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Minor bits.
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@ -4488,10 +4488,8 @@ void ImGui::FocusWindow(ImGuiWindow* window)
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{
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ImGuiContext& g = *GImGui;
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// Always mark the window we passed as focused. This is used for keyboard interactions such as tabbing.
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g.FocusedWindow = window;
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// Passing NULL allow to disable keyboard focus
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g.FocusedWindow = window;
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if (!window)
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return;
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@ -784,7 +784,7 @@ void ImGui::ShowTestWindow(bool* p_open)
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struct Funcs
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{
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static float Sin(void*, int i) { return sinf(i * 0.1f); }
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static float Saw(void*, int i) { return (i & 1) ? 1.0f : 0.0f; }
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static float Saw(void*, int i) { return (i & 1) ? 1.0f : -1.0f; }
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};
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static int func_type = 0, display_count = 70;
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ImGui::Separator();
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@ -482,7 +482,7 @@ struct ImGuiContext
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DragCurrentValue = 0.0f;
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DragLastMouseDelta = ImVec2(0.0f, 0.0f);
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DragSpeedDefaultRatio = 1.0f / 100.0f;
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DragSpeedScaleSlow = 0.01f;
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DragSpeedScaleSlow = 1.0f / 100.0f;
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DragSpeedScaleFast = 10.0f;
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ScrollbarClickDeltaToGrabCenter = ImVec2(0.0f, 0.0f);
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memset(Tooltip, 0, sizeof(Tooltip));
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