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Fixed compile issue (bloody git stashes) (#668)
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@ -4200,7 +4200,6 @@ bool ImGui::Begin(const char* name, bool* p_open, const ImVec2& size_on_first_us
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// Setup drawing context
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window->DC.IndentX = 0.0f + window->WindowPadding.x - window->Scroll.x;
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window->DC.GroupOffsetX = 0.0f;
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window->DC.ColumnsOffsetX = 0.0f;
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window->DC.CursorStartPos = window->Pos + ImVec2(window->DC.IndentX + window->DC.ColumnsOffsetX, window->TitleBarHeight() + window->MenuBarHeight() + window->WindowPadding.y - window->Scroll.y);
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window->DC.CursorPos = window->DC.CursorStartPos;
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