mirror of
https://github.com/Drezil/imgui.git
synced 2024-12-18 06:06:35 +00:00
NextColumn() tidying up with a sane early out
This commit is contained in:
parent
ba7acdac47
commit
297bb3fc92
49
imgui.cpp
49
imgui.cpp
@ -9178,37 +9178,34 @@ void ImGui::NewLine()
|
||||
void ImGui::NextColumn()
|
||||
{
|
||||
ImGuiWindow* window = GetCurrentWindow();
|
||||
if (window->SkipItems)
|
||||
if (window->SkipItems || window->DC.ColumnsCount <= 1)
|
||||
return;
|
||||
|
||||
ImGuiContext& g = *GImGui;
|
||||
if (window->DC.ColumnsCount > 1)
|
||||
PopItemWidth();
|
||||
PopClipRect();
|
||||
|
||||
window->DC.ColumnsCellMaxY = ImMax(window->DC.ColumnsCellMaxY, window->DC.CursorPos.y);
|
||||
if (++window->DC.ColumnsCurrent < window->DC.ColumnsCount)
|
||||
{
|
||||
PopItemWidth();
|
||||
PopClipRect();
|
||||
|
||||
window->DC.ColumnsCellMaxY = ImMax(window->DC.ColumnsCellMaxY, window->DC.CursorPos.y);
|
||||
if (++window->DC.ColumnsCurrent < window->DC.ColumnsCount)
|
||||
{
|
||||
// Columns 1+ cancel out IndentX
|
||||
window->DC.ColumnsOffsetX = GetColumnOffset(window->DC.ColumnsCurrent) - window->DC.IndentX + g.Style.ItemSpacing.x;
|
||||
window->DrawList->ChannelsSetCurrent(window->DC.ColumnsCurrent);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->DC.ColumnsCurrent = 0;
|
||||
window->DC.ColumnsOffsetX = 0.0f;
|
||||
window->DC.ColumnsCellMinY = window->DC.ColumnsCellMaxY;
|
||||
window->DrawList->ChannelsSetCurrent(0);
|
||||
}
|
||||
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.IndentX + window->DC.ColumnsOffsetX);
|
||||
window->DC.CursorPos.y = window->DC.ColumnsCellMinY;
|
||||
window->DC.CurrentLineHeight = 0.0f;
|
||||
window->DC.CurrentLineTextBaseOffset = 0.0f;
|
||||
|
||||
PushColumnClipRect();
|
||||
PushItemWidth(GetColumnWidth() * 0.65f); // FIXME: Move on columns setup
|
||||
// Columns 1+ cancel out IndentX
|
||||
window->DC.ColumnsOffsetX = GetColumnOffset(window->DC.ColumnsCurrent) - window->DC.IndentX + g.Style.ItemSpacing.x;
|
||||
window->DrawList->ChannelsSetCurrent(window->DC.ColumnsCurrent);
|
||||
}
|
||||
else
|
||||
{
|
||||
window->DC.ColumnsCurrent = 0;
|
||||
window->DC.ColumnsOffsetX = 0.0f;
|
||||
window->DC.ColumnsCellMinY = window->DC.ColumnsCellMaxY;
|
||||
window->DrawList->ChannelsSetCurrent(0);
|
||||
}
|
||||
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.IndentX + window->DC.ColumnsOffsetX);
|
||||
window->DC.CursorPos.y = window->DC.ColumnsCellMinY;
|
||||
window->DC.CurrentLineHeight = 0.0f;
|
||||
window->DC.CurrentLineTextBaseOffset = 0.0f;
|
||||
|
||||
PushColumnClipRect();
|
||||
PushItemWidth(GetColumnWidth() * 0.65f); // FIXME: Move on columns setup
|
||||
}
|
||||
|
||||
int ImGui::GetColumnIndex()
|
||||
|
Loading…
Reference in New Issue
Block a user