functions for completeness.
2016-05-07 18:18:37 +02:00
ocornut
313d388bba
Reorganised windows moving code, documented a lag in FindHoveredWindow(), fixing lag whole moving windows ( #635 )
2016-05-06 11:31:32 +02:00
ocornut
67df0ba185
Updated FAQ and Readme with more prominent info about WantCaptureMouse etc. flags ( #635 )
2016-05-06 09:18:07 +02:00
ocornut
f22b6e1e09
Fixed/silenced various absurd GCC warnings from outer space ( #626 )
2016-05-04 23:28:16 +02:00
ocornut
79ad22e1f2
Fixed various Clang -Weverything warnings ( #626 )
2016-05-04 23:17:53 +02:00
ocornut
efedaa5df3
Updated FAQ ( #628 )
2016-05-04 20:49:17 +02:00
ocornut
9b79327673
BeginGroup() fixed using within Columns set ( fix #630 )
2016-05-04 20:22:57 +02:00
ocornut
0058492156
Fonts readme, refering to IconFontCppHeaders, AddRemapChar() function, etc.
2016-05-04 17:20:11 +02:00
ocornut
89d5026187
Renamed majority of use of "opened" to "open" for clarity. Renamed SetNextTreeNodeOpened() to SetNextTreeNodeOpen(). ( #625 , #579 )
2016-05-02 12:32:16 +02:00
Anton Holmberg
4f34ed5010
Fix typo in Programmer guide
2016-05-01 16:18:31 -07:00
ocornut
4170b4847d
Style: Changed default IndentSpacing from 22 to 21 ( #581 , #324 )
2016-05-01 23:49:10 +02:00
ocornut
13df4668d1
Added GetTreeNodeToLabelSpacing() helper - tentative name ( #581 , #324 )
2016-05-01 23:47:58 +02:00
ocornut
b93040e600
TreeNode: minor tidying up ( #581 , #324 )
2016-05-01 23:46:48 +02:00
ocornut
bb674ccee6
TreeNode: added ImGuiTreeNodeFlags_AlwaysOpen flag ( #581 , #324 )
2016-05-01 21:15:46 +02:00
ocornut
9733f4fa24
Internal RenderBullet() helper.
2016-05-01 20:19:28 +02:00